pub struct GenericBaker(/* private fields */);Expand description
IL2CPP class: RootMotion.GenericBaker
Inherits: Baker
Implementations§
Source§impl GenericBaker
impl GenericBaker
pub fn awake_method_info() -> &'static MethodInfo
pub fn get_character_root_method_info() -> &'static MethodInfo
pub fn on_start_baking_method_info() -> &'static MethodInfo
pub fn on_set_loop_frame_method_info() -> &'static MethodInfo
pub fn on_set_curves_method_info() -> &'static MethodInfo
pub fn on_set_keyframes_method_info() -> &'static MethodInfo
pub fn is_ignored_method_info() -> &'static MethodInfo
pub fn bake_position_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl GenericBaker
impl GenericBaker
Sourcepub unsafe fn get_character_root(this: impl Into<IlInstance>) -> Transform
pub unsafe fn get_character_root(this: impl Into<IlInstance>) -> Transform
Direct (non-virtual) call to GenericBaker’s own GetCharacterRoot. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_start_baking(this: impl Into<IlInstance>)
pub unsafe fn on_start_baking(this: impl Into<IlInstance>)
Direct (non-virtual) call to GenericBaker’s own OnStartBaking. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_loop_frame(this: impl Into<IlInstance>, time: f32)
pub unsafe fn on_set_loop_frame(this: impl Into<IlInstance>, time: f32)
Direct (non-virtual) call to GenericBaker’s own OnSetLoopFrame. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_curves(
this: impl Into<IlInstance>,
clip: *mut AnimationClip,
)
pub unsafe fn on_set_curves( this: impl Into<IlInstance>, clip: *mut AnimationClip, )
Direct (non-virtual) call to GenericBaker’s own OnSetCurves. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_keyframes(
this: impl Into<IlInstance>,
time: f32,
last_frame: bool,
)
pub unsafe fn on_set_keyframes( this: impl Into<IlInstance>, time: f32, last_frame: bool, )
Direct (non-virtual) call to GenericBaker’s own OnSetKeyframes. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl GenericBaker
impl GenericBaker
Trait Implementations§
Source§impl ClassIdentity for GenericBaker
impl ClassIdentity for GenericBaker
Source§impl Clone for GenericBaker
impl Clone for GenericBaker
Source§fn clone(&self) -> GenericBaker
fn clone(&self) -> GenericBaker
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for GenericBaker
impl FromIlInstance for GenericBaker
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBaker for GenericBaker
impl IBaker for GenericBaker
fn frame_rate(self) -> i32
fn set_frame_rate(self, value: i32)
fn key_reduction_error(self) -> f32
fn set_key_reduction_error(self, value: f32)
fn mode(self) -> Baker_Mode
fn set_mode(self, value: Baker_Mode)
fn animation_clips(self) -> Array<AnimationClip>
fn set_animation_clips(self, value: Array<AnimationClip>)
fn animation_states(self) -> Array<Il2CppString>
fn set_animation_states(self, value: Array<Il2CppString>)
fn loop(self) -> bool
fn set_loop(self, value: bool)
fn save_to_folder(self) -> Il2CppString
fn set_save_to_folder(self, value: Il2CppString)
fn append_name(self) -> Il2CppString
fn set_append_name(self, value: Il2CppString)
fn save_name(self) -> Il2CppString
fn set_save_name(self, value: Il2CppString)
fn animator(self) -> Animator
fn set_animator(self, value: Animator)
fn director(self) -> PlayableDirector
fn set_director(self, value: PlayableDirector)
Source§impl IGenericBaker for GenericBaker
impl IGenericBaker for GenericBaker
fn mark_as_legacy(self) -> bool
fn set_mark_as_legacy(self, value: bool)
fn root(self) -> Transform
fn set_root(self, value: Transform)
fn root_node(self) -> Transform
fn set_root_node(self, value: Transform)
fn ignore_list(self) -> Array<Transform>
fn set_ignore_list(self, value: Array<Transform>)
fn bake_position_list(self) -> Array<Transform>
fn set_bake_position_list(self, value: Array<Transform>)
fn children(self) -> Array<BakerTransform>
fn set_children(self, value: Array<BakerTransform>)
fn root_child(self) -> BakerTransform
fn set_root_child(self, value: BakerTransform)
fn root_child_index(self) -> i32
fn set_root_child_index(self, value: i32)
Source§impl IObject_2 for GenericBaker
impl IObject_2 for GenericBaker
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for GenericBaker
impl IBehaviour for GenericBaker
impl IComponent for GenericBaker
impl IMonoBehaviour for GenericBaker
impl IObject for GenericBaker
Auto Trait Implementations§
impl Freeze for GenericBaker
impl RefUnwindSafe for GenericBaker
impl !Send for GenericBaker
impl !Sync for GenericBaker
impl Unpin for GenericBaker
impl UnwindSafe for GenericBaker
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Source§impl<__T> IBakerMethods for __Twhere
__T: IBaker,
impl<__T> IBakerMethods for __Twhere
__T: IBaker,
Source§fn open_user_manual(self)
fn open_user_manual(self)
OpenUserManual() overloadSource§fn open_script_reference(self)
fn open_script_reference(self)
OpenScriptReference() overloadSource§fn support_group(self)
fn support_group(self)
SupportGroup() overloadSource§fn get_is_baking(self) -> bool
fn get_is_baking(self) -> bool
get_isBaking() overloadSource§fn set_is_baking(self, value: impl Into<bool>)
fn set_is_baking(self, value: impl Into<bool>)
set_isBaking(bool) overloadSource§fn get_baking_progress(self) -> f32
fn get_baking_progress(self) -> f32
get_bakingProgress() overloadSource§fn set_baking_progress(self, value: impl Into<f32>)
fn set_baking_progress(self, value: impl Into<f32>)
set_bakingProgress(f32) overloadSource§fn get_character_root(self) -> Transform
fn get_character_root(self) -> Transform
GetCharacterRoot() overloadSource§fn on_start_baking(self)
fn on_start_baking(self)
OnStartBaking() overloadSource§fn on_set_loop_frame(self, time: impl Into<f32>)
fn on_set_loop_frame(self, time: impl Into<f32>)
OnSetLoopFrame(f32) overloadSource§fn on_set_curves(self) -> AnimationClip
fn on_set_curves(self) -> AnimationClip
OnSetCurves(*mutcrate::unity_engine::animationclip::AnimationClip) overloadSource§fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
OnSetKeyframes(f32, bool) overloadSource§fn get_clip_length(self) -> f32
fn get_clip_length(self) -> f32
get_clipLength() overloadSource§fn set_clip_length(self, value: impl Into<f32>)
fn set_clip_length(self, value: impl Into<f32>)
set_clipLength(f32) overloadSource§fn start_baking(self)
fn start_baking(self)
StartBaking() overloadSource§fn stop_baking(self)
fn stop_baking(self)
StopBaking() overloadSource§impl<__T> IBehaviourMethods for __Twhere
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Source§fn get_enabled(self) -> bool
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Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
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GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
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GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
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fn dispose(self)where
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fn system_collections_i_enumerator_reset(self)where
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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
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fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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Source§impl<__T> IGenericBakerMethods for __Twhere
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impl<__T> IGenericBakerMethods for __Twhere
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Source§fn get_character_root(self) -> Transform
fn get_character_root(self) -> Transform
GetCharacterRoot() overloadSource§fn on_start_baking(self)
fn on_start_baking(self)
OnStartBaking() overloadSource§fn on_set_loop_frame(self, time: impl Into<f32>)
fn on_set_loop_frame(self, time: impl Into<f32>)
OnSetLoopFrame(f32) overloadSource§fn on_set_curves(self) -> AnimationClip
fn on_set_curves(self) -> AnimationClip
OnSetCurves(*mutcrate::unity_engine::animationclip::AnimationClip) overloadSource§fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
OnSetKeyframes(f32, bool) overloadSource§fn is_ignored(self, t: impl Into<Transform>) -> bool
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fn bake_position(self, t: impl Into<Transform>) -> bool
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
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fn add_range(self, items: IEnumerable_1<T0>)where
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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
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fn get_buffer(self, index: i32) -> Array<T0>where
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fn to_array(self) -> Array<T0>where
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fn ctor(self, list: LinkedList_1<T0>)where
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fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
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Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload