Skip to main content

ICustomMixedResolutionPassMethods

Trait ICustomMixedResolutionPassMethods 

Source
pub trait ICustomMixedResolutionPassMethods: ICustomMixedResolutionPass {
    // Provided methods
    fn get_downsample_type(self) -> CustomMixedResolutionPass_DownsampleType { ... }
    fn set_downsample_type(
        self,
        value: impl Into<CustomMixedResolutionPass_DownsampleType>,
    ) { ... }
    fn get_composite_type(self) -> CustomMixedResolutionPass_CompositeType { ... }
    fn set_composite_type(
        self,
        value: impl Into<CustomMixedResolutionPass_CompositeType>,
    ) { ... }
    fn get_mix_half_and_full(self) -> bool { ... }
    fn set_mix_half_and_full(self, value: impl Into<bool>) { ... }
    fn get_src_depth(self) -> RenderTargetIdentifier { ... }
    fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>) { ... }
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        layer_mask: impl Into<LayerMask>,
        copy_depth_material: impl Into<Material>,
        composite_material: impl Into<Material>,
    ) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
}

Provided Methods§

Source

fn get_downsample_type(self) -> CustomMixedResolutionPass_DownsampleType

get_downsampleType() overload

Source

fn set_downsample_type( self, value: impl Into<CustomMixedResolutionPass_DownsampleType>, )

set_downsampleType(crate::unity_engine::rendering::universal::custom::internal::custommixedresolutionpass::CustomMixedResolutionPass_DownsampleType) overload

Source

fn get_composite_type(self) -> CustomMixedResolutionPass_CompositeType

get_compositeType() overload

Source

fn set_composite_type( self, value: impl Into<CustomMixedResolutionPass_CompositeType>, )

set_compositeType(crate::unity_engine::rendering::universal::custom::internal::custommixedresolutionpass::CustomMixedResolutionPass_CompositeType) overload

Source

fn get_mix_half_and_full(self) -> bool

get_mixHalfAndFull() overload

Source

fn set_mix_half_and_full(self, value: impl Into<bool>)

set_mixHalfAndFull(bool) overload

Source

fn get_src_depth(self) -> RenderTargetIdentifier

get_srcDepth() overload

Source

fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>)

set_srcDepth(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

Source

fn ctor( self, evt: impl Into<RenderPassEvent>, layer_mask: impl Into<LayerMask>, copy_depth_material: impl Into<Material>, composite_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::layermask::LayerMask, crate::unity_engine::material::Material, crate::unity_engine::material::Material) overload

Source

fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICustomMixedResolutionPass> ICustomMixedResolutionPassMethods for __T

Available on crate feature unity_engine-rendering-universal-custom-internal-custommixedresolutionpass only.