pub struct GmapPlayerUnit(/* private fields */);Expand description
IL2CPP class: App.GmapPlayerUnit
Inherits: SingletonClass_1<crate::app::gmapplayerunit::GmapPlayerUnit>
Implementations§
Source§impl GmapPlayerUnit
impl GmapPlayerUnit
pub fn base(self) -> SingletonClass_1<GmapPlayerUnit>
Source§impl GmapPlayerUnit
impl GmapPlayerUnit
Sourcepub fn get_angle_length(current: impl Into<f32>, target: impl Into<f32>) -> f32
pub fn get_angle_length(current: impl Into<f32>, target: impl Into<f32>) -> f32
GetAngleLength(f32, f32) overload
Source§impl GmapPlayerUnit
impl GmapPlayerUnit
pub fn get_actor_method_info() -> &'static MethodInfo
pub fn get_player_model_type_method_info() -> &'static MethodInfo
pub fn set_player_model_type_method_info() -> &'static MethodInfo
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_tick_method_info() -> &'static MethodInfo
pub fn update_rotation_method_info() -> &'static MethodInfo
pub fn commit_rotation_method_info() -> &'static MethodInfo
pub fn get_position_method_info() -> &'static MethodInfo
pub fn set_position_method_info() -> &'static MethodInfo
pub fn get_up_method_info() -> &'static MethodInfo
pub fn set_up_method_info() -> &'static MethodInfo
pub fn set_rotation_method_info() -> &'static MethodInfo
pub fn set_direction_method_info() -> &'static MethodInfo
pub fn set_rotate_method_info() -> &'static MethodInfo
pub fn set_rotate_immidiate_method_info() -> &'static MethodInfo
pub fn get_angle_length_method_info() -> &'static MethodInfo
pub fn set_unit_from_unit_pool_method_info() -> &'static MethodInfo
pub fn load_actor_method_info() -> &'static MethodInfo
pub fn is_loading_method_info() -> &'static MethodInfo
pub fn unload_unit_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn setup_model_type_method_info() -> &'static MethodInfo
pub fn change_model_type_method_info() -> &'static MethodInfo
pub fn stop_run_method_info() -> &'static MethodInfo
pub fn hide_method_info() -> &'static MethodInfo
pub fn show_method_info() -> &'static MethodInfo
pub fn set_map_transparent_method_info() -> &'static MethodInfo
pub fn is_on_ground_method_info() -> &'static MethodInfo
pub fn play_teleport_out_method_info() -> &'static MethodInfo
pub fn play_teleport_in_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl GmapPlayerUnit
impl GmapPlayerUnit
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to GmapPlayerUnit’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_tick(this: impl Into<IlInstance>)
pub unsafe fn on_tick(this: impl Into<IlInstance>)
Direct (non-virtual) call to GmapPlayerUnit’s own OnTick. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for GmapPlayerUnit
impl ClassIdentity for GmapPlayerUnit
Source§impl Clone for GmapPlayerUnit
impl Clone for GmapPlayerUnit
Source§fn clone(&self) -> GmapPlayerUnit
fn clone(&self) -> GmapPlayerUnit
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for GmapPlayerUnit
impl FromIlInstance for GmapPlayerUnit
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGmapPlayerUnit for GmapPlayerUnit
impl IGmapPlayerUnit for GmapPlayerUnit
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn ship_prefab_path(self) -> Il2CppString
fn set_ship_prefab_path(self, value: Il2CppString)
fn m_ship(self) -> GameObject
fn set_m_ship(self, value: GameObject)
fn collider_prefab_path(self) -> Il2CppString
fn set_collider_prefab_path(self, value: Il2CppString)
fn teleport_in_effect(self) -> Il2CppString
fn set_teleport_in_effect(self, value: Il2CppString)
fn teleport_out_effect(self) -> Il2CppString
fn set_teleport_out_effect(self, value: Il2CppString)
fn m_rotation(self) -> InterpolatorRotation
fn set_m_rotation(self, value: InterpolatorRotation)
fn m_ground_object_names(self) -> Array<Il2CppString>
fn set_m_ground_object_names(self, value: Array<Il2CppString>)
fn sea_object_names(self) -> Array<Il2CppString>
fn set_sea_object_names(self, value: Array<Il2CppString>)
fn ignore_object_names(self) -> Array<Il2CppString>
fn set_ignore_object_names(self, value: Array<Il2CppString>)
fn position_delta(self) -> Vector3
fn set_position_delta(self, value: Vector3)
Source§impl ISingletonClass_1<GmapPlayerUnit> for GmapPlayerUnit
impl ISingletonClass_1<GmapPlayerUnit> for GmapPlayerUnit
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for GmapPlayerUnit
impl IObject for GmapPlayerUnit
Auto Trait Implementations§
impl Freeze for GmapPlayerUnit
impl RefUnwindSafe for GmapPlayerUnit
impl !Send for GmapPlayerUnit
impl !Sync for GmapPlayerUnit
impl Unpin for GmapPlayerUnit
impl UnwindSafe for GmapPlayerUnit
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Source§impl<__T> IGmapPlayerUnitMethods for __Twhere
__T: IGmapPlayerUnit,
impl<__T> IGmapPlayerUnitMethods for __Twhere
__T: IGmapPlayerUnit,
Source§fn get_player_model_type(self) -> GmapPlayerUnit_ModelType
fn get_player_model_type(self) -> GmapPlayerUnit_ModelType
get_PlayerModelType() overloadSource§fn set_player_model_type(self, value: impl Into<GmapPlayerUnit_ModelType>)
fn set_player_model_type(self, value: impl Into<GmapPlayerUnit_ModelType>)
set_PlayerModelType(crate::app::gmapplayerunit::GmapPlayerUnit_ModelType) overloadSource§fn update_rotation(self)
fn update_rotation(self)
UpdateRotation() overloadSource§fn commit_rotation(self)
fn commit_rotation(self)
CommitRotation() overloadSource§fn get_position(self) -> Vector3
fn get_position(self) -> Vector3
get_Position() overloadSource§fn set_position(self, value: impl Into<Vector3>)
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SetupModelType() overloadSource§fn change_model_type(self, model_type: impl Into<GmapPlayerUnit_ModelType>)
fn change_model_type(self, model_type: impl Into<GmapPlayerUnit_ModelType>)
ChangeModelType(crate::app::gmapplayerunit::GmapPlayerUnit_ModelType) overloadSource§fn set_map_transparent(self, active: impl Into<bool>)
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