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IHubPlayTalkAfterMethods

Trait IHubPlayTalkAfterMethods 

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pub trait IHubPlayTalkAfterMethods: IHubPlayTalkAfter {
Show 45 methods // Provided methods fn get_current_person_locator(self) -> GameObject { ... } fn set_current_person_locator(self, value: impl Into<GameObject>) { ... } fn get_change_unit(self) -> HubUnitController { ... } fn set_change_unit(self, value: impl Into<HubUnitController>) { ... } fn end_exercise(self) { ... } fn get_access(self) -> HubAccess { ... } fn set_access(self, value: impl Into<HubAccess>) { ... } fn get_can_add(self) -> bool { ... } fn set_can_add(self, value: impl Into<bool>) { ... } fn get_value(self) -> i32 { ... } fn set_value(self, value: impl Into<i32>) { ... } fn get_target_unit(self) -> Unit { ... } fn set_target_unit(self, value: impl Into<Unit>) { ... } fn get_level(self) -> RelianceData_Level { ... } fn set_level(self, value: impl Into<RelianceData_Level>) { ... } fn get_other(self) -> Il2CppString { ... } fn set_other(self, value: impl Into<Il2CppString>) { ... } fn get_change_person_pid(self) -> Il2CppString { ... } fn set_change_person_pid(self, value: impl Into<Il2CppString>) { ... } fn get_is_change_person(self) -> bool { ... } fn set_is_change_person(self, value: impl Into<bool>) { ... } fn get_prev_god_level(self) -> i32 { ... } fn set_prev_god_level(self, value: impl Into<i32>) { ... } fn ctor(self, access: impl Into<HubAccess>) { ... } fn try_get_god_unit(self, gid: impl Into<Il2CppString>) -> GodUnit { ... } fn create_bind_select_menu(self) { ... } fn create_bind_select_gift(self) { ... } fn get_gift_message(self) -> Il2CppString { ... } fn start_reaction_gift(self) { ... } fn end_reaction_gift(self) { ... } fn init(self) { ... } fn exit_phase1(self) { ... } fn exit_phase2(self) { ... } fn start_reliance(self) { ... } fn main_reliance(self) { ... } fn exit_reliance(self) { ... } fn update_achive( self, a: impl Into<Unit>, b: impl Into<Unit>, level: impl Into<RelianceData_Level>, ) { ... } fn level_up_reliance(self) { ... } fn end_reliance(self) { ... } fn end_reliance_after(self) { ... } fn start_reliance_god(self, gid: impl Into<Il2CppString>) { ... } fn start_reliance_unit( self, pid: impl Into<Il2CppString>, other: impl Into<Il2CppString>, ) { ... } fn start_dragon_ride(self) { ... } fn create_flea_market(self) { ... } fn create_fortune_telling(self) { ... }
}

Provided Methods§

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fn get_current_person_locator(self) -> GameObject

get_CurrentPersonLocator() overload

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fn set_current_person_locator(self, value: impl Into<GameObject>)

set_CurrentPersonLocator(crate::unity_engine::gameobject::GameObject) overload

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fn get_change_unit(self) -> HubUnitController

get_ChangeUnit() overload

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fn set_change_unit(self, value: impl Into<HubUnitController>)

set_ChangeUnit(crate::app::hubunitcontroller::HubUnitController) overload

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fn end_exercise(self)

EndExercise() overload

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fn get_access(self) -> HubAccess

get_Access() overload

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fn set_access(self, value: impl Into<HubAccess>)

set_Access(crate::app::hubaccess::HubAccess) overload

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fn get_can_add(self) -> bool

get_CanAdd() overload

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fn set_can_add(self, value: impl Into<bool>)

set_CanAdd(bool) overload

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fn get_value(self) -> i32

get_Value() overload

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fn set_value(self, value: impl Into<i32>)

set_Value(i32) overload

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fn get_target_unit(self) -> Unit

get_TargetUnit() overload

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fn set_target_unit(self, value: impl Into<Unit>)

set_TargetUnit(crate::app::unit::Unit) overload

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fn get_level(self) -> RelianceData_Level

get_Level() overload

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fn set_level(self, value: impl Into<RelianceData_Level>)

set_Level(crate::app::reliancedata::RelianceData_Level) overload

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fn get_other(self) -> Il2CppString

get_Other() overload

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fn set_other(self, value: impl Into<Il2CppString>)

set_Other(::unity::Il2CppString) overload

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fn get_change_person_pid(self) -> Il2CppString

get_ChangePersonPID() overload

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fn set_change_person_pid(self, value: impl Into<Il2CppString>)

set_ChangePersonPID(::unity::Il2CppString) overload

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fn get_is_change_person(self) -> bool

get_IsChangePerson() overload

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fn set_is_change_person(self, value: impl Into<bool>)

set_IsChangePerson(bool) overload

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fn get_prev_god_level(self) -> i32

get_PrevGodLevel() overload

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fn set_prev_god_level(self, value: impl Into<i32>)

set_PrevGodLevel(i32) overload

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fn ctor(self, access: impl Into<HubAccess>)

.ctor(crate::app::hubaccess::HubAccess) overload

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fn try_get_god_unit(self, gid: impl Into<Il2CppString>) -> GodUnit

TryGetGodUnit(::unity::Il2CppString) overload

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fn create_bind_select_menu(self)

CreateBindSelectMenu() overload

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fn create_bind_select_gift(self)

CreateBindSelectGift() overload

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fn get_gift_message(self) -> Il2CppString

GetGiftMessage() overload

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fn start_reaction_gift(self)

StartReactionGift() overload

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fn end_reaction_gift(self)

EndReactionGift() overload

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fn init(self)

Init() overload

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fn exit_phase1(self)

ExitPhase1() overload

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fn exit_phase2(self)

ExitPhase2() overload

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fn start_reliance(self)

StartReliance() overload

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fn main_reliance(self)

MainReliance() overload

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fn exit_reliance(self)

ExitReliance() overload

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fn update_achive( self, a: impl Into<Unit>, b: impl Into<Unit>, level: impl Into<RelianceData_Level>, )

UpdateAchive(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::reliancedata::RelianceData_Level) overload

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fn level_up_reliance(self)

LevelUpReliance() overload

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fn end_reliance(self)

EndReliance() overload

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fn end_reliance_after(self)

EndRelianceAfter() overload

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fn start_reliance_god(self, gid: impl Into<Il2CppString>)

StartReliance_God(::unity::Il2CppString) overload

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fn start_reliance_unit( self, pid: impl Into<Il2CppString>, other: impl Into<Il2CppString>, )

StartReliance_Unit(::unity::Il2CppString, ::unity::Il2CppString) overload

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fn start_dragon_ride(self)

StartDragonRide() overload

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fn create_flea_market(self)

CreateFleaMarket() overload

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fn create_fortune_telling(self)

CreateFortuneTelling() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IHubPlayTalkAfter> IHubPlayTalkAfterMethods for __T

Available on crate feature app-hubplaytalkafter only.