pub trait IAutoCameraBase: IBaseCameraController {
Show 16 methods
// Provided methods
fn m_longitude(self) -> f32 { ... }
fn set_m_longitude(self, value: f32) { ... }
fn m_latitude(self) -> f32 { ... }
fn set_m_latitude(self, value: f32) { ... }
fn m_min_distance(self) -> f32 { ... }
fn set_m_min_distance(self, value: f32) { ... }
fn m_focus_side(self) -> f32 { ... }
fn set_m_focus_side(self, value: f32) { ... }
fn m_last_view_dir(self) -> Vector3 { ... }
fn set_m_last_view_dir(self, value: Vector3) { ... }
fn m_fov(self) -> f32 { ... }
fn set_m_fov(self, value: f32) { ... }
fn m_camera_look_up(self) -> Vector3 { ... }
fn set_m_camera_look_up(self, value: Vector3) { ... }
fn half_degree_dot(self) -> f32 { ... }
fn set_half_degree_dot(self, value: f32) { ... }
}Provided Methods§
fn m_longitude(self) -> f32
fn set_m_longitude(self, value: f32)
fn m_latitude(self) -> f32
fn set_m_latitude(self, value: f32)
fn m_min_distance(self) -> f32
fn set_m_min_distance(self, value: f32)
fn m_focus_side(self) -> f32
fn set_m_focus_side(self, value: f32)
fn m_last_view_dir(self) -> Vector3
fn set_m_last_view_dir(self, value: Vector3)
fn m_fov(self) -> f32
fn set_m_fov(self, value: f32)
fn m_camera_look_up(self) -> Vector3
fn set_m_camera_look_up(self, value: Vector3)
fn half_degree_dot(self) -> f32
fn set_half_degree_dot(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.