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ICharacterConfig

Trait ICharacterConfig 

Source
pub trait ICharacterConfig: IMonoBehaviour {
Show 20 methods // Provided methods fn initial_debug_playback_rate(self) -> f32 { ... } fn set_initial_debug_playback_rate(self, value: f32) { ... } fn initial_backward_cancel_ratio(self) -> f32 { ... } fn set_initial_backward_cancel_ratio(self, value: f32) { ... } fn initial_heaviness_factor(self) -> f32 { ... } fn set_initial_heaviness_factor(self, value: f32) { ... } fn initial_agility_factor(self) -> f32 { ... } fn set_initial_agility_factor(self, value: f32) { ... } fn initial_hit_ratio(self) -> f32 { ... } fn set_initial_hit_ratio(self, value: f32) { ... } fn initial_critical_ratio(self) -> f32 { ... } fn set_initial_critical_ratio(self, value: f32) { ... } fn initial_guard_ratio(self) -> f32 { ... } fn set_initial_guard_ratio(self, value: f32) { ... } fn initial_damage_ratio(self) -> f32 { ... } fn set_initial_damage_ratio(self, value: f32) { ... } fn initial_attack_ratio(self) -> f32 { ... } fn set_initial_attack_ratio(self, value: f32) { ... } fn cp(self) -> Character { ... } fn set_cp(self, value: Character) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§