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GodGrowthData

Struct GodGrowthData 

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pub struct GodGrowthData(/* private fields */);
Expand description

IL2CPP class: App.GodGrowthData Inherits: StructDataArray_1<crate::app::godgrowthdata::GodGrowthData>

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impl GodGrowthData

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impl GodGrowthData

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impl GodGrowthData

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pub fn load()

Load() overload

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pub fn try_get_level_data( name: impl Into<Il2CppString>, level: impl Into<i32>, ) -> (bool, GodGrowthData_LevelData)

TryGetLevelData(::unity::Il2CppString, i32, *mutcrate::app::godgrowthdata::GodGrowthData_LevelData) overload

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pub fn try_get_from_god_data(god: impl Into<GodData>) -> List_1<GodGrowthData>

TryGetFromGodData(crate::app::goddata::GodData) overload

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pub fn try_get_from_ggid(ggid: impl Into<Il2CppString>) -> List_1<GodGrowthData>

TryGetFromGgid(::unity::Il2CppString) overload

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pub fn each_inheritance_skill( god: impl Into<GodData>, func: impl Into<Action_2<i32, Il2CppString>>, )

EachInheritanceSkill(crate::app::goddata::GodData, crate::system::action_2::Action_2<i32,::unity::Il2CppString>) overload

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pub fn each_inheritance_skill_2( ggid: impl Into<Il2CppString>, func: impl Into<Action_2<i32, Il2CppString>>, )

EachInheritanceSkill(::unity::Il2CppString, crate::system::action_2::Action_2<i32,::unity::Il2CppString>) overload

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pub fn each_inheritance( god: impl Into<GodData>, skill_func: impl Into<Action_2<i32, Il2CppString>>, aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>, )

EachInheritance(crate::app::goddata::GodData, crate::system::action_2::Action_2<i32,::unity::Il2CppString>, crate::system::action_3::Action_3<i32,crate::app::itemdata::ItemData_Kinds,i32>) overload

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pub fn each_inheritance_2( ggid: impl Into<Il2CppString>, skill_func: impl Into<Action_2<i32, Il2CppString>>, aptitude_func: impl Into<Action_3<i32, ItemData_Kinds, i32>>, )

EachInheritance(::unity::Il2CppString, crate::system::action_2::Action_2<i32,::unity::Il2CppString>, crate::system::action_3::Action_3<i32,crate::app::itemdata::ItemData_Kinds,i32>) overload

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pub fn cctor()

.cctor() overload

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impl GodGrowthData

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pub fn load_method_info() -> &'static MethodInfo

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pub fn get_ggid_method_info() -> &'static MethodInfo

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pub fn set_ggid_method_info() -> &'static MethodInfo

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pub fn get_level_method_info() -> &'static MethodInfo

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pub fn set_level_method_info() -> &'static MethodInfo

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pub fn get_inheritance_skills_method_info() -> &'static MethodInfo

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pub fn set_inheritance_skills_method_info() -> &'static MethodInfo

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pub fn get_synchro_skills_method_info() -> &'static MethodInfo

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pub fn set_synchro_skills_method_info() -> &'static MethodInfo

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pub fn get_engage_skills_method_info() -> &'static MethodInfo

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pub fn set_engage_skills_method_info() -> &'static MethodInfo

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pub fn get_engage_items_method_info() -> &'static MethodInfo

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pub fn set_engage_items_method_info() -> &'static MethodInfo

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pub fn get_engage_cooperations_method_info() -> &'static MethodInfo

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pub fn set_engage_cooperations_method_info() -> &'static MethodInfo

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pub fn get_engage_horses_method_info() -> &'static MethodInfo

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pub fn set_engage_horses_method_info() -> &'static MethodInfo

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pub fn get_engage_coverts_method_info() -> &'static MethodInfo

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pub fn set_engage_coverts_method_info() -> &'static MethodInfo

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pub fn get_engage_heavys_method_info() -> &'static MethodInfo

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pub fn set_engage_heavys_method_info() -> &'static MethodInfo

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pub fn get_engage_flys_method_info() -> &'static MethodInfo

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pub fn set_engage_flys_method_info() -> &'static MethodInfo

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pub fn get_engage_magics_method_info() -> &'static MethodInfo

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pub fn set_engage_magics_method_info() -> &'static MethodInfo

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pub fn get_engage_pranas_method_info() -> &'static MethodInfo

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pub fn set_engage_pranas_method_info() -> &'static MethodInfo

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pub fn get_engage_dragons_method_info() -> &'static MethodInfo

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pub fn set_engage_dragons_method_info() -> &'static MethodInfo

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pub fn get_aptitude_method_info() -> &'static MethodInfo

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pub fn set_aptitude_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_none_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_none_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_sword_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_sword_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_lance_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_lance_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_axe_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_axe_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_bow_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_bow_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_dagger_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_dagger_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_magic_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_magic_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_rod_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_rod_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_fist_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_fist_method_info() -> &'static MethodInfo

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pub fn get_aptitude_cost_special_method_info() -> &'static MethodInfo

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pub fn set_aptitude_cost_special_method_info() -> &'static MethodInfo

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pub fn get_aptitude_costs_method_info() -> &'static MethodInfo

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pub fn set_aptitude_costs_method_info() -> &'static MethodInfo

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pub fn get_flag_method_info() -> &'static MethodInfo

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pub fn set_flag_method_info() -> &'static MethodInfo

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pub fn get_synchro_skill_array_method_info() -> &'static MethodInfo

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pub fn set_synchro_skill_array_method_info() -> &'static MethodInfo

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pub fn get_engage_skill_array_method_info() -> &'static MethodInfo

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pub fn set_engage_skill_array_method_info() -> &'static MethodInfo

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pub fn add_enage_items_method_info() -> &'static MethodInfo

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pub fn on_completed_method_info() -> &'static MethodInfo

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pub fn on_completed_end_method_info() -> &'static MethodInfo

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pub fn try_get_level_data_method_info() -> &'static MethodInfo

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pub fn get_style_engage_items_method_info() -> &'static MethodInfo

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pub fn get_style_engage_items_total_count_method_info() -> &'static MethodInfo

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pub fn try_get_from_god_data_method_info() -> &'static MethodInfo

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pub fn try_get_from_ggid_method_info() -> &'static MethodInfo

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pub fn each_inheritance_skill_method_info() -> &'static MethodInfo

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pub fn each_inheritance_skill_2_method_info() -> &'static MethodInfo

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pub fn each_inheritance_method_info() -> &'static MethodInfo

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pub fn each_inheritance_2_method_info() -> &'static MethodInfo

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pub fn get_debug_name_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl GodGrowthData

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pub unsafe fn on_completed(this: impl Into<IlInstance>)

Direct (non-virtual) call to GodGrowthData’s own OnCompleted. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_completed_end(this: impl Into<IlInstance>)

Direct (non-virtual) call to GodGrowthData’s own OnCompletedEnd. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString

Direct (non-virtual) call to GodGrowthData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl GodGrowthData

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for GodGrowthData

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "GodGrowthData"

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fn class() -> Class

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impl Clone for GodGrowthData

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fn clone(&self) -> GodGrowthData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for GodGrowthData

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IGodGrowthData for GodGrowthData

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impl IStructBase for GodGrowthData

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fn index(self) -> i32

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fn set_index(self, value: i32)

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fn hash(self) -> i32

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fn set_hash(self, value: i32)

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fn key(self) -> Il2CppString

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fn set_key(self, value: Il2CppString)

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impl IlType for GodGrowthData

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fn il_type() -> &'static Il2CppType

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impl Copy for GodGrowthData

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impl IObject for GodGrowthData

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impl IStructDataArray_1<GodGrowthData> for GodGrowthData

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impl IStructTemplate_1<GodGrowthData> for GodGrowthData

Auto Trait Implementations§

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impl Freeze for GodGrowthData

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impl RefUnwindSafe for GodGrowthData

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impl !Send for GodGrowthData

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impl !Sync for GodGrowthData

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impl Unpin for GodGrowthData

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impl UnwindSafe for GodGrowthData

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<__T> IGodGrowthDataMethods for __T
where __T: IGodGrowthData,

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fn get_ggid(self) -> Il2CppString

get_Ggid() overload
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fn set_ggid(self, value: impl Into<Il2CppString>)

set_Ggid(::unity::Il2CppString) overload
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fn get_level(self) -> u8

get_Level() overload
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fn set_level(self, value: impl Into<u8>)

set_Level(u8) overload
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fn get_inheritance_skills(self) -> Array<Il2CppString>

get_InheritanceSkills() overload
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fn set_inheritance_skills(self, value: impl Into<Array<Il2CppString>>)

set_InheritanceSkills(::unity::Array<::unity::Il2CppString>) overload
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fn get_synchro_skills(self) -> Array<Il2CppString>

get_SynchroSkills() overload
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fn set_synchro_skills(self, value: impl Into<Array<Il2CppString>>)

set_SynchroSkills(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_skills(self) -> Array<Il2CppString>

get_EngageSkills() overload
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fn set_engage_skills(self, value: impl Into<Array<Il2CppString>>)

set_EngageSkills(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_items(self) -> Array<Il2CppString>

get_EngageItems() overload
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fn set_engage_items(self, value: impl Into<Array<Il2CppString>>)

set_EngageItems(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_cooperations(self) -> Array<Il2CppString>

get_EngageCooperations() overload
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fn set_engage_cooperations(self, value: impl Into<Array<Il2CppString>>)

set_EngageCooperations(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_horses(self) -> Array<Il2CppString>

get_EngageHorses() overload
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fn set_engage_horses(self, value: impl Into<Array<Il2CppString>>)

set_EngageHorses(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_coverts(self) -> Array<Il2CppString>

get_EngageCoverts() overload
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fn set_engage_coverts(self, value: impl Into<Array<Il2CppString>>)

set_EngageCoverts(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_heavys(self) -> Array<Il2CppString>

get_EngageHeavys() overload
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fn set_engage_heavys(self, value: impl Into<Array<Il2CppString>>)

set_EngageHeavys(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_flys(self) -> Array<Il2CppString>

get_EngageFlys() overload
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fn set_engage_flys(self, value: impl Into<Array<Il2CppString>>)

set_EngageFlys(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_magics(self) -> Array<Il2CppString>

get_EngageMagics() overload
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fn set_engage_magics(self, value: impl Into<Array<Il2CppString>>)

set_EngageMagics(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_pranas(self) -> Array<Il2CppString>

get_EngagePranas() overload
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fn set_engage_pranas(self, value: impl Into<Array<Il2CppString>>)

set_EngagePranas(::unity::Array<::unity::Il2CppString>) overload
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fn get_engage_dragons(self) -> Array<Il2CppString>

get_EngageDragons() overload
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fn set_engage_dragons(self, value: impl Into<Array<Il2CppString>>)

set_EngageDragons(::unity::Array<::unity::Il2CppString>) overload
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fn get_aptitude(self) -> WeaponMask

get_Aptitude() overload
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fn set_aptitude(self, value: impl Into<WeaponMask>)

set_Aptitude(crate::app::weaponmask::WeaponMask) overload
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fn get_aptitude_cost_none(self) -> u16

get_AptitudeCostNone() overload
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fn set_aptitude_cost_none(self, value: impl Into<u16>)

set_AptitudeCostNone(u16) overload
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fn get_aptitude_cost_sword(self) -> u16

get_AptitudeCostSword() overload
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fn set_aptitude_cost_sword(self, value: impl Into<u16>)

set_AptitudeCostSword(u16) overload
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fn get_aptitude_cost_lance(self) -> u16

get_AptitudeCostLance() overload
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fn set_aptitude_cost_lance(self, value: impl Into<u16>)

set_AptitudeCostLance(u16) overload
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fn get_aptitude_cost_axe(self) -> u16

get_AptitudeCostAxe() overload
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fn set_aptitude_cost_axe(self, value: impl Into<u16>)

set_AptitudeCostAxe(u16) overload
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fn get_aptitude_cost_bow(self) -> u16

get_AptitudeCostBow() overload
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fn set_aptitude_cost_bow(self, value: impl Into<u16>)

set_AptitudeCostBow(u16) overload
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fn get_aptitude_cost_dagger(self) -> u16

get_AptitudeCostDagger() overload
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fn set_aptitude_cost_dagger(self, value: impl Into<u16>)

set_AptitudeCostDagger(u16) overload
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fn get_aptitude_cost_magic(self) -> u16

get_AptitudeCostMagic() overload
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fn set_aptitude_cost_magic(self, value: impl Into<u16>)

set_AptitudeCostMagic(u16) overload
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fn get_aptitude_cost_rod(self) -> u16

get_AptitudeCostRod() overload
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fn set_aptitude_cost_rod(self, value: impl Into<u16>)

set_AptitudeCostRod(u16) overload
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fn get_aptitude_cost_fist(self) -> u16

get_AptitudeCostFist() overload
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fn set_aptitude_cost_fist(self, value: impl Into<u16>)

set_AptitudeCostFist(u16) overload
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fn get_aptitude_cost_special(self) -> u16

get_AptitudeCostSpecial() overload
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fn set_aptitude_cost_special(self, value: impl Into<u16>)

set_AptitudeCostSpecial(u16) overload
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fn get_aptitude_costs(self) -> Array<u16>

get_AptitudeCosts() overload
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fn set_aptitude_costs(self, value: impl Into<Array<u16>>)

set_AptitudeCosts(::unity::Array<u16>) overload
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fn get_flag(self) -> GodGrowthData_FlagField

get_Flag() overload
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fn set_flag(self, value: impl Into<GodGrowthData_FlagField>)

set_Flag(crate::app::godgrowthdata::GodGrowthData_FlagField) overload
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fn get_synchro_skill_array(self) -> SkillArray

get_SynchroSkillArray() overload
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fn set_synchro_skill_array(self, value: impl Into<SkillArray>)

set_SynchroSkillArray(crate::app::skillarray::SkillArray) overload
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fn get_engage_skill_array(self) -> SkillArray

get_EngageSkillArray() overload
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fn set_engage_skill_array(self, value: impl Into<SkillArray>)

set_EngageSkillArray(crate::app::skillarray::SkillArray) overload
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fn add_enage_items( self, style: impl Into<BattleStyle_Types>, items: impl Into<Array<Il2CppString>>, )

AddEnageItems(crate::app::battlestyle::BattleStyle_Types, ::unity::Array<::unity::Il2CppString>) overload
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fn on_completed(self)

OnCompleted() overload
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fn on_completed_end(self)

OnCompletedEnd() overload
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fn get_style_engage_items( self, style: impl Into<BattleStyle_Types>, ) -> List_1<ItemData>

GetStyleEngageItems(crate::app::battlestyle::BattleStyle_Types) overload
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fn get_style_engage_items_total_count(self) -> i32

GetStyleEngageItemsTotalCount() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IStructBaseMethods for __T
where __T: IStructBase,

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fn on_build(self)

OnBuild() overload
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fn on_completed(self)

OnCompleted() overload
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fn on_completed_end(self)

OnCompletedEnd() overload
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fn on_release(self)

OnRelease() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn get_index(self) -> i32

GetIndex() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IStructDataArray_1Methods<T0> for __U

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impl<T0, __U> IStructTemplate_1Methods<T0> for __U

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.