pub trait ICharacterNodeConstraintMethods: ICharacterNodeConstraint {
// Provided methods
fn get_ctr(self) -> Transform { ... }
fn alloc_once(self) { ... }
fn late_update(self) { ... }
fn set_node_offset(
self,
node: impl Into<Transform>,
offset: impl Into<Vector3>,
) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn alloc_once(self)
fn alloc_once(self)
AllocOnce() overload
Sourcefn late_update(self)
fn late_update(self)
LateUpdate() overload
Sourcefn set_node_offset(self, node: impl Into<Transform>, offset: impl Into<Vector3>)
fn set_node_offset(self, node: impl Into<Transform>, offset: impl Into<Vector3>)
SetNodeOffset(crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICharacterNodeConstraint> ICharacterNodeConstraintMethods for __T
Available on crate feature
combat-characternodeconstraint only.