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ICharacterSignalObserverMethods

Trait ICharacterSignalObserverMethods 

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pub trait ICharacterSignalObserverMethods: ICharacterSignalObserver {
    // Provided methods
    fn get_cp(self) -> Character { ... }
    fn get_radial_blur(self) -> CustomRadialBlur { ... }
    fn start(self) { ... }
    fn my_start(self) { ... }
    fn push_and_enable_foot_ik(self, v: impl Into<bool>) { ... }
    fn pop_foot_ik(self) { ... }
    fn ground_particle(
        self,
        effect_type: impl Into<i32>,
        node_name: impl Into<Il2CppString>,
    ) { ... }
    fn stop_footstep_observers(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_cp(self) -> Character

get_CP() overload

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fn get_radial_blur(self) -> CustomRadialBlur

get_RadialBlur() overload

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fn start(self)

Start() overload

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fn my_start(self)

MyStart() overload

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fn push_and_enable_foot_ik(self, v: impl Into<bool>)

PushAndEnableFootIK(bool) overload

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fn pop_foot_ik(self)

PopFootIK() overload

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fn ground_particle( self, effect_type: impl Into<i32>, node_name: impl Into<Il2CppString>, )

GroundParticle(i32, ::unity::Il2CppString) overload

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fn stop_footstep_observers(self)

StopFootstepObservers() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICharacterSignalObserver> ICharacterSignalObserverMethods for __T

Available on crate feature combat-charactersignalobserver only.