pub trait IMapTarget: ISingletonClass_1<MapTarget> {
Show 36 methods
// Provided methods
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_x(self) -> i8 { ... }
fn set_m_x(self, value: i8) { ... }
fn m_z(self) -> i8 { ... }
fn set_m_z(self, value: i8) { ... }
fn m_mind(self) -> MapMind_Type { ... }
fn set_m_mind(self, value: MapMind_Type) { ... }
fn m_action_mask(self) -> MapTarget_ActionMask { ... }
fn set_m_action_mask(self, value: MapTarget_ActionMask) { ... }
fn m_action_temp(self) -> MapTarget_ActionMask { ... }
fn set_m_action_temp(self, value: MapTarget_ActionMask) { ... }
fn m_data_set(self) -> MapTarget_DataSet { ... }
fn set_m_data_set(self, value: MapTarget_DataSet) { ... }
fn m_buffer_a(self) -> MapTarget_DataSet { ... }
fn set_m_buffer_a(self, value: MapTarget_DataSet) { ... }
fn m_buffer_b(self) -> MapTarget_DataSet { ... }
fn set_m_buffer_b(self, value: MapTarget_DataSet) { ... }
fn m_select_unit(self) -> Unit { ... }
fn set_m_select_unit(self, value: Unit) { ... }
fn m_select_x(self) -> i8 { ... }
fn set_m_select_x(self, value: i8) { ... }
fn m_select_z(self) -> i8 { ... }
fn set_m_select_z(self, value: i8) { ... }
fn m_select_item_index(self) -> i32 { ... }
fn set_m_select_item_index(self, value: i32) { ... }
fn m_command_skill(self) -> SkillData { ... }
fn set_m_command_skill(self, value: SkillData) { ... }
fn m_enumerate_attack_unit_items(self) -> MapFor_TargetFunction { ... }
fn set_m_enumerate_attack_unit_items(self, value: MapFor_TargetFunction) { ... }
fn m_enumerate_attack_specified_item(self) -> MapFor_TargetFunction { ... }
fn set_m_enumerate_attack_specified_item(self, value: MapFor_TargetFunction) { ... }
fn m_enumerate_rod_unit_items(self) -> MapFor_TargetFunction { ... }
fn set_m_enumerate_rod_unit_items(self, value: MapFor_TargetFunction) { ... }
fn m_enumerate_rod_specified_item(self) -> MapFor_TargetFunction { ... }
fn set_m_enumerate_rod_specified_item(self, value: MapFor_TargetFunction) { ... }
}Provided Methods§
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_x(self) -> i8
fn set_m_x(self, value: i8)
fn m_z(self) -> i8
fn set_m_z(self, value: i8)
fn m_mind(self) -> MapMind_Type
fn set_m_mind(self, value: MapMind_Type)
fn m_action_mask(self) -> MapTarget_ActionMask
fn set_m_action_mask(self, value: MapTarget_ActionMask)
fn m_action_temp(self) -> MapTarget_ActionMask
fn set_m_action_temp(self, value: MapTarget_ActionMask)
fn m_data_set(self) -> MapTarget_DataSet
fn set_m_data_set(self, value: MapTarget_DataSet)
fn m_buffer_a(self) -> MapTarget_DataSet
fn set_m_buffer_a(self, value: MapTarget_DataSet)
fn m_buffer_b(self) -> MapTarget_DataSet
fn set_m_buffer_b(self, value: MapTarget_DataSet)
fn m_select_unit(self) -> Unit
fn set_m_select_unit(self, value: Unit)
fn m_select_x(self) -> i8
fn set_m_select_x(self, value: i8)
fn m_select_z(self) -> i8
fn set_m_select_z(self, value: i8)
fn m_select_item_index(self) -> i32
fn set_m_select_item_index(self, value: i32)
fn m_command_skill(self) -> SkillData
fn set_m_command_skill(self, value: SkillData)
fn m_enumerate_attack_unit_items(self) -> MapFor_TargetFunction
fn set_m_enumerate_attack_unit_items(self, value: MapFor_TargetFunction)
fn m_enumerate_attack_specified_item(self) -> MapFor_TargetFunction
fn set_m_enumerate_attack_specified_item(self, value: MapFor_TargetFunction)
fn m_enumerate_rod_unit_items(self) -> MapFor_TargetFunction
fn set_m_enumerate_rod_unit_items(self, value: MapFor_TargetFunction)
fn m_enumerate_rod_specified_item(self) -> MapFor_TargetFunction
fn set_m_enumerate_rod_specified_item(self, value: MapFor_TargetFunction)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.