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Versus

Struct Versus 

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pub struct Versus(/* private fields */);
Expand description

IL2CPP class: App.Versus Inherits: SingletonClass_1<crate::app::versus::Versus>

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impl Versus

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impl Versus

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pub fn replay_slot_count() -> i32

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pub fn set_replay_slot_count(value: i32)

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impl Versus

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pub fn is_valid() -> bool

IsValid() overload

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pub fn is_versus_mode() -> bool

IsVersusMode() overload

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pub fn is_casual() -> bool

IsCasual() overload

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pub fn is_ranked() -> bool

IsRanked() overload

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pub fn is_mock_battle() -> bool

IsMockBattle() overload

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pub fn is_edit_mode() -> bool

IsEditMode() overload

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pub fn is_replay() -> bool

IsReplay() overload

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pub fn get_casual_sortie_max() -> i32

GetCasualSortieMax() overload

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pub fn get_offense_sortie_max() -> i32

GetOffenseSortieMax() overload

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pub fn get_defense_sortie_max() -> i32

GetDefenseSortieMax() overload

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pub fn get_is_force_edit_data_overwrite() -> bool

get_IsForceEditDataOverwrite() overload

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pub fn set_is_force_edit_data_overwrite(value: impl Into<bool>)

set_IsForceEditDataOverwrite(bool) overload

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pub fn check_valid() -> bool

CheckValid() overload

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pub fn cctor()

.cctor() overload

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impl Versus

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pub fn on_create_method_info() -> &'static MethodInfo

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pub fn on_dispose_method_info() -> &'static MethodInfo

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pub fn is_valid_method_info() -> &'static MethodInfo

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pub fn is_versus_mode_method_info() -> &'static MethodInfo

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pub fn is_casual_method_info() -> &'static MethodInfo

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pub fn is_ranked_method_info() -> &'static MethodInfo

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pub fn is_mock_battle_method_info() -> &'static MethodInfo

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pub fn is_edit_mode_method_info() -> &'static MethodInfo

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pub fn is_replay_method_info() -> &'static MethodInfo

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pub fn can_sortie_ranked_method_info() -> &'static MethodInfo

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pub fn can_sortie_ranked_2_method_info() -> &'static MethodInfo

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pub fn save_casual_units_method_info() -> &'static MethodInfo

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pub fn save_casual_units_init_method_info() -> &'static MethodInfo

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pub fn map_end_edit_method_info() -> &'static MethodInfo

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pub fn reset_result_method_info() -> &'static MethodInfo

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pub fn set_abort_method_info() -> &'static MethodInfo

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pub fn set_surrender_method_info() -> &'static MethodInfo

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pub fn set_result_report_method_info() -> &'static MethodInfo

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pub fn set_error_method_info() -> &'static MethodInfo

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pub fn map_end_versus_method_info() -> &'static MethodInfo

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pub fn map_end_versus_casual_method_info() -> &'static MethodInfo

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pub fn map_end_versus_ranked_method_info() -> &'static MethodInfo

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pub fn reset_god_pool_id_method_info() -> &'static MethodInfo

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pub fn is_exits_online_node_method_info() -> &'static MethodInfo

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pub fn map_end_replay_method_info() -> &'static MethodInfo

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pub fn restore_story_chapter_method_info() -> &'static MethodInfo

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pub fn try_set_player_meta_data_method_info() -> &'static MethodInfo

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pub fn set_player_meta_data_method_info() -> &'static MethodInfo

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pub fn set_opponent_meta_data_method_info() -> &'static MethodInfo

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pub fn set_opponent_meta_data_2_method_info() -> &'static MethodInfo

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pub fn set_player_rating_list_method_info() -> &'static MethodInfo

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pub fn set_mode_method_info() -> &'static MethodInfo

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pub fn set_casual_map_method_info() -> &'static MethodInfo

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pub fn set_matching_type_method_info() -> &'static MethodInfo

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pub fn is_have_player_edit_data_method_info() -> &'static MethodInfo

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pub fn is_saved_local_edit_data_method_info() -> &'static MethodInfo

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pub fn is_use_server_edit_data_for_battle_method_info() -> &'static MethodInfo

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pub fn is_use_server_edit_data_for_edit_method_info() -> &'static MethodInfo

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pub fn get_my_map_edit_data_for_battle_method_info() -> &'static MethodInfo

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pub fn get_my_map_edit_data_for_edit_method_info() -> &'static MethodInfo

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pub fn get_sortie_title_method_info() -> &'static MethodInfo

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pub fn try_get_opponent_info_method_info() -> &'static MethodInfo

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pub fn is_use_backup_method_info() -> &'static MethodInfo

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pub fn serialize_backup_method_info() -> &'static MethodInfo

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pub fn deserialize_backup_method_info() -> &'static MethodInfo

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pub fn get_casual_sortie_max_method_info() -> &'static MethodInfo

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pub fn get_offense_sortie_max_method_info() -> &'static MethodInfo

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pub fn get_defense_sortie_max_method_info() -> &'static MethodInfo

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pub fn get_player_meta_data_method_info() -> &'static MethodInfo

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pub fn get_player_data_method_info() -> &'static MethodInfo

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pub fn get_opponent_meta_data_method_info() -> &'static MethodInfo

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pub fn get_opponent_data_method_info() -> &'static MethodInfo

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pub fn get_replay_data_method_info() -> &'static MethodInfo

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pub fn get_replay_meta_data_method_info() -> &'static MethodInfo

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pub fn get_casual_opponent_meta_data_method_info() -> &'static MethodInfo

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pub fn get_casual_opponent_data_method_info() -> &'static MethodInfo

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pub fn get_casual_player_data_method_info() -> &'static MethodInfo

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pub fn get_casual_player_meta_data_method_info() -> &'static MethodInfo

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pub fn get_return_chapter_method_info() -> &'static MethodInfo

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pub fn set_return_chapter_method_info() -> &'static MethodInfo

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pub fn get_result_method_info() -> &'static MethodInfo

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pub fn get_opponent_result_method_info() -> &'static MethodInfo

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pub fn get_is_surrender_method_info() -> &'static MethodInfo

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pub fn get_versus_mode_method_info() -> &'static MethodInfo

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pub fn get_matching_method_info() -> &'static MethodInfo

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pub fn get_result_error_method_info() -> &'static MethodInfo

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pub fn get_casual_map_number_method_info() -> &'static MethodInfo

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pub fn get_is_succeed_deserialize_casual_method_info() -> &'static MethodInfo

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pub fn set_is_succeed_deserialize_casual_method_info() -> &'static MethodInfo

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pub fn get_is_exist_ranked_on_server_method_info() -> &'static MethodInfo

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pub fn set_is_exist_ranked_on_server_method_info() -> &'static MethodInfo

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pub fn get_is_upload_different_save_id_method_info() -> &'static MethodInfo

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pub fn set_is_upload_different_save_id_method_info() -> &'static MethodInfo

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pub fn get_is_force_edit_data_overwrite_method_info() -> &'static MethodInfo

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pub fn set_is_force_edit_data_overwrite_method_info() -> &'static MethodInfo

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pub fn check_valid_method_info() -> &'static MethodInfo

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pub fn get_history_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl Versus

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pub unsafe fn on_create(this: impl Into<IlInstance>)

Direct (non-virtual) call to Versus’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_dispose(this: impl Into<IlInstance>)

Direct (non-virtual) call to Versus’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl Versus

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pub fn new() -> Self

.ctor() — no args

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impl ClassIdentity for Versus

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "Versus"

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fn class() -> Class

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impl Clone for Versus

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fn clone(&self) -> Versus

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for Versus

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl ISingletonClass_1<Versus> for Versus

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impl IVersus for Versus

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fn m_player_meta_data(self) -> VersusServerRankedMetaData

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fn set_m_player_meta_data(self, value: VersusServerRankedMetaData)

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fn m_player_data(self) -> VersusServerRankedData

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fn set_m_player_data(self, value: VersusServerRankedData)

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fn m_player_rating_list(self) -> List_1<NexVersus_RatingData>

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fn set_m_player_rating_list(self, value: List_1<NexVersus_RatingData>)

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fn m_opponent_meta_data(self) -> VersusServerRankedMetaData

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fn set_m_opponent_meta_data(self, value: VersusServerRankedMetaData)

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fn m_opponent_data(self) -> VersusServerRankedData

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fn set_m_opponent_data(self, value: VersusServerRankedData)

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fn m_replay_data(self) -> VersusServerReplayData

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fn set_m_replay_data(self, value: VersusServerReplayData)

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fn m_replay_meta_data(self) -> VersusServerReplayMetaData

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fn set_m_replay_meta_data(self, value: VersusServerReplayMetaData)

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fn m_casual_opponent_meta_data(self) -> VersusServerCasualMetaData

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fn set_m_casual_opponent_meta_data(self, value: VersusServerCasualMetaData)

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fn m_casual_opponent_data(self) -> VersusServerCasualData

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fn set_m_casual_opponent_data(self, value: VersusServerCasualData)

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fn m_casual_player_data(self) -> VersusServerCasualData

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fn set_m_casual_player_data(self, value: VersusServerCasualData)

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fn m_casual_player_meta_data(self) -> VersusServerCasualMetaData

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fn set_m_casual_player_meta_data(self, value: VersusServerCasualMetaData)

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fn m_backup_data(self) -> VersusBackupData

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fn set_m_backup_data(self, value: VersusBackupData)

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fn m_edit_backup_data(self) -> VersusEditModeBackupData

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fn set_m_edit_backup_data(self, value: VersusEditModeBackupData)

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fn m_mode(self) -> Versus_Mode

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fn set_m_mode(self, value: Versus_Mode)

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fn m_matching_type(self) -> Versus_MatchingType

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fn set_m_matching_type(self, value: Versus_MatchingType)

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fn m_error(self) -> Versus_Error

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fn set_m_error(self, value: Versus_Error)

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fn m_result(self) -> Versus_MapResult

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fn set_m_result(self, value: Versus_MapResult)

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fn m_is_surrender(self) -> bool

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fn set_m_is_surrender(self, value: bool)

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fn m_casual_map_number(self) -> i32

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fn set_m_casual_map_number(self, value: i32)

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fn m_is_exist_on_server(self) -> bool

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fn set_m_is_exist_on_server(self, value: bool)

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fn m_history(self) -> Versus_DownloadHistory

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fn set_m_history(self, value: Versus_DownloadHistory)

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impl IlType for Versus

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fn il_type() -> &'static Il2CppType

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impl Copy for Versus

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impl IObject for Versus

Auto Trait Implementations§

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impl Freeze for Versus

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impl RefUnwindSafe for Versus

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impl !Send for Versus

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impl !Sync for Versus

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impl Unpin for Versus

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impl UnwindSafe for Versus

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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fn from(t: T) -> T

Returns the argument unchanged.

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, __U> ISingletonClass_1Methods<T0> for __U

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fn get_instance() -> T0

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fn set_is_resume(self, value: bool)
where Self: Sized,

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fn get_is_resume(self) -> bool
where Self: Sized,

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fn get_version(self) -> i32
where Self: Sized,

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fn create_instance() -> T0

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fn delete_instance()

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fn try_create_instance() -> bool

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fn try_delete_instance() -> bool

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fn tick()

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fn update()

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fn bind()

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fn unbind()

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fn is_bind() -> bool

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fn get_bind_count() -> i32

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fn serialize(stream: Stream_2)

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fn deserialize(stream: Stream_2)

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fn on_create(self)
where Self: Sized,

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fn on_dispose(self)
where Self: Sized,

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fn on_tick(self)
where Self: Sized,

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fn on_update(self)
where Self: Sized,

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fn on_bind(self)
where Self: Sized,

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fn on_unbind(self)
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn op_implicit(exists: SingletonClass_1<T0>) -> bool

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<__T> IVersusMethods for __T
where __T: IVersus,

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fn on_create(self)

OnCreate() overload
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fn on_dispose(self)

OnDispose() overload
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fn can_sortie_ranked(self, unit: impl Into<Unit>) -> bool

CanSortieRanked(crate::app::unit::Unit) overload
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fn can_sortie_ranked_2(self, god: impl Into<GodUnit>) -> bool

CanSortieRanked(crate::app::godunit::GodUnit) overload
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fn save_casual_units(self)

SaveCasualUnits() overload
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fn save_casual_units_init(self)

SaveCasualUnitsInit() overload
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fn map_end_edit(self)

MapEndEdit() overload
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fn reset_result(self)

ResetResult() overload
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fn set_abort(self)

SetAbort() overload
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fn set_surrender(self)

SetSurrender() overload
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fn set_result_report(self)

SetResultReport() overload
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fn set_error(self, error: impl Into<Versus_Error>)

SetError(crate::app::versus::Versus_Error) overload
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fn map_end_versus(self)

MapEndVersus() overload
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fn map_end_versus_casual(self)

MapEndVersusCasual() overload
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fn map_end_versus_ranked(self)

MapEndVersusRanked() overload
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fn reset_god_pool_id(self)

ResetGodPoolId() overload
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fn is_exits_online_node(self) -> bool

IsExitsOnlineNode() overload
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fn map_end_replay(self)

MapEndReplay() overload
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fn restore_story_chapter(self)

RestoreStoryChapter() overload
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fn try_set_player_meta_data( self, meta_data: impl Into<VersusServerRankedMetaData>, ) -> bool

TrySetPlayerMetaData(crate::app::versusserverrankedmetadata::VersusServerRankedMetaData) overload
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fn set_player_meta_data(self, meta_data: impl Into<VersusServerCasualMetaData>)

SetPlayerMetaData(crate::app::versusservercasualmetadata::VersusServerCasualMetaData) overload
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fn set_opponent_meta_data( self, meta_data: impl Into<VersusServerRankedMetaData>, )

SetOpponentMetaData(crate::app::versusserverrankedmetadata::VersusServerRankedMetaData) overload
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fn set_opponent_meta_data_2( self, meta_data: impl Into<VersusServerCasualMetaData>, )

SetOpponentMetaData(crate::app::versusservercasualmetadata::VersusServerCasualMetaData) overload
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fn set_player_rating_list( self, rating_list: impl Into<List_1<NexVersus_RatingData>>, )

SetPlayerRatingList(crate::system::collections::generic::list_1::List_1<crate::app::nexversus::NexVersus_RatingData>) overload
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fn set_mode(self, mode: impl Into<Versus_Mode>)

SetMode(crate::app::versus::Versus_Mode) overload
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fn set_casual_map(self, map_number: impl Into<i32>)

SetCasualMap(i32) overload
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fn set_matching_type(self, type: impl Into<Versus_MatchingType>)

SetMatchingType(crate::app::versus::Versus_MatchingType) overload
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fn is_have_player_edit_data(self) -> bool

IsHavePlayerEditData() overload
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fn is_saved_local_edit_data(self) -> bool

IsSavedLocalEditData() overload
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fn is_use_server_edit_data_for_battle(self) -> bool

IsUseServerEditDataForBattle() overload
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fn is_use_server_edit_data_for_edit(self) -> bool

IsUseServerEditDataForEdit() overload
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fn get_my_map_edit_data_for_battle(self) -> MapEditData

GetMyMapEditDataForBattle() overload
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fn get_my_map_edit_data_for_edit(self) -> MapEditData

GetMyMapEditDataForEdit() overload
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fn get_sortie_title(self) -> Il2CppString

GetSortieTitle() overload
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fn try_get_opponent_info(self) -> (bool, Il2CppString, u64)

TryGetOpponentInfo(*mut::unity::Il2CppString, *mutu64) overload
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fn is_use_backup(self) -> bool

IsUseBackup() overload
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fn serialize_backup(self)

SerializeBackup() overload
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fn deserialize_backup(self)

DeserializeBackup() overload
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fn get_player_meta_data(self) -> VersusServerRankedMetaData

get_PlayerMetaData() overload
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fn get_player_data(self) -> VersusServerRankedData

get_PlayerData() overload
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fn get_opponent_meta_data(self) -> VersusServerRankedMetaData

get_OpponentMetaData() overload
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fn get_opponent_data(self) -> VersusServerRankedData

get_OpponentData() overload
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fn get_replay_data(self) -> VersusServerReplayData

get_ReplayData() overload
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fn get_replay_meta_data(self) -> VersusServerReplayMetaData

get_ReplayMetaData() overload
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fn get_casual_opponent_meta_data(self) -> VersusServerCasualMetaData

get_CasualOpponentMetaData() overload
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fn get_casual_opponent_data(self) -> VersusServerCasualData

get_CasualOpponentData() overload
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fn get_casual_player_data(self) -> VersusServerCasualData

get_CasualPlayerData() overload
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fn get_casual_player_meta_data(self) -> VersusServerCasualMetaData

get_CasualPlayerMetaData() overload
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fn get_return_chapter(self) -> ChapterData

get_ReturnChapter() overload
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fn set_return_chapter(self, value: impl Into<ChapterData>)

set_ReturnChapter(crate::app::chapterdata::ChapterData) overload
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fn get_result(self) -> Versus_MapResult

get_Result() overload
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fn get_opponent_result(self) -> Versus_MapResult

get_OpponentResult() overload
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fn get_is_surrender(self) -> bool

get_IsSurrender() overload
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fn get_versus_mode(self) -> Versus_Mode

get_VersusMode() overload
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fn get_matching(self) -> Versus_MatchingType

get_Matching() overload
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fn get_result_error(self) -> Versus_Error

get_ResultError() overload
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fn get_casual_map_number(self) -> i32

get_CasualMapNumber() overload
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fn get_is_succeed_deserialize_casual(self) -> bool

get_IsSucceedDeserializeCasual() overload
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fn set_is_succeed_deserialize_casual(self, value: impl Into<bool>)

set_IsSucceedDeserializeCasual(bool) overload
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fn get_is_exist_ranked_on_server(self) -> bool

get_IsExistRankedOnServer() overload
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fn set_is_exist_ranked_on_server(self, value: impl Into<bool>)

set_IsExistRankedOnServer(bool) overload
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fn get_is_upload_different_save_id(self) -> bool

get_IsUploadDifferentSaveID() overload
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fn set_is_upload_different_save_id(self, value: impl Into<bool>)

set_IsUploadDifferentSaveID(bool) overload
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fn get_history(self) -> Versus_DownloadHistory

get_History() overload
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fn ctor(self)

.ctor() overload
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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.