pub struct MapOverlap(/* private fields */);Expand description
IL2CPP class: App.MapOverlap
Inherits: SingletonClass_1<crate::app::mapoverlap::MapOverlap>
Implementations§
Source§impl MapOverlap
impl MapOverlap
pub fn base(self) -> SingletonClass_1<MapOverlap>
Source§impl MapOverlap
impl MapOverlap
pub fn max_count() -> i32
pub fn set_max_count(value: i32)
Source§impl MapOverlap
impl MapOverlap
Sourcepub fn get_terrain(i: impl Into<i32>) -> TerrainData_2
pub fn get_terrain(i: impl Into<i32>) -> TerrainData_2
GetTerrain(i32) overload
Sourcepub fn get_terrain_2(x: impl Into<i32>, z: impl Into<i32>) -> TerrainData_2
pub fn get_terrain_2(x: impl Into<i32>, z: impl Into<i32>) -> TerrainData_2
GetTerrain(i32, i32) overload
Sourcepub fn get_data(i: impl Into<i32>) -> MapOverlap_Data
pub fn get_data(i: impl Into<i32>) -> MapOverlap_Data
GetData(i32) overload
Sourcepub fn get_data_2(x: impl Into<i32>, z: impl Into<i32>) -> MapOverlap_Data
pub fn get_data_2(x: impl Into<i32>, z: impl Into<i32>) -> MapOverlap_Data
GetData(i32, i32) overload
Sourcepub fn get_move_cost(x: impl Into<i32>, z: impl Into<i32>) -> i32
pub fn get_move_cost(x: impl Into<i32>, z: impl Into<i32>) -> i32
GetMoveCost(i32, i32) overload
Sourcepub fn get_fly_cost(x: impl Into<i32>, z: impl Into<i32>) -> i32
pub fn get_fly_cost(x: impl Into<i32>, z: impl Into<i32>) -> i32
GetFlyCost(i32, i32) overload
Sourcepub fn set(
x: impl Into<i32>,
z: impl Into<i32>,
index: impl Into<i32>,
turn: impl Into<i32>,
phase: impl Into<Force_Type>,
) -> bool
pub fn set( x: impl Into<i32>, z: impl Into<i32>, index: impl Into<i32>, turn: impl Into<i32>, phase: impl Into<Force_Type>, ) -> bool
Set(i32, i32, i32, i32, crate::app::force::Force_Type) overload
Sourcepub fn set_2(
x: impl Into<i32>,
z: impl Into<i32>,
tid: impl Into<Il2CppString>,
turn: impl Into<i32>,
phase: impl Into<Force_Type>,
) -> bool
pub fn set_2( x: impl Into<i32>, z: impl Into<i32>, tid: impl Into<Il2CppString>, turn: impl Into<i32>, phase: impl Into<Force_Type>, ) -> bool
Set(i32, i32, ::unity::Il2CppString, i32, crate::app::force::Force_Type) overload
Sourcepub fn set_3(
x: impl Into<i32>,
z: impl Into<i32>,
terrain: impl Into<TerrainData_2>,
turn: impl Into<i32>,
phase: impl Into<Force_Type>,
) -> bool
pub fn set_3( x: impl Into<i32>, z: impl Into<i32>, terrain: impl Into<TerrainData_2>, turn: impl Into<i32>, phase: impl Into<Force_Type>, ) -> bool
Set(i32, i32, crate::app::terraindata_2::TerrainData_2, i32, crate::app::force::Force_Type) overload
Sourcepub fn create_effect()
pub fn create_effect()
CreateEffect() overload
Sourcepub fn update_effect()
pub fn update_effect()
UpdateEffect() overload
Sourcepub fn can_creation(
attacker: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
tid: impl Into<Il2CppString>,
) -> bool
pub fn can_creation( attacker: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, tid: impl Into<Il2CppString>, ) -> bool
CanCreation(crate::app::unit::Unit, i32, i32, ::unity::Il2CppString) overload
Sourcepub fn can_creation_2(
attacker: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
index: impl Into<i32>,
) -> bool
pub fn can_creation_2( attacker: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, index: impl Into<i32>, ) -> bool
CanCreation(crate::app::unit::Unit, i32, i32, i32) overload
Sourcepub fn can_creation_3(
attacker: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
data: impl Into<TerrainData_2>,
) -> bool
pub fn can_creation_3( attacker: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, data: impl Into<TerrainData_2>, ) -> bool
CanCreation(crate::app::unit::Unit, i32, i32, crate::app::terraindata_2::TerrainData_2) overload
Sourcepub fn can_remove(
attacker: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> bool
pub fn can_remove( attacker: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, ) -> bool
CanRemove(crate::app::unit::Unit, i32, i32) overload
Sourcepub fn find_breakable(x: impl Into<i32>, z: impl Into<i32>) -> MapOverlap_Data
pub fn find_breakable(x: impl Into<i32>, z: impl Into<i32>) -> MapOverlap_Data
FindBreakable(i32, i32) overload
Source§impl MapOverlap
impl MapOverlap
pub fn set_impl_method_info() -> &'static MethodInfo
pub fn remove_impl_method_info() -> &'static MethodInfo
pub fn remove_impl_2_method_info() -> &'static MethodInfo
pub fn clear_impl_method_info() -> &'static MethodInfo
pub fn create_effect_impl_method_info() -> &'static MethodInfo
pub fn update_effect_impl_method_info() -> &'static MethodInfo
pub fn get_method_info() -> &'static MethodInfo
pub fn get_count_method_info() -> &'static MethodInfo
pub fn get_terrain_method_info() -> &'static MethodInfo
pub fn get_terrain_2_method_info() -> &'static MethodInfo
pub fn get_x_method_info() -> &'static MethodInfo
pub fn get_z_method_info() -> &'static MethodInfo
pub fn get_data_method_info() -> &'static MethodInfo
pub fn get_data_2_method_info() -> &'static MethodInfo
pub fn get_move_cost_method_info() -> &'static MethodInfo
pub fn get_fly_cost_method_info() -> &'static MethodInfo
pub fn set_method_info() -> &'static MethodInfo
pub fn set_2_method_info() -> &'static MethodInfo
pub fn set_3_method_info() -> &'static MethodInfo
pub fn remove_method_info() -> &'static MethodInfo
pub fn remove_2_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn create_effect_method_info() -> &'static MethodInfo
pub fn update_effect_method_info() -> &'static MethodInfo
pub fn can_creation_method_info() -> &'static MethodInfo
pub fn can_creation_2_method_info() -> &'static MethodInfo
pub fn can_creation_3_method_info() -> &'static MethodInfo
pub fn can_remove_method_info() -> &'static MethodInfo
pub fn find_breakable_method_info() -> &'static MethodInfo
pub fn get_version_method_info() -> &'static MethodInfo
pub fn on_serialize_method_info() -> &'static MethodInfo
pub fn on_deserialize_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl MapOverlap
impl MapOverlap
Sourcepub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to MapOverlap’s own get_Version. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
Direct (non-virtual) call to MapOverlap’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deserialize(
this: impl Into<IlInstance>,
stream: Stream_2,
version: i32,
)
pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )
Direct (non-virtual) call to MapOverlap’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl MapOverlap
impl MapOverlap
Trait Implementations§
Source§impl ClassIdentity for MapOverlap
impl ClassIdentity for MapOverlap
Source§impl Clone for MapOverlap
impl Clone for MapOverlap
Source§fn clone(&self) -> MapOverlap
fn clone(&self) -> MapOverlap
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for MapOverlap
impl FromIlInstance for MapOverlap
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IMapOverlap for MapOverlap
impl IMapOverlap for MapOverlap
fn m_image(self) -> MapImageCoreByte
fn set_m_image(self, value: MapImageCoreByte)
fn m_list(self) -> MapOverlap_List
fn set_m_list(self, value: MapOverlap_List)
Source§impl ISingletonClass_1<MapOverlap> for MapOverlap
impl ISingletonClass_1<MapOverlap> for MapOverlap
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for MapOverlap
impl IObject for MapOverlap
Auto Trait Implementations§
impl Freeze for MapOverlap
impl RefUnwindSafe for MapOverlap
impl !Send for MapOverlap
impl !Sync for MapOverlap
impl Unpin for MapOverlap
impl UnwindSafe for MapOverlap
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x: impl Into<i32>,
z: impl Into<i32>,
terrain: impl Into<TerrainData_2>,
turn: impl Into<i32>,
phase: impl Into<Force_Type>,
create: impl Into<bool>,
) -> MapOverlap_Data
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)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload