pub struct MapSequenceAI(/* private fields */);Expand description
IL2CPP class: App.MapSequenceAI
Inherits: SingletonProcInst_1<crate::app::mapsequenceai::MapSequenceAI>
Implementations§
Source§impl MapSequenceAI
impl MapSequenceAI
pub fn base(self) -> SingletonProcInst_1<MapSequenceAI>
Source§impl MapSequenceAI
impl MapSequenceAI
pub fn s_ai_thread() -> MapAiThread
pub fn set_s_ai_thread(value: MapAiThread)
Source§impl MapSequenceAI
impl MapSequenceAI
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Sourcepub fn initialize_thread()
pub fn initialize_thread()
InitializeThread() overload
Sourcepub fn finalize_thread()
pub fn finalize_thread()
FinalizeThread() overload
Source§impl MapSequenceAI
impl MapSequenceAI
pub fn jump_for_remove_method_info() -> &'static MethodInfo
pub fn jump_for_remagic_method_info() -> &'static MethodInfo
pub fn jump_for_rerewarp_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn cleanup_method_info() -> &'static MethodInfo
pub fn on_persistent_method_info() -> &'static MethodInfo
pub fn think_method_info() -> &'static MethodInfo
pub fn wait_method_info() -> &'static MethodInfo
pub fn focus_method_info() -> &'static MethodInfo
pub fn pickup_event_method_info() -> &'static MethodInfo
pub fn pre_mind_branch_method_info() -> &'static MethodInfo
pub fn mind_method_info() -> &'static MethodInfo
pub fn game_end_branch_method_info() -> &'static MethodInfo
pub fn fixed_method_info() -> &'static MethodInfo
pub fn set_skipped_camera_method_info() -> &'static MethodInfo
pub fn post_engage_method_info() -> &'static MethodInfo
pub fn prepare_engage_rewarp_method_info() -> &'static MethodInfo
pub fn post_god_change_method_info() -> &'static MethodInfo
pub fn check_entrust_cancel_method_info() -> &'static MethodInfo
pub fn entrust_cancel_method_info() -> &'static MethodInfo
pub fn history_pickup_method_info() -> &'static MethodInfo
pub fn equip_short_after_long_range_method_info() -> &'static MethodInfo
pub fn is_skip_trigger_method_info() -> &'static MethodInfo
pub fn try_skip_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn initialize_thread_method_info() -> &'static MethodInfo
pub fn finalize_thread_method_info() -> &'static MethodInfo
Source§impl MapSequenceAI
impl MapSequenceAI
Sourcepub unsafe fn on_persistent(this: impl Into<IlInstance>)
pub unsafe fn on_persistent(this: impl Into<IlInstance>)
Direct (non-virtual) call to MapSequenceAI’s own OnPersistent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl MapSequenceAI
impl MapSequenceAI
Trait Implementations§
Source§impl ClassIdentity for MapSequenceAI
impl ClassIdentity for MapSequenceAI
Source§impl Clone for MapSequenceAI
impl Clone for MapSequenceAI
Source§fn clone(&self) -> MapSequenceAI
fn clone(&self) -> MapSequenceAI
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapSequenceAI
impl FromIlInstance for MapSequenceAI
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapSequenceAI for MapSequenceAI
impl IMapSequenceAI for MapSequenceAI
fn m_last_mind_x(self) -> i32
fn set_m_last_mind_x(self, value: i32)
fn m_last_mind_z(self) -> i32
fn set_m_last_mind_z(self, value: i32)
fn m_is_order_unit_engage_or_god_change(self) -> bool
fn set_m_is_order_unit_engage_or_god_change(self, value: bool)
Source§impl IProcInst for MapSequenceAI
impl IProcInst for MapSequenceAI
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<MapSequenceAI> for MapSequenceAI
impl ISingletonProcInst_1<MapSequenceAI> for MapSequenceAI
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for MapSequenceAI
impl IObject for MapSequenceAI
Auto Trait Implementations§
impl Freeze for MapSequenceAI
impl RefUnwindSafe for MapSequenceAI
impl !Send for MapSequenceAI
impl !Sync for MapSequenceAI
impl Unpin for MapSequenceAI
impl UnwindSafe for MapSequenceAI
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RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload