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ICharacterTimespaceMethods

Trait ICharacterTimespaceMethods 

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pub trait ICharacterTimespaceMethods: ICharacterTimespace {
Show 19 methods // Provided methods fn get_cp(self) -> Character { ... } fn get_playback_rate(self) -> f32 { ... } fn set_playback_rate(self, value: impl Into<f32>) { ... } fn get_delta_time(self) -> f32 { ... } fn get_smooth_delta_time(self) -> f32 { ... } fn get_per_animation_playback_rate(self) -> f32 { ... } fn set_per_animation_playback_rate(self, value: impl Into<f32>) { ... } fn get_signal_world_time_scale(self) -> f32 { ... } fn set_signal_world_time_scale(self, value: impl Into<f32>) { ... } fn get_motion_speed(self) -> f32 { ... } fn reset_per_play(self) { ... } fn set_impact_adjust(self, 命中先行呼び出しする: impl Into<bool>) { ... } fn set_impact_adjust_2(self, time: impl Into<f32>) { ... } fn register_signal_observers(self) { ... } fn my_start(self) { ... } fn update(self) { ... } fn calc_timespan_in_realtime_2( self, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32 { ... } fn calc_timespan_in_realtime_3( self, store: impl Into<PrefetchedSignal>, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32 { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_cp(self) -> Character

get_CP() overload

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fn get_playback_rate(self) -> f32

get_PlaybackRate() overload

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fn set_playback_rate(self, value: impl Into<f32>)

set_PlaybackRate(f32) overload

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fn get_delta_time(self) -> f32

get_DeltaTime() overload

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fn get_smooth_delta_time(self) -> f32

get_SmoothDeltaTime() overload

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fn get_per_animation_playback_rate(self) -> f32

get_PerAnimationPlaybackRate() overload

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fn set_per_animation_playback_rate(self, value: impl Into<f32>)

set_PerAnimationPlaybackRate(f32) overload

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fn get_signal_world_time_scale(self) -> f32

get_SignalWorldTimeScale() overload

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fn set_signal_world_time_scale(self, value: impl Into<f32>)

set_SignalWorldTimeScale(f32) overload

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fn get_motion_speed(self) -> f32

get_MotionSpeed() overload

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fn reset_per_play(self)

ResetPerPlay() overload

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fn set_impact_adjust(self, 命中先行呼び出しする: impl Into<bool>)

SetImpactAdjust(bool) overload

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fn set_impact_adjust_2(self, time: impl Into<f32>)

SetImpactAdjust(f32) overload

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fn register_signal_observers(self)

RegisterSignalObservers() overload

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fn my_start(self)

MyStart() overload

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fn update(self)

Update() overload

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fn calc_timespan_in_realtime_2( self, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32

CalcTimespanInRealtime(f32, f32) overload

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fn calc_timespan_in_realtime_3( self, store: impl Into<PrefetchedSignal>, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32

CalcTimespanInRealtime(crate::combat::prefetchedsignal::PrefetchedSignal, f32, f32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICharacterTimespace> ICharacterTimespaceMethods for __T

Available on crate feature combat-charactertimespace only.