pub trait IColorGradingLutPass: IScriptableRenderPass {
// Provided methods
fn m_lut_builder_ldr(self) -> Material { ... }
fn set_m_lut_builder_ldr(self, value: Material) { ... }
fn m_lut_builder_hdr(self) -> Material { ... }
fn set_m_lut_builder_hdr(self, value: Material) { ... }
fn m_hdr_lut_format(self) -> GraphicsFormat { ... }
fn set_m_hdr_lut_format(self, value: GraphicsFormat) { ... }
fn m_ldr_lut_format(self) -> GraphicsFormat { ... }
fn set_m_ldr_lut_format(self, value: GraphicsFormat) { ... }
fn m_internal_lut(self) -> RenderTargetHandle { ... }
fn set_m_internal_lut(self, value: RenderTargetHandle) { ... }
fn m_hable_curve(self) -> HableCurve { ... }
fn set_m_hable_curve(self, value: HableCurve) { ... }
}Provided Methods§
fn m_lut_builder_ldr(self) -> Material
fn set_m_lut_builder_ldr(self, value: Material)
fn m_lut_builder_hdr(self) -> Material
fn set_m_lut_builder_hdr(self, value: Material)
fn m_hdr_lut_format(self) -> GraphicsFormat
fn set_m_hdr_lut_format(self, value: GraphicsFormat)
fn m_ldr_lut_format(self) -> GraphicsFormat
fn set_m_ldr_lut_format(self, value: GraphicsFormat)
fn m_internal_lut(self) -> RenderTargetHandle
fn set_m_internal_lut(self, value: RenderTargetHandle)
fn m_hable_curve(self) -> HableCurve
fn set_m_hable_curve(self, value: HableCurve)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.