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IAutoCameraBaseMethods

Trait IAutoCameraBaseMethods 

Source
pub trait IAutoCameraBaseMethods: IAutoCameraBase {
    // Provided methods
    fn tick(self) { ... }
    fn check_usable(self, is_routine: impl Into<bool>) { ... }
    fn is_similar_angle(
        self,
        a: impl Into<Vector3>,
        b: impl Into<Vector3>,
    ) -> bool { ... }
    fn get_camera_targets(self) -> Array<i32> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn tick(self)

Tick() overload

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fn check_usable(self, is_routine: impl Into<bool>)

CheckUsable(bool) overload

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fn is_similar_angle(self, a: impl Into<Vector3>, b: impl Into<Vector3>) -> bool

IsSimilarAngle(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload

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fn get_camera_targets(self) -> Array<i32>

GetCameraTargets() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAutoCameraBase> IAutoCameraBaseMethods for __T

Available on crate feature combat-autocamerabase only.