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IMapTarget

Trait IMapTarget 

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pub trait IMapTarget: ISingletonClass_1<MapTarget> {
Show 36 methods // Provided methods fn m_unit(self) -> Unit { ... } fn set_m_unit(self, value: Unit) { ... } fn m_x(self) -> i8 { ... } fn set_m_x(self, value: i8) { ... } fn m_z(self) -> i8 { ... } fn set_m_z(self, value: i8) { ... } fn m_mind(self) -> MapMind_Type { ... } fn set_m_mind(self, value: MapMind_Type) { ... } fn m_action_mask(self) -> MapTarget_ActionMask { ... } fn set_m_action_mask(self, value: MapTarget_ActionMask) { ... } fn m_action_temp(self) -> MapTarget_ActionMask { ... } fn set_m_action_temp(self, value: MapTarget_ActionMask) { ... } fn m_data_set(self) -> MapTarget_DataSet { ... } fn set_m_data_set(self, value: MapTarget_DataSet) { ... } fn m_buffer_a(self) -> MapTarget_DataSet { ... } fn set_m_buffer_a(self, value: MapTarget_DataSet) { ... } fn m_buffer_b(self) -> MapTarget_DataSet { ... } fn set_m_buffer_b(self, value: MapTarget_DataSet) { ... } fn m_select_unit(self) -> Unit { ... } fn set_m_select_unit(self, value: Unit) { ... } fn m_select_x(self) -> i8 { ... } fn set_m_select_x(self, value: i8) { ... } fn m_select_z(self) -> i8 { ... } fn set_m_select_z(self, value: i8) { ... } fn m_select_item_index(self) -> i32 { ... } fn set_m_select_item_index(self, value: i32) { ... } fn m_command_skill(self) -> SkillData { ... } fn set_m_command_skill(self, value: SkillData) { ... } fn m_enumerate_attack_unit_items(self) -> MapFor_TargetFunction { ... } fn set_m_enumerate_attack_unit_items(self, value: MapFor_TargetFunction) { ... } fn m_enumerate_attack_specified_item(self) -> MapFor_TargetFunction { ... } fn set_m_enumerate_attack_specified_item(self, value: MapFor_TargetFunction) { ... } fn m_enumerate_rod_unit_items(self) -> MapFor_TargetFunction { ... } fn set_m_enumerate_rod_unit_items(self, value: MapFor_TargetFunction) { ... } fn m_enumerate_rod_specified_item(self) -> MapFor_TargetFunction { ... } fn set_m_enumerate_rod_specified_item(self, value: MapFor_TargetFunction) { ... }
}

Provided Methods§

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fn m_unit(self) -> Unit

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fn set_m_unit(self, value: Unit)

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fn m_x(self) -> i8

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fn set_m_x(self, value: i8)

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fn m_z(self) -> i8

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fn set_m_z(self, value: i8)

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fn m_mind(self) -> MapMind_Type

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fn set_m_mind(self, value: MapMind_Type)

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fn m_action_mask(self) -> MapTarget_ActionMask

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fn set_m_action_mask(self, value: MapTarget_ActionMask)

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fn m_action_temp(self) -> MapTarget_ActionMask

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fn set_m_action_temp(self, value: MapTarget_ActionMask)

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fn m_data_set(self) -> MapTarget_DataSet

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fn set_m_data_set(self, value: MapTarget_DataSet)

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fn m_buffer_a(self) -> MapTarget_DataSet

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fn set_m_buffer_a(self, value: MapTarget_DataSet)

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fn m_buffer_b(self) -> MapTarget_DataSet

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fn set_m_buffer_b(self, value: MapTarget_DataSet)

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fn m_select_unit(self) -> Unit

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fn set_m_select_unit(self, value: Unit)

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fn m_select_x(self) -> i8

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fn set_m_select_x(self, value: i8)

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fn m_select_z(self) -> i8

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fn set_m_select_z(self, value: i8)

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fn m_select_item_index(self) -> i32

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fn set_m_select_item_index(self, value: i32)

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fn m_command_skill(self) -> SkillData

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fn set_m_command_skill(self, value: SkillData)

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fn m_enumerate_attack_unit_items(self) -> MapFor_TargetFunction

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fn set_m_enumerate_attack_unit_items(self, value: MapFor_TargetFunction)

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fn m_enumerate_attack_specified_item(self) -> MapFor_TargetFunction

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fn set_m_enumerate_attack_specified_item(self, value: MapFor_TargetFunction)

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fn m_enumerate_rod_unit_items(self) -> MapFor_TargetFunction

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fn set_m_enumerate_rod_unit_items(self, value: MapFor_TargetFunction)

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fn m_enumerate_rod_specified_item(self) -> MapFor_TargetFunction

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fn set_m_enumerate_rod_specified_item(self, value: MapFor_TargetFunction)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§