pub struct RenderGraphPass_1<T0: ClassIdentity>(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass`1
Inherits: RenderGraphPass : Object
Implementations§
Source§impl<T0: ClassIdentity> RenderGraphPass_1<T0>
impl<T0: ClassIdentity> RenderGraphPass_1<T0>
pub fn base(self) -> RenderGraphPass
Source§impl<T0: ClassIdentity> RenderGraphPass_1<T0>
impl<T0: ClassIdentity> RenderGraphPass_1<T0>
Trait Implementations§
Source§impl<T0: ClassIdentity> ClassIdentity for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> ClassIdentity for RenderGraphPass_1<T0>
Source§impl<T0: Clone + ClassIdentity> Clone for RenderGraphPass_1<T0>
impl<T0: Clone + ClassIdentity> Clone for RenderGraphPass_1<T0>
Source§fn clone(&self) -> RenderGraphPass_1<T0>
fn clone(&self) -> RenderGraphPass_1<T0>
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<T0: ClassIdentity> FromIlInstance for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> FromIlInstance for RenderGraphPass_1<T0>
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl<T0: ClassIdentity> IRenderGraphPass for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> IRenderGraphPass for RenderGraphPass_1<T0>
fn resource_read_lists(self) -> Array<List_1<ResourceHandle>>
fn set_resource_read_lists(self, value: Array<List_1<ResourceHandle>>)
fn resource_write_lists(self) -> Array<List_1<ResourceHandle>>
fn set_resource_write_lists(self, value: Array<List_1<ResourceHandle>>)
fn transient_resource_list(self) -> Array<List_1<ResourceHandle>>
fn set_transient_resource_list(self, value: Array<List_1<ResourceHandle>>)
fn used_renderer_list_list(self) -> List_1<RendererListHandle>
fn set_used_renderer_list_list(self, value: List_1<RendererListHandle>)
Source§impl<T0: ClassIdentity> IRenderGraphPass_1<T0> for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> IRenderGraphPass_1<T0> for RenderGraphPass_1<T0>
fn data(self) -> T0
fn set_data(self, value: T0)
fn render_func(self) -> RenderFunc_1<T0>
fn set_render_func(self, value: RenderFunc_1<T0>)
Source§impl<T0: ClassIdentity> IlType for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> IlType for RenderGraphPass_1<T0>
impl<T0: Copy + ClassIdentity> Copy for RenderGraphPass_1<T0>
impl<T0: ClassIdentity> IObject for RenderGraphPass_1<T0>
Auto Trait Implementations§
impl<T0> Freeze for RenderGraphPass_1<T0>
impl<T0> RefUnwindSafe for RenderGraphPass_1<T0>
impl<T0> !Send for RenderGraphPass_1<T0>
impl<T0> !Sync for RenderGraphPass_1<T0>
impl<T0> Unpin for RenderGraphPass_1<T0>
impl<T0> UnwindSafe for RenderGraphPass_1<T0>
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRenderGraphPassMethods for __Twhere
__T: IRenderGraphPass,
impl<__T> IRenderGraphPassMethods for __Twhere
__T: IRenderGraphPass,
fn get_execute_delegate<M0: IlType + Copy + ClassIdentity>( self, ) -> RenderFunc_1<M0>
Source§fn execute(self, render_graph_context: impl Into<RenderGraphContext>)
fn execute(self, render_graph_context: impl Into<RenderGraphContext>)
Execute(crate::unity_engine::experimental::rendering::render_graph_module::rendergraphcontext::RenderGraphContext) overloadSource§fn release(self, pool: impl Into<RenderGraphObjectPool>)
fn release(self, pool: impl Into<RenderGraphObjectPool>)
Release(crate::unity_engine::experimental::rendering::render_graph_module::rendergraphobjectpool::RenderGraphObjectPool) overloadSource§fn has_render_func(self) -> bool
fn has_render_func(self) -> bool
HasRenderFunc() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_custom_sampler(self) -> ProfilingSampler
fn get_custom_sampler(self) -> ProfilingSampler
get_customSampler() overloadSource§fn set_custom_sampler(self, value: impl Into<ProfilingSampler>)
fn set_custom_sampler(self, value: impl Into<ProfilingSampler>)
set_customSampler(crate::unity_engine::rendering::profilingsampler::ProfilingSampler) overloadSource§fn get_enable_async_compute(self) -> bool
fn get_enable_async_compute(self) -> bool
get_enableAsyncCompute() overloadSource§fn set_enable_async_compute(self, value: impl Into<bool>)
fn set_enable_async_compute(self, value: impl Into<bool>)
set_enableAsyncCompute(bool) overloadSource§fn get_allow_pass_culling(self) -> bool
fn get_allow_pass_culling(self) -> bool
get_allowPassCulling() overloadSource§fn set_allow_pass_culling(self, value: impl Into<bool>)
fn set_allow_pass_culling(self, value: impl Into<bool>)
set_allowPassCulling(bool) overloadSource§fn get_depth_buffer(self) -> TextureHandle
fn get_depth_buffer(self) -> TextureHandle
get_depthBuffer() overloadSource§fn set_depth_buffer(self, value: impl Into<TextureHandle>)
fn set_depth_buffer(self, value: impl Into<TextureHandle>)
set_depthBuffer(crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle) overloadSource§fn get_color_buffers(self) -> Array<TextureHandle>
fn get_color_buffers(self) -> Array<TextureHandle>
get_colorBuffers() overloadSource§fn set_color_buffers(self, value: impl Into<Array<TextureHandle>>)
fn set_color_buffers(self, value: impl Into<Array<TextureHandle>>)
set_colorBuffers(::unity::Array<crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle>) overloadSource§fn get_color_buffer_max_index(self) -> i32
fn get_color_buffer_max_index(self) -> i32
get_colorBufferMaxIndex() overloadSource§fn set_color_buffer_max_index(self, value: impl Into<i32>)
fn set_color_buffer_max_index(self, value: impl Into<i32>)
set_colorBufferMaxIndex(i32) overloadSource§fn get_ref_count(self) -> i32
fn get_ref_count(self) -> i32
get_refCount() overloadSource§fn set_ref_count(self, value: impl Into<i32>)
fn set_ref_count(self, value: impl Into<i32>)
set_refCount(i32) overloadSource§fn get_generate_debug_data(self) -> bool
fn get_generate_debug_data(self) -> bool
get_generateDebugData() overloadSource§fn set_generate_debug_data(self, value: impl Into<bool>)
fn set_generate_debug_data(self, value: impl Into<bool>)
set_generateDebugData(bool) overloadSource§fn add_resource_write(self) -> ResourceHandle
fn add_resource_write(self) -> ResourceHandle
AddResourceWrite(*mutcrate::unity_engine::experimental::rendering::render_graph_module::resourcehandle::ResourceHandle) overloadSource§fn add_resource_read(self) -> ResourceHandle
fn add_resource_read(self) -> ResourceHandle
AddResourceRead(*mutcrate::unity_engine::experimental::rendering::render_graph_module::resourcehandle::ResourceHandle) overloadSource§fn add_transient_resource(self) -> ResourceHandle
fn add_transient_resource(self) -> ResourceHandle
AddTransientResource(*mutcrate::unity_engine::experimental::rendering::render_graph_module::resourcehandle::ResourceHandle) overloadSource§fn use_renderer_list(self, renderer_list: impl Into<RendererListHandle>)
fn use_renderer_list(self, renderer_list: impl Into<RendererListHandle>)
UseRendererList(crate::unity_engine::experimental::rendering::render_graph_module::rendererlisthandle::RendererListHandle) overloadSource§fn enable_async_compute(self, value: impl Into<bool>)
fn enable_async_compute(self, value: impl Into<bool>)
EnableAsyncCompute(bool) overloadSource§fn allow_pass_culling(self, value: impl Into<bool>)
fn allow_pass_culling(self, value: impl Into<bool>)
AllowPassCulling(bool) overloadSource§fn generate_debug_data(self, value: impl Into<bool>)
fn generate_debug_data(self, value: impl Into<bool>)
GenerateDebugData(bool) overloadSource§fn set_color_buffer(
self,
resource: impl Into<TextureHandle>,
index: impl Into<i32>,
)
fn set_color_buffer( self, resource: impl Into<TextureHandle>, index: impl Into<i32>, )
SetColorBuffer(crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle, i32) overloadSource§fn set_depth_buffer_2(
self,
resource: impl Into<TextureHandle>,
flags: impl Into<DepthAccess>,
)
fn set_depth_buffer_2( self, resource: impl Into<TextureHandle>, flags: impl Into<DepthAccess>, )
SetDepthBuffer(crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle, crate::unity_engine::experimental::rendering::render_graph_module::depthaccess::DepthAccess) overload