#[repr(C)]pub struct PreloadAnims {
pub value: i64,
}Expand description
Fields§
§value: i64Implementations§
Source§impl PreloadAnims
impl PreloadAnims
pub fn attack1() -> Self
pub fn attack2() -> Self
pub fn attack3() -> Self
pub fn attack4() -> Self
pub fn attack5() -> Self
pub fn attack_c() -> Self
pub fn attack_t() -> Self
pub fn damage_high() -> Self
pub fn damage_mid_b() -> Self
pub fn damage_mid_du() -> Self
pub fn damage_mid_ud() -> Self
pub fn die_b() -> Self
pub fn die_l() -> Self
pub fn die_r() -> Self
pub fn dive() -> Self
pub fn engage1() -> Self
pub fn engage2() -> Self
pub fn engage3() -> Self
pub fn evasion_b() -> Self
pub fn evasion_l() -> Self
pub fn evasion_r() -> Self
pub fn guard() -> Self
pub fn hovering_loop() -> Self
pub fn idle_dying() -> Self
pub fn idle_normal() -> Self
pub fn parry_l() -> Self
pub fn parry_r() -> Self
pub fn ready() -> Self
pub fn relax_loop() -> Self
pub fn repelled() -> Self
pub fn run_loop() -> Self
pub fn run_start() -> Self
pub fn special1() -> Self
pub fn start() -> Self
pub fn win() -> Self
pub fn win_loop() -> Self
pub fn die_blr() -> Self
pub fn damage_mid_bud() -> Self
pub fn evasion_blr() -> Self
pub fn parry_lr() -> Self
pub fn idle() -> Self
pub fn run() -> Self
pub fn attack12345() -> Self
pub fn need_run() -> Self
pub fn need_ready() -> Self
pub fn grandew_damage() -> Self
pub fn is_full_loadable() -> Self
pub fn all() -> Self
Trait Implementations§
Source§impl ClassIdentity for PreloadAnims
impl ClassIdentity for PreloadAnims
Source§impl Clone for PreloadAnims
impl Clone for PreloadAnims
Source§fn clone(&self) -> PreloadAnims
fn clone(&self) -> PreloadAnims
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PreloadAnims
impl Debug for PreloadAnims
Source§impl PartialEq for PreloadAnims
impl PartialEq for PreloadAnims
impl Copy for PreloadAnims
impl Eq for PreloadAnims
impl StructuralPartialEq for PreloadAnims
Auto Trait Implementations§
impl Freeze for PreloadAnims
impl RefUnwindSafe for PreloadAnims
impl Send for PreloadAnims
impl Sync for PreloadAnims
impl Unpin for PreloadAnims
impl UnwindSafe for PreloadAnims
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)