pub struct HubAccess(/* private fields */);Expand description
IL2CPP class: App.HubAccess
Inherits: MonoBehaviour
Implementations§
Source§impl HubAccess
impl HubAccess
pub fn get_player_transform_method_info() -> &'static MethodInfo
pub fn set_player_transform_method_info() -> &'static MethodInfo
pub fn get_target_transform_method_info() -> &'static MethodInfo
pub fn set_target_transform_method_info() -> &'static MethodInfo
pub fn get_help_offset_method_info() -> &'static MethodInfo
pub fn set_help_offset_method_info() -> &'static MethodInfo
pub fn get_mid_method_info() -> &'static MethodInfo
pub fn get_dispos_data_method_info() -> &'static MethodInfo
pub fn get_is_available_method_info() -> &'static MethodInfo
pub fn get_is_story_method_info() -> &'static MethodInfo
pub fn get_is_reliance_method_info() -> &'static MethodInfo
pub fn get_is_god_method_info() -> &'static MethodInfo
pub fn get_is_unit_method_info() -> &'static MethodInfo
pub fn get_is_person_method_info() -> &'static MethodInfo
pub fn get_is_animal_method_info() -> &'static MethodInfo
pub fn get_is_access_enabled_method_info() -> &'static MethodInfo
pub fn get_is_accessed_method_info() -> &'static MethodInfo
pub fn get_is_done_method_info() -> &'static MethodInfo
pub fn get_is_wall_method_info() -> &'static MethodInfo
pub fn set_is_wall_method_info() -> &'static MethodInfo
pub fn get_result_talk_index_method_info() -> &'static MethodInfo
pub fn get_is_hero_birthday_method_info() -> &'static MethodInfo
pub fn get_access_count_method_info() -> &'static MethodInfo
pub fn get_talk_item_method_info() -> &'static MethodInfo
pub fn get_item_count_method_info() -> &'static MethodInfo
pub fn get_orig_position_method_info() -> &'static MethodInfo
pub fn set_orig_position_method_info() -> &'static MethodInfo
pub fn get_orig_rotation_method_info() -> &'static MethodInfo
pub fn set_orig_rotation_method_info() -> &'static MethodInfo
pub fn get_item_effect_method_info() -> &'static MethodInfo
pub fn set_item_effect_method_info() -> &'static MethodInfo
pub fn get_access_cursor_object_method_info() -> &'static MethodInfo
pub fn set_access_cursor_object_method_info() -> &'static MethodInfo
pub fn get_access_cursor_method_info() -> &'static MethodInfo
pub fn set_access_cursor_method_info() -> &'static MethodInfo
pub fn get_message_count_method_info() -> &'static MethodInfo
pub fn get_message_method_info() -> &'static MethodInfo
pub fn update_access_count_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn on_draw_gizmos_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn get_help_position_method_info() -> &'static MethodInfo
pub fn locate_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn done_access_method_info() -> &'static MethodInfo
pub fn execute_method_info() -> &'static MethodInfo
pub fn refresh_method_info() -> &'static MethodInfo
pub fn setup_help_method_info() -> &'static MethodInfo
pub fn get_help_title_method_info() -> &'static MethodInfo
pub fn get_main_text_method_info() -> &'static MethodInfo
pub fn is_collide_front_method_info() -> &'static MethodInfo
pub fn is_access_angle_method_info() -> &'static MethodInfo
pub fn try_get_pid_method_info() -> &'static MethodInfo
pub fn create_item_effect_method_info() -> &'static MethodInfo
pub fn create_access_cursor_method_info() -> &'static MethodInfo
pub fn can_access_door_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HubAccess
impl ClassIdentity for HubAccess
Source§impl FromIlInstance for HubAccess
impl FromIlInstance for HubAccess
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubAccess for HubAccess
impl IHubAccess for HubAccess
fn aid(self) -> Il2CppString
fn set_aid(self, value: Il2CppString)
fn m_access_data(self) -> HubAccessData
fn set_m_access_data(self, value: HubAccessData)
Source§impl IObject_2 for HubAccess
impl IObject_2 for HubAccess
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for HubAccess
impl IBehaviour for HubAccess
impl IComponent for HubAccess
impl IMonoBehaviour for HubAccess
impl IObject for HubAccess
Auto Trait Implementations§
impl Freeze for HubAccess
impl RefUnwindSafe for HubAccess
impl !Send for HubAccess
impl !Sync for HubAccess
impl Unpin for HubAccess
impl UnwindSafe for HubAccess
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Source§impl<__T> IHubAccessMethods for __Twhere
__T: IHubAccess,
impl<__T> IHubAccessMethods for __Twhere
__T: IHubAccess,
Source§fn get_player_transform(self) -> Transform
fn get_player_transform(self) -> Transform
get_PlayerTransform() overloadSource§fn set_player_transform(self, value: impl Into<Transform>)
fn set_player_transform(self, value: impl Into<Transform>)
set_PlayerTransform(crate::unity_engine::transform::Transform) overloadSource§fn get_target_transform(self) -> Transform
fn get_target_transform(self) -> Transform
get_TargetTransform() overloadSource§fn set_target_transform(self, value: impl Into<Transform>)
fn set_target_transform(self, value: impl Into<Transform>)
set_TargetTransform(crate::unity_engine::transform::Transform) overloadSource§fn get_help_offset(self) -> Vector3
fn get_help_offset(self) -> Vector3
get_HelpOffset() overloadSource§fn set_help_offset(self, value: impl Into<Vector3>)
fn set_help_offset(self, value: impl Into<Vector3>)
set_HelpOffset(crate::unity_engine::vector3::Vector3) overloadSource§fn get_mid(self) -> Il2CppString
fn get_mid(self) -> Il2CppString
get_MID() overloadSource§fn get_dispos_data(self) -> HubDisposData
fn get_dispos_data(self) -> HubDisposData
get_DisposData() overloadSource§fn get_is_available(self) -> bool
fn get_is_available(self) -> bool
get_IsAvailable() overloadSource§fn get_is_story(self) -> bool
fn get_is_story(self) -> bool
get_IsStory() overloadSource§fn get_is_reliance(self) -> bool
fn get_is_reliance(self) -> bool
get_IsReliance() overloadSource§fn get_is_god(self) -> bool
fn get_is_god(self) -> bool
get_IsGod() overloadSource§fn get_is_unit(self) -> bool
fn get_is_unit(self) -> bool
get_IsUnit() overloadSource§fn get_is_person(self) -> bool
fn get_is_person(self) -> bool
get_IsPerson() overloadSource§fn get_is_animal(self) -> bool
fn get_is_animal(self) -> bool
get_IsAnimal() overloadSource§fn get_is_access_enabled(self) -> bool
fn get_is_access_enabled(self) -> bool
get_IsAccessEnabled() overloadSource§fn get_is_accessed(self) -> bool
fn get_is_accessed(self) -> bool
get_IsAccessed() overloadSource§fn get_is_done(self) -> bool
fn get_is_done(self) -> bool
get_IsDone() overloadSource§fn get_is_wall(self) -> bool
fn get_is_wall(self) -> bool
get_IsWall() overloadSource§fn set_is_wall(self, value: impl Into<bool>)
fn set_is_wall(self, value: impl Into<bool>)
set_IsWall(bool) overloadSource§fn get_result_talk_index(self) -> i32
fn get_result_talk_index(self) -> i32
get_ResultTalkIndex() overloadSource§fn get_is_hero_birthday(self) -> bool
fn get_is_hero_birthday(self) -> bool
get_IsHeroBirthday() overloadSource§fn get_access_count(self) -> i32
fn get_access_count(self) -> i32
get_AccessCount() overloadSource§fn get_talk_item(self) -> Il2CppString
fn get_talk_item(self) -> Il2CppString
get_TalkItem() overloadSource§fn get_item_count(self) -> i32
fn get_item_count(self) -> i32
get_ItemCount() overloadSource§fn get_orig_position(self) -> Vector3
fn get_orig_position(self) -> Vector3
get_OrigPosition() overloadSource§fn set_orig_position(self, value: impl Into<Vector3>)
fn set_orig_position(self, value: impl Into<Vector3>)
set_OrigPosition(crate::unity_engine::vector3::Vector3) overloadSource§fn get_orig_rotation(self) -> Quaternion
fn get_orig_rotation(self) -> Quaternion
get_OrigRotation() overloadSource§fn set_orig_rotation(self, value: impl Into<Quaternion>)
fn set_orig_rotation(self, value: impl Into<Quaternion>)
set_OrigRotation(crate::unity_engine::quaternion::Quaternion) overloadSource§fn get_item_effect(self) -> GameObject
fn get_item_effect(self) -> GameObject
get_ItemEffect() overloadSource§fn set_item_effect(self, value: impl Into<GameObject>)
fn set_item_effect(self, value: impl Into<GameObject>)
set_ItemEffect(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_access_cursor_object(self) -> GameObject
fn get_access_cursor_object(self) -> GameObject
get_AccessCursorObject() overloadSource§fn set_access_cursor_object(self, value: impl Into<GameObject>)
fn set_access_cursor_object(self, value: impl Into<GameObject>)
set_AccessCursorObject(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_access_cursor(self) -> HubAccessCursor
fn get_access_cursor(self) -> HubAccessCursor
get_AccessCursor() overloadSource§fn set_access_cursor(self, value: impl Into<HubAccessCursor>)
fn set_access_cursor(self, value: impl Into<HubAccessCursor>)
set_AccessCursor(crate::app::hubaccesscursor::HubAccessCursor) overloadSource§fn get_message_count(self) -> i32
fn get_message_count(self) -> i32
GetMessageCount() overloadSource§fn get_message(self, index: impl Into<i32>) -> Il2CppString
fn get_message(self, index: impl Into<i32>) -> Il2CppString
GetMessage(i32) overloadSource§fn update_access_count(self)
fn update_access_count(self)
UpdateAccessCount() overloadSource§fn on_draw_gizmos(self)
fn on_draw_gizmos(self)
OnDrawGizmos() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn get_help_position(self) -> Vector3
fn get_help_position(self) -> Vector3
GetHelpPosition() overloadSource§fn locate(self, locator: impl Into<Il2CppString>)
fn locate(self, locator: impl Into<Il2CppString>)
Locate(::unity::Il2CppString) overloadSource§fn done_access(self)
fn done_access(self)
DoneAccess() overloadSource§fn execute(self, hub_sequence: impl Into<HubSequence>) -> bool
fn execute(self, hub_sequence: impl Into<HubSequence>) -> bool
Execute(crate::app::hubsequence::HubSequence) overloadSource§fn setup_help(self, help_object: impl Into<GameObject>)
fn setup_help(self, help_object: impl Into<GameObject>)
SetupHelp(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_help_title(self) -> Il2CppString
fn get_help_title(self) -> Il2CppString
GetHelpTitle() overloadSource§fn get_main_text(self) -> Il2CppString
fn get_main_text(self) -> Il2CppString
GetMainText() overloadGetButtonName() overloadGetAnimalButtonName() overloadSource§fn is_collide_front(self) -> bool
fn is_collide_front(self) -> bool
IsCollideFront() overloadSource§fn is_access_angle(self, pos: impl Into<Vector3>) -> bool
fn is_access_angle(self, pos: impl Into<Vector3>) -> bool
IsAccessAngle(crate::unity_engine::vector3::Vector3) overloadSource§fn try_get_pid(self) -> Il2CppString
fn try_get_pid(self) -> Il2CppString
TryGetPID() overloadSource§fn create_item_effect(self)
fn create_item_effect(self)
CreateItemEffect() overloadSource§fn create_access_cursor(self)
fn create_access_cursor(self)
CreateAccessCursor() overloadSource§fn can_access_door(self) -> bool
fn can_access_door(self) -> bool
CanAccessDoor() overloadSource§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload