pub trait ICustomMixedResolutionPassMethods: ICustomMixedResolutionPass {
// Provided methods
fn get_downsample_type(self) -> CustomMixedResolutionPass_DownsampleType { ... }
fn set_downsample_type(
self,
value: impl Into<CustomMixedResolutionPass_DownsampleType>,
) { ... }
fn get_composite_type(self) -> CustomMixedResolutionPass_CompositeType { ... }
fn set_composite_type(
self,
value: impl Into<CustomMixedResolutionPass_CompositeType>,
) { ... }
fn get_mix_half_and_full(self) -> bool { ... }
fn set_mix_half_and_full(self, value: impl Into<bool>) { ... }
fn get_src_depth(self) -> RenderTargetIdentifier { ... }
fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>) { ... }
fn ctor(
self,
evt: impl Into<RenderPassEvent>,
layer_mask: impl Into<LayerMask>,
copy_depth_material: impl Into<Material>,
composite_material: impl Into<Material>,
) { ... }
fn execute(
self,
context: impl Into<ScriptableRenderContext>,
) -> RenderingData { ... }
}Provided Methods§
Sourcefn get_downsample_type(self) -> CustomMixedResolutionPass_DownsampleType
fn get_downsample_type(self) -> CustomMixedResolutionPass_DownsampleType
get_downsampleType() overload
Sourcefn set_downsample_type(
self,
value: impl Into<CustomMixedResolutionPass_DownsampleType>,
)
fn set_downsample_type( self, value: impl Into<CustomMixedResolutionPass_DownsampleType>, )
set_downsampleType(crate::unity_engine::rendering::universal::custom::internal::custommixedresolutionpass::CustomMixedResolutionPass_DownsampleType) overload
Sourcefn get_composite_type(self) -> CustomMixedResolutionPass_CompositeType
fn get_composite_type(self) -> CustomMixedResolutionPass_CompositeType
get_compositeType() overload
Sourcefn set_composite_type(
self,
value: impl Into<CustomMixedResolutionPass_CompositeType>,
)
fn set_composite_type( self, value: impl Into<CustomMixedResolutionPass_CompositeType>, )
set_compositeType(crate::unity_engine::rendering::universal::custom::internal::custommixedresolutionpass::CustomMixedResolutionPass_CompositeType) overload
Sourcefn get_mix_half_and_full(self) -> bool
fn get_mix_half_and_full(self) -> bool
get_mixHalfAndFull() overload
Sourcefn set_mix_half_and_full(self, value: impl Into<bool>)
fn set_mix_half_and_full(self, value: impl Into<bool>)
set_mixHalfAndFull(bool) overload
Sourcefn get_src_depth(self) -> RenderTargetIdentifier
fn get_src_depth(self) -> RenderTargetIdentifier
get_srcDepth() overload
Sourcefn set_src_depth(self, value: impl Into<RenderTargetIdentifier>)
fn set_src_depth(self, value: impl Into<RenderTargetIdentifier>)
set_srcDepth(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload
Sourcefn ctor(
self,
evt: impl Into<RenderPassEvent>,
layer_mask: impl Into<LayerMask>,
copy_depth_material: impl Into<Material>,
composite_material: impl Into<Material>,
)
fn ctor( self, evt: impl Into<RenderPassEvent>, layer_mask: impl Into<LayerMask>, copy_depth_material: impl Into<Material>, composite_material: impl Into<Material>, )
.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::layermask::LayerMask, crate::unity_engine::material::Material, crate::unity_engine::material::Material) overload
Sourcefn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICustomMixedResolutionPass> ICustomMixedResolutionPassMethods for __T
unity_engine-rendering-universal-custom-internal-custommixedresolutionpass only.