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MapTarget

Struct MapTarget 

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pub struct MapTarget(/* private fields */);
Expand description

IL2CPP class: App.MapTarget Inherits: SingletonClass_1<crate::app::maptarget::MapTarget>

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impl MapTarget

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impl MapTarget

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impl MapTarget

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pub fn can_attack( unit: impl Into<Unit>, target: impl Into<Unit>, skill: impl Into<SkillData>, ) -> bool

CanAttack(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::skilldata::SkillData) overload

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pub fn can_attack_2( mind: impl Into<MapMind_Type>, unit: impl Into<Unit>, target: impl Into<Unit>, skill: impl Into<SkillData>, ) -> bool

CanAttack(crate::app::mapmind::MapMind_Type, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::skilldata::SkillData) overload

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pub fn precheck_item_mask_attack( unit: impl Into<Unit>, mask: impl Into<MapTarget_ActionMask>, skill: impl Into<SkillData>, ) -> u32

PrecheckItemMaskAttack(crate::app::unit::Unit, crate::app::maptarget::MapTarget_ActionMask, crate::app::skilldata::SkillData) overload

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pub fn calc_attack_range( unit: impl Into<Unit>, mask: impl Into<MapTarget_ActionMask>, skill: impl Into<SkillData>, specified_item: impl Into<UnitItem>, ) -> (MapTarget_RangeType, i32, i32)

CalcAttackRange(crate::app::unit::Unit, crate::app::maptarget::MapTarget_ActionMask, crate::app::skilldata::SkillData, crate::app::unititem::UnitItem, *muti32, *muti32) overload

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pub fn calc_attack_range_2( unit: impl Into<Unit>, mask: impl Into<MapTarget_ActionMask>, skill: impl Into<SkillData>, specified_item: impl Into<UnitItem>, ) -> (MapTarget_RangeType, i32, i32, u32)

CalcAttackRange(crate::app::unit::Unit, crate::app::maptarget::MapTarget_ActionMask, crate::app::skilldata::SkillData, crate::app::unititem::UnitItem, *muti32, *muti32, *mutu32) overload

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pub fn precheck_item_mask_rod( unit: impl Into<Unit>, mind: impl Into<MapMind_Type>, mask: impl Into<MapTarget_ActionMask>, ) -> u32

PrecheckItemMaskRod(crate::app::unit::Unit, crate::app::mapmind::MapMind_Type, crate::app::maptarget::MapTarget_ActionMask) overload

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pub fn each_enchant_target( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, item: impl Into<ItemData>, func: impl Into<Action_3<Unit, i32, i32>>, )

EachEnchantTarget(crate::app::unit::Unit, i32, i32, crate::app::itemdata::ItemData, crate::system::action_3::Action_3<crate::app::unit::Unit,i32,i32>) overload

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pub fn each_enchant_target_2( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, item: impl Into<ItemData>, cancelable: impl Into<bool>, func: impl Into<Action_3<Unit, i32, i32>>, )

EachEnchantTarget(crate::app::unit::Unit, i32, i32, crate::app::itemdata::ItemData, bool, crate::system::action_3::Action_3<crate::app::unit::Unit,i32,i32>) overload

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pub fn is_unnecessary_item_command(mind: impl Into<MapMind_Type>) -> bool

IsUnnecessaryItemCommand(crate::app::mapmind::MapMind_Type) overload

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pub fn cctor()

.cctor() overload

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impl MapTarget

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn begin_temp_buffer_method_info() -> &'static MethodInfo

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pub fn end_temp_buffer_method_info() -> &'static MethodInfo

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pub fn reset_data_set_method_info() -> &'static MethodInfo

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pub fn reset_data_set_2_method_info() -> &'static MethodInfo

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pub fn reset_method_info() -> &'static MethodInfo

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pub fn reset_2_method_info() -> &'static MethodInfo

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pub fn dump_method_info() -> &'static MethodInfo

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pub fn re_enumerate_method_info() -> &'static MethodInfo

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pub fn enumerate_method_info() -> &'static MethodInfo

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pub fn check_data_item_mask_method_info() -> &'static MethodInfo

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pub fn set_position_method_info() -> &'static MethodInfo

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pub fn set_select_position_method_info() -> &'static MethodInfo

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pub fn get_unit_method_info() -> &'static MethodInfo

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pub fn set_unit_method_info() -> &'static MethodInfo

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pub fn get_x_method_info() -> &'static MethodInfo

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pub fn get_z_method_info() -> &'static MethodInfo

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pub fn get_mind_method_info() -> &'static MethodInfo

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pub fn set_mind_method_info() -> &'static MethodInfo

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pub fn get_is_active_method_info() -> &'static MethodInfo

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pub fn get_is_attack_method_info() -> &'static MethodInfo

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pub fn get_action_mask_value_method_info() -> &'static MethodInfo

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pub fn set_action_mask_value_method_info() -> &'static MethodInfo

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pub fn get_datas_method_info() -> &'static MethodInfo

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pub fn get_data_count_method_info() -> &'static MethodInfo

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pub fn get_data_item_mask_method_info() -> &'static MethodInfo

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pub fn get_data_item_count_method_info() -> &'static MethodInfo

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pub fn get_select_unit_method_info() -> &'static MethodInfo

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pub fn set_select_unit_method_info() -> &'static MethodInfo

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pub fn get_select_x_method_info() -> &'static MethodInfo

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pub fn get_select_z_method_info() -> &'static MethodInfo

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pub fn get_select_item_index_method_info() -> &'static MethodInfo

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pub fn set_select_item_index_method_info() -> &'static MethodInfo

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pub fn get_command_skill_method_info() -> &'static MethodInfo

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pub fn get_specified_item_method_info() -> &'static MethodInfo

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pub fn can_attack_method_info() -> &'static MethodInfo

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pub fn can_attack_2_method_info() -> &'static MethodInfo

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pub fn precheck_item_mask_attack_method_info() -> &'static MethodInfo

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pub fn calc_attack_range_method_info() -> &'static MethodInfo

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pub fn calc_attack_range_2_method_info() -> &'static MethodInfo

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pub fn enumerate_attack_unit_items_method_info() -> &'static MethodInfo

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pub fn enumerate_attack_specified_item_method_info() -> &'static MethodInfo

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pub fn enumerate_attack_method_info() -> &'static MethodInfo

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pub fn enumerate_full_bullet_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_2_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_3_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_unit_items_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_specified_item_method_info() -> &'static MethodInfo

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pub fn precheck_item_mask_rod_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_for_item_select_method_info() -> &'static MethodInfo

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pub fn get_same_type_item_mask_rod_method_info() -> &'static MethodInfo

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pub fn enumerate_self_only_method_info() -> &'static MethodInfo

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pub fn each_enchant_target_method_info() -> &'static MethodInfo

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pub fn each_enchant_target_2_method_info() -> &'static MethodInfo

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pub fn enumerate_enchant_method_info() -> &'static MethodInfo

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pub fn enumerate_weapon_method_info() -> &'static MethodInfo

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pub fn enumerate_talk_method_info() -> &'static MethodInfo

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pub fn enumerate_dance_method_info() -> &'static MethodInfo

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pub fn enumerate_contract_method_info() -> &'static MethodInfo

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pub fn enumerate_trade_method_info() -> &'static MethodInfo

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pub fn precheck_item_mask_rod_2_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_rewarp_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_torch_method_info() -> &'static MethodInfo

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pub fn try_add_creation_method_info() -> &'static MethodInfo

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pub fn enumerate_rod_creation_method_info() -> &'static MethodInfo

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pub fn enumerate_overlap_skill_method_info() -> &'static MethodInfo

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pub fn enumerate_command_skill_method_info() -> &'static MethodInfo

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pub fn enumerate_destroy_method_info() -> &'static MethodInfo

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pub fn enumerate_destroy_2_method_info() -> &'static MethodInfo

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pub fn enumerate_destroy_3_method_info() -> &'static MethodInfo

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pub fn enumerate_map_inspector_method_info() -> &'static MethodInfo

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pub fn enumerate_fire_cannon_method_info() -> &'static MethodInfo

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pub fn sort_method_info() -> &'static MethodInfo

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pub fn get_usable_item_index_method_info() -> &'static MethodInfo

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pub fn get_select_item_method_info() -> &'static MethodInfo

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pub fn is_unnecessary_item_command_method_info() -> &'static MethodInfo

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pub fn get_default_target_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl MapTarget

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapTarget

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapTarget"

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fn class() -> Class

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impl Clone for MapTarget

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fn clone(&self) -> MapTarget

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapTarget

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IMapTarget for MapTarget

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fn m_unit(self) -> Unit

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fn set_m_unit(self, value: Unit)

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fn m_x(self) -> i8

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fn set_m_x(self, value: i8)

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fn m_z(self) -> i8

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fn set_m_z(self, value: i8)

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fn m_mind(self) -> MapMind_Type

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fn set_m_mind(self, value: MapMind_Type)

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fn m_action_mask(self) -> MapTarget_ActionMask

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fn set_m_action_mask(self, value: MapTarget_ActionMask)

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fn m_action_temp(self) -> MapTarget_ActionMask

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fn set_m_action_temp(self, value: MapTarget_ActionMask)

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fn m_data_set(self) -> MapTarget_DataSet

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fn set_m_data_set(self, value: MapTarget_DataSet)

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fn m_buffer_a(self) -> MapTarget_DataSet

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fn set_m_buffer_a(self, value: MapTarget_DataSet)

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fn m_buffer_b(self) -> MapTarget_DataSet

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fn set_m_buffer_b(self, value: MapTarget_DataSet)

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fn m_select_unit(self) -> Unit

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fn set_m_select_unit(self, value: Unit)

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fn m_select_x(self) -> i8

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fn set_m_select_x(self, value: i8)

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fn m_select_z(self) -> i8

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fn set_m_select_z(self, value: i8)

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fn m_select_item_index(self) -> i32

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fn set_m_select_item_index(self, value: i32)

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fn m_command_skill(self) -> SkillData

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fn set_m_command_skill(self, value: SkillData)

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fn m_enumerate_attack_unit_items(self) -> MapFor_TargetFunction

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fn set_m_enumerate_attack_unit_items(self, value: MapFor_TargetFunction)

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fn m_enumerate_attack_specified_item(self) -> MapFor_TargetFunction

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fn set_m_enumerate_attack_specified_item(self, value: MapFor_TargetFunction)

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fn m_enumerate_rod_unit_items(self) -> MapFor_TargetFunction

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fn set_m_enumerate_rod_unit_items(self, value: MapFor_TargetFunction)

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fn m_enumerate_rod_specified_item(self) -> MapFor_TargetFunction

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fn set_m_enumerate_rod_specified_item(self, value: MapFor_TargetFunction)

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impl ISingletonClass_1<MapTarget> for MapTarget

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impl IlType for MapTarget

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fn il_type() -> &'static Il2CppType

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impl Copy for MapTarget

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impl IObject for MapTarget

Auto Trait Implementations§

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impl Freeze for MapTarget

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impl RefUnwindSafe for MapTarget

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impl !Send for MapTarget

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impl !Sync for MapTarget

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impl Unpin for MapTarget

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impl UnwindSafe for MapTarget

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<__T> IMapTargetMethods for __T
where __T: IMapTarget,

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fn ctor(self)

.ctor() overload
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fn begin_temp_buffer(self)

BeginTempBuffer() overload
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fn end_temp_buffer(self)

EndTempBuffer() overload
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fn reset_data_set(self, data_set: impl Into<MapTarget_DataSet>)

ResetDataSet(crate::app::maptarget::MapTarget_DataSet) overload
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fn reset_data_set_2(self)

ResetDataSet() overload
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fn reset(self)

Reset() overload
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fn reset_2( self, unit: impl Into<Unit>, mind: impl Into<MapMind_Type>, skill: impl Into<SkillData>, )

Reset(crate::app::unit::Unit, crate::app::mapmind::MapMind_Type, crate::app::skilldata::SkillData) overload
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fn dump(self, label: impl Into<Il2CppString>)

Dump(::unity::Il2CppString) overload
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fn re_enumerate(self)

ReEnumerate() overload
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fn enumerate(self, mask: impl Into<MapTarget_ActionMask>)

Enumerate(crate::app::maptarget::MapTarget_ActionMask) overload
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fn check_data_item_mask(self, index: impl Into<i32>) -> bool

CheckDataItemMask(i32) overload
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fn set_position(self, x: impl Into<i32>, z: impl Into<i32>)

SetPosition(i32, i32) overload
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fn set_select_position(self, x: impl Into<i32>, z: impl Into<i32>)

SetSelectPosition(i32, i32) overload
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fn get_unit(self) -> Unit

get_Unit() overload
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fn set_unit(self, value: impl Into<Unit>)

set_Unit(crate::app::unit::Unit) overload
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fn get_x(self) -> i32

get_X() overload
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fn get_z(self) -> i32

get_Z() overload
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fn get_mind(self) -> MapMind_Type

get_Mind() overload
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fn set_mind(self, value: impl Into<MapMind_Type>)

set_Mind(crate::app::mapmind::MapMind_Type) overload
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fn get_is_active(self) -> bool

get_IsActive() overload
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fn get_is_attack(self) -> bool

get_IsAttack() overload
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fn get_action_mask_value(self) -> MapTarget_ActionMask

get_ActionMaskValue() overload
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fn set_action_mask_value(self, value: impl Into<MapTarget_ActionMask>)

set_ActionMaskValue(crate::app::maptarget::MapTarget_ActionMask) overload
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fn get_datas(self) -> MapTarget_DataSet

get_Datas() overload
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fn get_data_count(self) -> i32

get_DataCount() overload
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fn get_data_item_mask(self) -> u32

get_DataItemMask() overload
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fn get_data_item_count(self) -> i32

get_DataItemCount() overload
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fn get_select_unit(self) -> Unit

get_SelectUnit() overload
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fn set_select_unit(self, value: impl Into<Unit>)

set_SelectUnit(crate::app::unit::Unit) overload
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fn get_select_x(self) -> i32

get_SelectX() overload
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fn get_select_z(self) -> i32

get_SelectZ() overload
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fn get_select_item_index(self) -> i32

get_SelectItemIndex() overload
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fn set_select_item_index(self, value: impl Into<i32>)

set_SelectItemIndex(i32) overload
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fn get_command_skill(self) -> SkillData

get_CommandSkill() overload
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fn get_specified_item(self) -> UnitItem

get_SpecifiedItem() overload
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fn enumerate_attack_unit_items( self, attack_x: impl Into<i32>, attack_z: impl Into<i32>, target_x: impl Into<i32>, target_z: impl Into<i32>, target: impl Into<Unit>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, )

EnumerateAttackUnitItems(i32, i32, i32, i32, crate::app::unit::Unit, u32, crate::app::unititem::UnitItem) overload
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fn enumerate_attack_specified_item( self, attack_x: impl Into<i32>, attack_z: impl Into<i32>, target_x: impl Into<i32>, target_z: impl Into<i32>, target: impl Into<Unit>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, )

EnumerateAttackSpecifiedItem(i32, i32, i32, i32, crate::app::unit::Unit, u32, crate::app::unititem::UnitItem) overload
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fn enumerate_attack(self, mask: impl Into<MapTarget_ActionMask>)

EnumerateAttack(crate::app::maptarget::MapTarget_ActionMask) overload
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fn enumerate_full_bullet(self)

EnumerateFullBullet() overload
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fn enumerate_rod(self, specified_item: impl Into<UnitItem>)

EnumerateRod(crate::app::unititem::UnitItem) overload
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fn enumerate_rod_2(self, item_mask: impl Into<u32>)

EnumerateRod(u32) overload
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fn enumerate_rod_3(self)

EnumerateRod() overload
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fn enumerate_rod_unit_items( self, attack_x: impl Into<i32>, attack_z: impl Into<i32>, target_x: impl Into<i32>, target_z: impl Into<i32>, target: impl Into<Unit>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, )

EnumerateRodUnitItems(i32, i32, i32, i32, crate::app::unit::Unit, u32, crate::app::unititem::UnitItem) overload
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fn enumerate_rod_specified_item( self, attack_x: impl Into<i32>, attack_z: impl Into<i32>, target_x: impl Into<i32>, target_z: impl Into<i32>, target: impl Into<Unit>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, )

EnumerateRodSpecifiedItem(i32, i32, i32, i32, crate::app::unit::Unit, u32, crate::app::unititem::UnitItem) overload
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fn enumerate_rod_for_item_select(self, selected_unit_item: impl Into<UnitItem>)

EnumerateRodForItemSelect(crate::app::unititem::UnitItem) overload
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fn get_same_type_item_mask_rod( self, source_unit_item: impl Into<UnitItem>, ) -> u32

GetSameTypeItemMaskRod(crate::app::unititem::UnitItem) overload
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fn enumerate_self_only(self, item_mask: impl Into<u32>)

EnumerateSelfOnly(u32) overload
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fn enumerate_enchant(self)

EnumerateEnchant() overload
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fn enumerate_weapon(self)

EnumerateWeapon() overload
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fn enumerate_talk(self)

EnumerateTalk() overload
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fn enumerate_dance(self)

EnumerateDance() overload
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fn enumerate_contract(self)

EnumerateContract() overload
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fn enumerate_trade(self)

EnumerateTrade() overload
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fn precheck_item_mask_rod_2(self, use_type: impl Into<ItemData_UseTypes>) -> u32

PrecheckItemMaskRod(crate::app::itemdata::ItemData_UseTypes) overload
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fn enumerate_rod_rewarp(self)

EnumerateRodRewarp() overload
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fn enumerate_rod_torch(self)

EnumerateRodTorch() overload
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fn try_add_creation( self, x: impl Into<i32>, z: impl Into<i32>, item_mask: impl Into<u32>, ) -> bool

TryAddCreation(i32, i32, u32) overload
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fn enumerate_rod_creation(self)

EnumerateRodCreation() overload
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fn enumerate_overlap_skill(self)

EnumerateOverlapSkill() overload
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fn enumerate_command_skill(self)

EnumerateCommandSkill() overload
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fn enumerate_destroy(self, mask: impl Into<MapTarget_ActionMask>)

EnumerateDestroy(crate::app::maptarget::MapTarget_ActionMask) overload
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fn enumerate_destroy_2( self, item_mask: impl Into<u32>, x: impl Into<i32>, z: impl Into<i32>, )

EnumerateDestroy(u32, i32, i32) overload
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fn enumerate_destroy_3( self, item_mask: impl Into<u32>, x: impl Into<i32>, z: impl Into<i32>, x1: impl Into<i32>, z1: impl Into<i32>, x2: impl Into<i32>, z2: impl Into<i32>, )

EnumerateDestroy(u32, i32, i32, i32, i32, i32, i32) overload
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fn enumerate_map_inspector(self, kind: impl Into<MapInspector_Kind>)

EnumerateMapInspector(crate::app::mapinspector::MapInspector_Kind) overload
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fn enumerate_fire_cannon(self)

EnumerateFireCannon() overload
EnumerateEngageLink() overload
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fn sort(self)

Sort() overload
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fn get_usable_item_index( self, data: impl Into<MapTarget_Data>, item_index: impl Into<i32>, ) -> i32

GetUsableItemIndex(crate::app::maptarget::MapTarget_Data, i32) overload
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fn get_select_item(self) -> ItemData

GetSelectItem() overload
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fn get_default_target(self) -> (MapTarget_Data, i32)

GetDefaultTarget(*mutcrate::app::maptarget::MapTarget_Data, *muti32) overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, __U> ISingletonClass_1Methods<T0> for __U

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fn get_instance() -> T0

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fn set_is_resume(self, value: bool)
where Self: Sized,

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fn get_is_resume(self) -> bool
where Self: Sized,

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fn get_version(self) -> i32
where Self: Sized,

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fn create_instance() -> T0

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fn delete_instance()

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fn try_create_instance() -> bool

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fn try_delete_instance() -> bool

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fn tick()

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fn update()

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fn bind()

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fn unbind()

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fn is_bind() -> bool

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fn get_bind_count() -> i32

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fn serialize(stream: Stream_2)

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fn deserialize(stream: Stream_2)

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fn on_create(self)
where Self: Sized,

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fn on_dispose(self)
where Self: Sized,

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fn on_tick(self)
where Self: Sized,

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fn on_update(self)
where Self: Sized,

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fn on_bind(self)
where Self: Sized,

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fn on_unbind(self)
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn op_implicit(exists: SingletonClass_1<T0>) -> bool

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.