pub struct ConvertChaseArrow(/* private fields */);Expand description
IL2CPP class: Combat.SituationConverter.ConvertChaseArrow
Inherits: BaseConverter
Implementations§
Source§impl ConvertChaseArrow
impl ConvertChaseArrow
pub fn base(self) -> BaseConverter
Source§impl ConvertChaseArrow
impl ConvertChaseArrow
pub fn get_is_second_attack_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_do_chase_method_info() -> &'static MethodInfo
pub fn set_do_chase_method_info() -> &'static MethodInfo
pub fn get_is_end_method_info() -> &'static MethodInfo
pub fn set_is_end_method_info() -> &'static MethodInfo
pub fn convert_method_info() -> &'static MethodInfo
Source§impl ConvertChaseArrow
impl ConvertChaseArrow
Sourcepub unsafe fn convert(
this: impl Into<IlInstance>,
situation: CameraSituation,
arg: Il2CppString,
) -> CameraPosition
pub unsafe fn convert( this: impl Into<IlInstance>, situation: CameraSituation, arg: Il2CppString, ) -> CameraPosition
Direct (non-virtual) call to ConvertChaseArrow’s own Convert. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ConvertChaseArrow
impl ConvertChaseArrow
Sourcepub fn new(data: CameraDataSet) -> Self
pub fn new(data: CameraDataSet) -> Self
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) — overload selector
Trait Implementations§
Source§impl ClassIdentity for ConvertChaseArrow
impl ClassIdentity for ConvertChaseArrow
Source§impl Clone for ConvertChaseArrow
impl Clone for ConvertChaseArrow
Source§fn clone(&self) -> ConvertChaseArrow
fn clone(&self) -> ConvertChaseArrow
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ConvertChaseArrow
impl FromIlInstance for ConvertChaseArrow
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IConvertChaseArrow for ConvertChaseArrow
impl IConvertChaseArrow for ConvertChaseArrow
fn m_shoot_count(self) -> i32
fn set_m_shoot_count(self, value: i32)
impl Copy for ConvertChaseArrow
impl IBaseConverter for ConvertChaseArrow
impl IObject for ConvertChaseArrow
Auto Trait Implementations§
impl Freeze for ConvertChaseArrow
impl RefUnwindSafe for ConvertChaseArrow
impl !Send for ConvertChaseArrow
impl !Sync for ConvertChaseArrow
impl Unpin for ConvertChaseArrow
impl UnwindSafe for ConvertChaseArrow
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impl<T> Any for Twhere
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Safety Read more
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Source§impl<__T> IBaseConverterMethods for __Twhere
__T: IBaseConverter,
impl<__T> IBaseConverterMethods for __Twhere
__T: IBaseConverter,
Source§fn get_data_set(self) -> CameraDataSet
fn get_data_set(self) -> CameraDataSet
get_DataSet() overloadSource§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
style: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, style: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§fn get_is_first_attack(self) -> bool
fn get_is_first_attack(self) -> bool
get_IsFirstAttack() overloadSource§fn get_is_player_attack(self) -> bool
fn get_is_player_attack(self) -> bool
get_IsPlayerAttack() overloadSource§fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
NameToPosition(::unity::Il2CppString) overloadSource§impl<__T> IConvertChaseArrowMethods for __Twhere
__T: IConvertChaseArrow,
impl<__T> IConvertChaseArrowMethods for __Twhere
__T: IConvertChaseArrow,
Source§fn get_is_second_attack(self) -> bool
fn get_is_second_attack(self) -> bool
get_IsSecondAttack() overloadSource§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn get_do_chase(self) -> bool
fn get_do_chase(self) -> bool
get_DoChase() overloadSource§fn set_do_chase(self, value: impl Into<bool>)
fn set_do_chase(self, value: impl Into<bool>)
set_DoChase(bool) overloadSource§fn get_is_end(self) -> bool
fn get_is_end(self) -> bool
get_IsEnd() overloadSource§fn set_is_end(self, value: impl Into<bool>)
fn set_is_end(self, value: impl Into<bool>)
set_IsEnd(bool) overloadSource§fn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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