pub struct ConvertChainGuard(/* private fields */);Expand description
IL2CPP class: Combat.SituationConverter.ConvertChainGuard
Inherits: BaseConverter
Implementations§
Source§impl ConvertChainGuard
impl ConvertChainGuard
pub fn base(self) -> BaseConverter
Source§impl ConvertChainGuard
impl ConvertChainGuard
pub fn ctor_method_info() -> &'static MethodInfo
pub fn convert_method_info() -> &'static MethodInfo
Source§impl ConvertChainGuard
impl ConvertChainGuard
Sourcepub unsafe fn convert(
this: impl Into<IlInstance>,
situation: CameraSituation,
arg: Il2CppString,
) -> CameraPosition
pub unsafe fn convert( this: impl Into<IlInstance>, situation: CameraSituation, arg: Il2CppString, ) -> CameraPosition
Direct (non-virtual) call to ConvertChainGuard’s own Convert. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ConvertChainGuard
impl ConvertChainGuard
Sourcepub fn new(data: CameraDataSet) -> Self
pub fn new(data: CameraDataSet) -> Self
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) — overload selector
Trait Implementations§
Source§impl ClassIdentity for ConvertChainGuard
impl ClassIdentity for ConvertChainGuard
Source§impl Clone for ConvertChainGuard
impl Clone for ConvertChainGuard
Source§fn clone(&self) -> ConvertChainGuard
fn clone(&self) -> ConvertChainGuard
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ConvertChainGuard
impl FromIlInstance for ConvertChainGuard
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for ConvertChainGuard
impl IBaseConverter for ConvertChainGuard
impl IConvertChainGuard for ConvertChainGuard
impl IObject for ConvertChainGuard
Auto Trait Implementations§
impl Freeze for ConvertChainGuard
impl RefUnwindSafe for ConvertChainGuard
impl !Send for ConvertChainGuard
impl !Sync for ConvertChainGuard
impl Unpin for ConvertChainGuard
impl UnwindSafe for ConvertChainGuard
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Source§fn get_data_set(self) -> CameraDataSet
fn get_data_set(self) -> CameraDataSet
get_DataSet() overloadSource§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
style: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, style: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§fn get_is_first_attack(self) -> bool
fn get_is_first_attack(self) -> bool
get_IsFirstAttack() overloadSource§fn get_is_player_attack(self) -> bool
fn get_is_player_attack(self) -> bool
get_IsPlayerAttack() overloadSource§fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
NameToPosition(::unity::Il2CppString) overloadSource§impl<__T> IConvertChainGuardMethods for __Twhere
__T: IConvertChainGuard,
impl<__T> IConvertChainGuardMethods for __Twhere
__T: IConvertChainGuard,
Source§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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