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ICustomZPrePassMethods

Trait ICustomZPrePassMethods 

Source
pub trait ICustomZPrePassMethods: ICustomZPrePass {
    // Provided methods
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        layer_mask: impl Into<LayerMask>,
        override_material: impl Into<Material>,
    ) { ... }
    fn set_override_enabled(self, is_enabled: impl Into<bool>) { ... }
    fn set_sorting_criteria(self, criteria: impl Into<ZPrepassSortingCriteria>) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
    fn setup_common_draw_settings(
        self,
        shader_pass_index: impl Into<i32>,
    ) -> (i32, DrawingSettings) { ... }
    fn setup_custom_depth_draw_settings(
        self,
        shader_pass_index: impl Into<i32>,
    ) -> (i32, DrawingSettings) { ... }
}

Provided Methods§

Source

fn ctor( self, evt: impl Into<RenderPassEvent>, layer_mask: impl Into<LayerMask>, override_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::layermask::LayerMask, crate::unity_engine::material::Material) overload

Source

fn set_override_enabled(self, is_enabled: impl Into<bool>)

SetOverrideEnabled(bool) overload

Source

fn set_sorting_criteria(self, criteria: impl Into<ZPrepassSortingCriteria>)

SetSortingCriteria(crate::unity_engine::rendering::universal::zprepasssortingcriteria::ZPrepassSortingCriteria) overload

Source

fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Source

fn setup_common_draw_settings( self, shader_pass_index: impl Into<i32>, ) -> (i32, DrawingSettings)

SetupCommonDrawSettings(*mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, i32) overload

Source

fn setup_custom_depth_draw_settings( self, shader_pass_index: impl Into<i32>, ) -> (i32, DrawingSettings)

SetupCustomDepthDrawSettings(*mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, i32) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICustomZPrePass> ICustomZPrePassMethods for __T

Available on crate feature unity_engine-rendering-universal-custom-internal-customzprepass only.