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IScreenSpaceShadowResolvePass

Trait IScreenSpaceShadowResolvePass 

Source
pub trait IScreenSpaceShadowResolvePass: IScriptableRenderPass {
    // Provided methods
    fn m_screen_space_shadows_material(self) -> Material { ... }
    fn set_m_screen_space_shadows_material(self, value: Material) { ... }
    fn m_screen_space_shadowmap(self) -> RenderTargetHandle { ... }
    fn set_m_screen_space_shadowmap(self, value: RenderTargetHandle) { ... }
    fn m_render_texture_descriptor(self) -> RenderTextureDescriptor { ... }
    fn set_m_render_texture_descriptor(self, value: RenderTextureDescriptor) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§