pub struct IKSolverFullBody(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.IKSolverFullBody
Inherits: IKSolver
Implementations§
Source§impl IKSolverFullBody
impl IKSolverFullBody
pub fn get_effector_method_info() -> &'static MethodInfo
pub fn get_chain_method_info() -> &'static MethodInfo
pub fn get_chain_index_method_info() -> &'static MethodInfo
pub fn get_node_method_info() -> &'static MethodInfo
pub fn get_chain_and_node_indexes_method_info() -> &'static MethodInfo
pub fn get_points_method_info() -> &'static MethodInfo
pub fn get_point_method_info() -> &'static MethodInfo
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn store_default_local_state_method_info() -> &'static MethodInfo
pub fn fix_transforms_method_info() -> &'static MethodInfo
pub fn on_initiate_method_info() -> &'static MethodInfo
pub fn on_update_method_info() -> &'static MethodInfo
pub fn read_pose_method_info() -> &'static MethodInfo
pub fn solve_method_info() -> &'static MethodInfo
pub fn apply_bend_constraints_method_info() -> &'static MethodInfo
pub fn write_pose_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl IKSolverFullBody
impl IKSolverFullBody
Sourcepub unsafe fn get_points(this: impl Into<IlInstance>) -> Array<IKSolver_Point>
pub unsafe fn get_points(this: impl Into<IlInstance>) -> Array<IKSolver_Point>
Direct (non-virtual) call to IKSolverFullBody’s own GetPoints. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_point(
this: impl Into<IlInstance>,
transform: Transform,
) -> IKSolver_Point
pub unsafe fn get_point( this: impl Into<IlInstance>, transform: Transform, ) -> IKSolver_Point
Direct (non-virtual) call to IKSolverFullBody’s own GetPoint. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_valid(
this: impl Into<IlInstance>,
message: *mut Il2CppString,
) -> bool
pub unsafe fn is_valid( this: impl Into<IlInstance>, message: *mut Il2CppString, ) -> bool
Direct (non-virtual) call to IKSolverFullBody’s own IsValid. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn store_default_local_state(this: impl Into<IlInstance>)
pub unsafe fn store_default_local_state(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own StoreDefaultLocalState. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn fix_transforms(this: impl Into<IlInstance>)
pub unsafe fn fix_transforms(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own FixTransforms. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_initiate(this: impl Into<IlInstance>)
pub unsafe fn on_initiate(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own OnInitiate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_update(this: impl Into<IlInstance>)
pub unsafe fn on_update(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn read_pose(this: impl Into<IlInstance>)
pub unsafe fn read_pose(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own ReadPose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn solve(this: impl Into<IlInstance>)
pub unsafe fn solve(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own Solve. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn apply_bend_constraints(this: impl Into<IlInstance>)
pub unsafe fn apply_bend_constraints(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own ApplyBendConstraints. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn write_pose(this: impl Into<IlInstance>)
pub unsafe fn write_pose(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFullBody’s own WritePose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for IKSolverFullBody
impl ClassIdentity for IKSolverFullBody
Source§impl Clone for IKSolverFullBody
impl Clone for IKSolverFullBody
Source§fn clone(&self) -> IKSolverFullBody
fn clone(&self) -> IKSolverFullBody
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for IKSolverFullBody
impl FromIlInstance for IKSolverFullBody
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IIKSolver for IKSolverFullBody
impl IIKSolver for IKSolverFullBody
fn executed_in_editor(self) -> bool
fn set_executed_in_editor(self, value: bool)
fn ik_position_field(self) -> Vector3
fn set_ik_position_field(self, value: Vector3)
fn ik_position_weight_field(self) -> f32
fn set_ik_position_weight_field(self, value: f32)
fn on_pre_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_pre_initiate(self, value: IKSolver_UpdateDelegate)
fn on_post_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_post_initiate(self, value: IKSolver_UpdateDelegate)
fn on_pre_update(self) -> IKSolver_UpdateDelegate
fn set_on_pre_update(self, value: IKSolver_UpdateDelegate)
fn on_post_update(self) -> IKSolver_UpdateDelegate
fn set_on_post_update(self, value: IKSolver_UpdateDelegate)
fn first_initiation(self) -> bool
fn set_first_initiation(self, value: bool)
fn root(self) -> Transform
fn set_root(self, value: Transform)
Source§impl IIKSolverFullBody for IKSolverFullBody
impl IIKSolverFullBody for IKSolverFullBody
fn iterations(self) -> i32
fn set_iterations(self, value: i32)
fn chain(self) -> Array<FBIKChain>
fn set_chain(self, value: Array<FBIKChain>)
fn effectors(self) -> Array<IKEffector>
fn set_effectors(self, value: Array<IKEffector>)
fn spine_mapping(self) -> IKMappingSpine
fn set_spine_mapping(self, value: IKMappingSpine)
fn bone_mappings(self) -> Array<IKMappingBone>
fn set_bone_mappings(self, value: Array<IKMappingBone>)
fn limb_mappings(self) -> Array<IKMappingLimb>
fn set_limb_mappings(self, value: Array<IKMappingLimb>)
fn fabrik_pass(self) -> bool
fn set_fabrik_pass(self, value: bool)
fn on_pre_read(self) -> IKSolver_UpdateDelegate
fn set_on_pre_read(self, value: IKSolver_UpdateDelegate)
fn on_pre_solve(self) -> IKSolver_UpdateDelegate
fn set_on_pre_solve(self, value: IKSolver_UpdateDelegate)
fn on_pre_iteration(self) -> IKSolver_IterationDelegate
fn set_on_pre_iteration(self, value: IKSolver_IterationDelegate)
fn on_post_iteration(self) -> IKSolver_IterationDelegate
fn set_on_post_iteration(self, value: IKSolver_IterationDelegate)
fn on_pre_bend(self) -> IKSolver_UpdateDelegate
fn set_on_pre_bend(self, value: IKSolver_UpdateDelegate)
fn on_post_solve(self) -> IKSolver_UpdateDelegate
fn set_on_post_solve(self, value: IKSolver_UpdateDelegate)
fn on_store_default_local_state(self) -> IKSolver_UpdateDelegate
fn set_on_store_default_local_state(self, value: IKSolver_UpdateDelegate)
fn on_fix_transforms(self) -> IKSolver_UpdateDelegate
fn set_on_fix_transforms(self, value: IKSolver_UpdateDelegate)
impl Copy for IKSolverFullBody
impl IObject for IKSolverFullBody
Auto Trait Implementations§
impl Freeze for IKSolverFullBody
impl RefUnwindSafe for IKSolverFullBody
impl !Send for IKSolverFullBody
impl !Sync for IKSolverFullBody
impl Unpin for IKSolverFullBody
impl UnwindSafe for IKSolverFullBody
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Source§impl<__T> IIKSolverFullBodyMethods for __Twhere
__T: IIKSolverFullBody,
impl<__T> IIKSolverFullBodyMethods for __Twhere
__T: IIKSolverFullBody,
Source§fn get_effector(self, t: impl Into<Transform>) -> IKEffector
fn get_effector(self, t: impl Into<Transform>) -> IKEffector
GetEffector(crate::unity_engine::transform::Transform) overloadSource§fn get_chain(self, transform: impl Into<Transform>) -> FBIKChain
fn get_chain(self, transform: impl Into<Transform>) -> FBIKChain
GetChain(crate::unity_engine::transform::Transform) overloadSource§fn get_chain_index(self, transform: impl Into<Transform>) -> i32
fn get_chain_index(self, transform: impl Into<Transform>) -> i32
GetChainIndex(crate::unity_engine::transform::Transform) overloadSource§fn get_node(
self,
chain_index: impl Into<i32>,
node_index: impl Into<i32>,
) -> IKSolver_Node
fn get_node( self, chain_index: impl Into<i32>, node_index: impl Into<i32>, ) -> IKSolver_Node
GetNode(i32, i32) overloadSource§fn get_chain_and_node_indexes(
self,
transform: impl Into<Transform>,
) -> (i32, i32)
fn get_chain_and_node_indexes( self, transform: impl Into<Transform>, ) -> (i32, i32)
GetChainAndNodeIndexes(crate::unity_engine::transform::Transform, *muti32, *muti32) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overloadSource§fn is_valid(self) -> (bool, Il2CppString)
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FixTransforms() overloadSource§fn on_initiate(self)
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OnInitiate() overloadSource§fn apply_bend_constraints(self)
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ApplyBendConstraints() overloadSource§fn write_pose(self)
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WritePose() overloadSource§impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
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GetIKPosition() overloadSource§fn set_ik_position(self, position: impl Into<Vector3>)
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set_initiated(bool) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
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fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload