pub struct HubEnv(/* private fields */);Expand description
IL2CPP class: App.HubEnv
Inherits: MonoBehaviour
Implementations§
Source§impl HubEnv
impl HubEnv
pub fn load_method_info() -> &'static MethodInfo
pub fn apply_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn is_loading_method_info() -> &'static MethodInfo
pub fn clear_resources_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HubEnv
impl ClassIdentity for HubEnv
Source§impl FromIlInstance for HubEnv
impl FromIlInstance for HubEnv
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubEnv for HubEnv
impl IHubEnv for HubEnv
fn m_enable_edit_mode(self) -> bool
fn set_m_enable_edit_mode(self, value: bool)
fn m_edit_timezone_type(self) -> HubUtil_TimezoneType
fn set_m_edit_timezone_type(self, value: HubUtil_TimezoneType)
fn m_enable_morning(self) -> bool
fn set_m_enable_morning(self, value: bool)
fn m_morning_ambient_sky_color(self) -> Color
fn set_m_morning_ambient_sky_color(self, value: Color)
fn m_morning_ambient_equator_color(self) -> Color
fn set_m_morning_ambient_equator_color(self, value: Color)
fn m_morning_ambient_ground_color(self) -> Color
fn set_m_morning_ambient_ground_color(self, value: Color)
fn m_morning_fog_color(self) -> Color
fn set_m_morning_fog_color(self, value: Color)
fn m_morning_fog_start(self) -> f32
fn set_m_morning_fog_start(self, value: f32)
fn m_morning_fog_end(self) -> f32
fn set_m_morning_fog_end(self, value: f32)
fn m_enable_day(self) -> bool
fn set_m_enable_day(self, value: bool)
fn m_day_ambient_sky_color(self) -> Color
fn set_m_day_ambient_sky_color(self, value: Color)
fn m_day_ambient_equator_color(self) -> Color
fn set_m_day_ambient_equator_color(self, value: Color)
fn m_day_ambient_ground_color(self) -> Color
fn set_m_day_ambient_ground_color(self, value: Color)
fn m_day_fog_color(self) -> Color
fn set_m_day_fog_color(self, value: Color)
fn m_day_fog_start(self) -> f32
fn set_m_day_fog_start(self, value: f32)
fn m_day_fog_end(self) -> f32
fn set_m_day_fog_end(self, value: f32)
fn m_enable_evening(self) -> bool
fn set_m_enable_evening(self, value: bool)
fn m_evening_ambient_sky_color(self) -> Color
fn set_m_evening_ambient_sky_color(self, value: Color)
fn m_evening_ambient_equator_color(self) -> Color
fn set_m_evening_ambient_equator_color(self, value: Color)
fn m_evening_ambient_ground_color(self) -> Color
fn set_m_evening_ambient_ground_color(self, value: Color)
fn m_evening_fog_color(self) -> Color
fn set_m_evening_fog_color(self, value: Color)
fn m_evening_fog_start(self) -> f32
fn set_m_evening_fog_start(self, value: f32)
fn m_evening_fog_end(self) -> f32
fn set_m_evening_fog_end(self, value: f32)
fn m_enable_night(self) -> bool
fn set_m_enable_night(self, value: bool)
fn m_night_ambient_sky_color(self) -> Color
fn set_m_night_ambient_sky_color(self, value: Color)
fn m_night_ambient_equator_color(self) -> Color
fn set_m_night_ambient_equator_color(self, value: Color)
fn m_night_ambient_ground_color(self) -> Color
fn set_m_night_ambient_ground_color(self, value: Color)
fn m_night_fog_color(self) -> Color
fn set_m_night_fog_color(self, value: Color)
fn m_night_fog_start(self) -> f32
fn set_m_night_fog_start(self, value: f32)
fn m_night_fog_end(self) -> f32
fn set_m_night_fog_end(self, value: f32)
fn base_timezone_name(self) -> Array<Il2CppString>
fn set_base_timezone_name(self, value: Array<Il2CppString>)
fn texture_names(self) -> Array<Il2CppString>
fn set_texture_names(self, value: Array<Il2CppString>)
fn resource_handles(self) -> List_1<ResourceHandle_2>
fn set_resource_handles(self, value: List_1<ResourceHandle_2>)
fn m_lightmap_data(self) -> Array<LightmapData>
fn set_m_lightmap_data(self, value: Array<LightmapData>)
Source§impl IObject_2 for HubEnv
impl IObject_2 for HubEnv
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for HubEnv
impl IBehaviour for HubEnv
impl IComponent for HubEnv
impl IMonoBehaviour for HubEnv
impl IObject for HubEnv
Auto Trait Implementations§
impl Freeze for HubEnv
impl RefUnwindSafe for HubEnv
impl !Send for HubEnv
impl !Sync for HubEnv
impl Unpin for HubEnv
impl UnwindSafe for HubEnv
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IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload