pub struct DragonRideTarget(/* private fields */);Expand description
IL2CPP class: App.DragonRideTarget
Inherits: MonoBehaviour
Implementations§
Source§impl DragonRideTarget
impl DragonRideTarget
pub fn base(self) -> MonoBehaviour
Source§impl DragonRideTarget
impl DragonRideTarget
pub fn c_ui_root_path() -> Il2CppString
pub fn set_c_ui_root_path(value: Il2CppString)
pub fn c_ui_target_score_path() -> Il2CppString
pub fn set_c_ui_target_score_path(value: Il2CppString)
Source§impl DragonRideTarget
impl DragonRideTarget
pub fn get_chain_type_flag_method_info() -> &'static MethodInfo
pub fn set_chain_type_flag_method_info() -> &'static MethodInfo
pub fn get_chain_root_id_method_info() -> &'static MethodInfo
pub fn set_chain_root_id_method_info() -> &'static MethodInfo
pub fn get_is_chain_root_method_info() -> &'static MethodInfo
pub fn set_is_chain_root_method_info() -> &'static MethodInfo
pub fn get_type_method_info() -> &'static MethodInfo
pub fn set_type_method_info() -> &'static MethodInfo
pub fn get_is_hit_special_shot_method_info() -> &'static MethodInfo
pub fn set_is_hit_special_shot_method_info() -> &'static MethodInfo
pub fn get_is_show_complete_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn set_type_visible_method_info() -> &'static MethodInfo
pub fn initialize_method_info() -> &'static MethodInfo
pub fn hit_target_method_info() -> &'static MethodInfo
pub fn execute_method_info() -> &'static MethodInfo
pub fn set_destroy_method_info() -> &'static MethodInfo
pub fn is_chain_start_method_info() -> &'static MethodInfo
pub fn is_alive_method_info() -> &'static MethodInfo
pub fn set_chain_execute_method_info() -> &'static MethodInfo
pub fn play_hit_se_method_info() -> &'static MethodInfo
pub fn add_destroy_effect_method_info() -> &'static MethodInfo
pub fn add_destroy_ui_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for DragonRideTarget
impl ClassIdentity for DragonRideTarget
Source§impl Clone for DragonRideTarget
impl Clone for DragonRideTarget
Source§fn clone(&self) -> DragonRideTarget
fn clone(&self) -> DragonRideTarget
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DragonRideTarget
impl FromIlInstance for DragonRideTarget
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDragonRideTarget for DragonRideTarget
impl IDragonRideTarget for DragonRideTarget
fn c_base_score_list(self) -> Array<f64>
fn set_c_base_score_list(self, value: Array<f64>)
fn m_roulette_change_second(self) -> f32
fn set_m_roulette_change_second(self, value: f32)
fn m_roulette_change_timer(self) -> f32
fn set_m_roulette_change_timer(self, value: f32)
fn m_roulette_color(self) -> i32
fn set_m_roulette_color(self, value: i32)
fn m_is_roulette(self) -> bool
fn set_m_is_roulette(self, value: bool)
fn m_appear_timer(self) -> f32
fn set_m_appear_timer(self, value: f32)
fn m_target_state(self) -> DragonRideTarget_TargetState
fn set_m_target_state(self, value: DragonRideTarget_TargetState)
fn m_is_hit_assist_shot(self) -> bool
fn set_m_is_hit_assist_shot(self, value: bool)
fn m_type_object_array(self) -> Array<GameObject>
fn set_m_type_object_array(self, value: Array<GameObject>)
fn m_use_material_list(self) -> List_1<Material>
fn set_m_use_material_list(self, value: List_1<Material>)
fn m_camera_script(self) -> DragonRideCamera
fn set_m_camera_script(self, value: DragonRideCamera)
fn m_config(self) -> DragonRideConfig
fn set_m_config(self, value: DragonRideConfig)
fn m_shader_color_id(self) -> i32
fn set_m_shader_color_id(self, value: i32)
fn m_destroy_text(self) -> TextMeshProUGUI
fn set_m_destroy_text(self, value: TextMeshProUGUI)
fn m_destroy_sub_text(self) -> TextMeshProUGUI
fn set_m_destroy_sub_text(self, value: TextMeshProUGUI)
Source§impl IObject_2 for DragonRideTarget
impl IObject_2 for DragonRideTarget
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for DragonRideTarget
impl IBehaviour for DragonRideTarget
impl IComponent for DragonRideTarget
impl IMonoBehaviour for DragonRideTarget
impl IObject for DragonRideTarget
Auto Trait Implementations§
impl Freeze for DragonRideTarget
impl RefUnwindSafe for DragonRideTarget
impl !Send for DragonRideTarget
impl !Sync for DragonRideTarget
impl Unpin for DragonRideTarget
impl UnwindSafe for DragonRideTarget
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Source§impl<__T> IDragonRideTargetMethods for __Twhere
__T: IDragonRideTarget,
impl<__T> IDragonRideTargetMethods for __Twhere
__T: IDragonRideTarget,
Source§fn get_chain_type_flag(self) -> i32
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set_IsChainRoot(bool) overloadSource§fn get_type(self) -> DragonRideTarget_TargetType
fn get_type(self) -> DragonRideTarget_TargetType
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Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload