pub struct AudioSource(/* private fields */);Expand description
IL2CPP class: UnityEngine.AudioSource
Inherits: AudioBehaviour
Implementations§
Source§impl AudioSource
impl AudioSource
pub fn base(self) -> AudioBehaviour
Source§impl AudioSource
impl AudioSource
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl AudioSource
impl AudioSource
Trait Implementations§
Source§impl ClassIdentity for AudioSource
impl ClassIdentity for AudioSource
Source§impl Clone for AudioSource
impl Clone for AudioSource
Source§fn clone(&self) -> AudioSource
fn clone(&self) -> AudioSource
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AudioSource
impl FromIlInstance for AudioSource
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for AudioSource
impl IObject_2 for AudioSource
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for AudioSource
impl IAudioBehaviour for AudioSource
impl IAudioSource for AudioSource
impl IBehaviour for AudioSource
impl IComponent for AudioSource
impl IObject for AudioSource
Auto Trait Implementations§
impl Freeze for AudioSource
impl RefUnwindSafe for AudioSource
impl !Send for AudioSource
impl !Sync for AudioSource
impl Unpin for AudioSource
impl UnwindSafe for AudioSource
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