pub struct PPRadialBlurPlayableBehaviour(/* private fields */);Expand description
IL2CPP class: PPRadialBlurPlayableBehaviour
Inherits: PlayableBehaviour
Implementations§
Source§impl PPRadialBlurPlayableBehaviour
impl PPRadialBlurPlayableBehaviour
pub fn base(self) -> PlayableBehaviour
Source§impl PPRadialBlurPlayableBehaviour
impl PPRadialBlurPlayableBehaviour
pub fn get_pp_volume_method_info() -> &'static MethodInfo
pub fn set_pp_volume_method_info() -> &'static MethodInfo
pub fn get_begin_intensity_method_info() -> &'static MethodInfo
pub fn set_begin_intensity_method_info() -> &'static MethodInfo
pub fn get_end_intensity_method_info() -> &'static MethodInfo
pub fn set_end_intensity_method_info() -> &'static MethodInfo
pub fn process_frame_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl PPRadialBlurPlayableBehaviour
impl PPRadialBlurPlayableBehaviour
Sourcepub unsafe fn process_frame(
this: impl Into<IlInstance>,
playable: Playable,
info: FrameData,
player_data: Object,
)
pub unsafe fn process_frame( this: impl Into<IlInstance>, playable: Playable, info: FrameData, player_data: Object, )
Direct (non-virtual) call to PPRadialBlurPlayableBehaviour’s own ProcessFrame. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for PPRadialBlurPlayableBehaviour
impl Clone for PPRadialBlurPlayableBehaviour
Source§fn clone(&self) -> PPRadialBlurPlayableBehaviour
fn clone(&self) -> PPRadialBlurPlayableBehaviour
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for PPRadialBlurPlayableBehaviour
impl FromIlInstance for PPRadialBlurPlayableBehaviour
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for PPRadialBlurPlayableBehaviour
impl IObject for PPRadialBlurPlayableBehaviour
impl IPPRadialBlurPlayableBehaviour for PPRadialBlurPlayableBehaviour
impl IPlayableBehaviour for PPRadialBlurPlayableBehaviour
Auto Trait Implementations§
impl Freeze for PPRadialBlurPlayableBehaviour
impl RefUnwindSafe for PPRadialBlurPlayableBehaviour
impl !Send for PPRadialBlurPlayableBehaviour
impl !Sync for PPRadialBlurPlayableBehaviour
impl Unpin for PPRadialBlurPlayableBehaviour
impl UnwindSafe for PPRadialBlurPlayableBehaviour
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Source§impl<__T> IPPRadialBlurPlayableBehaviourMethods for __Twhere
__T: IPPRadialBlurPlayableBehaviour,
impl<__T> IPPRadialBlurPlayableBehaviourMethods for __Twhere
__T: IPPRadialBlurPlayableBehaviour,
Source§fn get_pp_volume(self) -> Volume
fn get_pp_volume(self) -> Volume
get_PPVolume() overloadSource§fn set_pp_volume(self, value: impl Into<Volume>)
fn set_pp_volume(self, value: impl Into<Volume>)
set_PPVolume(crate::unity_engine::rendering::volume::Volume) overloadSource§fn get_begin_intensity(self) -> f32
fn get_begin_intensity(self) -> f32
get_BeginIntensity() overloadSource§fn set_begin_intensity(self, value: impl Into<f32>)
fn set_begin_intensity(self, value: impl Into<f32>)
set_BeginIntensity(f32) overloadSource§fn get_end_intensity(self) -> f32
fn get_end_intensity(self) -> f32
get_EndIntensity() overloadSource§fn set_end_intensity(self, value: impl Into<f32>)
fn set_end_intensity(self, value: impl Into<f32>)
set_EndIntensity(f32) overloadSource§impl<__T> IPlayableBehaviourMethods for __Twhere
__T: IPlayableBehaviour,
impl<__T> IPlayableBehaviourMethods for __Twhere
__T: IPlayableBehaviour,
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info: impl Into<FrameData>,
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info: impl Into<FrameData>,
)
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self,
playable: impl Into<Playable>,
info: impl Into<FrameData>,
)
fn prepare_frame( self, playable: impl Into<Playable>, info: impl Into<FrameData>, )
PrepareFrame(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData) overload