pub struct Baker(/* private fields */);Expand description
IL2CPP class: RootMotion.Baker
Inherits: MonoBehaviour
Implementations§
Source§impl Baker
impl Baker
pub fn open_user_manual_method_info() -> &'static MethodInfo
pub fn open_script_reference_method_info() -> &'static MethodInfo
pub fn support_group_method_info() -> &'static MethodInfo
pub fn as_thread_method_info() -> &'static MethodInfo
pub fn get_is_baking_method_info() -> &'static MethodInfo
pub fn set_is_baking_method_info() -> &'static MethodInfo
pub fn get_baking_progress_method_info() -> &'static MethodInfo
pub fn set_baking_progress_method_info() -> &'static MethodInfo
pub fn get_character_root_method_info() -> &'static MethodInfo
pub fn on_start_baking_method_info() -> &'static MethodInfo
pub fn on_set_loop_frame_method_info() -> &'static MethodInfo
pub fn on_set_curves_method_info() -> &'static MethodInfo
pub fn on_set_keyframes_method_info() -> &'static MethodInfo
pub fn get_clip_length_method_info() -> &'static MethodInfo
pub fn set_clip_length_method_info() -> &'static MethodInfo
pub fn bake_clip_method_info() -> &'static MethodInfo
pub fn start_baking_method_info() -> &'static MethodInfo
pub fn stop_baking_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl Baker
impl Baker
Sourcepub unsafe fn get_character_root(this: impl Into<IlInstance>) -> Transform
pub unsafe fn get_character_root(this: impl Into<IlInstance>) -> Transform
Direct (non-virtual) call to Baker’s own GetCharacterRoot. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_start_baking(this: impl Into<IlInstance>)
pub unsafe fn on_start_baking(this: impl Into<IlInstance>)
Direct (non-virtual) call to Baker’s own OnStartBaking. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_loop_frame(this: impl Into<IlInstance>, time: f32)
pub unsafe fn on_set_loop_frame(this: impl Into<IlInstance>, time: f32)
Direct (non-virtual) call to Baker’s own OnSetLoopFrame. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_curves(
this: impl Into<IlInstance>,
clip: *mut AnimationClip,
)
pub unsafe fn on_set_curves( this: impl Into<IlInstance>, clip: *mut AnimationClip, )
Direct (non-virtual) call to Baker’s own OnSetCurves. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_set_keyframes(
this: impl Into<IlInstance>,
time: f32,
last_frame: bool,
)
pub unsafe fn on_set_keyframes( this: impl Into<IlInstance>, time: f32, last_frame: bool, )
Direct (non-virtual) call to Baker’s own OnSetKeyframes. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for Baker
impl ClassIdentity for Baker
Source§impl FromIlInstance for Baker
impl FromIlInstance for Baker
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBaker for Baker
impl IBaker for Baker
fn frame_rate(self) -> i32
fn set_frame_rate(self, value: i32)
fn key_reduction_error(self) -> f32
fn set_key_reduction_error(self, value: f32)
fn mode(self) -> Baker_Mode
fn set_mode(self, value: Baker_Mode)
fn animation_clips(self) -> Array<AnimationClip>
fn set_animation_clips(self, value: Array<AnimationClip>)
fn animation_states(self) -> Array<Il2CppString>
fn set_animation_states(self, value: Array<Il2CppString>)
fn loop(self) -> bool
fn set_loop(self, value: bool)
fn save_to_folder(self) -> Il2CppString
fn set_save_to_folder(self, value: Il2CppString)
fn append_name(self) -> Il2CppString
fn set_append_name(self, value: Il2CppString)
fn save_name(self) -> Il2CppString
fn set_save_name(self, value: Il2CppString)
fn animator(self) -> Animator
fn set_animator(self, value: Animator)
fn director(self) -> PlayableDirector
fn set_director(self, value: PlayableDirector)
Source§impl IObject_2 for Baker
impl IObject_2 for Baker
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for Baker
impl IBehaviour for Baker
impl IComponent for Baker
impl IMonoBehaviour for Baker
impl IObject for Baker
Auto Trait Implementations§
impl Freeze for Baker
impl RefUnwindSafe for Baker
impl !Send for Baker
impl !Sync for Baker
impl Unpin for Baker
impl UnwindSafe for Baker
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
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T: ?Sized,
impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
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impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
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§unsafe fn cast<T>(self) -> Twhere
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unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
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clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
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Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
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fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
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fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
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fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
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fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
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fn get_is_done(self) -> boolwhere
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fn is_valid(self) -> boolwhere
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fn get_percent_complete(self) -> f32where
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fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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Source§impl<__T> IBakerMethods for __Twhere
__T: IBaker,
impl<__T> IBakerMethods for __Twhere
__T: IBaker,
Source§fn open_user_manual(self)
fn open_user_manual(self)
OpenUserManual() overloadSource§fn open_script_reference(self)
fn open_script_reference(self)
OpenScriptReference() overloadSource§fn support_group(self)
fn support_group(self)
SupportGroup() overloadSource§fn get_is_baking(self) -> bool
fn get_is_baking(self) -> bool
get_isBaking() overloadSource§fn set_is_baking(self, value: impl Into<bool>)
fn set_is_baking(self, value: impl Into<bool>)
set_isBaking(bool) overloadSource§fn get_baking_progress(self) -> f32
fn get_baking_progress(self) -> f32
get_bakingProgress() overloadSource§fn set_baking_progress(self, value: impl Into<f32>)
fn set_baking_progress(self, value: impl Into<f32>)
set_bakingProgress(f32) overloadSource§fn get_character_root(self) -> Transform
fn get_character_root(self) -> Transform
GetCharacterRoot() overloadSource§fn on_start_baking(self)
fn on_start_baking(self)
OnStartBaking() overloadSource§fn on_set_loop_frame(self, time: impl Into<f32>)
fn on_set_loop_frame(self, time: impl Into<f32>)
OnSetLoopFrame(f32) overloadSource§fn on_set_curves(self) -> AnimationClip
fn on_set_curves(self) -> AnimationClip
OnSetCurves(*mutcrate::unity_engine::animationclip::AnimationClip) overloadSource§fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
fn on_set_keyframes(self, time: impl Into<f32>, last_frame: impl Into<bool>)
OnSetKeyframes(f32, bool) overloadSource§fn get_clip_length(self) -> f32
fn get_clip_length(self) -> f32
get_clipLength() overloadSource§fn set_clip_length(self, value: impl Into<f32>)
fn set_clip_length(self, value: impl Into<f32>)
set_clipLength(f32) overloadSource§fn start_baking(self)
fn start_baking(self)
StartBaking() overloadSource§fn stop_baking(self)
fn stop_baking(self)
StopBaking() overloadSource§impl<__T> IBehaviourMethods for __Twhere
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fn get_enabled(self) -> bool
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fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
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GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
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fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
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search_type: impl Into<SystemType>,
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GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
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fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload