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ICustomDecalsPassMethods

Trait ICustomDecalsPassMethods 

Source
pub trait ICustomDecalsPassMethods: ICustomDecalsPass {
    // Provided methods
    fn get_pre_color_attachment(self) -> RenderTargetHandle { ... }
    fn set_pre_color_attachment(self, value: impl Into<RenderTargetHandle>) { ... }
    fn get_pre_depth_attachment(self) -> RenderTargetHandle { ... }
    fn set_pre_depth_attachment(self, value: impl Into<RenderTargetHandle>) { ... }
    fn get_src_depth(self) -> RenderTargetIdentifier { ... }
    fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>) { ... }
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        layer_mask: impl Into<LayerMask>,
        copy_depth_material: impl Into<Material>,
    ) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
    fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>) { ... }
    fn set_occlusion_params(self, p: impl Into<DecalOcclusionParams>) { ... }
}

Provided Methods§

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fn get_pre_color_attachment(self) -> RenderTargetHandle

get_preColorAttachment() overload

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fn set_pre_color_attachment(self, value: impl Into<RenderTargetHandle>)

set_preColorAttachment(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

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fn get_pre_depth_attachment(self) -> RenderTargetHandle

get_preDepthAttachment() overload

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fn set_pre_depth_attachment(self, value: impl Into<RenderTargetHandle>)

set_preDepthAttachment(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

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fn get_src_depth(self) -> RenderTargetIdentifier

get_srcDepth() overload

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fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>)

set_srcDepth(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

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fn ctor( self, evt: impl Into<RenderPassEvent>, layer_mask: impl Into<LayerMask>, copy_depth_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::layermask::LayerMask, crate::unity_engine::material::Material) overload

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fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

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fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)

OnCameraCleanup(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload

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fn set_occlusion_params(self, p: impl Into<DecalOcclusionParams>)

SetOcclusionParams(crate::unity_engine::rendering::universal::custom::decalocclusionparams::DecalOcclusionParams) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICustomDecalsPass> ICustomDecalsPassMethods for __T

Available on crate feature unity_engine-rendering-universal-custom-internal-customdecalspass only.