pub trait ICharacterTimespaceMethods: ICharacterTimespace {
Show 19 methods
// Provided methods
fn get_cp(self) -> Character { ... }
fn get_playback_rate(self) -> f32 { ... }
fn set_playback_rate(self, value: impl Into<f32>) { ... }
fn get_delta_time(self) -> f32 { ... }
fn get_smooth_delta_time(self) -> f32 { ... }
fn get_per_animation_playback_rate(self) -> f32 { ... }
fn set_per_animation_playback_rate(self, value: impl Into<f32>) { ... }
fn get_signal_world_time_scale(self) -> f32 { ... }
fn set_signal_world_time_scale(self, value: impl Into<f32>) { ... }
fn get_motion_speed(self) -> f32 { ... }
fn reset_per_play(self) { ... }
fn set_impact_adjust(self, 命中先行呼び出しする: impl Into<bool>) { ... }
fn set_impact_adjust_2(self, time: impl Into<f32>) { ... }
fn register_signal_observers(self) { ... }
fn my_start(self) { ... }
fn update(self) { ... }
fn calc_timespan_in_realtime_2(
self,
start_time: impl Into<f32>,
end_time: impl Into<f32>,
) -> f32 { ... }
fn calc_timespan_in_realtime_3(
self,
store: impl Into<PrefetchedSignal>,
start_time: impl Into<f32>,
end_time: impl Into<f32>,
) -> f32 { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_playback_rate(self) -> f32
fn get_playback_rate(self) -> f32
get_PlaybackRate() overload
Sourcefn set_playback_rate(self, value: impl Into<f32>)
fn set_playback_rate(self, value: impl Into<f32>)
set_PlaybackRate(f32) overload
Sourcefn get_delta_time(self) -> f32
fn get_delta_time(self) -> f32
get_DeltaTime() overload
Sourcefn get_smooth_delta_time(self) -> f32
fn get_smooth_delta_time(self) -> f32
get_SmoothDeltaTime() overload
Sourcefn get_per_animation_playback_rate(self) -> f32
fn get_per_animation_playback_rate(self) -> f32
get_PerAnimationPlaybackRate() overload
Sourcefn set_per_animation_playback_rate(self, value: impl Into<f32>)
fn set_per_animation_playback_rate(self, value: impl Into<f32>)
set_PerAnimationPlaybackRate(f32) overload
Sourcefn get_signal_world_time_scale(self) -> f32
fn get_signal_world_time_scale(self) -> f32
get_SignalWorldTimeScale() overload
Sourcefn set_signal_world_time_scale(self, value: impl Into<f32>)
fn set_signal_world_time_scale(self, value: impl Into<f32>)
set_SignalWorldTimeScale(f32) overload
Sourcefn get_motion_speed(self) -> f32
fn get_motion_speed(self) -> f32
get_MotionSpeed() overload
Sourcefn reset_per_play(self)
fn reset_per_play(self)
ResetPerPlay() overload
Sourcefn set_impact_adjust(self, 命中先行呼び出しする: impl Into<bool>)
fn set_impact_adjust(self, 命中先行呼び出しする: impl Into<bool>)
SetImpactAdjust(bool) overload
Sourcefn set_impact_adjust_2(self, time: impl Into<f32>)
fn set_impact_adjust_2(self, time: impl Into<f32>)
SetImpactAdjust(f32) overload
Sourcefn register_signal_observers(self)
fn register_signal_observers(self)
RegisterSignalObservers() overload
Sourcefn calc_timespan_in_realtime_2(
self,
start_time: impl Into<f32>,
end_time: impl Into<f32>,
) -> f32
fn calc_timespan_in_realtime_2( self, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32
CalcTimespanInRealtime(f32, f32) overload
Sourcefn calc_timespan_in_realtime_3(
self,
store: impl Into<PrefetchedSignal>,
start_time: impl Into<f32>,
end_time: impl Into<f32>,
) -> f32
fn calc_timespan_in_realtime_3( self, store: impl Into<PrefetchedSignal>, start_time: impl Into<f32>, end_time: impl Into<f32>, ) -> f32
CalcTimespanInRealtime(crate::combat::prefetchedsignal::PrefetchedSignal, f32, f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICharacterTimespace> ICharacterTimespaceMethods for __T
Available on crate feature
combat-charactertimespace only.