pub struct ConvertRod(/* private fields */);Expand description
IL2CPP class: Combat.SituationConverter.ConvertRod
Inherits: BaseConverter
Implementations§
Source§impl ConvertRod
impl ConvertRod
pub fn base(self) -> BaseConverter
Source§impl ConvertRod
impl ConvertRod
pub fn ctor_method_info() -> &'static MethodInfo
pub fn convert_method_info() -> &'static MethodInfo
Source§impl ConvertRod
impl ConvertRod
Sourcepub unsafe fn convert(
this: impl Into<IlInstance>,
style: CameraSituation,
arg: Il2CppString,
) -> CameraPosition
pub unsafe fn convert( this: impl Into<IlInstance>, style: CameraSituation, arg: Il2CppString, ) -> CameraPosition
Direct (non-virtual) call to ConvertRod’s own Convert. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ConvertRod
impl ConvertRod
Sourcepub fn new(data: CameraDataSet) -> Self
pub fn new(data: CameraDataSet) -> Self
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) — overload selector
Trait Implementations§
Source§impl ClassIdentity for ConvertRod
impl ClassIdentity for ConvertRod
Source§impl Clone for ConvertRod
impl Clone for ConvertRod
Source§fn clone(&self) -> ConvertRod
fn clone(&self) -> ConvertRod
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ConvertRod
impl FromIlInstance for ConvertRod
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IConvertRod for ConvertRod
impl IConvertRod for ConvertRod
fn m_cam_pos(self) -> CameraPosition
fn set_m_cam_pos(self, value: CameraPosition)
fn m_is_cross_cut(self) -> bool
fn set_m_is_cross_cut(self, value: bool)
fn m_target(self) -> i32
fn set_m_target(self, value: i32)
impl Copy for ConvertRod
impl IBaseConverter for ConvertRod
impl IObject for ConvertRod
Auto Trait Implementations§
impl Freeze for ConvertRod
impl RefUnwindSafe for ConvertRod
impl !Send for ConvertRod
impl !Sync for ConvertRod
impl Unpin for ConvertRod
impl UnwindSafe for ConvertRod
Blanket Implementations§
§impl<T> Any for Twhere
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impl<T> Any for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
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Safety Read more
§impl<T> CloneToUninit for Twhere
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Source§impl<__T> IBaseConverterMethods for __Twhere
__T: IBaseConverter,
impl<__T> IBaseConverterMethods for __Twhere
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Source§fn get_data_set(self) -> CameraDataSet
fn get_data_set(self) -> CameraDataSet
get_DataSet() overloadSource§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
style: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, style: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§fn get_is_first_attack(self) -> bool
fn get_is_first_attack(self) -> bool
get_IsFirstAttack() overloadSource§fn get_is_player_attack(self) -> bool
fn get_is_player_attack(self) -> bool
get_IsPlayerAttack() overloadSource§fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
NameToPosition(::unity::Il2CppString) overloadSource§impl<__T> IConvertRodMethods for __Twhere
__T: IConvertRod,
impl<__T> IConvertRodMethods for __Twhere
__T: IConvertRod,
Source§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
style: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, style: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
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fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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