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AnimSetDB

Struct AnimSetDB 

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pub struct AnimSetDB(/* private fields */);
Expand description

IL2CPP class: Combat.AnimSetDB Inherits: StructData_1<crate::combat::animsetdb::AnimSetDB>

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impl AnimSetDB

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impl AnimSetDB

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pub fn load()

Load() overload

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impl AnimSetDB

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pub fn get_name_method_info() -> &'static MethodInfo

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pub fn set_name_method_info() -> &'static MethodInfo

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pub fn get_attack1_method_info() -> &'static MethodInfo

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pub fn set_attack1_method_info() -> &'static MethodInfo

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pub fn get_attack2_method_info() -> &'static MethodInfo

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pub fn set_attack2_method_info() -> &'static MethodInfo

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pub fn get_attack3_method_info() -> &'static MethodInfo

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pub fn set_attack3_method_info() -> &'static MethodInfo

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pub fn get_attack4_method_info() -> &'static MethodInfo

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pub fn set_attack4_method_info() -> &'static MethodInfo

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pub fn get_attack5_method_info() -> &'static MethodInfo

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pub fn set_attack5_method_info() -> &'static MethodInfo

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pub fn get_attack_c_method_info() -> &'static MethodInfo

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pub fn set_attack_c_method_info() -> &'static MethodInfo

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pub fn get_attack_t_method_info() -> &'static MethodInfo

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pub fn set_attack_t_method_info() -> &'static MethodInfo

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pub fn get_damage_high_method_info() -> &'static MethodInfo

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pub fn set_damage_high_method_info() -> &'static MethodInfo

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pub fn get_damage_mid_b_method_info() -> &'static MethodInfo

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pub fn set_damage_mid_b_method_info() -> &'static MethodInfo

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pub fn get_damage_mid_du_method_info() -> &'static MethodInfo

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pub fn set_damage_mid_du_method_info() -> &'static MethodInfo

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pub fn get_damage_mid_ud_method_info() -> &'static MethodInfo

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pub fn set_damage_mid_ud_method_info() -> &'static MethodInfo

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pub fn get_die_b_method_info() -> &'static MethodInfo

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pub fn set_die_b_method_info() -> &'static MethodInfo

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pub fn get_die_l_method_info() -> &'static MethodInfo

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pub fn set_die_l_method_info() -> &'static MethodInfo

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pub fn get_die_r_method_info() -> &'static MethodInfo

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pub fn set_die_r_method_info() -> &'static MethodInfo

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pub fn get_dive_method_info() -> &'static MethodInfo

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pub fn set_dive_method_info() -> &'static MethodInfo

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pub fn get_engage1_method_info() -> &'static MethodInfo

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pub fn set_engage1_method_info() -> &'static MethodInfo

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pub fn get_engage2_method_info() -> &'static MethodInfo

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pub fn set_engage2_method_info() -> &'static MethodInfo

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pub fn get_engage3_method_info() -> &'static MethodInfo

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pub fn set_engage3_method_info() -> &'static MethodInfo

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pub fn get_evasion_b_method_info() -> &'static MethodInfo

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pub fn set_evasion_b_method_info() -> &'static MethodInfo

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pub fn get_evasion_l_method_info() -> &'static MethodInfo

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pub fn set_evasion_l_method_info() -> &'static MethodInfo

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pub fn get_evasion_r_method_info() -> &'static MethodInfo

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pub fn set_evasion_r_method_info() -> &'static MethodInfo

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pub fn get_guard_method_info() -> &'static MethodInfo

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pub fn set_guard_method_info() -> &'static MethodInfo

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pub fn get_hovering_loop_method_info() -> &'static MethodInfo

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pub fn set_hovering_loop_method_info() -> &'static MethodInfo

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pub fn get_idle_dying_method_info() -> &'static MethodInfo

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pub fn set_idle_dying_method_info() -> &'static MethodInfo

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pub fn get_idle_normal_method_info() -> &'static MethodInfo

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pub fn set_idle_normal_method_info() -> &'static MethodInfo

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pub fn get_parry_l_method_info() -> &'static MethodInfo

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pub fn set_parry_l_method_info() -> &'static MethodInfo

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pub fn get_parry_r_method_info() -> &'static MethodInfo

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pub fn set_parry_r_method_info() -> &'static MethodInfo

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pub fn get_ready_method_info() -> &'static MethodInfo

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pub fn set_ready_method_info() -> &'static MethodInfo

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pub fn get_relax_loop_method_info() -> &'static MethodInfo

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pub fn set_relax_loop_method_info() -> &'static MethodInfo

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pub fn get_repelled_method_info() -> &'static MethodInfo

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pub fn set_repelled_method_info() -> &'static MethodInfo

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pub fn get_run_loop_method_info() -> &'static MethodInfo

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pub fn set_run_loop_method_info() -> &'static MethodInfo

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pub fn get_run_start_method_info() -> &'static MethodInfo

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pub fn set_run_start_method_info() -> &'static MethodInfo

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pub fn get_special1_method_info() -> &'static MethodInfo

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pub fn set_special1_method_info() -> &'static MethodInfo

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pub fn get_start_method_info() -> &'static MethodInfo

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pub fn set_start_method_info() -> &'static MethodInfo

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pub fn get_win_method_info() -> &'static MethodInfo

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pub fn set_win_method_info() -> &'static MethodInfo

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pub fn get_win_loop_method_info() -> &'static MethodInfo

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pub fn set_win_loop_method_info() -> &'static MethodInfo

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pub fn load_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl AnimSetDB

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for AnimSetDB

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const NAMESPACE: &'static str = "Combat"

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const NAME: &'static str = "AnimSetDB"

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fn class() -> Class

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impl Clone for AnimSetDB

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fn clone(&self) -> AnimSetDB

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for AnimSetDB

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IStructBase for AnimSetDB

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fn index(self) -> i32

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fn set_index(self, value: i32)

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fn hash(self) -> i32

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fn set_hash(self, value: i32)

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fn key(self) -> Il2CppString

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fn set_key(self, value: Il2CppString)

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impl IlType for AnimSetDB

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fn il_type() -> &'static Il2CppType

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impl Copy for AnimSetDB

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impl IAnimSetDB for AnimSetDB

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impl IObject for AnimSetDB

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impl IStructData_1<AnimSetDB> for AnimSetDB

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impl IStructTemplate_1<AnimSetDB> for AnimSetDB

Auto Trait Implementations§

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impl Freeze for AnimSetDB

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impl RefUnwindSafe for AnimSetDB

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impl !Send for AnimSetDB

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impl !Sync for AnimSetDB

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impl Unpin for AnimSetDB

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impl UnwindSafe for AnimSetDB

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<__T> IAnimSetDBMethods for __T
where __T: IAnimSetDB,

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fn get_name(self) -> Il2CppString

get_Name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_Name(::unity::Il2CppString) overload
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fn get_attack1(self) -> Il2CppString

get_Attack1() overload
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fn set_attack1(self, value: impl Into<Il2CppString>)

set_Attack1(::unity::Il2CppString) overload
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fn get_attack2(self) -> Il2CppString

get_Attack2() overload
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fn set_attack2(self, value: impl Into<Il2CppString>)

set_Attack2(::unity::Il2CppString) overload
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fn get_attack3(self) -> Il2CppString

get_Attack3() overload
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fn set_attack3(self, value: impl Into<Il2CppString>)

set_Attack3(::unity::Il2CppString) overload
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fn get_attack4(self) -> Il2CppString

get_Attack4() overload
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fn set_attack4(self, value: impl Into<Il2CppString>)

set_Attack4(::unity::Il2CppString) overload
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fn get_attack5(self) -> Il2CppString

get_Attack5() overload
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fn set_attack5(self, value: impl Into<Il2CppString>)

set_Attack5(::unity::Il2CppString) overload
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fn get_attack_c(self) -> Il2CppString

get_AttackC() overload
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fn set_attack_c(self, value: impl Into<Il2CppString>)

set_AttackC(::unity::Il2CppString) overload
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fn get_attack_t(self) -> Il2CppString

get_AttackT() overload
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fn set_attack_t(self, value: impl Into<Il2CppString>)

set_AttackT(::unity::Il2CppString) overload
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fn get_damage_high(self) -> Il2CppString

get_DamageHigh() overload
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fn set_damage_high(self, value: impl Into<Il2CppString>)

set_DamageHigh(::unity::Il2CppString) overload
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fn get_damage_mid_b(self) -> Il2CppString

get_DamageMidB() overload
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fn set_damage_mid_b(self, value: impl Into<Il2CppString>)

set_DamageMidB(::unity::Il2CppString) overload
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fn get_damage_mid_du(self) -> Il2CppString

get_DamageMidDU() overload
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fn set_damage_mid_du(self, value: impl Into<Il2CppString>)

set_DamageMidDU(::unity::Il2CppString) overload
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fn get_damage_mid_ud(self) -> Il2CppString

get_DamageMidUD() overload
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fn set_damage_mid_ud(self, value: impl Into<Il2CppString>)

set_DamageMidUD(::unity::Il2CppString) overload
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fn get_die_b(self) -> Il2CppString

get_DieB() overload
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fn set_die_b(self, value: impl Into<Il2CppString>)

set_DieB(::unity::Il2CppString) overload
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fn get_die_l(self) -> Il2CppString

get_DieL() overload
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fn set_die_l(self, value: impl Into<Il2CppString>)

set_DieL(::unity::Il2CppString) overload
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fn get_die_r(self) -> Il2CppString

get_DieR() overload
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fn set_die_r(self, value: impl Into<Il2CppString>)

set_DieR(::unity::Il2CppString) overload
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fn get_dive(self) -> Il2CppString

get_Dive() overload
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fn set_dive(self, value: impl Into<Il2CppString>)

set_Dive(::unity::Il2CppString) overload
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fn get_engage1(self) -> Il2CppString

get_Engage1() overload
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fn set_engage1(self, value: impl Into<Il2CppString>)

set_Engage1(::unity::Il2CppString) overload
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fn get_engage2(self) -> Il2CppString

get_Engage2() overload
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fn set_engage2(self, value: impl Into<Il2CppString>)

set_Engage2(::unity::Il2CppString) overload
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fn get_engage3(self) -> Il2CppString

get_Engage3() overload
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fn set_engage3(self, value: impl Into<Il2CppString>)

set_Engage3(::unity::Il2CppString) overload
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fn get_evasion_b(self) -> Il2CppString

get_EvasionB() overload
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fn set_evasion_b(self, value: impl Into<Il2CppString>)

set_EvasionB(::unity::Il2CppString) overload
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fn get_evasion_l(self) -> Il2CppString

get_EvasionL() overload
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fn set_evasion_l(self, value: impl Into<Il2CppString>)

set_EvasionL(::unity::Il2CppString) overload
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fn get_evasion_r(self) -> Il2CppString

get_EvasionR() overload
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fn set_evasion_r(self, value: impl Into<Il2CppString>)

set_EvasionR(::unity::Il2CppString) overload
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fn get_guard(self) -> Il2CppString

get_Guard() overload
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fn set_guard(self, value: impl Into<Il2CppString>)

set_Guard(::unity::Il2CppString) overload
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fn get_hovering_loop(self) -> Il2CppString

get_HoveringLoop() overload
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fn set_hovering_loop(self, value: impl Into<Il2CppString>)

set_HoveringLoop(::unity::Il2CppString) overload
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fn get_idle_dying(self) -> Il2CppString

get_IdleDying() overload
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fn set_idle_dying(self, value: impl Into<Il2CppString>)

set_IdleDying(::unity::Il2CppString) overload
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fn get_idle_normal(self) -> Il2CppString

get_IdleNormal() overload
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fn set_idle_normal(self, value: impl Into<Il2CppString>)

set_IdleNormal(::unity::Il2CppString) overload
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fn get_parry_l(self) -> Il2CppString

get_ParryL() overload
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fn set_parry_l(self, value: impl Into<Il2CppString>)

set_ParryL(::unity::Il2CppString) overload
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fn get_parry_r(self) -> Il2CppString

get_ParryR() overload
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fn set_parry_r(self, value: impl Into<Il2CppString>)

set_ParryR(::unity::Il2CppString) overload
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fn get_ready(self) -> Il2CppString

get_Ready() overload
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fn set_ready(self, value: impl Into<Il2CppString>)

set_Ready(::unity::Il2CppString) overload
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fn get_relax_loop(self) -> Il2CppString

get_RelaxLoop() overload
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fn set_relax_loop(self, value: impl Into<Il2CppString>)

set_RelaxLoop(::unity::Il2CppString) overload
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fn get_repelled(self) -> Il2CppString

get_Repelled() overload
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fn set_repelled(self, value: impl Into<Il2CppString>)

set_Repelled(::unity::Il2CppString) overload
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fn get_run_loop(self) -> Il2CppString

get_RunLoop() overload
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fn set_run_loop(self, value: impl Into<Il2CppString>)

set_RunLoop(::unity::Il2CppString) overload
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fn get_run_start(self) -> Il2CppString

get_RunStart() overload
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fn set_run_start(self, value: impl Into<Il2CppString>)

set_RunStart(::unity::Il2CppString) overload
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fn get_special1(self) -> Il2CppString

get_Special1() overload
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fn set_special1(self, value: impl Into<Il2CppString>)

set_Special1(::unity::Il2CppString) overload
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fn get_start(self) -> Il2CppString

get_Start() overload
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fn set_start(self, value: impl Into<Il2CppString>)

set_Start(::unity::Il2CppString) overload
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fn get_win(self) -> Il2CppString

get_Win() overload
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fn set_win(self, value: impl Into<Il2CppString>)

set_Win(::unity::Il2CppString) overload
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fn get_win_loop(self) -> Il2CppString

get_WinLoop() overload
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fn set_win_loop(self, value: impl Into<Il2CppString>)

set_WinLoop(::unity::Il2CppString) overload
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fn ctor(self)

.ctor() overload
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn get_download_status(self) -> DownloadStatus
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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
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where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IStructBaseMethods for __T
where __T: IStructBase,

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fn on_build(self)

OnBuild() overload
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fn on_completed(self)

OnCompleted() overload
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fn on_completed_end(self)

OnCompletedEnd() overload
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fn on_release(self)

OnRelease() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn get_index(self) -> i32

GetIndex() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IStructData_1Methods<T0> for __U

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fn add_public_label(instance: T0)

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fn get_public_names() -> Array<Il2CppString>

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fn import(data: Array<u8>, path: Il2CppString, sheet_name: Il2CppString)

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fn load(path: Il2CppString, sheet_name: Il2CppString, completed: Action)

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fn completed()

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fn unload()

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fn get(name: Il2CppString) -> T0

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fn get_2(index: i32) -> T0

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fn try_get(name: Il2CppString) -> T0

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fn try_get_2(index: i32) -> T0

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fn try_get_from_hash(hash: i32) -> T0

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fn try_get_3(name: Il2CppString) -> (bool, T0)

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fn try_get_4(index: i32) -> (bool, T0)

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fn unsafe_get(index: i32) -> T0

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fn get_index(name: Il2CppString) -> i32

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fn try_get_index(name: Il2CppString) -> i32

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fn get_index_2(data: T0) -> i32

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fn get_count() -> i32

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fn get_list() -> List_1<T0>

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fn for_each(func: StructData_1_EachFuncVoid<T0>)

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fn for_each_2(func: StructData_1_EachFuncBool<T0>) -> T0

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fn ctor(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStructTemplate_1Methods<T0> for __U

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.