pub struct DisposData(/* private fields */);Expand description
IL2CPP class: App.DisposData
Inherits: StructDataArray_1<crate::app::disposdata::DisposData>
Implementations§
Source§impl DisposData
impl DisposData
pub fn base(self) -> StructDataArray_1<DisposData>
Source§impl DisposData
impl DisposData
pub fn item_count() -> i32
pub fn set_item_count(value: i32)
Source§impl DisposData
impl DisposData
Sourcepub fn load(file_name: impl Into<Il2CppString>)
pub fn load(file_name: impl Into<Il2CppString>)
Load(::unity::Il2CppString) overload
pub fn try_get_data<M0: IlType + Copy + ClassIdentity>( id: impl Into<Il2CppString>, ) -> M0
Sourcepub fn get_variable_name(name: impl Into<Il2CppString>) -> Il2CppString
pub fn get_variable_name(name: impl Into<Il2CppString>) -> Il2CppString
GetVariableName(::unity::Il2CppString) overload
Source§impl DisposData
impl DisposData
pub fn load_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_group_method_info() -> &'static MethodInfo
pub fn set_group_method_info() -> &'static MethodInfo
pub fn get_pid_method_info() -> &'static MethodInfo
pub fn set_pid_method_info() -> &'static MethodInfo
pub fn get_tid_method_info() -> &'static MethodInfo
pub fn set_tid_method_info() -> &'static MethodInfo
pub fn get_flag_method_info() -> &'static MethodInfo
pub fn set_flag_method_info() -> &'static MethodInfo
pub fn get_jid_method_info() -> &'static MethodInfo
pub fn set_jid_method_info() -> &'static MethodInfo
pub fn get_sid_method_info() -> &'static MethodInfo
pub fn set_sid_method_info() -> &'static MethodInfo
pub fn get_bid_method_info() -> &'static MethodInfo
pub fn set_bid_method_info() -> &'static MethodInfo
pub fn get_appear_x_method_info() -> &'static MethodInfo
pub fn set_appear_x_method_info() -> &'static MethodInfo
pub fn get_appear_y_method_info() -> &'static MethodInfo
pub fn set_appear_y_method_info() -> &'static MethodInfo
pub fn get_dispos_x_method_info() -> &'static MethodInfo
pub fn set_dispos_x_method_info() -> &'static MethodInfo
pub fn get_dispos_y_method_info() -> &'static MethodInfo
pub fn set_dispos_y_method_info() -> &'static MethodInfo
pub fn get_direction_method_info() -> &'static MethodInfo
pub fn set_direction_method_info() -> &'static MethodInfo
pub fn get_rotation_method_info() -> &'static MethodInfo
pub fn set_rotation_method_info() -> &'static MethodInfo
pub fn get_level_n_method_info() -> &'static MethodInfo
pub fn set_level_n_method_info() -> &'static MethodInfo
pub fn get_level_h_method_info() -> &'static MethodInfo
pub fn set_level_h_method_info() -> &'static MethodInfo
pub fn get_level_l_method_info() -> &'static MethodInfo
pub fn set_level_l_method_info() -> &'static MethodInfo
pub fn get_items_method_info() -> &'static MethodInfo
pub fn set_items_method_info() -> &'static MethodInfo
pub fn get_item1_method_info() -> &'static MethodInfo
pub fn set_item1_method_info() -> &'static MethodInfo
pub fn get_item2_method_info() -> &'static MethodInfo
pub fn set_item2_method_info() -> &'static MethodInfo
pub fn get_item3_method_info() -> &'static MethodInfo
pub fn set_item3_method_info() -> &'static MethodInfo
pub fn get_item4_method_info() -> &'static MethodInfo
pub fn set_item4_method_info() -> &'static MethodInfo
pub fn get_item5_method_info() -> &'static MethodInfo
pub fn set_item5_method_info() -> &'static MethodInfo
pub fn get_item6_method_info() -> &'static MethodInfo
pub fn set_item6_method_info() -> &'static MethodInfo
pub fn get_gid_method_info() -> &'static MethodInfo
pub fn set_gid_method_info() -> &'static MethodInfo
pub fn get_hp_stock_count_method_info() -> &'static MethodInfo
pub fn set_hp_stock_count_method_info() -> &'static MethodInfo
pub fn get_state0_method_info() -> &'static MethodInfo
pub fn set_state0_method_info() -> &'static MethodInfo
pub fn get_state1_method_info() -> &'static MethodInfo
pub fn set_state1_method_info() -> &'static MethodInfo
pub fn get_state2_method_info() -> &'static MethodInfo
pub fn set_state2_method_info() -> &'static MethodInfo
pub fn get_state3_method_info() -> &'static MethodInfo
pub fn set_state3_method_info() -> &'static MethodInfo
pub fn get_state4_method_info() -> &'static MethodInfo
pub fn set_state4_method_info() -> &'static MethodInfo
pub fn get_state5_method_info() -> &'static MethodInfo
pub fn set_state5_method_info() -> &'static MethodInfo
pub fn get_ai_action_name_method_info() -> &'static MethodInfo
pub fn set_ai_action_name_method_info() -> &'static MethodInfo
pub fn get_ai_action_val_method_info() -> &'static MethodInfo
pub fn set_ai_action_val_method_info() -> &'static MethodInfo
pub fn get_ai_mind_name_method_info() -> &'static MethodInfo
pub fn set_ai_mind_name_method_info() -> &'static MethodInfo
pub fn get_ai_mind_val_method_info() -> &'static MethodInfo
pub fn set_ai_mind_val_method_info() -> &'static MethodInfo
pub fn get_ai_attack_name_method_info() -> &'static MethodInfo
pub fn set_ai_attack_name_method_info() -> &'static MethodInfo
pub fn get_ai_attack_val_method_info() -> &'static MethodInfo
pub fn set_ai_attack_val_method_info() -> &'static MethodInfo
pub fn get_ai_move_name_method_info() -> &'static MethodInfo
pub fn set_ai_move_name_method_info() -> &'static MethodInfo
pub fn get_ai_move_val_method_info() -> &'static MethodInfo
pub fn set_ai_move_val_method_info() -> &'static MethodInfo
pub fn get_ai_battle_rate_method_info() -> &'static MethodInfo
pub fn set_ai_battle_rate_method_info() -> &'static MethodInfo
pub fn get_ai_priority_method_info() -> &'static MethodInfo
pub fn set_ai_priority_method_info() -> &'static MethodInfo
pub fn get_ai_heal_rate_a_method_info() -> &'static MethodInfo
pub fn set_ai_heal_rate_a_method_info() -> &'static MethodInfo
pub fn get_ai_heal_rate_b_method_info() -> &'static MethodInfo
pub fn set_ai_heal_rate_b_method_info() -> &'static MethodInfo
pub fn get_ai_band_no_method_info() -> &'static MethodInfo
pub fn set_ai_band_no_method_info() -> &'static MethodInfo
pub fn get_ai_move_limit_method_info() -> &'static MethodInfo
pub fn set_ai_move_limit_method_info() -> &'static MethodInfo
pub fn get_ai_flag_method_info() -> &'static MethodInfo
pub fn set_ai_flag_method_info() -> &'static MethodInfo
pub fn get_level_min_method_info() -> &'static MethodInfo
pub fn set_level_min_method_info() -> &'static MethodInfo
pub fn get_level_max_method_info() -> &'static MethodInfo
pub fn set_level_max_method_info() -> &'static MethodInfo
pub fn get_force_method_info() -> &'static MethodInfo
pub fn set_force_method_info() -> &'static MethodInfo
pub fn get_force_type_method_info() -> &'static MethodInfo
pub fn get_person_method_info() -> &'static MethodInfo
pub fn get_terrain_method_info() -> &'static MethodInfo
pub fn get_job_method_info() -> &'static MethodInfo
pub fn get_item_method_info() -> &'static MethodInfo
pub fn add_unit_item_method_info() -> &'static MethodInfo
pub fn get_level_method_info() -> &'static MethodInfo
pub fn get_level_2_method_info() -> &'static MethodInfo
pub fn get_variable_name_method_info() -> &'static MethodInfo
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn has_position_method_info() -> &'static MethodInfo
pub fn can_dispos_method_info() -> &'static MethodInfo
pub fn can_terrain_method_info() -> &'static MethodInfo
pub fn can_use_position_method_info() -> &'static MethodInfo
pub fn is_difficulty_method_info() -> &'static MethodInfo
pub fn replace_battle_rate_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn on_release_method_info() -> &'static MethodInfo
pub fn dbg_validate_state_method_info() -> &'static MethodInfo
Source§impl DisposData
impl DisposData
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to DisposData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_release(this: impl Into<IlInstance>)
pub unsafe fn on_release(this: impl Into<IlInstance>)
Direct (non-virtual) call to DisposData’s own OnRelease. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl DisposData
impl DisposData
Trait Implementations§
Source§impl ClassIdentity for DisposData
impl ClassIdentity for DisposData
Source§impl Clone for DisposData
impl Clone for DisposData
Source§fn clone(&self) -> DisposData
fn clone(&self) -> DisposData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DisposData
impl FromIlInstance for DisposData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IStructBase for DisposData
impl IStructBase for DisposData
impl Copy for DisposData
impl IDisposData for DisposData
impl IObject for DisposData
impl IStructDataArray_1<DisposData> for DisposData
impl IStructTemplate_1<DisposData> for DisposData
Auto Trait Implementations§
impl Freeze for DisposData
impl RefUnwindSafe for DisposData
impl !Send for DisposData
impl !Sync for DisposData
impl Unpin for DisposData
impl UnwindSafe for DisposData
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IDisposDataMethods for __Twhere
__T: IDisposData,
impl<__T> IDisposDataMethods for __Twhere
__T: IDisposData,
Source§fn get_group(self) -> Il2CppString
fn get_group(self) -> Il2CppString
get_Group() overloadSource§fn set_group(self, value: impl Into<Il2CppString>)
fn set_group(self, value: impl Into<Il2CppString>)
set_Group(::unity::Il2CppString) overloadSource§fn get_pid(self) -> Il2CppString
fn get_pid(self) -> Il2CppString
get_Pid() overloadSource§fn set_pid(self, value: impl Into<Il2CppString>)
fn set_pid(self, value: impl Into<Il2CppString>)
set_Pid(::unity::Il2CppString) overloadSource§fn get_tid(self) -> Il2CppString
fn get_tid(self) -> Il2CppString
get_Tid() overloadSource§fn set_tid(self, value: impl Into<Il2CppString>)
fn set_tid(self, value: impl Into<Il2CppString>)
set_Tid(::unity::Il2CppString) overloadSource§fn get_flag(self) -> DisposData_FlagField
fn get_flag(self) -> DisposData_FlagField
get_Flag() overloadSource§fn set_flag(self, value: impl Into<DisposData_FlagField>)
fn set_flag(self, value: impl Into<DisposData_FlagField>)
set_Flag(crate::app::disposdata::DisposData_FlagField) overloadSource§fn get_jid(self) -> Il2CppString
fn get_jid(self) -> Il2CppString
get_Jid() overloadSource§fn set_jid(self, value: impl Into<Il2CppString>)
fn set_jid(self, value: impl Into<Il2CppString>)
set_Jid(::unity::Il2CppString) overloadSource§fn get_sid(self) -> Il2CppString
fn get_sid(self) -> Il2CppString
get_Sid() overloadSource§fn set_sid(self, value: impl Into<Il2CppString>)
fn set_sid(self, value: impl Into<Il2CppString>)
set_Sid(::unity::Il2CppString) overloadSource§fn get_bid(self) -> Il2CppString
fn get_bid(self) -> Il2CppString
get_Bid() overloadSource§fn set_bid(self, value: impl Into<Il2CppString>)
fn set_bid(self, value: impl Into<Il2CppString>)
set_Bid(::unity::Il2CppString) overloadSource§fn get_appear_x(self) -> i8
fn get_appear_x(self) -> i8
get_AppearX() overloadSource§fn set_appear_x(self, value: impl Into<i8>)
fn set_appear_x(self, value: impl Into<i8>)
set_AppearX(i8) overloadSource§fn get_appear_y(self) -> i8
fn get_appear_y(self) -> i8
get_AppearY() overloadSource§fn set_appear_y(self, value: impl Into<i8>)
fn set_appear_y(self, value: impl Into<i8>)
set_AppearY(i8) overloadSource§fn get_dispos_x(self) -> i8
fn get_dispos_x(self) -> i8
get_DisposX() overloadSource§fn set_dispos_x(self, value: impl Into<i8>)
fn set_dispos_x(self, value: impl Into<i8>)
set_DisposX(i8) overloadSource§fn get_dispos_y(self) -> i8
fn get_dispos_y(self) -> i8
get_DisposY() overloadSource§fn set_dispos_y(self, value: impl Into<i8>)
fn set_dispos_y(self, value: impl Into<i8>)
set_DisposY(i8) overloadSource§fn get_direction(self) -> DisposData_Directions
fn get_direction(self) -> DisposData_Directions
get_Direction() overloadSource§fn set_direction(self, value: impl Into<DisposData_Directions>)
fn set_direction(self, value: impl Into<DisposData_Directions>)
set_Direction(crate::app::disposdata::DisposData_Directions) overloadSource§fn get_rotation(self) -> i8
fn get_rotation(self) -> i8
get_Rotation() overloadSource§fn set_rotation(self, value: impl Into<i8>)
fn set_rotation(self, value: impl Into<i8>)
set_Rotation(i8) overloadSource§fn get_level_n(self) -> u8
fn get_level_n(self) -> u8
get_LevelN() overloadSource§fn set_level_n(self, value: impl Into<u8>)
fn set_level_n(self, value: impl Into<u8>)
set_LevelN(u8) overloadSource§fn get_level_h(self) -> u8
fn get_level_h(self) -> u8
get_LevelH() overloadSource§fn set_level_h(self, value: impl Into<u8>)
fn set_level_h(self, value: impl Into<u8>)
set_LevelH(u8) overloadSource§fn get_level_l(self) -> u8
fn get_level_l(self) -> u8
get_LevelL() overloadSource§fn set_level_l(self, value: impl Into<u8>)
fn set_level_l(self, value: impl Into<u8>)
set_LevelL(u8) overloadSource§fn get_items(self) -> Array<DisposData_Item>
fn get_items(self) -> Array<DisposData_Item>
get_Items() overloadSource§fn set_items(self, value: impl Into<Array<DisposData_Item>>)
fn set_items(self, value: impl Into<Array<DisposData_Item>>)
set_Items(::unity::Array<crate::app::disposdata::DisposData_Item>) overloadSource§fn get_item1(self) -> DisposData_Item
fn get_item1(self) -> DisposData_Item
get_Item1() overloadSource§fn set_item1(self, value: impl Into<DisposData_Item>)
fn set_item1(self, value: impl Into<DisposData_Item>)
set_Item1(crate::app::disposdata::DisposData_Item) overloadSource§fn get_item2(self) -> DisposData_Item
fn get_item2(self) -> DisposData_Item
get_Item2() overloadSource§fn set_item2(self, value: impl Into<DisposData_Item>)
fn set_item2(self, value: impl Into<DisposData_Item>)
set_Item2(crate::app::disposdata::DisposData_Item) overloadSource§fn get_item3(self) -> DisposData_Item
fn get_item3(self) -> DisposData_Item
get_Item3() overloadSource§fn set_item3(self, value: impl Into<DisposData_Item>)
fn set_item3(self, value: impl Into<DisposData_Item>)
set_Item3(crate::app::disposdata::DisposData_Item) overloadSource§fn get_item4(self) -> DisposData_Item
fn get_item4(self) -> DisposData_Item
get_Item4() overloadSource§fn set_item4(self, value: impl Into<DisposData_Item>)
fn set_item4(self, value: impl Into<DisposData_Item>)
set_Item4(crate::app::disposdata::DisposData_Item) overloadSource§fn get_item5(self) -> DisposData_Item
fn get_item5(self) -> DisposData_Item
get_Item5() overloadSource§fn set_item5(self, value: impl Into<DisposData_Item>)
fn set_item5(self, value: impl Into<DisposData_Item>)
set_Item5(crate::app::disposdata::DisposData_Item) overloadSource§fn get_item6(self) -> DisposData_Item
fn get_item6(self) -> DisposData_Item
get_Item6() overloadSource§fn set_item6(self, value: impl Into<DisposData_Item>)
fn set_item6(self, value: impl Into<DisposData_Item>)
set_Item6(crate::app::disposdata::DisposData_Item) overloadSource§fn get_gid(self) -> Il2CppString
fn get_gid(self) -> Il2CppString
get_Gid() overloadSource§fn set_gid(self, value: impl Into<Il2CppString>)
fn set_gid(self, value: impl Into<Il2CppString>)
set_Gid(::unity::Il2CppString) overloadSource§fn get_hp_stock_count(self) -> u8
fn get_hp_stock_count(self) -> u8
get_HpStockCount() overloadSource§fn set_hp_stock_count(self, value: impl Into<u8>)
fn set_hp_stock_count(self, value: impl Into<u8>)
set_HpStockCount(u8) overloadSource§fn get_state0(self) -> DisposData_State
fn get_state0(self) -> DisposData_State
get_State0() overloadSource§fn set_state0(self, value: impl Into<DisposData_State>)
fn set_state0(self, value: impl Into<DisposData_State>)
set_State0(crate::app::disposdata::DisposData_State) overloadSource§fn get_state1(self) -> DisposData_State
fn get_state1(self) -> DisposData_State
get_State1() overloadSource§fn set_state1(self, value: impl Into<DisposData_State>)
fn set_state1(self, value: impl Into<DisposData_State>)
set_State1(crate::app::disposdata::DisposData_State) overloadSource§fn get_state2(self) -> DisposData_State
fn get_state2(self) -> DisposData_State
get_State2() overloadSource§fn set_state2(self, value: impl Into<DisposData_State>)
fn set_state2(self, value: impl Into<DisposData_State>)
set_State2(crate::app::disposdata::DisposData_State) overloadSource§fn get_state3(self) -> DisposData_State
fn get_state3(self) -> DisposData_State
get_State3() overloadSource§fn set_state3(self, value: impl Into<DisposData_State>)
fn set_state3(self, value: impl Into<DisposData_State>)
set_State3(crate::app::disposdata::DisposData_State) overloadSource§fn get_state4(self) -> DisposData_State
fn get_state4(self) -> DisposData_State
get_State4() overloadSource§fn set_state4(self, value: impl Into<DisposData_State>)
fn set_state4(self, value: impl Into<DisposData_State>)
set_State4(crate::app::disposdata::DisposData_State) overloadSource§fn get_state5(self) -> DisposData_State
fn get_state5(self) -> DisposData_State
get_State5() overloadSource§fn set_state5(self, value: impl Into<DisposData_State>)
fn set_state5(self, value: impl Into<DisposData_State>)
set_State5(crate::app::disposdata::DisposData_State) overloadSource§fn get_ai_action_name(self) -> Il2CppString
fn get_ai_action_name(self) -> Il2CppString
get_AI_ActionName() overloadSource§fn set_ai_action_name(self, value: impl Into<Il2CppString>)
fn set_ai_action_name(self, value: impl Into<Il2CppString>)
set_AI_ActionName(::unity::Il2CppString) overloadSource§fn get_ai_action_val(self) -> Il2CppString
fn get_ai_action_val(self) -> Il2CppString
get_AI_ActionVal() overloadSource§fn set_ai_action_val(self, value: impl Into<Il2CppString>)
fn set_ai_action_val(self, value: impl Into<Il2CppString>)
set_AI_ActionVal(::unity::Il2CppString) overloadSource§fn get_ai_mind_name(self) -> Il2CppString
fn get_ai_mind_name(self) -> Il2CppString
get_AI_MindName() overloadSource§fn set_ai_mind_name(self, value: impl Into<Il2CppString>)
fn set_ai_mind_name(self, value: impl Into<Il2CppString>)
set_AI_MindName(::unity::Il2CppString) overloadSource§fn get_ai_mind_val(self) -> Il2CppString
fn get_ai_mind_val(self) -> Il2CppString
get_AI_MindVal() overloadSource§fn set_ai_mind_val(self, value: impl Into<Il2CppString>)
fn set_ai_mind_val(self, value: impl Into<Il2CppString>)
set_AI_MindVal(::unity::Il2CppString) overloadSource§fn get_ai_attack_name(self) -> Il2CppString
fn get_ai_attack_name(self) -> Il2CppString
get_AI_AttackName() overloadSource§fn set_ai_attack_name(self, value: impl Into<Il2CppString>)
fn set_ai_attack_name(self, value: impl Into<Il2CppString>)
set_AI_AttackName(::unity::Il2CppString) overloadSource§fn get_ai_attack_val(self) -> Il2CppString
fn get_ai_attack_val(self) -> Il2CppString
get_AI_AttackVal() overloadSource§fn set_ai_attack_val(self, value: impl Into<Il2CppString>)
fn set_ai_attack_val(self, value: impl Into<Il2CppString>)
set_AI_AttackVal(::unity::Il2CppString) overloadSource§fn get_ai_move_name(self) -> Il2CppString
fn get_ai_move_name(self) -> Il2CppString
get_AI_MoveName() overloadSource§fn set_ai_move_name(self, value: impl Into<Il2CppString>)
fn set_ai_move_name(self, value: impl Into<Il2CppString>)
set_AI_MoveName(::unity::Il2CppString) overloadSource§fn get_ai_move_val(self) -> Il2CppString
fn get_ai_move_val(self) -> Il2CppString
get_AI_MoveVal() overloadSource§fn set_ai_move_val(self, value: impl Into<Il2CppString>)
fn set_ai_move_val(self, value: impl Into<Il2CppString>)
set_AI_MoveVal(::unity::Il2CppString) overloadSource§fn get_ai_battle_rate(self) -> Il2CppString
fn get_ai_battle_rate(self) -> Il2CppString
get_AI_BattleRate() overloadSource§fn set_ai_battle_rate(self, value: impl Into<Il2CppString>)
fn set_ai_battle_rate(self, value: impl Into<Il2CppString>)
set_AI_BattleRate(::unity::Il2CppString) overloadSource§fn get_ai_priority(self) -> u8
fn get_ai_priority(self) -> u8
get_AI_Priority() overloadSource§fn set_ai_priority(self, value: impl Into<u8>)
fn set_ai_priority(self, value: impl Into<u8>)
set_AI_Priority(u8) overloadSource§fn get_ai_heal_rate_a(self) -> i8
fn get_ai_heal_rate_a(self) -> i8
get_AI_HealRateA() overloadSource§fn set_ai_heal_rate_a(self, value: impl Into<i8>)
fn set_ai_heal_rate_a(self, value: impl Into<i8>)
set_AI_HealRateA(i8) overloadSource§fn get_ai_heal_rate_b(self) -> i8
fn get_ai_heal_rate_b(self) -> i8
get_AI_HealRateB() overloadSource§fn set_ai_heal_rate_b(self, value: impl Into<i8>)
fn set_ai_heal_rate_b(self, value: impl Into<i8>)
set_AI_HealRateB(i8) overloadSource§fn get_ai_band_no(self) -> u32
fn get_ai_band_no(self) -> u32
get_AI_BandNo() overloadSource§fn set_ai_band_no(self, value: impl Into<u32>)
fn set_ai_band_no(self, value: impl Into<u32>)
set_AI_BandNo(u32) overloadSource§fn get_ai_move_limit(self) -> Il2CppString
fn get_ai_move_limit(self) -> Il2CppString
get_AI_MoveLimit() overloadSource§fn set_ai_move_limit(self, value: impl Into<Il2CppString>)
fn set_ai_move_limit(self, value: impl Into<Il2CppString>)
set_AI_MoveLimit(::unity::Il2CppString) overloadSource§fn get_ai_flag(self) -> DisposData_AIFlagField
fn get_ai_flag(self) -> DisposData_AIFlagField
get_AI_Flag() overloadSource§fn set_ai_flag(self, value: impl Into<DisposData_AIFlagField>)
fn set_ai_flag(self, value: impl Into<DisposData_AIFlagField>)
set_AI_Flag(crate::app::disposdata::DisposData_AIFlagField) overloadSource§fn get_level_min(self) -> u8
fn get_level_min(self) -> u8
get_LevelMin() overloadSource§fn set_level_min(self, value: impl Into<u8>)
fn set_level_min(self, value: impl Into<u8>)
set_LevelMin(u8) overloadSource§fn get_level_max(self) -> u8
fn get_level_max(self) -> u8
get_LevelMax() overloadSource§fn set_level_max(self, value: impl Into<u8>)
fn set_level_max(self, value: impl Into<u8>)
set_LevelMax(u8) overloadSource§fn get_force_type(self) -> Force_Type
fn get_force_type(self) -> Force_Type
get_ForceType() overloadSource§fn get_person(self) -> PersonData
fn get_person(self) -> PersonData
GetPerson() overloadSource§fn get_terrain(self) -> TerrainData_2
fn get_terrain(self) -> TerrainData_2
GetTerrain() overloadSource§fn add_unit_item(self, unit: impl Into<Unit>) -> bool
fn add_unit_item(self, unit: impl Into<Unit>) -> bool
AddUnitItem(crate::app::unit::Unit) overloadSource§fn get_level(self, difficulty: impl Into<Difficulty>) -> i32
fn get_level(self, difficulty: impl Into<Difficulty>) -> i32
GetLevel(crate::app::difficulty::Difficulty) overloadSource§fn get_level_2(self) -> i32
fn get_level_2(self) -> i32
GetLevel() overloadSource§fn has_position(self) -> bool
fn has_position(self) -> bool
HasPosition() overloadSource§fn can_dispos(self) -> bool
fn can_dispos(self) -> bool
CanDispos() overloadSource§fn can_terrain(self) -> bool
fn can_terrain(self) -> bool
CanTerrain() overloadSource§fn can_use_position(self) -> bool
fn can_use_position(self) -> bool
CanUsePosition() overloadSource§fn is_difficulty(self) -> bool
fn is_difficulty(self) -> bool
IsDifficulty() overloadSource§fn replace_battle_rate(self) -> UnitAI_BattleRate
fn replace_battle_rate(self) -> UnitAI_BattleRate
ReplaceBattleRate() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn dbg_validate_state(self)
fn dbg_validate_state(self)
DbgValidateState() overloadSource§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload