pub struct SystemInfo(/* private fields */);Expand description
IL2CPP class: UnityEngine.SystemInfo
Inherits: Object
Implementations§
Source§impl SystemInfo
impl SystemInfo
Sourcepub fn get_operating_system_family() -> OperatingSystemFamily
pub fn get_operating_system_family() -> OperatingSystemFamily
get_operatingSystemFamily() overload
Sourcepub fn get_processor_type() -> Il2CppString
pub fn get_processor_type() -> Il2CppString
get_processorType() overload
Sourcepub fn get_device_type() -> DeviceType
pub fn get_device_type() -> DeviceType
get_deviceType() overload
Sourcepub fn get_graphics_device_vendor() -> Il2CppString
pub fn get_graphics_device_vendor() -> Il2CppString
get_graphicsDeviceVendor() overload
Sourcepub fn get_graphics_device_type() -> GraphicsDeviceType
pub fn get_graphics_device_type() -> GraphicsDeviceType
get_graphicsDeviceType() overload
Sourcepub fn get_graphics_uv_starts_at_top() -> bool
pub fn get_graphics_uv_starts_at_top() -> bool
get_graphicsUVStartsAtTop() overload
Sourcepub fn get_graphics_shader_level() -> i32
pub fn get_graphics_shader_level() -> i32
get_graphicsShaderLevel() overload
get_hasHiddenSurfaceRemovalOnGPU() overload
Sourcepub fn get_supports_shadows() -> bool
pub fn get_supports_shadows() -> bool
get_supportsShadows() overload
Sourcepub fn get_copy_texture_support() -> CopyTextureSupport
pub fn get_copy_texture_support() -> CopyTextureSupport
get_copyTextureSupport() overload
Sourcepub fn get_supports_render_target_array_index_from_vertex_shader() -> bool
pub fn get_supports_render_target_array_index_from_vertex_shader() -> bool
get_supportsRenderTargetArrayIndexFromVertexShader() overload
Sourcepub fn get_supported_render_target_count() -> i32
pub fn get_supported_render_target_count() -> i32
get_supportedRenderTargetCount() overload
Sourcepub fn get_supports_multisampled_textures() -> i32
pub fn get_supports_multisampled_textures() -> i32
get_supportsMultisampledTextures() overload
Sourcepub fn get_supports_multisample_auto_resolve() -> bool
pub fn get_supports_multisample_auto_resolve() -> bool
get_supportsMultisampleAutoResolve() overload
Sourcepub fn get_uses_reversed_z_buffer() -> bool
pub fn get_uses_reversed_z_buffer() -> bool
get_usesReversedZBuffer() overload
Sourcepub fn is_valid_enum_value(value: impl Into<Enum>) -> bool
pub fn is_valid_enum_value(value: impl Into<Enum>) -> bool
IsValidEnumValue(crate::system::r#enum::Enum) overload
Sourcepub fn supports_render_texture_format(
format: impl Into<RenderTextureFormat>,
) -> bool
pub fn supports_render_texture_format( format: impl Into<RenderTextureFormat>, ) -> bool
SupportsRenderTextureFormat(crate::unity_engine::rendertextureformat::RenderTextureFormat) overload
Sourcepub fn supports_texture_format(format: impl Into<TextureFormat>) -> bool
pub fn supports_texture_format(format: impl Into<TextureFormat>) -> bool
SupportsTextureFormat(crate::unity_engine::textureformat::TextureFormat) overload
Sourcepub fn get_supports_graphics_fence() -> bool
pub fn get_supports_graphics_fence() -> bool
get_supportsGraphicsFence() overload
Sourcepub fn get_supports_multiview() -> bool
pub fn get_supports_multiview() -> bool
get_supportsMultiview() overload
HasHiddenSurfaceRemovalOnGPU() overload
Sourcepub fn supports_shadows() -> bool
pub fn supports_shadows() -> bool
SupportsShadows() overload
Sourcepub fn supports_render_target_array_index_from_vertex_shader() -> bool
pub fn supports_render_target_array_index_from_vertex_shader() -> bool
SupportsRenderTargetArrayIndexFromVertexShader() overload
Sourcepub fn supported_render_target_count() -> i32
pub fn supported_render_target_count() -> i32
SupportedRenderTargetCount() overload
Sourcepub fn supports_multisampled_textures() -> i32
pub fn supports_multisampled_textures() -> i32
SupportsMultisampledTextures() overload
Sourcepub fn supports_multisample_auto_resolve() -> bool
pub fn supports_multisample_auto_resolve() -> bool
SupportsMultisampleAutoResolve() overload
Sourcepub fn uses_reversed_z_buffer() -> bool
pub fn uses_reversed_z_buffer() -> bool
UsesReversedZBuffer() overload
Sourcepub fn has_render_texture_native(format: impl Into<RenderTextureFormat>) -> bool
pub fn has_render_texture_native(format: impl Into<RenderTextureFormat>) -> bool
HasRenderTextureNative(crate::unity_engine::rendertextureformat::RenderTextureFormat) overload
Sourcepub fn supports_texture_format_native(format: impl Into<TextureFormat>) -> bool
pub fn supports_texture_format_native(format: impl Into<TextureFormat>) -> bool
SupportsTextureFormatNative(crate::unity_engine::textureformat::TextureFormat) overload
Sourcepub fn supports_gpu_fence() -> bool
pub fn supports_gpu_fence() -> bool
SupportsGPUFence() overload
Sourcepub fn is_format_supported(
format: impl Into<GraphicsFormat>,
usage: impl Into<FormatUsage>,
) -> bool
pub fn is_format_supported( format: impl Into<GraphicsFormat>, usage: impl Into<FormatUsage>, ) -> bool
IsFormatSupported(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::experimental::rendering::formatusage::FormatUsage) overload
Sourcepub fn get_compatible_format(
format: impl Into<GraphicsFormat>,
usage: impl Into<FormatUsage>,
) -> GraphicsFormat
pub fn get_compatible_format( format: impl Into<GraphicsFormat>, usage: impl Into<FormatUsage>, ) -> GraphicsFormat
GetCompatibleFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::experimental::rendering::formatusage::FormatUsage) overload
Sourcepub fn get_graphics_format(format: impl Into<DefaultFormat>) -> GraphicsFormat
pub fn get_graphics_format(format: impl Into<DefaultFormat>) -> GraphicsFormat
GetGraphicsFormat(crate::unity_engine::experimental::rendering::defaultformat::DefaultFormat) overload
Sourcepub fn get_render_texture_supported_msaa_sample_count(
desc: impl Into<RenderTextureDescriptor>,
) -> i32
pub fn get_render_texture_supported_msaa_sample_count( desc: impl Into<RenderTextureDescriptor>, ) -> i32
GetRenderTextureSupportedMSAASampleCount(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Sourcepub fn supports_multiview() -> bool
pub fn supports_multiview() -> bool
SupportsMultiview() overload
Sourcepub fn get_render_texture_supported_msaa_sample_count_injected() -> (i32, RenderTextureDescriptor)
pub fn get_render_texture_supported_msaa_sample_count_injected() -> (i32, RenderTextureDescriptor)
GetRenderTextureSupportedMSAASampleCount_Injected(*mutcrate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§impl SystemInfo
impl SystemInfo
pub fn get_operating_system_family_method_info() -> &'static MethodInfo
pub fn get_processor_type_method_info() -> &'static MethodInfo
pub fn get_device_type_method_info() -> &'static MethodInfo
pub fn get_graphics_device_vendor_method_info() -> &'static MethodInfo
pub fn get_graphics_device_type_method_info() -> &'static MethodInfo
pub fn get_graphics_uv_starts_at_top_method_info() -> &'static MethodInfo
pub fn get_graphics_shader_level_method_info() -> &'static MethodInfo
pub fn get_supports_shadows_method_info() -> &'static MethodInfo
pub fn get_copy_texture_support_method_info() -> &'static MethodInfo
pub fn get_supports_render_target_array_index_from_vertex_shader_method_info() -> &'static MethodInfo
pub fn get_supported_render_target_count_method_info() -> &'static MethodInfo
pub fn get_supports_multisampled_textures_method_info() -> &'static MethodInfo
pub fn get_supports_multisample_auto_resolve_method_info() -> &'static MethodInfo
pub fn get_uses_reversed_z_buffer_method_info() -> &'static MethodInfo
pub fn is_valid_enum_value_method_info() -> &'static MethodInfo
pub fn supports_render_texture_format_method_info() -> &'static MethodInfo
pub fn supports_texture_format_method_info() -> &'static MethodInfo
pub fn get_supports_graphics_fence_method_info() -> &'static MethodInfo
pub fn get_supports_multiview_method_info() -> &'static MethodInfo
pub fn supports_shadows_method_info() -> &'static MethodInfo
pub fn supports_render_target_array_index_from_vertex_shader_method_info() -> &'static MethodInfo
pub fn supported_render_target_count_method_info() -> &'static MethodInfo
pub fn supports_multisampled_textures_method_info() -> &'static MethodInfo
pub fn supports_multisample_auto_resolve_method_info() -> &'static MethodInfo
pub fn uses_reversed_z_buffer_method_info() -> &'static MethodInfo
pub fn has_render_texture_native_method_info() -> &'static MethodInfo
pub fn supports_texture_format_native_method_info() -> &'static MethodInfo
pub fn supports_gpu_fence_method_info() -> &'static MethodInfo
pub fn is_format_supported_method_info() -> &'static MethodInfo
pub fn get_compatible_format_method_info() -> &'static MethodInfo
pub fn get_graphics_format_method_info() -> &'static MethodInfo
pub fn get_render_texture_supported_msaa_sample_count_method_info() -> &'static MethodInfo
pub fn supports_multiview_method_info() -> &'static MethodInfo
pub fn get_render_texture_supported_msaa_sample_count_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for SystemInfo
impl ClassIdentity for SystemInfo
Source§impl Clone for SystemInfo
impl Clone for SystemInfo
Source§fn clone(&self) -> SystemInfo
fn clone(&self) -> SystemInfo
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for SystemInfo
impl FromIlInstance for SystemInfo
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for SystemInfo
impl IObject for SystemInfo
impl ISystemInfo for SystemInfo
Auto Trait Implementations§
impl Freeze for SystemInfo
impl RefUnwindSafe for SystemInfo
impl !Send for SystemInfo
impl !Sync for SystemInfo
impl Unpin for SystemInfo
impl UnwindSafe for SystemInfo
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
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impl<T> Borrow<T> for Twhere
T: ?Sized,
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impl<T> BorrowMut<T> for Twhere
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§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
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fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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fn try_cast<T>(self) -> Option<T>where
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__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
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T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
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fn get_download_status(self) -> DownloadStatuswhere
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self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
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fn acquire(self) -> AsyncOperationHandle_1<T0>where
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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
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fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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fn get_current(self) -> KeyValuePair_2<T0, T1>where
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Self: Sized,
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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
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fn get_current(self) -> T0where
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
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T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
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T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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self,
sender: Object,
)where
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T0: ClassIdentity,
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impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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Self: Sized,
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