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ICharacterIllusion

Trait ICharacterIllusion 

Source
pub trait ICharacterIllusion: IMonoBehaviour {
Show 22 methods // Provided methods fn num_illusions(self) -> i32 { ... } fn set_num_illusions(self, value: i32) { ... } fn interval(self) -> f32 { ... } fn set_interval(self, value: f32) { ... } fn cp(self) -> Character { ... } fn set_cp(self, value: Character) { ... } fn illusion_history(self) -> Array<Array<BakedMesh>> { ... } fn set_illusion_history(self, value: Array<Array<BakedMesh>>) { ... } fn index(self) -> i32 { ... } fn set_index(self, value: i32) { ... } fn freqency(self) -> f32 { ... } fn set_freqency(self, value: f32) { ... } fn illusion_g_os(self) -> Array<GameObject> { ... } fn set_illusion_g_os(self, value: Array<GameObject>) { ... } fn src_skinned_mesh_renderers(self) -> Array<SkinnedMeshRenderer> { ... } fn set_src_skinned_mesh_renderers(self, value: Array<SkinnedMeshRenderer>) { ... } fn src_mesh_filters(self) -> Array<MeshFilter> { ... } fn set_src_mesh_filters(self, value: Array<MeshFilter>) { ... } fn src_mesh_renderers(self) -> Array<MeshRenderer> { ... } fn set_src_mesh_renderers(self, value: Array<MeshRenderer>) { ... } fn initialized(self) -> bool { ... } fn set_initialized(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§