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Kaneko

Struct Kaneko 

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pub struct Kaneko(/* private fields */);
Expand description

IL2CPP class: Combat.Kaneko Inherits: Object

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impl Kaneko

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pub fn base(self) -> Object

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impl Kaneko

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impl Kaneko

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pub fn find_in_children( self_: impl Into<Transform>, name: impl Into<Il2CppString>, ) -> Transform

FindInChildren(crate::unity_engine::transform::Transform, ::unity::Il2CppString) overload

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pub fn find_word_in_children( self_: impl Into<Transform>, keyword: impl Into<Il2CppString>, ) -> Transform

FindWordInChildren(crate::unity_engine::transform::Transform, ::unity::Il2CppString) overload

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pub fn set_position_and_forward( t: impl Into<Transform>, position: impl Into<Vector3>, forward: impl Into<Vector3>, )

SetPositionAndForward(crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload

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pub fn ancestor(t: impl Into<Transform>) -> Transform

Ancestor(crate::unity_engine::transform::Transform) overload

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pub fn startup()

Startup() overload

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pub fn shutdown()

Shutdown() overload

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pub fn destroy(obj: impl Into<Object_2>)

Destroy(crate::unity_engine::object_2::Object_2) overload

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pub fn destroy_component(obj: impl Into<Component>)

DestroyComponent(crate::unity_engine::component::Component) overload

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pub fn is_destroyed(obj: impl Into<Object_2>) -> bool

IsDestroyed(crate::unity_engine::object_2::Object_2) overload

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pub fn select_one<M0: IlType + Copy + ClassIdentity>( args: impl Into<Array<M0>>, ) -> M0

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pub fn select_one_2<M0: IlType + Copy + ClassIdentity>( rand: impl Into<Random_2>, args: impl Into<Array<M0>>, ) -> M0

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pub fn select_another_one<M0: IlType + Copy + ClassIdentity>( last: impl Into<M0>, args: impl Into<Array<M0>>, ) -> M0

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pub fn select_one_3(arg: impl Into<Il2CppString>) -> Il2CppString

SelectOne(::unity::Il2CppString) overload

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pub fn in_between( s: impl Into<Il2CppString>, lc: impl Into<u16>, rc: impl Into<u16>, ) -> Il2CppString

InBetween(::unity::Il2CppString, u16, u16) overload

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pub fn shuffle_self<M0: IlType + Copy + ClassIdentity>( array: impl Into<Array<M0>>, )

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pub fn shuffle_self_2<M0: IlType + Copy + ClassIdentity>( list: impl Into<List_1<M0>>, )

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pub fn line_to_list(line: impl Into<Il2CppString>) -> List_1<Il2CppString>

LineToList(::unity::Il2CppString) overload

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pub fn list_to_line(list: impl Into<List_1<Il2CppString>>) -> Il2CppString

ListToLine(crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) overload

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pub fn each_children( self_: impl Into<Transform>, callback: impl Into<Func_2<Transform, bool>>, )

EachChildren(crate::unity_engine::transform::Transform, crate::system::func_2::Func_2<crate::unity_engine::transform::Transform,bool>) overload

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pub fn hermite( v0: impl Into<f32>, t0: impl Into<f32>, v1: impl Into<f32>, t1: impl Into<f32>, s: impl Into<f32>, ) -> f32

Hermite(f32, f32, f32, f32, f32) overload

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pub fn hermite_2( s: impl Into<f32>, ) -> (Vector3, Vector3, Vector3, Vector3, Vector3)

Hermite(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, f32) overload

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pub fn lerp(s: impl Into<f32>) -> (Vector3, Vector3, Vector3, Vector3, Vector3)

Lerp(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, f32) overload

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pub fn catmull_rom( s: impl Into<f32>, ) -> (Vector3, Vector3, Vector3, Vector3, Vector3)

CatmullRom(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, f32) overload

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pub fn sigmoid(x: impl Into<f32>, a: impl Into<f32>) -> f32

Sigmoid(f32, f32) overload

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pub fn quaternion_from_normal() -> (Quaternion, Vector3)

QuaternionFromNormal(*mutcrate::unity_engine::vector3::Vector3) overload

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pub fn fixed_time(state_info: impl Into<AnimatorStateInfo>) -> f32

fixedTime(crate::unity_engine::animatorstateinfo::AnimatorStateInfo) overload

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pub fn fixed_length(state_info: impl Into<AnimatorStateInfo>) -> f32

fixedLength(crate::unity_engine::animatorstateinfo::AnimatorStateInfo) overload

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pub fn time_length(c: impl Into<AnimationCurve>) -> f32

timeLength(crate::unity_engine::animationcurve::AnimationCurve) overload

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pub fn is_null(s: impl Into<Il2CppString>) -> bool

IsNull(::unity::Il2CppString) overload

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pub fn is_not_null(s: impl Into<Il2CppString>) -> bool

IsNotNull(::unity::Il2CppString) overload

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pub fn is_null_2<M0: IlType + Copy + ClassIdentity>( c: impl Into<IReadOnlyCollection_1<M0>>, ) -> bool

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pub fn is_not_null_2<M0: IlType + Copy + ClassIdentity>( l: impl Into<IReadOnlyCollection_1<M0>>, ) -> bool

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pub fn get_only_one(l: impl Into<List_1<Il2CppString>>) -> Il2CppString

GetOnlyOne(crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) overload

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pub fn is_zero() -> (bool, Vector3)

IsZero(*mutcrate::unity_engine::vector3::Vector3) overload

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pub fn is_not_zero() -> (bool, Vector3)

IsNotZero(*mutcrate::unity_engine::vector3::Vector3) overload

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pub fn call_editor_static_function( class_name: impl Into<Il2CppString>, func_name: impl Into<Il2CppString>, args: impl Into<Array<Object>>, )

CallEditorStaticFunction(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Array<crate::system::object::Object>) overload

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pub fn get_or_add_component<M0: IlType + Copy + ClassIdentity>( t: impl Into<Component>, ) -> M0

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pub fn get_or_add_component_2<M0: IlType + Copy + ClassIdentity>( t: impl Into<GameObject>, ) -> M0

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pub fn get_manhattan_distance( x0: impl Into<i32>, y0: impl Into<i32>, x1: impl Into<i32>, y1: impl Into<i32>, ) -> i32

GetManhattanDistance(i32, i32, i32, i32) overload

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pub fn set_speed(ani: impl Into<SimpleAnimation>, speed: impl Into<f32>)

SetSpeed(crate::root::simpleanimation::SimpleAnimation, f32) overload

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pub fn get_fixed_time(ani: impl Into<SimpleAnimation>) -> f32

GetFixedTime(crate::root::simpleanimation::SimpleAnimation) overload

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pub fn get_normalized_time(ani: impl Into<SimpleAnimation>) -> f32

GetNormalizedTime(crate::root::simpleanimation::SimpleAnimation) overload

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pub fn get_length(ani: impl Into<SimpleAnimation>) -> f32

GetLength(crate::root::simpleanimation::SimpleAnimation) overload

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pub fn roundup_time(time: impl Into<f32>) -> f32

RoundupTime(f32) overload

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pub fn rounddown_time(time: impl Into<f32>) -> f32

RounddownTime(f32) overload

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pub fn assert( exp: impl Into<bool>, msg: impl Into<Il2CppString>, filename: impl Into<Il2CppString>, line: impl Into<i32>, funcname: impl Into<Il2CppString>, )

Assert(bool, ::unity::Il2CppString, ::unity::Il2CppString, i32, ::unity::Il2CppString) overload

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pub fn assert_2( msg: impl Into<Il2CppString>, filename: impl Into<Il2CppString>, line: impl Into<i32>, funcname: impl Into<Il2CppString>, )

Assert(::unity::Il2CppString, ::unity::Il2CppString, i32, ::unity::Il2CppString) overload

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pub fn limit_ground_normal(nrm: impl Into<Vector3>) -> Vector3

LimitGroundNormal(crate::unity_engine::vector3::Vector3) overload

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pub fn gui_fit_to_screen()

GUIFitToScreen() overload

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pub fn gui_reset()

GUIReset() overload

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pub fn get_fov(cam: impl Into<Component>) -> f32

GetFov(crate::unity_engine::component::Component) overload

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pub fn cctor()

.cctor() overload

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impl Kaneko

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pub fn find_in_children_method_info() -> &'static MethodInfo

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pub fn find_word_in_children_method_info() -> &'static MethodInfo

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pub fn set_position_and_forward_method_info() -> &'static MethodInfo

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pub fn ancestor_method_info() -> &'static MethodInfo

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pub fn startup_method_info() -> &'static MethodInfo

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pub fn shutdown_method_info() -> &'static MethodInfo

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pub fn destroy_method_info() -> &'static MethodInfo

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pub fn destroy_component_method_info() -> &'static MethodInfo

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pub fn is_destroyed_method_info() -> &'static MethodInfo

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pub fn select_one_3_method_info() -> &'static MethodInfo

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pub fn in_between_method_info() -> &'static MethodInfo

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pub fn line_to_list_method_info() -> &'static MethodInfo

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pub fn list_to_line_method_info() -> &'static MethodInfo

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pub fn each_children_method_info() -> &'static MethodInfo

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pub fn hermite_method_info() -> &'static MethodInfo

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pub fn hermite_2_method_info() -> &'static MethodInfo

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pub fn lerp_method_info() -> &'static MethodInfo

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pub fn catmull_rom_method_info() -> &'static MethodInfo

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pub fn sigmoid_method_info() -> &'static MethodInfo

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pub fn quaternion_from_normal_method_info() -> &'static MethodInfo

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pub fn fixed_time_method_info() -> &'static MethodInfo

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pub fn fixed_length_method_info() -> &'static MethodInfo

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pub fn time_length_method_info() -> &'static MethodInfo

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pub fn is_null_method_info() -> &'static MethodInfo

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pub fn is_not_null_method_info() -> &'static MethodInfo

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pub fn get_only_one_method_info() -> &'static MethodInfo

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pub fn is_zero_method_info() -> &'static MethodInfo

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pub fn is_not_zero_method_info() -> &'static MethodInfo

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pub fn call_editor_static_function_method_info() -> &'static MethodInfo

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pub fn get_manhattan_distance_method_info() -> &'static MethodInfo

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pub fn set_speed_method_info() -> &'static MethodInfo

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pub fn get_fixed_time_method_info() -> &'static MethodInfo

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pub fn get_normalized_time_method_info() -> &'static MethodInfo

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pub fn get_length_method_info() -> &'static MethodInfo

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pub fn roundup_time_method_info() -> &'static MethodInfo

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pub fn rounddown_time_method_info() -> &'static MethodInfo

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pub fn assert_method_info() -> &'static MethodInfo

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pub fn assert_2_method_info() -> &'static MethodInfo

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pub fn limit_ground_normal_method_info() -> &'static MethodInfo

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pub fn gui_fit_to_screen_method_info() -> &'static MethodInfo

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pub fn gui_reset_method_info() -> &'static MethodInfo

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pub fn get_fov_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

Trait Implementations§

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impl ClassIdentity for Kaneko

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const NAMESPACE: &'static str = "Combat"

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const NAME: &'static str = "Kaneko"

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fn class() -> Class

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impl Clone for Kaneko

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fn clone(&self) -> Kaneko

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for Kaneko

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for Kaneko

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fn il_type() -> &'static Il2CppType

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impl Copy for Kaneko

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impl IKaneko for Kaneko

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impl IObject for Kaneko

Auto Trait Implementations§

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impl Freeze for Kaneko

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impl RefUnwindSafe for Kaneko

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impl !Send for Kaneko

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impl !Sync for Kaneko

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impl Unpin for Kaneko

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impl UnwindSafe for Kaneko

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.