pub struct ArenaExpUnitSelectMenuItemContent(/* private fields */);Expand description
IL2CPP class: App.ArenaExpUnitSelectMenuItemContent
Inherits: BasicMenuItemContent
Implementations§
Source§impl ArenaExpUnitSelectMenuItemContent
impl ArenaExpUnitSelectMenuItemContent
pub fn base(self) -> BasicMenuItemContent
Source§impl ArenaExpUnitSelectMenuItemContent
impl ArenaExpUnitSelectMenuItemContent
pub fn get_text_mesh_pro_component_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn update_text_color_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl ArenaExpUnitSelectMenuItemContent
impl ArenaExpUnitSelectMenuItemContent
Sourcepub unsafe fn get_text_mesh_pro_component(
this: impl Into<IlInstance>,
) -> TextMeshProUGUI
pub unsafe fn get_text_mesh_pro_component( this: impl Into<IlInstance>, ) -> TextMeshProUGUI
Direct (non-virtual) call to ArenaExpUnitSelectMenuItemContent’s own GetTextMeshProComponent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
pub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
Direct (non-virtual) call to ArenaExpUnitSelectMenuItemContent’s own Build. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update_text_color(this: impl Into<IlInstance>)
pub unsafe fn update_text_color(this: impl Into<IlInstance>)
Direct (non-virtual) call to ArenaExpUnitSelectMenuItemContent’s own UpdateTextColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for ArenaExpUnitSelectMenuItemContent
impl Clone for ArenaExpUnitSelectMenuItemContent
Source§fn clone(&self) -> ArenaExpUnitSelectMenuItemContent
fn clone(&self) -> ArenaExpUnitSelectMenuItemContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ArenaExpUnitSelectMenuItemContent
impl FromIlInstance for ArenaExpUnitSelectMenuItemContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IArenaExpUnitSelectMenuItemContent for ArenaExpUnitSelectMenuItemContent
impl IArenaExpUnitSelectMenuItemContent for ArenaExpUnitSelectMenuItemContent
fn m_setter(self) -> UnitMenuItemSetter
fn set_m_setter(self, value: UnitMenuItemSetter)
Source§impl IBasicMenuItemContent for ArenaExpUnitSelectMenuItemContent
impl IBasicMenuItemContent for ArenaExpUnitSelectMenuItemContent
fn m_text_base_color(self) -> Color
fn set_m_text_base_color(self, value: Color)
fn m_text_blend_color(self) -> Color
fn set_m_text_blend_color(self, value: Color)
fn m_frm_content(self) -> GameObject
fn set_m_frm_content(self, value: GameObject)
Source§impl IObject_2 for ArenaExpUnitSelectMenuItemContent
impl IObject_2 for ArenaExpUnitSelectMenuItemContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for ArenaExpUnitSelectMenuItemContent
impl IBehaviour for ArenaExpUnitSelectMenuItemContent
impl IComponent for ArenaExpUnitSelectMenuItemContent
impl IMonoBehaviour for ArenaExpUnitSelectMenuItemContent
impl IObject for ArenaExpUnitSelectMenuItemContent
Auto Trait Implementations§
impl Freeze for ArenaExpUnitSelectMenuItemContent
impl RefUnwindSafe for ArenaExpUnitSelectMenuItemContent
impl !Send for ArenaExpUnitSelectMenuItemContent
impl !Sync for ArenaExpUnitSelectMenuItemContent
impl Unpin for ArenaExpUnitSelectMenuItemContent
impl UnwindSafe for ArenaExpUnitSelectMenuItemContent
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§impl<T> Any for Twhere
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Source§impl<__T> IArenaExpUnitSelectMenuItemContentMethods for __Twhere
__T: IArenaExpUnitSelectMenuItemContent,
impl<__T> IArenaExpUnitSelectMenuItemContentMethods for __Twhere
__T: IArenaExpUnitSelectMenuItemContent,
Source§fn get_text_mesh_pro_component(self) -> TextMeshProUGUI
fn get_text_mesh_pro_component(self) -> TextMeshProUGUI
GetTextMeshProComponent() overloadSource§fn build(self, menu_item: impl Into<BasicMenuItem>)
fn build(self, menu_item: impl Into<BasicMenuItem>)
Build(crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn update_text_color(self)
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UpdateTextColor() overloadSource§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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Source§impl<__T> IBasicMenuItemContentMethods for __Twhere
__T: IBasicMenuItemContent,
impl<__T> IBasicMenuItemContentMethods for __Twhere
__T: IBasicMenuItemContent,
GetMenuItem() overloadSource§fn get_name(self) -> Il2CppString
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CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload