Skip to main content

ICameraControllerBehindLastBossMethods

Trait ICameraControllerBehindLastBossMethods 

Source
pub trait ICameraControllerBehindLastBossMethods: ICameraControllerBehindLastBoss {
    // Provided methods
    fn get_combat_vector(self, vec: impl Into<Vector3>) -> Vector3 { ... }
    fn get_camera_targets(self) -> Array<i32> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn get_combat_vector(self, vec: impl Into<Vector3>) -> Vector3

GetCombatVector(crate::unity_engine::vector3::Vector3) overload

Source

fn get_camera_targets(self) -> Array<i32>

GetCameraTargets() overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICameraControllerBehindLastBoss> ICameraControllerBehindLastBossMethods for __T

Available on crate feature combat-cameracontrollerbehindlastboss only.