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DisposData

Struct DisposData 

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pub struct DisposData(/* private fields */);
Expand description

IL2CPP class: App.DisposData Inherits: StructDataArray_1<crate::app::disposdata::DisposData>

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impl DisposData

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impl DisposData

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pub fn item_count() -> i32

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pub fn set_item_count(value: i32)

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impl DisposData

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pub fn load(file_name: impl Into<Il2CppString>)

Load(::unity::Il2CppString) overload

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pub fn try_get_data<M0: IlType + Copy + ClassIdentity>( id: impl Into<Il2CppString>, ) -> M0

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pub fn get_variable_name(name: impl Into<Il2CppString>) -> Il2CppString

GetVariableName(::unity::Il2CppString) overload

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impl DisposData

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pub fn load_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn get_group_method_info() -> &'static MethodInfo

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pub fn set_group_method_info() -> &'static MethodInfo

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pub fn get_pid_method_info() -> &'static MethodInfo

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pub fn set_pid_method_info() -> &'static MethodInfo

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pub fn get_tid_method_info() -> &'static MethodInfo

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pub fn set_tid_method_info() -> &'static MethodInfo

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pub fn get_flag_method_info() -> &'static MethodInfo

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pub fn set_flag_method_info() -> &'static MethodInfo

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pub fn get_jid_method_info() -> &'static MethodInfo

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pub fn set_jid_method_info() -> &'static MethodInfo

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pub fn get_sid_method_info() -> &'static MethodInfo

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pub fn set_sid_method_info() -> &'static MethodInfo

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pub fn get_bid_method_info() -> &'static MethodInfo

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pub fn set_bid_method_info() -> &'static MethodInfo

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pub fn get_appear_x_method_info() -> &'static MethodInfo

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pub fn set_appear_x_method_info() -> &'static MethodInfo

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pub fn get_appear_y_method_info() -> &'static MethodInfo

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pub fn set_appear_y_method_info() -> &'static MethodInfo

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pub fn get_dispos_x_method_info() -> &'static MethodInfo

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pub fn set_dispos_x_method_info() -> &'static MethodInfo

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pub fn get_dispos_y_method_info() -> &'static MethodInfo

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pub fn set_dispos_y_method_info() -> &'static MethodInfo

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pub fn get_direction_method_info() -> &'static MethodInfo

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pub fn set_direction_method_info() -> &'static MethodInfo

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pub fn get_rotation_method_info() -> &'static MethodInfo

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pub fn set_rotation_method_info() -> &'static MethodInfo

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pub fn get_level_n_method_info() -> &'static MethodInfo

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pub fn set_level_n_method_info() -> &'static MethodInfo

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pub fn get_level_h_method_info() -> &'static MethodInfo

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pub fn set_level_h_method_info() -> &'static MethodInfo

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pub fn get_level_l_method_info() -> &'static MethodInfo

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pub fn set_level_l_method_info() -> &'static MethodInfo

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pub fn get_items_method_info() -> &'static MethodInfo

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pub fn set_items_method_info() -> &'static MethodInfo

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pub fn get_item1_method_info() -> &'static MethodInfo

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pub fn set_item1_method_info() -> &'static MethodInfo

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pub fn get_item2_method_info() -> &'static MethodInfo

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pub fn set_item2_method_info() -> &'static MethodInfo

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pub fn get_item3_method_info() -> &'static MethodInfo

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pub fn set_item3_method_info() -> &'static MethodInfo

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pub fn get_item4_method_info() -> &'static MethodInfo

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pub fn set_item4_method_info() -> &'static MethodInfo

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pub fn get_item5_method_info() -> &'static MethodInfo

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pub fn set_item5_method_info() -> &'static MethodInfo

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pub fn get_item6_method_info() -> &'static MethodInfo

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pub fn set_item6_method_info() -> &'static MethodInfo

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pub fn get_gid_method_info() -> &'static MethodInfo

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pub fn set_gid_method_info() -> &'static MethodInfo

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pub fn get_hp_stock_count_method_info() -> &'static MethodInfo

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pub fn set_hp_stock_count_method_info() -> &'static MethodInfo

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pub fn get_state0_method_info() -> &'static MethodInfo

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pub fn set_state0_method_info() -> &'static MethodInfo

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pub fn get_state1_method_info() -> &'static MethodInfo

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pub fn set_state1_method_info() -> &'static MethodInfo

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pub fn get_state2_method_info() -> &'static MethodInfo

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pub fn set_state2_method_info() -> &'static MethodInfo

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pub fn get_state3_method_info() -> &'static MethodInfo

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pub fn set_state3_method_info() -> &'static MethodInfo

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pub fn get_state4_method_info() -> &'static MethodInfo

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pub fn set_state4_method_info() -> &'static MethodInfo

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pub fn get_state5_method_info() -> &'static MethodInfo

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pub fn set_state5_method_info() -> &'static MethodInfo

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pub fn get_ai_action_name_method_info() -> &'static MethodInfo

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pub fn set_ai_action_name_method_info() -> &'static MethodInfo

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pub fn get_ai_action_val_method_info() -> &'static MethodInfo

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pub fn set_ai_action_val_method_info() -> &'static MethodInfo

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pub fn get_ai_mind_name_method_info() -> &'static MethodInfo

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pub fn set_ai_mind_name_method_info() -> &'static MethodInfo

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pub fn get_ai_mind_val_method_info() -> &'static MethodInfo

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pub fn set_ai_mind_val_method_info() -> &'static MethodInfo

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pub fn get_ai_attack_name_method_info() -> &'static MethodInfo

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pub fn set_ai_attack_name_method_info() -> &'static MethodInfo

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pub fn get_ai_attack_val_method_info() -> &'static MethodInfo

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pub fn set_ai_attack_val_method_info() -> &'static MethodInfo

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pub fn get_ai_move_name_method_info() -> &'static MethodInfo

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pub fn set_ai_move_name_method_info() -> &'static MethodInfo

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pub fn get_ai_move_val_method_info() -> &'static MethodInfo

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pub fn set_ai_move_val_method_info() -> &'static MethodInfo

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pub fn get_ai_battle_rate_method_info() -> &'static MethodInfo

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pub fn set_ai_battle_rate_method_info() -> &'static MethodInfo

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pub fn get_ai_priority_method_info() -> &'static MethodInfo

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pub fn set_ai_priority_method_info() -> &'static MethodInfo

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pub fn get_ai_heal_rate_a_method_info() -> &'static MethodInfo

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pub fn set_ai_heal_rate_a_method_info() -> &'static MethodInfo

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pub fn get_ai_heal_rate_b_method_info() -> &'static MethodInfo

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pub fn set_ai_heal_rate_b_method_info() -> &'static MethodInfo

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pub fn get_ai_band_no_method_info() -> &'static MethodInfo

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pub fn set_ai_band_no_method_info() -> &'static MethodInfo

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pub fn get_ai_move_limit_method_info() -> &'static MethodInfo

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pub fn set_ai_move_limit_method_info() -> &'static MethodInfo

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pub fn get_ai_flag_method_info() -> &'static MethodInfo

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pub fn set_ai_flag_method_info() -> &'static MethodInfo

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pub fn get_level_min_method_info() -> &'static MethodInfo

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pub fn set_level_min_method_info() -> &'static MethodInfo

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pub fn get_level_max_method_info() -> &'static MethodInfo

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pub fn set_level_max_method_info() -> &'static MethodInfo

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pub fn get_force_method_info() -> &'static MethodInfo

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pub fn set_force_method_info() -> &'static MethodInfo

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pub fn get_force_type_method_info() -> &'static MethodInfo

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pub fn get_person_method_info() -> &'static MethodInfo

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pub fn get_terrain_method_info() -> &'static MethodInfo

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pub fn get_job_method_info() -> &'static MethodInfo

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pub fn get_item_method_info() -> &'static MethodInfo

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pub fn add_unit_item_method_info() -> &'static MethodInfo

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pub fn get_level_method_info() -> &'static MethodInfo

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pub fn get_level_2_method_info() -> &'static MethodInfo

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pub fn get_variable_name_method_info() -> &'static MethodInfo

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pub fn is_valid_method_info() -> &'static MethodInfo

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pub fn has_position_method_info() -> &'static MethodInfo

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pub fn can_dispos_method_info() -> &'static MethodInfo

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pub fn can_terrain_method_info() -> &'static MethodInfo

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pub fn can_use_position_method_info() -> &'static MethodInfo

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pub fn is_difficulty_method_info() -> &'static MethodInfo

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pub fn replace_battle_rate_method_info() -> &'static MethodInfo

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pub fn on_build_method_info() -> &'static MethodInfo

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pub fn on_release_method_info() -> &'static MethodInfo

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pub fn dbg_validate_state_method_info() -> &'static MethodInfo

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impl DisposData

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pub unsafe fn on_build(this: impl Into<IlInstance>)

Direct (non-virtual) call to DisposData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_release(this: impl Into<IlInstance>)

Direct (non-virtual) call to DisposData’s own OnRelease. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl DisposData

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for DisposData

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "DisposData"

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fn class() -> Class

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impl Clone for DisposData

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fn clone(&self) -> DisposData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for DisposData

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IStructBase for DisposData

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fn index(self) -> i32

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fn set_index(self, value: i32)

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fn hash(self) -> i32

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fn set_hash(self, value: i32)

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fn key(self) -> Il2CppString

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fn set_key(self, value: Il2CppString)

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impl IlType for DisposData

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fn il_type() -> &'static Il2CppType

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impl Copy for DisposData

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impl IDisposData for DisposData

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impl IObject for DisposData

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impl IStructDataArray_1<DisposData> for DisposData

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impl IStructTemplate_1<DisposData> for DisposData

Auto Trait Implementations§

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impl Freeze for DisposData

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impl RefUnwindSafe for DisposData

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impl !Send for DisposData

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impl !Sync for DisposData

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impl Unpin for DisposData

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impl UnwindSafe for DisposData

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IDisposDataMethods for __T
where __T: IDisposData,

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fn ctor(self)

.ctor() overload
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fn get_group(self) -> Il2CppString

get_Group() overload
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fn set_group(self, value: impl Into<Il2CppString>)

set_Group(::unity::Il2CppString) overload
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fn get_pid(self) -> Il2CppString

get_Pid() overload
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fn set_pid(self, value: impl Into<Il2CppString>)

set_Pid(::unity::Il2CppString) overload
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fn get_tid(self) -> Il2CppString

get_Tid() overload
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fn set_tid(self, value: impl Into<Il2CppString>)

set_Tid(::unity::Il2CppString) overload
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fn get_flag(self) -> DisposData_FlagField

get_Flag() overload
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fn set_flag(self, value: impl Into<DisposData_FlagField>)

set_Flag(crate::app::disposdata::DisposData_FlagField) overload
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fn get_jid(self) -> Il2CppString

get_Jid() overload
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fn set_jid(self, value: impl Into<Il2CppString>)

set_Jid(::unity::Il2CppString) overload
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fn get_sid(self) -> Il2CppString

get_Sid() overload
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fn set_sid(self, value: impl Into<Il2CppString>)

set_Sid(::unity::Il2CppString) overload
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fn get_bid(self) -> Il2CppString

get_Bid() overload
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fn set_bid(self, value: impl Into<Il2CppString>)

set_Bid(::unity::Il2CppString) overload
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fn get_appear_x(self) -> i8

get_AppearX() overload
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fn set_appear_x(self, value: impl Into<i8>)

set_AppearX(i8) overload
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fn get_appear_y(self) -> i8

get_AppearY() overload
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fn set_appear_y(self, value: impl Into<i8>)

set_AppearY(i8) overload
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fn get_dispos_x(self) -> i8

get_DisposX() overload
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fn set_dispos_x(self, value: impl Into<i8>)

set_DisposX(i8) overload
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fn get_dispos_y(self) -> i8

get_DisposY() overload
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fn set_dispos_y(self, value: impl Into<i8>)

set_DisposY(i8) overload
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fn get_direction(self) -> DisposData_Directions

get_Direction() overload
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fn set_direction(self, value: impl Into<DisposData_Directions>)

set_Direction(crate::app::disposdata::DisposData_Directions) overload
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fn get_rotation(self) -> i8

get_Rotation() overload
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fn set_rotation(self, value: impl Into<i8>)

set_Rotation(i8) overload
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fn get_level_n(self) -> u8

get_LevelN() overload
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fn set_level_n(self, value: impl Into<u8>)

set_LevelN(u8) overload
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fn get_level_h(self) -> u8

get_LevelH() overload
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fn set_level_h(self, value: impl Into<u8>)

set_LevelH(u8) overload
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fn get_level_l(self) -> u8

get_LevelL() overload
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fn set_level_l(self, value: impl Into<u8>)

set_LevelL(u8) overload
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fn get_items(self) -> Array<DisposData_Item>

get_Items() overload
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fn set_items(self, value: impl Into<Array<DisposData_Item>>)

set_Items(::unity::Array<crate::app::disposdata::DisposData_Item>) overload
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fn get_item1(self) -> DisposData_Item

get_Item1() overload
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fn set_item1(self, value: impl Into<DisposData_Item>)

set_Item1(crate::app::disposdata::DisposData_Item) overload
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fn get_item2(self) -> DisposData_Item

get_Item2() overload
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fn set_item2(self, value: impl Into<DisposData_Item>)

set_Item2(crate::app::disposdata::DisposData_Item) overload
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fn get_item3(self) -> DisposData_Item

get_Item3() overload
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fn set_item3(self, value: impl Into<DisposData_Item>)

set_Item3(crate::app::disposdata::DisposData_Item) overload
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fn get_item4(self) -> DisposData_Item

get_Item4() overload
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fn set_item4(self, value: impl Into<DisposData_Item>)

set_Item4(crate::app::disposdata::DisposData_Item) overload
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fn get_item5(self) -> DisposData_Item

get_Item5() overload
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fn set_item5(self, value: impl Into<DisposData_Item>)

set_Item5(crate::app::disposdata::DisposData_Item) overload
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fn get_item6(self) -> DisposData_Item

get_Item6() overload
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fn set_item6(self, value: impl Into<DisposData_Item>)

set_Item6(crate::app::disposdata::DisposData_Item) overload
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fn get_gid(self) -> Il2CppString

get_Gid() overload
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fn set_gid(self, value: impl Into<Il2CppString>)

set_Gid(::unity::Il2CppString) overload
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fn get_hp_stock_count(self) -> u8

get_HpStockCount() overload
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fn set_hp_stock_count(self, value: impl Into<u8>)

set_HpStockCount(u8) overload
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fn get_state0(self) -> DisposData_State

get_State0() overload
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fn set_state0(self, value: impl Into<DisposData_State>)

set_State0(crate::app::disposdata::DisposData_State) overload
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fn get_state1(self) -> DisposData_State

get_State1() overload
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fn set_state1(self, value: impl Into<DisposData_State>)

set_State1(crate::app::disposdata::DisposData_State) overload
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fn get_state2(self) -> DisposData_State

get_State2() overload
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fn set_state2(self, value: impl Into<DisposData_State>)

set_State2(crate::app::disposdata::DisposData_State) overload
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fn get_state3(self) -> DisposData_State

get_State3() overload
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fn set_state3(self, value: impl Into<DisposData_State>)

set_State3(crate::app::disposdata::DisposData_State) overload
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fn get_state4(self) -> DisposData_State

get_State4() overload
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fn set_state4(self, value: impl Into<DisposData_State>)

set_State4(crate::app::disposdata::DisposData_State) overload
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fn get_state5(self) -> DisposData_State

get_State5() overload
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fn set_state5(self, value: impl Into<DisposData_State>)

set_State5(crate::app::disposdata::DisposData_State) overload
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fn get_ai_action_name(self) -> Il2CppString

get_AI_ActionName() overload
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fn set_ai_action_name(self, value: impl Into<Il2CppString>)

set_AI_ActionName(::unity::Il2CppString) overload
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fn get_ai_action_val(self) -> Il2CppString

get_AI_ActionVal() overload
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fn set_ai_action_val(self, value: impl Into<Il2CppString>)

set_AI_ActionVal(::unity::Il2CppString) overload
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fn get_ai_mind_name(self) -> Il2CppString

get_AI_MindName() overload
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fn set_ai_mind_name(self, value: impl Into<Il2CppString>)

set_AI_MindName(::unity::Il2CppString) overload
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fn get_ai_mind_val(self) -> Il2CppString

get_AI_MindVal() overload
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fn set_ai_mind_val(self, value: impl Into<Il2CppString>)

set_AI_MindVal(::unity::Il2CppString) overload
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fn get_ai_attack_name(self) -> Il2CppString

get_AI_AttackName() overload
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fn set_ai_attack_name(self, value: impl Into<Il2CppString>)

set_AI_AttackName(::unity::Il2CppString) overload
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fn get_ai_attack_val(self) -> Il2CppString

get_AI_AttackVal() overload
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fn set_ai_attack_val(self, value: impl Into<Il2CppString>)

set_AI_AttackVal(::unity::Il2CppString) overload
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fn get_ai_move_name(self) -> Il2CppString

get_AI_MoveName() overload
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fn set_ai_move_name(self, value: impl Into<Il2CppString>)

set_AI_MoveName(::unity::Il2CppString) overload
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fn get_ai_move_val(self) -> Il2CppString

get_AI_MoveVal() overload
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fn set_ai_move_val(self, value: impl Into<Il2CppString>)

set_AI_MoveVal(::unity::Il2CppString) overload
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fn get_ai_battle_rate(self) -> Il2CppString

get_AI_BattleRate() overload
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fn set_ai_battle_rate(self, value: impl Into<Il2CppString>)

set_AI_BattleRate(::unity::Il2CppString) overload
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fn get_ai_priority(self) -> u8

get_AI_Priority() overload
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fn set_ai_priority(self, value: impl Into<u8>)

set_AI_Priority(u8) overload
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fn get_ai_heal_rate_a(self) -> i8

get_AI_HealRateA() overload
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fn set_ai_heal_rate_a(self, value: impl Into<i8>)

set_AI_HealRateA(i8) overload
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fn get_ai_heal_rate_b(self) -> i8

get_AI_HealRateB() overload
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fn set_ai_heal_rate_b(self, value: impl Into<i8>)

set_AI_HealRateB(i8) overload
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fn get_ai_band_no(self) -> u32

get_AI_BandNo() overload
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fn set_ai_band_no(self, value: impl Into<u32>)

set_AI_BandNo(u32) overload
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fn get_ai_move_limit(self) -> Il2CppString

get_AI_MoveLimit() overload
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fn set_ai_move_limit(self, value: impl Into<Il2CppString>)

set_AI_MoveLimit(::unity::Il2CppString) overload
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fn get_ai_flag(self) -> DisposData_AIFlagField

get_AI_Flag() overload
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fn set_ai_flag(self, value: impl Into<DisposData_AIFlagField>)

set_AI_Flag(crate::app::disposdata::DisposData_AIFlagField) overload
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fn get_level_min(self) -> u8

get_LevelMin() overload
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fn set_level_min(self, value: impl Into<u8>)

set_LevelMin(u8) overload
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fn get_level_max(self) -> u8

get_LevelMax() overload
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fn set_level_max(self, value: impl Into<u8>)

set_LevelMax(u8) overload
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fn get_force(self) -> i8

get_Force() overload
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fn set_force(self, value: impl Into<i8>)

set_Force(i8) overload
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fn get_force_type(self) -> Force_Type

get_ForceType() overload
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fn get_person(self) -> PersonData

GetPerson() overload
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fn get_terrain(self) -> TerrainData_2

GetTerrain() overload
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fn get_job(self) -> JobData

GetJob() overload
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fn get_item(self, index: impl Into<i32>) -> ItemData

GetItem(i32) overload
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fn add_unit_item(self, unit: impl Into<Unit>) -> bool

AddUnitItem(crate::app::unit::Unit) overload
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fn get_level(self, difficulty: impl Into<Difficulty>) -> i32

GetLevel(crate::app::difficulty::Difficulty) overload
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fn get_level_2(self) -> i32

GetLevel() overload
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fn is_valid(self) -> bool

IsValid() overload
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fn has_position(self) -> bool

HasPosition() overload
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fn can_dispos(self) -> bool

CanDispos() overload
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fn can_terrain(self) -> bool

CanTerrain() overload
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fn can_use_position(self) -> bool

CanUsePosition() overload
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fn is_difficulty(self) -> bool

IsDifficulty() overload
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fn replace_battle_rate(self) -> UnitAI_BattleRate

ReplaceBattleRate() overload
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fn on_build(self)

OnBuild() overload
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fn on_release(self)

OnRelease() overload
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fn dbg_validate_state(self)

DbgValidateState() overload
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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IStructBaseMethods for __T
where __T: IStructBase,

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fn on_build(self)

OnBuild() overload
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fn on_completed(self)

OnCompleted() overload
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fn on_completed_end(self)

OnCompletedEnd() overload
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fn on_release(self)

OnRelease() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn get_index(self) -> i32

GetIndex() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IStructDataArray_1Methods<T0> for __U

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impl<T0, __U> IStructTemplate_1Methods<T0> for __U

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.