pub trait ICharacterIKLookAtMethods: ICharacterIKLookAt {
// Provided methods
fn get_fixed_look_target_height(self) -> bool { ... }
fn set_fixed_look_target_height(self, value: impl Into<bool>) { ... }
fn get_cp(self) -> Character { ... }
fn start(self) { ... }
fn my_start(self) { ... }
fn my_late_update(self) { ... }
fn set_weight(self, w: impl Into<f32>) { ... }
fn skip(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_fixed_look_target_height(self) -> bool
fn get_fixed_look_target_height(self) -> bool
get_FixedLookTargetHeight() overload
Sourcefn set_fixed_look_target_height(self, value: impl Into<bool>)
fn set_fixed_look_target_height(self, value: impl Into<bool>)
set_FixedLookTargetHeight(bool) overload
Sourcefn my_late_update(self)
fn my_late_update(self)
MyLateUpdate() overload
Sourcefn set_weight(self, w: impl Into<f32>)
fn set_weight(self, w: impl Into<f32>)
SetWeight(f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICharacterIKLookAt> ICharacterIKLookAtMethods for __T
Available on crate feature
combat-characteriklookat only.