pub struct GodGrowthData(/* private fields */);Expand description
IL2CPP class: App.GodGrowthData
Inherits: StructDataArray_1<crate::app::godgrowthdata::GodGrowthData>
Implementations§
Source§impl GodGrowthData
impl GodGrowthData
pub fn base(self) -> StructDataArray_1<GodGrowthData>
Source§impl GodGrowthData
impl GodGrowthData
pub fn s_level_lists() -> Dictionary_2<Il2CppString, List_1<GodGrowthData_LevelData>>
pub fn set_s_level_lists( value: Dictionary_2<Il2CppString, List_1<GodGrowthData_LevelData>>, )
Source§impl GodGrowthData
impl GodGrowthData
Sourcepub fn try_get_level_data(
name: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> (bool, GodGrowthData_LevelData)
pub fn try_get_level_data( name: impl Into<Il2CppString>, level: impl Into<i32>, ) -> (bool, GodGrowthData_LevelData)
TryGetLevelData(::unity::Il2CppString, i32, *mutcrate::app::godgrowthdata::GodGrowthData_LevelData) overload
Sourcepub fn try_get_from_god_data(god: impl Into<GodData>) -> List_1<GodGrowthData>
pub fn try_get_from_god_data(god: impl Into<GodData>) -> List_1<GodGrowthData>
TryGetFromGodData(crate::app::goddata::GodData) overload
Sourcepub fn try_get_from_ggid(ggid: impl Into<Il2CppString>) -> List_1<GodGrowthData>
pub fn try_get_from_ggid(ggid: impl Into<Il2CppString>) -> List_1<GodGrowthData>
TryGetFromGgid(::unity::Il2CppString) overload
Sourcepub fn each_inheritance_skill(
god: impl Into<GodData>,
func: impl Into<Action_2<i32, Il2CppString>>,
)
pub fn each_inheritance_skill( god: impl Into<GodData>, func: impl Into<Action_2<i32, Il2CppString>>, )
EachInheritanceSkill(crate::app::goddata::GodData, crate::system::action_2::Action_2<i32,::unity::Il2CppString>) overload
Sourcepub fn each_inheritance_skill_2(
ggid: impl Into<Il2CppString>,
func: impl Into<Action_2<i32, Il2CppString>>,
)
pub fn each_inheritance_skill_2( ggid: impl Into<Il2CppString>, func: impl Into<Action_2<i32, Il2CppString>>, )
EachInheritanceSkill(::unity::Il2CppString, crate::system::action_2::Action_2<i32,::unity::Il2CppString>) overload
Sourcepub fn each_inheritance(
god: impl Into<GodData>,
skill_func: impl Into<Action_2<i32, Il2CppString>>,
aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>,
)
pub fn each_inheritance( god: impl Into<GodData>, skill_func: impl Into<Action_2<i32, Il2CppString>>, aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>, )
EachInheritance(crate::app::goddata::GodData, crate::system::action_2::Action_2<i32,::unity::Il2CppString>, crate::system::action_3::Action_3<i32,crate::app::itemdata::ItemData_Kinds,i32>) overload
Sourcepub fn each_inheritance_2(
ggid: impl Into<Il2CppString>,
skill_func: impl Into<Action_2<i32, Il2CppString>>,
aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>,
)
pub fn each_inheritance_2( ggid: impl Into<Il2CppString>, skill_func: impl Into<Action_2<i32, Il2CppString>>, aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>, )
EachInheritance(::unity::Il2CppString, crate::system::action_2::Action_2<i32,::unity::Il2CppString>, crate::system::action_3::Action_3<i32,crate::app::itemdata::ItemData_Kinds,i32>) overload
Source§impl GodGrowthData
impl GodGrowthData
pub fn load_method_info() -> &'static MethodInfo
pub fn get_ggid_method_info() -> &'static MethodInfo
pub fn set_ggid_method_info() -> &'static MethodInfo
pub fn get_level_method_info() -> &'static MethodInfo
pub fn set_level_method_info() -> &'static MethodInfo
pub fn get_inheritance_skills_method_info() -> &'static MethodInfo
pub fn set_inheritance_skills_method_info() -> &'static MethodInfo
pub fn get_synchro_skills_method_info() -> &'static MethodInfo
pub fn set_synchro_skills_method_info() -> &'static MethodInfo
pub fn get_engage_skills_method_info() -> &'static MethodInfo
pub fn set_engage_skills_method_info() -> &'static MethodInfo
pub fn get_engage_items_method_info() -> &'static MethodInfo
pub fn set_engage_items_method_info() -> &'static MethodInfo
pub fn get_engage_cooperations_method_info() -> &'static MethodInfo
pub fn set_engage_cooperations_method_info() -> &'static MethodInfo
pub fn get_engage_horses_method_info() -> &'static MethodInfo
pub fn set_engage_horses_method_info() -> &'static MethodInfo
pub fn get_engage_coverts_method_info() -> &'static MethodInfo
pub fn set_engage_coverts_method_info() -> &'static MethodInfo
pub fn get_engage_heavys_method_info() -> &'static MethodInfo
pub fn set_engage_heavys_method_info() -> &'static MethodInfo
pub fn get_engage_flys_method_info() -> &'static MethodInfo
pub fn set_engage_flys_method_info() -> &'static MethodInfo
pub fn get_engage_magics_method_info() -> &'static MethodInfo
pub fn set_engage_magics_method_info() -> &'static MethodInfo
pub fn get_engage_pranas_method_info() -> &'static MethodInfo
pub fn set_engage_pranas_method_info() -> &'static MethodInfo
pub fn get_engage_dragons_method_info() -> &'static MethodInfo
pub fn set_engage_dragons_method_info() -> &'static MethodInfo
pub fn get_aptitude_method_info() -> &'static MethodInfo
pub fn set_aptitude_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_none_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_none_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_sword_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_sword_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_lance_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_lance_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_axe_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_axe_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_bow_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_bow_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_dagger_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_dagger_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_magic_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_magic_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_rod_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_rod_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_fist_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_fist_method_info() -> &'static MethodInfo
pub fn get_aptitude_cost_special_method_info() -> &'static MethodInfo
pub fn set_aptitude_cost_special_method_info() -> &'static MethodInfo
pub fn get_aptitude_costs_method_info() -> &'static MethodInfo
pub fn set_aptitude_costs_method_info() -> &'static MethodInfo
pub fn get_flag_method_info() -> &'static MethodInfo
pub fn set_flag_method_info() -> &'static MethodInfo
pub fn get_synchro_skill_array_method_info() -> &'static MethodInfo
pub fn set_synchro_skill_array_method_info() -> &'static MethodInfo
pub fn get_engage_skill_array_method_info() -> &'static MethodInfo
pub fn set_engage_skill_array_method_info() -> &'static MethodInfo
pub fn add_enage_items_method_info() -> &'static MethodInfo
pub fn on_completed_method_info() -> &'static MethodInfo
pub fn on_completed_end_method_info() -> &'static MethodInfo
pub fn try_get_level_data_method_info() -> &'static MethodInfo
pub fn get_style_engage_items_method_info() -> &'static MethodInfo
pub fn get_style_engage_items_total_count_method_info() -> &'static MethodInfo
pub fn try_get_from_god_data_method_info() -> &'static MethodInfo
pub fn try_get_from_ggid_method_info() -> &'static MethodInfo
pub fn each_inheritance_skill_method_info() -> &'static MethodInfo
pub fn each_inheritance_skill_2_method_info() -> &'static MethodInfo
pub fn each_inheritance_method_info() -> &'static MethodInfo
pub fn each_inheritance_2_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl GodGrowthData
impl GodGrowthData
Sourcepub unsafe fn on_completed(this: impl Into<IlInstance>)
pub unsafe fn on_completed(this: impl Into<IlInstance>)
Direct (non-virtual) call to GodGrowthData’s own OnCompleted. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_completed_end(this: impl Into<IlInstance>)
pub unsafe fn on_completed_end(this: impl Into<IlInstance>)
Direct (non-virtual) call to GodGrowthData’s own OnCompletedEnd. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to GodGrowthData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl GodGrowthData
impl GodGrowthData
Trait Implementations§
Source§impl ClassIdentity for GodGrowthData
impl ClassIdentity for GodGrowthData
Source§impl Clone for GodGrowthData
impl Clone for GodGrowthData
Source§fn clone(&self) -> GodGrowthData
fn clone(&self) -> GodGrowthData
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for GodGrowthData
impl FromIlInstance for GodGrowthData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IGodGrowthData for GodGrowthData
impl IGodGrowthData for GodGrowthData
fn m_style_engage_items(self) -> GodGrowthData_StyleItems
fn set_m_style_engage_items(self, value: GodGrowthData_StyleItems)
Source§impl IStructBase for GodGrowthData
impl IStructBase for GodGrowthData
impl Copy for GodGrowthData
impl IObject for GodGrowthData
impl IStructDataArray_1<GodGrowthData> for GodGrowthData
impl IStructTemplate_1<GodGrowthData> for GodGrowthData
Auto Trait Implementations§
impl Freeze for GodGrowthData
impl RefUnwindSafe for GodGrowthData
impl !Send for GodGrowthData
impl !Sync for GodGrowthData
impl Unpin for GodGrowthData
impl UnwindSafe for GodGrowthData
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Source§fn get_ggid(self) -> Il2CppString
fn get_ggid(self) -> Il2CppString
get_Ggid() overloadSource§fn set_ggid(self, value: impl Into<Il2CppString>)
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set_Ggid(::unity::Il2CppString) overloadSource§fn get_inheritance_skills(self) -> Array<Il2CppString>
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get_InheritanceSkills() overloadSource§fn set_inheritance_skills(self, value: impl Into<Array<Il2CppString>>)
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set_EngageSkills(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_items(self) -> Array<Il2CppString>
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get_EngageItems() overloadSource§fn set_engage_items(self, value: impl Into<Array<Il2CppString>>)
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set_EngageItems(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_cooperations(self) -> Array<Il2CppString>
fn get_engage_cooperations(self) -> Array<Il2CppString>
get_EngageCooperations() overloadSource§fn set_engage_cooperations(self, value: impl Into<Array<Il2CppString>>)
fn set_engage_cooperations(self, value: impl Into<Array<Il2CppString>>)
set_EngageCooperations(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_horses(self) -> Array<Il2CppString>
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get_EngageHorses() overloadSource§fn set_engage_horses(self, value: impl Into<Array<Il2CppString>>)
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set_EngageHorses(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_coverts(self) -> Array<Il2CppString>
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get_EngageCoverts() overloadSource§fn set_engage_coverts(self, value: impl Into<Array<Il2CppString>>)
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set_EngageCoverts(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_heavys(self) -> Array<Il2CppString>
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get_EngageHeavys() overloadSource§fn set_engage_heavys(self, value: impl Into<Array<Il2CppString>>)
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set_EngageHeavys(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_flys(self) -> Array<Il2CppString>
fn get_engage_flys(self) -> Array<Il2CppString>
get_EngageFlys() overloadSource§fn set_engage_flys(self, value: impl Into<Array<Il2CppString>>)
fn set_engage_flys(self, value: impl Into<Array<Il2CppString>>)
set_EngageFlys(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_magics(self) -> Array<Il2CppString>
fn get_engage_magics(self) -> Array<Il2CppString>
get_EngageMagics() overloadSource§fn set_engage_magics(self, value: impl Into<Array<Il2CppString>>)
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set_EngageMagics(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_pranas(self) -> Array<Il2CppString>
fn get_engage_pranas(self) -> Array<Il2CppString>
get_EngagePranas() overloadSource§fn set_engage_pranas(self, value: impl Into<Array<Il2CppString>>)
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set_EngagePranas(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_engage_dragons(self) -> Array<Il2CppString>
fn get_engage_dragons(self) -> Array<Il2CppString>
get_EngageDragons() overloadSource§fn set_engage_dragons(self, value: impl Into<Array<Il2CppString>>)
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set_Aptitude(crate::app::weaponmask::WeaponMask) overloadSource§fn get_aptitude_cost_none(self) -> u16
fn get_aptitude_cost_none(self) -> u16
get_AptitudeCostNone() overloadSource§fn set_aptitude_cost_none(self, value: impl Into<u16>)
fn set_aptitude_cost_none(self, value: impl Into<u16>)
set_AptitudeCostNone(u16) overloadSource§fn get_aptitude_cost_sword(self) -> u16
fn get_aptitude_cost_sword(self) -> u16
get_AptitudeCostSword() overloadSource§fn set_aptitude_cost_sword(self, value: impl Into<u16>)
fn set_aptitude_cost_sword(self, value: impl Into<u16>)
set_AptitudeCostSword(u16) overloadSource§fn get_aptitude_cost_lance(self) -> u16
fn get_aptitude_cost_lance(self) -> u16
get_AptitudeCostLance() overloadSource§fn set_aptitude_cost_lance(self, value: impl Into<u16>)
fn set_aptitude_cost_lance(self, value: impl Into<u16>)
set_AptitudeCostLance(u16) overloadSource§fn get_aptitude_cost_axe(self) -> u16
fn get_aptitude_cost_axe(self) -> u16
get_AptitudeCostAxe() overloadSource§fn set_aptitude_cost_axe(self, value: impl Into<u16>)
fn set_aptitude_cost_axe(self, value: impl Into<u16>)
set_AptitudeCostAxe(u16) overloadSource§fn get_aptitude_cost_bow(self) -> u16
fn get_aptitude_cost_bow(self) -> u16
get_AptitudeCostBow() overloadSource§fn set_aptitude_cost_bow(self, value: impl Into<u16>)
fn set_aptitude_cost_bow(self, value: impl Into<u16>)
set_AptitudeCostBow(u16) overloadSource§fn get_aptitude_cost_dagger(self) -> u16
fn get_aptitude_cost_dagger(self) -> u16
get_AptitudeCostDagger() overloadSource§fn set_aptitude_cost_dagger(self, value: impl Into<u16>)
fn set_aptitude_cost_dagger(self, value: impl Into<u16>)
set_AptitudeCostDagger(u16) overloadSource§fn get_aptitude_cost_magic(self) -> u16
fn get_aptitude_cost_magic(self) -> u16
get_AptitudeCostMagic() overloadSource§fn set_aptitude_cost_magic(self, value: impl Into<u16>)
fn set_aptitude_cost_magic(self, value: impl Into<u16>)
set_AptitudeCostMagic(u16) overloadSource§fn get_aptitude_cost_rod(self) -> u16
fn get_aptitude_cost_rod(self) -> u16
get_AptitudeCostRod() overloadSource§fn set_aptitude_cost_rod(self, value: impl Into<u16>)
fn set_aptitude_cost_rod(self, value: impl Into<u16>)
set_AptitudeCostRod(u16) overloadSource§fn get_aptitude_cost_fist(self) -> u16
fn get_aptitude_cost_fist(self) -> u16
get_AptitudeCostFist() overloadSource§fn set_aptitude_cost_fist(self, value: impl Into<u16>)
fn set_aptitude_cost_fist(self, value: impl Into<u16>)
set_AptitudeCostFist(u16) overloadSource§fn get_aptitude_cost_special(self) -> u16
fn get_aptitude_cost_special(self) -> u16
get_AptitudeCostSpecial() overloadSource§fn set_aptitude_cost_special(self, value: impl Into<u16>)
fn set_aptitude_cost_special(self, value: impl Into<u16>)
set_AptitudeCostSpecial(u16) overloadSource§fn get_aptitude_costs(self) -> Array<u16>
fn get_aptitude_costs(self) -> Array<u16>
get_AptitudeCosts() overloadSource§fn set_aptitude_costs(self, value: impl Into<Array<u16>>)
fn set_aptitude_costs(self, value: impl Into<Array<u16>>)
set_AptitudeCosts(::unity::Array<u16>) overloadSource§fn get_flag(self) -> GodGrowthData_FlagField
fn get_flag(self) -> GodGrowthData_FlagField
get_Flag() overloadSource§fn set_flag(self, value: impl Into<GodGrowthData_FlagField>)
fn set_flag(self, value: impl Into<GodGrowthData_FlagField>)
set_Flag(crate::app::godgrowthdata::GodGrowthData_FlagField) overloadSource§fn get_synchro_skill_array(self) -> SkillArray
fn get_synchro_skill_array(self) -> SkillArray
get_SynchroSkillArray() overloadSource§fn set_synchro_skill_array(self, value: impl Into<SkillArray>)
fn set_synchro_skill_array(self, value: impl Into<SkillArray>)
set_SynchroSkillArray(crate::app::skillarray::SkillArray) overloadSource§fn get_engage_skill_array(self) -> SkillArray
fn get_engage_skill_array(self) -> SkillArray
get_EngageSkillArray() overloadSource§fn set_engage_skill_array(self, value: impl Into<SkillArray>)
fn set_engage_skill_array(self, value: impl Into<SkillArray>)
set_EngageSkillArray(crate::app::skillarray::SkillArray) overloadSource§fn add_enage_items(
self,
style: impl Into<BattleStyle_Types>,
items: impl Into<Array<Il2CppString>>,
)
fn add_enage_items( self, style: impl Into<BattleStyle_Types>, items: impl Into<Array<Il2CppString>>, )
AddEnageItems(crate::app::battlestyle::BattleStyle_Types, ::unity::Array<::unity::Il2CppString>) overloadSource§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn get_style_engage_items(
self,
style: impl Into<BattleStyle_Types>,
) -> List_1<ItemData>
fn get_style_engage_items( self, style: impl Into<BattleStyle_Types>, ) -> List_1<ItemData>
GetStyleEngageItems(crate::app::battlestyle::BattleStyle_Types) overloadSource§fn get_style_engage_items_total_count(self) -> i32
fn get_style_engage_items_total_count(self) -> i32
GetStyleEngageItemsTotalCount() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload