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ITMP_Text

Trait ITMP_Text 

Source
pub trait ITMP_Text: IMaskableGraphic {
Show 408 methods // Provided methods fn m_text(self) -> Il2CppString { ... } fn set_m_text(self, value: Il2CppString) { ... } fn m_is_text_backing_string_dirty(self) -> bool { ... } fn set_m_is_text_backing_string_dirty(self, value: bool) { ... } fn m_text_preprocessor(self) -> ITextPreprocessor { ... } fn set_m_text_preprocessor(self, value: ITextPreprocessor) { ... } fn m_is_right_to_left(self) -> bool { ... } fn set_m_is_right_to_left(self, value: bool) { ... } fn m_font_asset(self) -> TMP_FontAsset { ... } fn set_m_font_asset(self, value: TMP_FontAsset) { ... } fn m_current_font_asset(self) -> TMP_FontAsset { ... } fn set_m_current_font_asset(self, value: TMP_FontAsset) { ... } fn m_is_sdf_shader(self) -> bool { ... } fn set_m_is_sdf_shader(self, value: bool) { ... } fn m_shared_material(self) -> Material { ... } fn set_m_shared_material(self, value: Material) { ... } fn m_current_material(self) -> Material { ... } fn set_m_current_material(self, value: Material) { ... } fn m_current_material_index(self) -> i32 { ... } fn set_m_current_material_index(self, value: i32) { ... } fn m_font_shared_materials(self) -> Array<Material> { ... } fn set_m_font_shared_materials(self, value: Array<Material>) { ... } fn m_font_material(self) -> Material { ... } fn set_m_font_material(self, value: Material) { ... } fn m_font_materials(self) -> Array<Material> { ... } fn set_m_font_materials(self, value: Array<Material>) { ... } fn m_is_material_dirty(self) -> bool { ... } fn set_m_is_material_dirty(self, value: bool) { ... } fn m_font_color32(self) -> Color32 { ... } fn set_m_font_color32(self, value: Color32) { ... } fn m_font_color(self) -> Color { ... } fn set_m_font_color(self, value: Color) { ... } fn m_underline_color(self) -> Color32 { ... } fn set_m_underline_color(self, value: Color32) { ... } fn m_strikethrough_color(self) -> Color32 { ... } fn set_m_strikethrough_color(self, value: Color32) { ... } fn m_enable_vertex_gradient(self) -> bool { ... } fn set_m_enable_vertex_gradient(self, value: bool) { ... } fn m_color_mode(self) -> ColorMode { ... } fn set_m_color_mode(self, value: ColorMode) { ... } fn m_font_color_gradient(self) -> VertexGradient { ... } fn set_m_font_color_gradient(self, value: VertexGradient) { ... } fn m_font_color_gradient_preset(self) -> TMP_ColorGradient { ... } fn set_m_font_color_gradient_preset(self, value: TMP_ColorGradient) { ... } fn m_sprite_asset(self) -> TMP_SpriteAsset { ... } fn set_m_sprite_asset(self, value: TMP_SpriteAsset) { ... } fn m_tint_all_sprites(self) -> bool { ... } fn set_m_tint_all_sprites(self, value: bool) { ... } fn m_tint_sprite(self) -> bool { ... } fn set_m_tint_sprite(self, value: bool) { ... } fn m_sprite_color(self) -> Color32 { ... } fn set_m_sprite_color(self, value: Color32) { ... } fn m_style_sheet(self) -> TMP_StyleSheet { ... } fn set_m_style_sheet(self, value: TMP_StyleSheet) { ... } fn m_text_style(self) -> TMP_Style { ... } fn set_m_text_style(self, value: TMP_Style) { ... } fn m_text_style_hash_code(self) -> i32 { ... } fn set_m_text_style_hash_code(self, value: i32) { ... } fn m_override_html_colors(self) -> bool { ... } fn set_m_override_html_colors(self, value: bool) { ... } fn m_face_color(self) -> Color32 { ... } fn set_m_face_color(self, value: Color32) { ... } fn m_outline_color(self) -> Color32 { ... } fn set_m_outline_color(self, value: Color32) { ... } fn m_outline_width(self) -> f32 { ... } fn set_m_outline_width(self, value: f32) { ... } fn m_font_size(self) -> f32 { ... } fn set_m_font_size(self, value: f32) { ... } fn m_current_font_size(self) -> f32 { ... } fn set_m_current_font_size(self, value: f32) { ... } fn m_font_size_base(self) -> f32 { ... } fn set_m_font_size_base(self, value: f32) { ... } fn m_size_stack(self) -> TMP_TextProcessingStack_1<f32> { ... } fn set_m_size_stack(self, value: TMP_TextProcessingStack_1<f32>) { ... } fn m_font_weight(self) -> FontWeight { ... } fn set_m_font_weight(self, value: FontWeight) { ... } fn m_font_weight_internal(self) -> FontWeight { ... } fn set_m_font_weight_internal(self, value: FontWeight) { ... } fn m_font_weight_stack(self) -> TMP_TextProcessingStack_1<FontWeight> { ... } fn set_m_font_weight_stack( self, value: TMP_TextProcessingStack_1<FontWeight>, ) { ... } fn m_enable_auto_sizing(self) -> bool { ... } fn set_m_enable_auto_sizing(self, value: bool) { ... } fn m_max_font_size(self) -> f32 { ... } fn set_m_max_font_size(self, value: f32) { ... } fn m_min_font_size(self) -> f32 { ... } fn set_m_min_font_size(self, value: f32) { ... } fn m_auto_size_iteration_count(self) -> i32 { ... } fn set_m_auto_size_iteration_count(self, value: i32) { ... } fn m_auto_size_max_iteration_count(self) -> i32 { ... } fn set_m_auto_size_max_iteration_count(self, value: i32) { ... } fn m_is_auto_size_point_size_set(self) -> bool { ... } fn set_m_is_auto_size_point_size_set(self, value: bool) { ... } fn m_font_size_min(self) -> f32 { ... } fn set_m_font_size_min(self, value: f32) { ... } fn m_font_size_max(self) -> f32 { ... } fn set_m_font_size_max(self, value: f32) { ... } fn m_font_style(self) -> FontStyles { ... } fn set_m_font_style(self, value: FontStyles) { ... } fn m_font_style_internal(self) -> FontStyles { ... } fn set_m_font_style_internal(self, value: FontStyles) { ... } fn m_font_style_stack(self) -> TMP_FontStyleStack { ... } fn set_m_font_style_stack(self, value: TMP_FontStyleStack) { ... } fn m_is_using_bold(self) -> bool { ... } fn set_m_is_using_bold(self, value: bool) { ... } fn m_horizontal_alignment(self) -> HorizontalAlignmentOptions { ... } fn set_m_horizontal_alignment(self, value: HorizontalAlignmentOptions) { ... } fn m_vertical_alignment(self) -> VerticalAlignmentOptions { ... } fn set_m_vertical_alignment(self, value: VerticalAlignmentOptions) { ... } fn m_text_alignment(self) -> TextAlignmentOptions { ... } fn set_m_text_alignment(self, value: TextAlignmentOptions) { ... } fn m_line_justification(self) -> HorizontalAlignmentOptions { ... } fn set_m_line_justification(self, value: HorizontalAlignmentOptions) { ... } fn m_line_justification_stack( self, ) -> TMP_TextProcessingStack_1<HorizontalAlignmentOptions> { ... } fn set_m_line_justification_stack( self, value: TMP_TextProcessingStack_1<HorizontalAlignmentOptions>, ) { ... } fn m_text_container_local_corners(self) -> Array<Vector3> { ... } fn set_m_text_container_local_corners(self, value: Array<Vector3>) { ... } fn m_character_spacing(self) -> f32 { ... } fn set_m_character_spacing(self, value: f32) { ... } fn m_c_spacing(self) -> f32 { ... } fn set_m_c_spacing(self, value: f32) { ... } fn m_mono_spacing(self) -> f32 { ... } fn set_m_mono_spacing(self, value: f32) { ... } fn m_word_spacing(self) -> f32 { ... } fn set_m_word_spacing(self, value: f32) { ... } fn m_line_spacing(self) -> f32 { ... } fn set_m_line_spacing(self, value: f32) { ... } fn m_line_spacing_delta(self) -> f32 { ... } fn set_m_line_spacing_delta(self, value: f32) { ... } fn m_line_height(self) -> f32 { ... } fn set_m_line_height(self, value: f32) { ... } fn m_is_driven_line_spacing(self) -> bool { ... } fn set_m_is_driven_line_spacing(self, value: bool) { ... } fn m_line_spacing_max(self) -> f32 { ... } fn set_m_line_spacing_max(self, value: f32) { ... } fn m_paragraph_spacing(self) -> f32 { ... } fn set_m_paragraph_spacing(self, value: f32) { ... } fn m_char_width_max_adj(self) -> f32 { ... } fn set_m_char_width_max_adj(self, value: f32) { ... } fn m_char_width_adj_delta(self) -> f32 { ... } fn set_m_char_width_adj_delta(self, value: f32) { ... } fn m_enable_word_wrapping(self) -> bool { ... } fn set_m_enable_word_wrapping(self, value: bool) { ... } fn m_is_character_wrapping_enabled(self) -> bool { ... } fn set_m_is_character_wrapping_enabled(self, value: bool) { ... } fn m_is_non_breaking_space(self) -> bool { ... } fn set_m_is_non_breaking_space(self, value: bool) { ... } fn m_is_ignoring_alignment(self) -> bool { ... } fn set_m_is_ignoring_alignment(self, value: bool) { ... } fn m_word_wrapping_ratios(self) -> f32 { ... } fn set_m_word_wrapping_ratios(self, value: f32) { ... } fn m_overflow_mode(self) -> TextOverflowModes { ... } fn set_m_overflow_mode(self, value: TextOverflowModes) { ... } fn m_first_overflow_character_index(self) -> i32 { ... } fn set_m_first_overflow_character_index(self, value: i32) { ... } fn m_linked_text_component(self) -> TMP_Text { ... } fn set_m_linked_text_component(self, value: TMP_Text) { ... } fn parent_linked_component(self) -> TMP_Text { ... } fn set_parent_linked_component(self, value: TMP_Text) { ... } fn m_is_text_truncated(self) -> bool { ... } fn set_m_is_text_truncated(self, value: bool) { ... } fn m_enable_kerning(self) -> bool { ... } fn set_m_enable_kerning(self, value: bool) { ... } fn m_glyph_horizontal_advance_adjustment(self) -> f32 { ... } fn set_m_glyph_horizontal_advance_adjustment(self, value: f32) { ... } fn m_enable_extra_padding(self) -> bool { ... } fn set_m_enable_extra_padding(self, value: bool) { ... } fn check_padding_required(self) -> bool { ... } fn set_check_padding_required(self, value: bool) { ... } fn m_is_rich_text(self) -> bool { ... } fn set_m_is_rich_text(self, value: bool) { ... } fn m_parse_ctrl_characters(self) -> bool { ... } fn set_m_parse_ctrl_characters(self, value: bool) { ... } fn m_is_overlay(self) -> bool { ... } fn set_m_is_overlay(self, value: bool) { ... } fn m_is_orthographic(self) -> bool { ... } fn set_m_is_orthographic(self, value: bool) { ... } fn m_is_culling_enabled(self) -> bool { ... } fn set_m_is_culling_enabled(self, value: bool) { ... } fn m_is_masking_enabled(self) -> bool { ... } fn set_m_is_masking_enabled(self, value: bool) { ... } fn is_mask_update_required(self) -> bool { ... } fn set_is_mask_update_required(self, value: bool) { ... } fn m_ignore_culling(self) -> bool { ... } fn set_m_ignore_culling(self, value: bool) { ... } fn m_horizontal_mapping(self) -> TextureMappingOptions { ... } fn set_m_horizontal_mapping(self, value: TextureMappingOptions) { ... } fn m_vertical_mapping(self) -> TextureMappingOptions { ... } fn set_m_vertical_mapping(self, value: TextureMappingOptions) { ... } fn m_uv_line_offset(self) -> f32 { ... } fn set_m_uv_line_offset(self, value: f32) { ... } fn m_render_mode(self) -> TextRenderFlags { ... } fn set_m_render_mode(self, value: TextRenderFlags) { ... } fn m_geometry_sorting_order(self) -> VertexSortingOrder { ... } fn set_m_geometry_sorting_order(self, value: VertexSortingOrder) { ... } fn m_is_text_object_scale_static(self) -> bool { ... } fn set_m_is_text_object_scale_static(self, value: bool) { ... } fn m_vertex_buffer_auto_size_reduction(self) -> bool { ... } fn set_m_vertex_buffer_auto_size_reduction(self, value: bool) { ... } fn m_first_visible_character(self) -> i32 { ... } fn set_m_first_visible_character(self, value: i32) { ... } fn m_max_visible_characters(self) -> i32 { ... } fn set_m_max_visible_characters(self, value: i32) { ... } fn m_max_visible_words(self) -> i32 { ... } fn set_m_max_visible_words(self, value: i32) { ... } fn m_max_visible_lines(self) -> i32 { ... } fn set_m_max_visible_lines(self, value: i32) { ... } fn m_use_max_visible_descender(self) -> bool { ... } fn set_m_use_max_visible_descender(self, value: bool) { ... } fn m_page_to_display(self) -> i32 { ... } fn set_m_page_to_display(self, value: i32) { ... } fn m_is_new_page(self) -> bool { ... } fn set_m_is_new_page(self, value: bool) { ... } fn m_margin(self) -> Vector4 { ... } fn set_m_margin(self, value: Vector4) { ... } fn m_margin_left(self) -> f32 { ... } fn set_m_margin_left(self, value: f32) { ... } fn m_margin_right(self) -> f32 { ... } fn set_m_margin_right(self, value: f32) { ... } fn m_margin_width(self) -> f32 { ... } fn set_m_margin_width(self, value: f32) { ... } fn m_margin_height(self) -> f32 { ... } fn set_m_margin_height(self, value: f32) { ... } fn m_width(self) -> f32 { ... } fn set_m_width(self, value: f32) { ... } fn m_text_info(self) -> TMP_TextInfo { ... } fn set_m_text_info(self, value: TMP_TextInfo) { ... } fn m_have_properties_changed(self) -> bool { ... } fn set_m_have_properties_changed(self, value: bool) { ... } fn m_is_using_legacy_animation_component(self) -> bool { ... } fn set_m_is_using_legacy_animation_component(self, value: bool) { ... } fn m_transform(self) -> Transform { ... } fn set_m_transform(self, value: Transform) { ... } fn m_rect_transform(self) -> RectTransform { ... } fn set_m_rect_transform(self, value: RectTransform) { ... } fn m_previous_rect_transform_size(self) -> Vector2 { ... } fn set_m_previous_rect_transform_size(self, value: Vector2) { ... } fn m_previous_pivot_position(self) -> Vector2 { ... } fn set_m_previous_pivot_position(self, value: Vector2) { ... } fn m_auto_size_text_container(self) -> bool { ... } fn set_m_auto_size_text_container(self, value: bool) { ... } fn m_mesh(self) -> Mesh { ... } fn set_m_mesh(self, value: Mesh) { ... } fn m_is_volumetric_text(self) -> bool { ... } fn set_m_is_volumetric_text(self, value: bool) { ... } fn on_pre_render_text(self) -> Action_1<TMP_TextInfo> { ... } fn set_on_pre_render_text(self, value: Action_1<TMP_TextInfo>) { ... } fn m_sprite_animator(self) -> TMP_SpriteAnimator { ... } fn set_m_sprite_animator(self, value: TMP_SpriteAnimator) { ... } fn m_flexible_height(self) -> f32 { ... } fn set_m_flexible_height(self, value: f32) { ... } fn m_flexible_width(self) -> f32 { ... } fn set_m_flexible_width(self, value: f32) { ... } fn m_min_width(self) -> f32 { ... } fn set_m_min_width(self, value: f32) { ... } fn m_min_height(self) -> f32 { ... } fn set_m_min_height(self, value: f32) { ... } fn m_max_width(self) -> f32 { ... } fn set_m_max_width(self, value: f32) { ... } fn m_max_height(self) -> f32 { ... } fn set_m_max_height(self, value: f32) { ... } fn m_layout_element(self) -> LayoutElement { ... } fn set_m_layout_element(self, value: LayoutElement) { ... } fn m_preferred_width(self) -> f32 { ... } fn set_m_preferred_width(self, value: f32) { ... } fn m_rendered_width(self) -> f32 { ... } fn set_m_rendered_width(self, value: f32) { ... } fn m_is_preferred_width_dirty(self) -> bool { ... } fn set_m_is_preferred_width_dirty(self, value: bool) { ... } fn m_preferred_height(self) -> f32 { ... } fn set_m_preferred_height(self, value: f32) { ... } fn m_rendered_height(self) -> f32 { ... } fn set_m_rendered_height(self, value: f32) { ... } fn m_is_preferred_height_dirty(self) -> bool { ... } fn set_m_is_preferred_height_dirty(self, value: bool) { ... } fn m_is_calculating_preferred_values(self) -> bool { ... } fn set_m_is_calculating_preferred_values(self, value: bool) { ... } fn m_layout_priority(self) -> i32 { ... } fn set_m_layout_priority(self, value: i32) { ... } fn m_is_layout_dirty(self) -> bool { ... } fn set_m_is_layout_dirty(self, value: bool) { ... } fn m_is_awake(self) -> bool { ... } fn set_m_is_awake(self, value: bool) { ... } fn m_is_waiting_on_resource_load(self) -> bool { ... } fn set_m_is_waiting_on_resource_load(self, value: bool) { ... } fn m_input_source(self) -> TMP_Text_TextInputSources { ... } fn set_m_input_source(self, value: TMP_Text_TextInputSources) { ... } fn m_font_scale_multiplier(self) -> f32 { ... } fn set_m_font_scale_multiplier(self, value: f32) { ... } fn tag_line_indent(self) -> f32 { ... } fn set_tag_line_indent(self, value: f32) { ... } fn tag_indent(self) -> f32 { ... } fn set_tag_indent(self, value: f32) { ... } fn m_indent_stack(self) -> TMP_TextProcessingStack_1<f32> { ... } fn set_m_indent_stack(self, value: TMP_TextProcessingStack_1<f32>) { ... } fn tag_no_parsing(self) -> bool { ... } fn set_tag_no_parsing(self, value: bool) { ... } fn m_is_parsing_text(self) -> bool { ... } fn set_m_is_parsing_text(self, value: bool) { ... } fn m_fx_matrix(self) -> Matrix4x4 { ... } fn set_m_fx_matrix(self, value: Matrix4x4) { ... } fn m_is_fx_matrix_set(self) -> bool { ... } fn set_m_is_fx_matrix_set(self, value: bool) { ... } fn m_text_processing_array(self) -> Array<TMP_Text_UnicodeChar> { ... } fn set_m_text_processing_array(self, value: Array<TMP_Text_UnicodeChar>) { ... } fn m_internal_text_processing_array_size(self) -> i32 { ... } fn set_m_internal_text_processing_array_size(self, value: i32) { ... } fn m_internal_character_info(self) -> Array<TMP_CharacterInfo> { ... } fn set_m_internal_character_info(self, value: Array<TMP_CharacterInfo>) { ... } fn m_total_character_count(self) -> i32 { ... } fn set_m_total_character_count(self, value: i32) { ... } fn m_character_count(self) -> i32 { ... } fn set_m_character_count(self, value: i32) { ... } fn m_first_character_of_line(self) -> i32 { ... } fn set_m_first_character_of_line(self, value: i32) { ... } fn m_first_visible_character_of_line(self) -> i32 { ... } fn set_m_first_visible_character_of_line(self, value: i32) { ... } fn m_last_character_of_line(self) -> i32 { ... } fn set_m_last_character_of_line(self, value: i32) { ... } fn m_last_visible_character_of_line(self) -> i32 { ... } fn set_m_last_visible_character_of_line(self, value: i32) { ... } fn m_line_number(self) -> i32 { ... } fn set_m_line_number(self, value: i32) { ... } fn m_line_visible_character_count(self) -> i32 { ... } fn set_m_line_visible_character_count(self, value: i32) { ... } fn m_page_number(self) -> i32 { ... } fn set_m_page_number(self, value: i32) { ... } fn m_page_ascender(self) -> f32 { ... } fn set_m_page_ascender(self, value: f32) { ... } fn m_max_text_ascender(self) -> f32 { ... } fn set_m_max_text_ascender(self, value: f32) { ... } fn m_max_cap_height(self) -> f32 { ... } fn set_m_max_cap_height(self, value: f32) { ... } fn m_element_ascender(self) -> f32 { ... } fn set_m_element_ascender(self, value: f32) { ... } fn m_element_descender(self) -> f32 { ... } fn set_m_element_descender(self, value: f32) { ... } fn m_max_line_ascender(self) -> f32 { ... } fn set_m_max_line_ascender(self, value: f32) { ... } fn m_max_line_descender(self) -> f32 { ... } fn set_m_max_line_descender(self, value: f32) { ... } fn m_start_of_line_ascender(self) -> f32 { ... } fn set_m_start_of_line_ascender(self, value: f32) { ... } fn m_start_of_line_descender(self) -> f32 { ... } fn set_m_start_of_line_descender(self, value: f32) { ... } fn m_line_offset(self) -> f32 { ... } fn set_m_line_offset(self, value: f32) { ... } fn m_mesh_extents(self) -> Extents { ... } fn set_m_mesh_extents(self, value: Extents) { ... } fn m_html_color(self) -> Color32 { ... } fn set_m_html_color(self, value: Color32) { ... } fn m_color_stack(self) -> TMP_TextProcessingStack_1<Color32> { ... } fn set_m_color_stack(self, value: TMP_TextProcessingStack_1<Color32>) { ... } fn m_underline_color_stack(self) -> TMP_TextProcessingStack_1<Color32> { ... } fn set_m_underline_color_stack( self, value: TMP_TextProcessingStack_1<Color32>, ) { ... } fn m_strikethrough_color_stack(self) -> TMP_TextProcessingStack_1<Color32> { ... } fn set_m_strikethrough_color_stack( self, value: TMP_TextProcessingStack_1<Color32>, ) { ... } fn m_highlight_state_stack( self, ) -> TMP_TextProcessingStack_1<HighlightState> { ... } fn set_m_highlight_state_stack( self, value: TMP_TextProcessingStack_1<HighlightState>, ) { ... } fn m_color_gradient_preset(self) -> TMP_ColorGradient { ... } fn set_m_color_gradient_preset(self, value: TMP_ColorGradient) { ... } fn m_color_gradient_stack( self, ) -> TMP_TextProcessingStack_1<TMP_ColorGradient> { ... } fn set_m_color_gradient_stack( self, value: TMP_TextProcessingStack_1<TMP_ColorGradient>, ) { ... } fn m_color_gradient_preset_is_tinted(self) -> bool { ... } fn set_m_color_gradient_preset_is_tinted(self, value: bool) { ... } fn m_tab_spacing(self) -> f32 { ... } fn set_m_tab_spacing(self, value: f32) { ... } fn m_spacing(self) -> f32 { ... } fn set_m_spacing(self, value: f32) { ... } fn m_text_style_stacks(self) -> Array<TMP_TextProcessingStack_1<i32>> { ... } fn set_m_text_style_stacks( self, value: Array<TMP_TextProcessingStack_1<i32>>, ) { ... } fn m_text_style_stack_depth(self) -> i32 { ... } fn set_m_text_style_stack_depth(self, value: i32) { ... } fn m_italic_angle_stack(self) -> TMP_TextProcessingStack_1<i32> { ... } fn set_m_italic_angle_stack(self, value: TMP_TextProcessingStack_1<i32>) { ... } fn m_italic_angle(self) -> i32 { ... } fn set_m_italic_angle(self, value: i32) { ... } fn m_action_stack(self) -> TMP_TextProcessingStack_1<i32> { ... } fn set_m_action_stack(self, value: TMP_TextProcessingStack_1<i32>) { ... } fn m_padding(self) -> f32 { ... } fn set_m_padding(self, value: f32) { ... } fn m_baseline_offset(self) -> f32 { ... } fn set_m_baseline_offset(self, value: f32) { ... } fn m_baseline_offset_stack(self) -> TMP_TextProcessingStack_1<f32> { ... } fn set_m_baseline_offset_stack(self, value: TMP_TextProcessingStack_1<f32>) { ... } fn m_x_advance(self) -> f32 { ... } fn set_m_x_advance(self, value: f32) { ... } fn m_text_element_type(self) -> TMP_TextElementType { ... } fn set_m_text_element_type(self, value: TMP_TextElementType) { ... } fn m_cached_text_element(self) -> TMP_TextElement { ... } fn set_m_cached_text_element(self, value: TMP_TextElement) { ... } fn m_ellipsis(self) -> TMP_Text_SpecialCharacter { ... } fn set_m_ellipsis(self, value: TMP_Text_SpecialCharacter) { ... } fn m_underline(self) -> TMP_Text_SpecialCharacter { ... } fn set_m_underline(self, value: TMP_Text_SpecialCharacter) { ... } fn m_default_sprite_asset(self) -> TMP_SpriteAsset { ... } fn set_m_default_sprite_asset(self, value: TMP_SpriteAsset) { ... } fn m_current_sprite_asset(self) -> TMP_SpriteAsset { ... } fn set_m_current_sprite_asset(self, value: TMP_SpriteAsset) { ... } fn m_sprite_count(self) -> i32 { ... } fn set_m_sprite_count(self, value: i32) { ... } fn m_sprite_index(self) -> i32 { ... } fn set_m_sprite_index(self, value: i32) { ... } fn m_sprite_animation_id(self) -> i32 { ... } fn set_m_sprite_animation_id(self, value: i32) { ... } fn m_ignore_active_state(self) -> bool { ... } fn set_m_ignore_active_state(self, value: bool) { ... } fn m_text_backing_array(self) -> TMP_Text_TextBackingContainer { ... } fn set_m_text_backing_array(self, value: TMP_Text_TextBackingContainer) { ... }
}

Provided Methods§

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fn m_text(self) -> Il2CppString

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fn set_m_text(self, value: Il2CppString)

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fn m_is_text_backing_string_dirty(self) -> bool

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fn set_m_is_text_backing_string_dirty(self, value: bool)

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fn m_text_preprocessor(self) -> ITextPreprocessor

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fn set_m_text_preprocessor(self, value: ITextPreprocessor)

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fn m_is_right_to_left(self) -> bool

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fn set_m_is_right_to_left(self, value: bool)

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fn m_font_asset(self) -> TMP_FontAsset

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fn set_m_font_asset(self, value: TMP_FontAsset)

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fn m_current_font_asset(self) -> TMP_FontAsset

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fn set_m_current_font_asset(self, value: TMP_FontAsset)

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fn m_is_sdf_shader(self) -> bool

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fn set_m_is_sdf_shader(self, value: bool)

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fn m_shared_material(self) -> Material

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fn set_m_shared_material(self, value: Material)

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fn m_current_material(self) -> Material

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fn set_m_current_material(self, value: Material)

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fn m_current_material_index(self) -> i32

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fn set_m_current_material_index(self, value: i32)

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fn m_font_shared_materials(self) -> Array<Material>

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fn set_m_font_shared_materials(self, value: Array<Material>)

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fn m_font_material(self) -> Material

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fn set_m_font_material(self, value: Material)

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fn m_font_materials(self) -> Array<Material>

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fn set_m_font_materials(self, value: Array<Material>)

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fn m_is_material_dirty(self) -> bool

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fn set_m_is_material_dirty(self, value: bool)

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fn m_font_color32(self) -> Color32

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fn set_m_font_color32(self, value: Color32)

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fn m_font_color(self) -> Color

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fn set_m_font_color(self, value: Color)

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fn m_underline_color(self) -> Color32

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fn set_m_underline_color(self, value: Color32)

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fn m_strikethrough_color(self) -> Color32

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fn set_m_strikethrough_color(self, value: Color32)

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fn m_enable_vertex_gradient(self) -> bool

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fn set_m_enable_vertex_gradient(self, value: bool)

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fn m_color_mode(self) -> ColorMode

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fn set_m_color_mode(self, value: ColorMode)

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fn m_font_color_gradient(self) -> VertexGradient

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fn set_m_font_color_gradient(self, value: VertexGradient)

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fn m_font_color_gradient_preset(self) -> TMP_ColorGradient

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fn set_m_font_color_gradient_preset(self, value: TMP_ColorGradient)

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fn m_sprite_asset(self) -> TMP_SpriteAsset

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fn set_m_sprite_asset(self, value: TMP_SpriteAsset)

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fn m_tint_all_sprites(self) -> bool

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fn set_m_tint_all_sprites(self, value: bool)

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fn m_tint_sprite(self) -> bool

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fn set_m_tint_sprite(self, value: bool)

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fn m_sprite_color(self) -> Color32

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fn set_m_sprite_color(self, value: Color32)

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fn m_style_sheet(self) -> TMP_StyleSheet

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fn set_m_style_sheet(self, value: TMP_StyleSheet)

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fn m_text_style(self) -> TMP_Style

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fn set_m_text_style(self, value: TMP_Style)

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fn m_text_style_hash_code(self) -> i32

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fn set_m_text_style_hash_code(self, value: i32)

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fn m_override_html_colors(self) -> bool

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fn set_m_override_html_colors(self, value: bool)

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fn m_face_color(self) -> Color32

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fn set_m_face_color(self, value: Color32)

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fn m_outline_color(self) -> Color32

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fn set_m_outline_color(self, value: Color32)

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fn m_outline_width(self) -> f32

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fn set_m_outline_width(self, value: f32)

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fn m_font_size(self) -> f32

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fn set_m_font_size(self, value: f32)

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fn m_current_font_size(self) -> f32

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fn set_m_current_font_size(self, value: f32)

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fn m_font_size_base(self) -> f32

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fn set_m_font_size_base(self, value: f32)

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fn m_size_stack(self) -> TMP_TextProcessingStack_1<f32>

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fn set_m_size_stack(self, value: TMP_TextProcessingStack_1<f32>)

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fn m_font_weight(self) -> FontWeight

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fn set_m_font_weight(self, value: FontWeight)

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fn m_font_weight_internal(self) -> FontWeight

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fn set_m_font_weight_internal(self, value: FontWeight)

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fn m_font_weight_stack(self) -> TMP_TextProcessingStack_1<FontWeight>

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fn set_m_font_weight_stack(self, value: TMP_TextProcessingStack_1<FontWeight>)

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fn m_enable_auto_sizing(self) -> bool

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fn set_m_enable_auto_sizing(self, value: bool)

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fn m_max_font_size(self) -> f32

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fn set_m_max_font_size(self, value: f32)

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fn m_min_font_size(self) -> f32

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fn set_m_min_font_size(self, value: f32)

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fn m_auto_size_iteration_count(self) -> i32

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fn set_m_auto_size_iteration_count(self, value: i32)

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fn m_auto_size_max_iteration_count(self) -> i32

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fn set_m_auto_size_max_iteration_count(self, value: i32)

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fn m_is_auto_size_point_size_set(self) -> bool

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fn set_m_is_auto_size_point_size_set(self, value: bool)

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fn m_font_size_min(self) -> f32

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fn set_m_font_size_min(self, value: f32)

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fn m_font_size_max(self) -> f32

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fn set_m_font_size_max(self, value: f32)

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fn m_font_style(self) -> FontStyles

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fn set_m_font_style(self, value: FontStyles)

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fn m_font_style_internal(self) -> FontStyles

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fn set_m_font_style_internal(self, value: FontStyles)

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fn m_font_style_stack(self) -> TMP_FontStyleStack

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fn set_m_font_style_stack(self, value: TMP_FontStyleStack)

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fn m_is_using_bold(self) -> bool

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fn set_m_is_using_bold(self, value: bool)

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fn m_horizontal_alignment(self) -> HorizontalAlignmentOptions

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fn set_m_horizontal_alignment(self, value: HorizontalAlignmentOptions)

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fn m_vertical_alignment(self) -> VerticalAlignmentOptions

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fn set_m_vertical_alignment(self, value: VerticalAlignmentOptions)

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fn m_text_alignment(self) -> TextAlignmentOptions

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fn set_m_text_alignment(self, value: TextAlignmentOptions)

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fn m_line_justification(self) -> HorizontalAlignmentOptions

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fn set_m_line_justification(self, value: HorizontalAlignmentOptions)

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fn m_line_justification_stack( self, ) -> TMP_TextProcessingStack_1<HorizontalAlignmentOptions>

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fn set_m_line_justification_stack( self, value: TMP_TextProcessingStack_1<HorizontalAlignmentOptions>, )

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fn m_text_container_local_corners(self) -> Array<Vector3>

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fn set_m_text_container_local_corners(self, value: Array<Vector3>)

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fn m_character_spacing(self) -> f32

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fn set_m_character_spacing(self, value: f32)

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fn m_c_spacing(self) -> f32

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fn set_m_c_spacing(self, value: f32)

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fn m_mono_spacing(self) -> f32

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fn set_m_mono_spacing(self, value: f32)

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fn m_word_spacing(self) -> f32

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fn set_m_word_spacing(self, value: f32)

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fn m_line_spacing(self) -> f32

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fn set_m_line_spacing(self, value: f32)

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fn m_line_spacing_delta(self) -> f32

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fn set_m_line_spacing_delta(self, value: f32)

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fn m_line_height(self) -> f32

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fn set_m_line_height(self, value: f32)

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fn m_is_driven_line_spacing(self) -> bool

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fn set_m_is_driven_line_spacing(self, value: bool)

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fn m_line_spacing_max(self) -> f32

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fn set_m_line_spacing_max(self, value: f32)

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fn m_paragraph_spacing(self) -> f32

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fn set_m_paragraph_spacing(self, value: f32)

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fn m_char_width_max_adj(self) -> f32

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fn set_m_char_width_max_adj(self, value: f32)

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fn m_char_width_adj_delta(self) -> f32

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fn set_m_char_width_adj_delta(self, value: f32)

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fn m_enable_word_wrapping(self) -> bool

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fn set_m_enable_word_wrapping(self, value: bool)

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fn m_is_character_wrapping_enabled(self) -> bool

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fn set_m_is_character_wrapping_enabled(self, value: bool)

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fn m_is_non_breaking_space(self) -> bool

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fn set_m_is_non_breaking_space(self, value: bool)

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fn m_is_ignoring_alignment(self) -> bool

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fn set_m_is_ignoring_alignment(self, value: bool)

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fn m_word_wrapping_ratios(self) -> f32

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fn set_m_word_wrapping_ratios(self, value: f32)

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fn m_overflow_mode(self) -> TextOverflowModes

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fn set_m_overflow_mode(self, value: TextOverflowModes)

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fn m_first_overflow_character_index(self) -> i32

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fn set_m_first_overflow_character_index(self, value: i32)

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fn m_linked_text_component(self) -> TMP_Text

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fn set_m_linked_text_component(self, value: TMP_Text)

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fn parent_linked_component(self) -> TMP_Text

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fn set_parent_linked_component(self, value: TMP_Text)

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fn m_is_text_truncated(self) -> bool

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fn set_m_is_text_truncated(self, value: bool)

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fn m_enable_kerning(self) -> bool

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fn set_m_enable_kerning(self, value: bool)

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fn m_glyph_horizontal_advance_adjustment(self) -> f32

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fn set_m_glyph_horizontal_advance_adjustment(self, value: f32)

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fn m_enable_extra_padding(self) -> bool

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fn set_m_enable_extra_padding(self, value: bool)

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fn check_padding_required(self) -> bool

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fn set_check_padding_required(self, value: bool)

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fn m_is_rich_text(self) -> bool

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fn set_m_is_rich_text(self, value: bool)

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fn m_parse_ctrl_characters(self) -> bool

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fn set_m_parse_ctrl_characters(self, value: bool)

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fn m_is_overlay(self) -> bool

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fn set_m_is_overlay(self, value: bool)

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fn m_is_orthographic(self) -> bool

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fn set_m_is_orthographic(self, value: bool)

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fn m_is_culling_enabled(self) -> bool

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fn set_m_is_culling_enabled(self, value: bool)

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fn m_is_masking_enabled(self) -> bool

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fn set_m_is_masking_enabled(self, value: bool)

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fn is_mask_update_required(self) -> bool

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fn set_is_mask_update_required(self, value: bool)

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fn m_ignore_culling(self) -> bool

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fn set_m_ignore_culling(self, value: bool)

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fn m_horizontal_mapping(self) -> TextureMappingOptions

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fn set_m_horizontal_mapping(self, value: TextureMappingOptions)

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fn m_vertical_mapping(self) -> TextureMappingOptions

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fn set_m_vertical_mapping(self, value: TextureMappingOptions)

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fn m_uv_line_offset(self) -> f32

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fn set_m_uv_line_offset(self, value: f32)

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fn m_render_mode(self) -> TextRenderFlags

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fn set_m_render_mode(self, value: TextRenderFlags)

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fn m_geometry_sorting_order(self) -> VertexSortingOrder

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fn set_m_geometry_sorting_order(self, value: VertexSortingOrder)

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fn m_is_text_object_scale_static(self) -> bool

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fn set_m_is_text_object_scale_static(self, value: bool)

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fn m_vertex_buffer_auto_size_reduction(self) -> bool

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fn set_m_vertex_buffer_auto_size_reduction(self, value: bool)

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fn m_first_visible_character(self) -> i32

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fn set_m_first_visible_character(self, value: i32)

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fn m_max_visible_characters(self) -> i32

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fn set_m_max_visible_characters(self, value: i32)

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fn m_max_visible_words(self) -> i32

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fn set_m_max_visible_words(self, value: i32)

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fn m_max_visible_lines(self) -> i32

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fn set_m_max_visible_lines(self, value: i32)

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fn m_use_max_visible_descender(self) -> bool

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fn set_m_use_max_visible_descender(self, value: bool)

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fn m_page_to_display(self) -> i32

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fn set_m_page_to_display(self, value: i32)

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fn m_is_new_page(self) -> bool

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fn set_m_is_new_page(self, value: bool)

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fn m_margin(self) -> Vector4

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fn set_m_margin(self, value: Vector4)

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fn m_margin_left(self) -> f32

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fn set_m_margin_left(self, value: f32)

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fn m_margin_right(self) -> f32

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fn set_m_margin_right(self, value: f32)

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fn m_margin_width(self) -> f32

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fn set_m_margin_width(self, value: f32)

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fn m_margin_height(self) -> f32

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fn set_m_margin_height(self, value: f32)

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fn m_width(self) -> f32

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fn set_m_width(self, value: f32)

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fn m_text_info(self) -> TMP_TextInfo

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fn set_m_text_info(self, value: TMP_TextInfo)

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fn m_have_properties_changed(self) -> bool

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fn set_m_have_properties_changed(self, value: bool)

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fn m_is_using_legacy_animation_component(self) -> bool

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fn set_m_is_using_legacy_animation_component(self, value: bool)

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fn m_transform(self) -> Transform

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fn set_m_transform(self, value: Transform)

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fn m_rect_transform(self) -> RectTransform

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fn set_m_rect_transform(self, value: RectTransform)

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fn m_previous_rect_transform_size(self) -> Vector2

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fn set_m_previous_rect_transform_size(self, value: Vector2)

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fn m_previous_pivot_position(self) -> Vector2

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fn set_m_previous_pivot_position(self, value: Vector2)

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fn m_auto_size_text_container(self) -> bool

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fn set_m_auto_size_text_container(self, value: bool)

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fn m_mesh(self) -> Mesh

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fn set_m_mesh(self, value: Mesh)

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fn m_is_volumetric_text(self) -> bool

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fn set_m_is_volumetric_text(self, value: bool)

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fn on_pre_render_text(self) -> Action_1<TMP_TextInfo>

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fn set_on_pre_render_text(self, value: Action_1<TMP_TextInfo>)

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fn m_sprite_animator(self) -> TMP_SpriteAnimator

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fn set_m_sprite_animator(self, value: TMP_SpriteAnimator)

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fn m_flexible_height(self) -> f32

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fn set_m_flexible_height(self, value: f32)

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fn m_flexible_width(self) -> f32

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fn set_m_flexible_width(self, value: f32)

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fn m_min_width(self) -> f32

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fn set_m_min_width(self, value: f32)

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fn m_min_height(self) -> f32

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fn set_m_min_height(self, value: f32)

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fn m_max_width(self) -> f32

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fn set_m_max_width(self, value: f32)

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fn m_max_height(self) -> f32

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fn set_m_max_height(self, value: f32)

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fn m_layout_element(self) -> LayoutElement

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fn set_m_layout_element(self, value: LayoutElement)

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fn m_preferred_width(self) -> f32

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fn set_m_preferred_width(self, value: f32)

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fn m_rendered_width(self) -> f32

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fn set_m_rendered_width(self, value: f32)

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fn m_is_preferred_width_dirty(self) -> bool

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fn set_m_is_preferred_width_dirty(self, value: bool)

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fn m_preferred_height(self) -> f32

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fn set_m_preferred_height(self, value: f32)

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fn m_rendered_height(self) -> f32

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fn set_m_rendered_height(self, value: f32)

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fn m_is_preferred_height_dirty(self) -> bool

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fn set_m_is_preferred_height_dirty(self, value: bool)

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fn m_is_calculating_preferred_values(self) -> bool

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fn set_m_is_calculating_preferred_values(self, value: bool)

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fn m_layout_priority(self) -> i32

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fn set_m_layout_priority(self, value: i32)

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fn m_is_layout_dirty(self) -> bool

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fn set_m_is_layout_dirty(self, value: bool)

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fn m_is_awake(self) -> bool

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fn set_m_is_awake(self, value: bool)

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fn m_is_waiting_on_resource_load(self) -> bool

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fn set_m_is_waiting_on_resource_load(self, value: bool)

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fn m_input_source(self) -> TMP_Text_TextInputSources

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fn set_m_input_source(self, value: TMP_Text_TextInputSources)

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fn m_font_scale_multiplier(self) -> f32

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fn set_m_font_scale_multiplier(self, value: f32)

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fn tag_line_indent(self) -> f32

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fn set_tag_line_indent(self, value: f32)

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fn tag_indent(self) -> f32

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fn set_tag_indent(self, value: f32)

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fn m_indent_stack(self) -> TMP_TextProcessingStack_1<f32>

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fn set_m_indent_stack(self, value: TMP_TextProcessingStack_1<f32>)

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fn tag_no_parsing(self) -> bool

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fn set_tag_no_parsing(self, value: bool)

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fn m_is_parsing_text(self) -> bool

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fn set_m_is_parsing_text(self, value: bool)

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fn m_fx_matrix(self) -> Matrix4x4

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fn set_m_fx_matrix(self, value: Matrix4x4)

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fn m_is_fx_matrix_set(self) -> bool

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fn set_m_is_fx_matrix_set(self, value: bool)

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fn m_text_processing_array(self) -> Array<TMP_Text_UnicodeChar>

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fn set_m_text_processing_array(self, value: Array<TMP_Text_UnicodeChar>)

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fn m_internal_text_processing_array_size(self) -> i32

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fn set_m_internal_text_processing_array_size(self, value: i32)

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fn m_internal_character_info(self) -> Array<TMP_CharacterInfo>

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fn set_m_internal_character_info(self, value: Array<TMP_CharacterInfo>)

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fn m_total_character_count(self) -> i32

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fn set_m_total_character_count(self, value: i32)

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fn m_character_count(self) -> i32

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fn set_m_character_count(self, value: i32)

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fn m_first_character_of_line(self) -> i32

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fn set_m_first_character_of_line(self, value: i32)

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fn m_first_visible_character_of_line(self) -> i32

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fn set_m_first_visible_character_of_line(self, value: i32)

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fn m_last_character_of_line(self) -> i32

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fn set_m_last_character_of_line(self, value: i32)

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fn m_last_visible_character_of_line(self) -> i32

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fn set_m_last_visible_character_of_line(self, value: i32)

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fn m_line_number(self) -> i32

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fn set_m_line_number(self, value: i32)

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fn m_line_visible_character_count(self) -> i32

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fn set_m_line_visible_character_count(self, value: i32)

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fn m_page_number(self) -> i32

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fn set_m_page_number(self, value: i32)

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fn m_page_ascender(self) -> f32

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fn set_m_page_ascender(self, value: f32)

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fn m_max_text_ascender(self) -> f32

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fn set_m_max_text_ascender(self, value: f32)

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fn m_max_cap_height(self) -> f32

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fn set_m_max_cap_height(self, value: f32)

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fn m_element_ascender(self) -> f32

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fn set_m_element_ascender(self, value: f32)

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fn m_element_descender(self) -> f32

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fn set_m_element_descender(self, value: f32)

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fn m_max_line_ascender(self) -> f32

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fn set_m_max_line_ascender(self, value: f32)

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fn m_max_line_descender(self) -> f32

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fn set_m_max_line_descender(self, value: f32)

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fn m_start_of_line_ascender(self) -> f32

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fn set_m_start_of_line_ascender(self, value: f32)

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fn m_start_of_line_descender(self) -> f32

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fn set_m_start_of_line_descender(self, value: f32)

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fn m_line_offset(self) -> f32

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fn set_m_line_offset(self, value: f32)

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fn m_mesh_extents(self) -> Extents

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fn set_m_mesh_extents(self, value: Extents)

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fn m_html_color(self) -> Color32

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fn set_m_html_color(self, value: Color32)

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fn m_color_stack(self) -> TMP_TextProcessingStack_1<Color32>

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fn set_m_color_stack(self, value: TMP_TextProcessingStack_1<Color32>)

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fn m_underline_color_stack(self) -> TMP_TextProcessingStack_1<Color32>

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fn set_m_underline_color_stack(self, value: TMP_TextProcessingStack_1<Color32>)

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fn m_strikethrough_color_stack(self) -> TMP_TextProcessingStack_1<Color32>

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fn set_m_strikethrough_color_stack( self, value: TMP_TextProcessingStack_1<Color32>, )

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fn m_highlight_state_stack(self) -> TMP_TextProcessingStack_1<HighlightState>

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fn set_m_highlight_state_stack( self, value: TMP_TextProcessingStack_1<HighlightState>, )

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fn m_color_gradient_preset(self) -> TMP_ColorGradient

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fn set_m_color_gradient_preset(self, value: TMP_ColorGradient)

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fn m_color_gradient_stack(self) -> TMP_TextProcessingStack_1<TMP_ColorGradient>

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fn set_m_color_gradient_stack( self, value: TMP_TextProcessingStack_1<TMP_ColorGradient>, )

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fn m_color_gradient_preset_is_tinted(self) -> bool

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fn set_m_color_gradient_preset_is_tinted(self, value: bool)

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fn m_tab_spacing(self) -> f32

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fn set_m_tab_spacing(self, value: f32)

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fn m_spacing(self) -> f32

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fn set_m_spacing(self, value: f32)

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fn m_text_style_stacks(self) -> Array<TMP_TextProcessingStack_1<i32>>

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fn set_m_text_style_stacks(self, value: Array<TMP_TextProcessingStack_1<i32>>)

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fn m_text_style_stack_depth(self) -> i32

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fn set_m_text_style_stack_depth(self, value: i32)

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fn m_italic_angle_stack(self) -> TMP_TextProcessingStack_1<i32>

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fn set_m_italic_angle_stack(self, value: TMP_TextProcessingStack_1<i32>)

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fn m_italic_angle(self) -> i32

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fn set_m_italic_angle(self, value: i32)

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fn m_action_stack(self) -> TMP_TextProcessingStack_1<i32>

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fn set_m_action_stack(self, value: TMP_TextProcessingStack_1<i32>)

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fn m_padding(self) -> f32

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fn set_m_padding(self, value: f32)

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fn m_baseline_offset(self) -> f32

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fn set_m_baseline_offset(self, value: f32)

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fn m_baseline_offset_stack(self) -> TMP_TextProcessingStack_1<f32>

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fn set_m_baseline_offset_stack(self, value: TMP_TextProcessingStack_1<f32>)

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fn m_x_advance(self) -> f32

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fn set_m_x_advance(self, value: f32)

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fn m_text_element_type(self) -> TMP_TextElementType

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fn set_m_text_element_type(self, value: TMP_TextElementType)

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fn m_cached_text_element(self) -> TMP_TextElement

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fn set_m_cached_text_element(self, value: TMP_TextElement)

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fn m_ellipsis(self) -> TMP_Text_SpecialCharacter

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fn set_m_ellipsis(self, value: TMP_Text_SpecialCharacter)

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fn m_underline(self) -> TMP_Text_SpecialCharacter

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fn set_m_underline(self, value: TMP_Text_SpecialCharacter)

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fn m_default_sprite_asset(self) -> TMP_SpriteAsset

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fn set_m_default_sprite_asset(self, value: TMP_SpriteAsset)

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fn m_current_sprite_asset(self) -> TMP_SpriteAsset

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fn set_m_current_sprite_asset(self, value: TMP_SpriteAsset)

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fn m_sprite_count(self) -> i32

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fn set_m_sprite_count(self, value: i32)

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fn m_sprite_index(self) -> i32

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fn set_m_sprite_index(self, value: i32)

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fn m_sprite_animation_id(self) -> i32

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fn set_m_sprite_animation_id(self, value: i32)

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fn m_ignore_active_state(self) -> bool

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fn set_m_ignore_active_state(self, value: bool)

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fn m_text_backing_array(self) -> TMP_Text_TextBackingContainer

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fn set_m_text_backing_array(self, value: TMP_Text_TextBackingContainer)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§