pub struct TroopListSortMenu(/* private fields */);Expand description
IL2CPP class: App.TroopListSortMenu
Inherits: MonoBehaviour
Implementations§
Source§impl TroopListSortMenu
impl TroopListSortMenu
pub fn base(self) -> MonoBehaviour
Source§impl TroopListSortMenu
impl TroopListSortMenu
pub fn m_sort_order() -> TroopListSortMenu_SortOrder
pub fn set_m_sort_order(value: TroopListSortMenu_SortOrder)
pub fn m_sort_type() -> TroopListSortMenu_SortType
pub fn set_m_sort_type(value: TroopListSortMenu_SortType)
Source§impl TroopListSortMenu
impl TroopListSortMenu
pub fn init_method_info() -> &'static MethodInfo
pub fn set_cursor_color_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn get_page_num_method_info() -> &'static MethodInfo
pub fn set_page_method_info() -> &'static MethodInfo
pub fn get_cursor_x_method_info() -> &'static MethodInfo
pub fn get_cursor_y_method_info() -> &'static MethodInfo
pub fn set_cursor_pos_method_info() -> &'static MethodInfo
pub fn set_next_cursor_pos_method_info() -> &'static MethodInfo
pub fn inc_select_method_info() -> &'static MethodInfo
pub fn dec_select_method_info() -> &'static MethodInfo
pub fn get_select_sort_page_method_info() -> &'static MethodInfo
pub fn get_sort_order_method_info() -> &'static MethodInfo
pub fn get_sort_type_method_info() -> &'static MethodInfo
pub fn change_sort_order_method_info() -> &'static MethodInfo
pub fn show_cursor_method_info() -> &'static MethodInfo
pub fn hide_cursor_method_info() -> &'static MethodInfo
pub fn update_text_color_method_info() -> &'static MethodInfo
pub fn update_sort_arrow_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for TroopListSortMenu
impl ClassIdentity for TroopListSortMenu
Source§impl Clone for TroopListSortMenu
impl Clone for TroopListSortMenu
Source§fn clone(&self) -> TroopListSortMenu
fn clone(&self) -> TroopListSortMenu
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for TroopListSortMenu
impl FromIlInstance for TroopListSortMenu
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for TroopListSortMenu
impl IObject_2 for TroopListSortMenu
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ITroopListSortMenu for TroopListSortMenu
impl ITroopListSortMenu for TroopListSortMenu
fn m_page_root(self) -> List_1<GameObject>
fn set_m_page_root(self, value: List_1<GameObject>)
fn m_sort_title(self) -> List_1<TroopListSortMenu_SortTitle>
fn set_m_sort_title(self, value: List_1<TroopListSortMenu_SortTitle>)
fn m_cursor_root(self) -> GameObject
fn set_m_cursor_root(self, value: GameObject)
fn m_page_title(self) -> TextMeshProUGUI
fn set_m_page_title(self, value: TextMeshProUGUI)
fn m_page_icon(self) -> List_1<GameObject>
fn set_m_page_icon(self, value: List_1<GameObject>)
fn m_up_arrow(self) -> Sprite
fn set_m_up_arrow(self, value: Sprite)
fn m_down_arrow(self) -> Sprite
fn set_m_down_arrow(self, value: Sprite)
fn m_select_index(self) -> i32
fn set_m_select_index(self, value: i32)
fn m_pos_x(self) -> f32
fn set_m_pos_x(self, value: f32)
fn m_pos_y(self) -> f32
fn set_m_pos_y(self, value: f32)
fn m_from_x(self) -> f32
fn set_m_from_x(self, value: f32)
fn m_from_y(self) -> f32
fn set_m_from_y(self, value: f32)
fn m_to_x(self) -> f32
fn set_m_to_x(self, value: f32)
fn m_to_y(self) -> f32
fn set_m_to_y(self, value: f32)
fn m_size_w(self) -> f32
fn set_m_size_w(self, value: f32)
fn m_size_h(self) -> f32
fn set_m_size_h(self, value: f32)
fn m_from_w(self) -> f32
fn set_m_from_w(self, value: f32)
fn m_from_h(self) -> f32
fn set_m_from_h(self, value: f32)
fn m_to_w(self) -> f32
fn set_m_to_w(self, value: f32)
fn m_to_h(self) -> f32
fn set_m_to_h(self, value: f32)
fn m_move_tick(self) -> f32
fn set_m_move_tick(self, value: f32)
fn m_move_frame(self) -> f32
fn set_m_move_frame(self, value: f32)
impl Copy for TroopListSortMenu
impl IBehaviour for TroopListSortMenu
impl IComponent for TroopListSortMenu
impl IMonoBehaviour for TroopListSortMenu
impl IObject for TroopListSortMenu
Auto Trait Implementations§
impl Freeze for TroopListSortMenu
impl RefUnwindSafe for TroopListSortMenu
impl !Send for TroopListSortMenu
impl !Sync for TroopListSortMenu
impl Unpin for TroopListSortMenu
impl UnwindSafe for TroopListSortMenu
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fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> ITroopListSortMenuMethods for __Twhere
__T: ITroopListSortMenu,
impl<__T> ITroopListSortMenuMethods for __Twhere
__T: ITroopListSortMenu,
Source§fn set_cursor_color(self, c: impl Into<Color>)
fn set_cursor_color(self, c: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn get_page_num(self) -> i32
fn get_page_num(self) -> i32
GetPageNum() overloadSource§fn get_cursor_x(self) -> f32
fn get_cursor_x(self) -> f32
GetCursorX() overloadSource§fn get_cursor_y(self) -> f32
fn get_cursor_y(self) -> f32
GetCursorY() overloadSource§fn set_cursor_pos(self)
fn set_cursor_pos(self)
SetCursorPos() overloadSource§fn set_next_cursor_pos(self)
fn set_next_cursor_pos(self)
SetNextCursorPos() overloadSource§fn inc_select(self, is_trigger: impl Into<bool>) -> bool
fn inc_select(self, is_trigger: impl Into<bool>) -> bool
IncSelect(bool) overloadSource§fn dec_select(self, is_trigger: impl Into<bool>) -> bool
fn dec_select(self, is_trigger: impl Into<bool>) -> bool
DecSelect(bool) overloadSource§fn get_select_sort_page(self) -> i32
fn get_select_sort_page(self) -> i32
GetSelectSortPage() overloadSource§fn get_sort_order(self) -> TroopListSortMenu_SortOrder
fn get_sort_order(self) -> TroopListSortMenu_SortOrder
GetSortOrder() overloadSource§fn get_sort_type(self) -> TroopListSortMenu_SortType
fn get_sort_type(self) -> TroopListSortMenu_SortType
GetSortType() overloadSource§fn change_sort_order(self)
fn change_sort_order(self)
ChangeSortOrder() overloadSource§fn show_cursor(self, start_rect: impl Into<RectTransform>)
fn show_cursor(self, start_rect: impl Into<RectTransform>)
ShowCursor(crate::unity_engine::recttransform::RectTransform) overloadSource§fn hide_cursor(self)
fn hide_cursor(self)
HideCursor() overloadSource§fn update_text_color(self)
fn update_text_color(self)
UpdateTextColor() overloadSource§fn update_sort_arrow(self)
fn update_sort_arrow(self)
UpdateSortArrow() overload