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HubUtil

Struct HubUtil 

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pub struct HubUtil(/* private fields */);
Expand description

IL2CPP class: App.HubUtil Inherits: Object

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impl HubUtil

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pub fn base(self) -> Object

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impl HubUtil

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impl HubUtil

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pub fn get_params() -> HubParams

get_Params() overload

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pub fn is_params_valid() -> bool

IsParamsValid() overload

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pub fn get_unit_display_num() -> i32

GetUnitDisplayNum() overload

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pub fn get_pad_threshold() -> f32

get_PadThreshold() overload

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pub fn get_player_max_speed() -> f32

get_PlayerMaxSpeed() overload

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pub fn get_player_accel() -> f32

get_PlayerAccel() overload

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pub fn get_player_decel() -> f32

get_PlayerDecel() overload

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pub fn get_player_rotate_speed_rate() -> f32

get_PlayerRotateSpeedRate() overload

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pub fn get_player_dash_stop_time() -> f32

get_PlayerDashStopTime() overload

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pub fn get_player_dash_speed_intensity() -> f32

get_PlayerDashSpeedIntensity() overload

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pub fn get_spring_gravity_y() -> f32

get_SpringGravityY() overload

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pub fn get_player_speed_curve(magnitude: impl Into<f32>) -> f32

GetPlayerSpeedCurve(f32) overload

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pub fn get_turn_curve() -> AnimationCurve

GetTurnCurve() overload

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pub fn get_min_look_at_dist() -> f32

get_MinLookAtDist() overload

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pub fn get_max_look_at_dist() -> f32

get_MaxLookAtDist() overload

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pub fn get_pad_allowance() -> f32

get_PadAllowance() overload

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pub fn get_others_body_weight() -> f32

get_OthersBodyWeight() overload

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pub fn get_others_head_weight() -> f32

get_OthersHeadWeight() overload

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pub fn get_empty_word() -> Il2CppString

get_EmptyWord() overload

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pub fn get_character_appearance( pid: impl Into<Il2CppString>, accessory: impl Into<Il2CppString>, ) -> CharacterAppearance

GetCharacterAppearance(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn get_player_appearance( pid: impl Into<Il2CppString>, ) -> CharacterAppearance

GetPlayerAppearance(::unity::Il2CppString) overload

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pub fn create_look_at( game_object: impl Into<GameObject>, disabled_param: impl Into<bool>, ) -> HubLookAtController

CreateLookAt(crate::unity_engine::gameobject::GameObject, bool) overload

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pub fn is_main() -> bool

IsMain() overload

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pub fn is_hub_sequence() -> bool

IsHubSequence() overload

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pub fn is_player_female() -> bool

IsPlayerFemale() overload

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pub fn is_complete(cid: impl Into<Il2CppString>) -> bool

IsComplete(::unity::Il2CppString) overload

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pub fn pid_to_gid(pid: impl Into<Il2CppString>) -> Il2CppString

PIDToGID(::unity::Il2CppString) overload

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pub fn gid_to_pid(gid: impl Into<Il2CppString>) -> Il2CppString

GIDToPID(::unity::Il2CppString) overload

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pub fn try_get_sortie_unit(pid: impl Into<Il2CppString>) -> Unit

TryGetSortieUnit(::unity::Il2CppString) overload

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pub fn is_sortie_unit(pid: impl Into<Il2CppString>) -> bool

IsSortieUnit(::unity::Il2CppString) overload

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pub fn is_best_reliance(pid: impl Into<Il2CppString>) -> bool

IsBestReliance(::unity::Il2CppString) overload

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pub fn get_now_year() -> i32

GetNowYear() overload

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pub fn is_birthday(pid: impl Into<Il2CppString>) -> bool

IsBirthday(::unity::Il2CppString) overload

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pub fn is_hero_birthday() -> bool

IsHeroBirthday() overload

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pub fn is_birthday_present_got(pid: impl Into<Il2CppString>) -> bool

IsBirthdayPresentGot(::unity::Il2CppString) overload

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pub fn can_promise_engage(unit: impl Into<Unit>) -> bool

CanPromiseEngage(crate::app::unit::Unit) overload

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pub fn is_avaliable_dispos( data: impl Into<HubDisposData>, timezone_type: impl Into<HubUtil_TimezoneType>, ) -> bool

IsAvaliableDispos(crate::app::hubdisposdata::HubDisposData, crate::app::hubutil::HubUtil_TimezoneType) overload

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pub fn level_up_reliance( a: impl Into<Unit>, b: impl Into<Unit>, level: impl Into<RelianceData_Level>, )

LevelUpReliance(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::reliancedata::RelianceData_Level) overload

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pub fn get_reliance_suffix_letter( level: impl Into<RelianceData_Level>, ) -> Il2CppString

GetRelianceSuffixLetter(crate::app::reliancedata::RelianceData_Level) overload

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pub fn can_any_reliance_level_up() -> bool

CanAnyRelianceLevelUp() overload

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pub fn can_any_god_level_up() -> bool

CanAnyGodLevelUp() overload

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pub fn can_any_reliance_level_up_2( pid: impl Into<Il2CppString>, without_a_plus: impl Into<bool>, ) -> bool

CanAnyRelianceLevelUp(::unity::Il2CppString, bool) overload

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pub fn can_any_reliance_level_up_player( pid: impl Into<Il2CppString>, without_a_plus: impl Into<bool>, ) -> bool

CanAnyRelianceLevelUpPlayer(::unity::Il2CppString, bool) overload

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pub fn get_a_plus_ascii_name() -> Il2CppString

GetAPlusAsciiName() overload

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pub fn continuous_sortie_count(pid: impl Into<Il2CppString>) -> i32

ContinuousSortieCount(::unity::Il2CppString) overload

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pub fn is_exists_mid(label: impl Into<Il2CppString>) -> bool

IsExistsMID(::unity::Il2CppString) overload

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pub fn has_story_talk(pid: impl Into<Il2CppString>) -> bool

HasStoryTalk(::unity::Il2CppString) overload

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pub fn has_swimsuit(pid: impl Into<Il2CppString>) -> bool

HasSwimsuit(::unity::Il2CppString) overload

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pub fn get_swimsuit() -> AccessoryData

GetSwimsuit() overload

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pub fn get_animal(locator: impl Into<Il2CppString>) -> AnimalData

GetAnimal(::unity::Il2CppString) overload

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pub fn is_capture_animal(animal: impl Into<AnimalData>) -> bool

IsCaptureAnimal(crate::app::animaldata::AnimalData) overload

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pub fn get_animal_capture_num(animal: impl Into<AnimalData>) -> i32

GetAnimalCaptureNum(crate::app::animaldata::AnimalData) overload

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pub fn set_animal_capture_num( animal: impl Into<AnimalData>, num: impl Into<i32>, )

SetAnimalCaptureNum(crate::app::animaldata::AnimalData, i32) overload

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pub fn inc_animal_capture_num( animal: impl Into<AnimalData>, num: impl Into<i32>, )

IncAnimalCaptureNum(crate::app::animaldata::AnimalData, i32) overload

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pub fn get_encount_material_base() -> i32

get_EncountMaterialBase() overload

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pub fn get_encount_material_item_count() -> i32

GetEncountMaterialItemCount() overload

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pub fn get_item_count_with_bonus( item: impl Into<ItemData>, base_count: impl Into<i32>, ) -> i32

GetItemCountWithBonus(crate::app::itemdata::ItemData, i32) overload

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pub fn update_locate(pid: impl Into<Il2CppString>)

UpdateLocate(::unity::Il2CppString) overload

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pub fn get_is_first_entry() -> bool

get_IsFirstEntry() overload

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pub fn set_is_first_entry(value: impl Into<bool>)

set_IsFirstEntry(bool) overload

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pub fn get_last_scenario_chapter() -> Il2CppString

get_LastScenarioChapter() overload

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pub fn set_last_scenario_chapter(value: impl Into<Il2CppString>)

set_LastScenarioChapter(::unity::Il2CppString) overload

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pub fn get_is_condition_morning() -> bool

get_IsConditionMorning() overload

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pub fn set_is_condition_morning(value: impl Into<bool>)

set_IsConditionMorning(bool) overload

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pub fn get_is_condition_day() -> bool

get_IsConditionDay() overload

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pub fn set_is_condition_day(value: impl Into<bool>)

set_IsConditionDay(bool) overload

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pub fn get_is_condition_evening() -> bool

get_IsConditionEvening() overload

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pub fn set_is_condition_evening(value: impl Into<bool>)

set_IsConditionEvening(bool) overload

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pub fn get_is_condition_night() -> bool

get_IsConditionNight() overload

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pub fn set_is_condition_night(value: impl Into<bool>)

set_IsConditionNight(bool) overload

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pub fn get_is_condition_weapon_opened() -> bool

get_IsConditionWeaponOpened() overload

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pub fn set_is_condition_weapon_opened(value: impl Into<bool>)

set_IsConditionWeaponOpened(bool) overload

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pub fn get_is_condition_item_opened() -> bool

get_IsConditionItemOpened() overload

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pub fn set_is_condition_item_opened(value: impl Into<bool>)

set_IsConditionItemOpened(bool) overload

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pub fn get_is_condition_refinement_opened() -> bool

get_IsConditionRefinementOpened() overload

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pub fn set_is_condition_refinement_opened(value: impl Into<bool>)

set_IsConditionRefinementOpened(bool) overload

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pub fn get_is_condition_accessory_opened() -> bool

get_IsConditionAccessoryOpened() overload

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pub fn set_is_condition_accessory_opened(value: impl Into<bool>)

set_IsConditionAccessoryOpened(bool) overload

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pub fn get_is_condition_tent1() -> bool

get_IsConditionTent1() overload

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pub fn set_is_condition_tent1(value: impl Into<bool>)

set_IsConditionTent1(bool) overload

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pub fn get_is_condition_tent2() -> bool

get_IsConditionTent2() overload

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pub fn set_is_condition_tent2(value: impl Into<bool>)

set_IsConditionTent2(bool) overload

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pub fn get_is_condition_tent3() -> bool

get_IsConditionTent3() overload

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pub fn set_is_condition_tent3(value: impl Into<bool>)

set_IsConditionTent3(bool) overload

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pub fn get_is_condition_fire() -> bool

get_IsConditionFire() overload

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pub fn set_is_condition_fire(value: impl Into<bool>)

set_IsConditionFire(bool) overload

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pub fn get_is_condition_fortune_hut_opened() -> bool

get_IsConditionFortuneHutOpened() overload

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pub fn set_is_condition_fortune_hut_opened(value: impl Into<bool>)

set_IsConditionFortuneHutOpened(bool) overload

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pub fn get_is_condition_flea_market() -> bool

get_IsConditionFleaMarket() overload

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pub fn set_is_condition_flea_market(value: impl Into<bool>)

set_IsConditionFleaMarket(bool) overload

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pub fn get_is_condition_statue() -> bool

get_IsConditionStatue() overload

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pub fn set_is_condition_statue(value: impl Into<bool>)

set_IsConditionStatue(bool) overload

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pub fn get_is_condition_refine_god_weapon_opened() -> bool

get_IsConditionRefineGodWeaponOpened() overload

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pub fn set_is_condition_refine_god_weapon_opened(value: impl Into<bool>)

set_IsConditionRefineGodWeaponOpened(bool) overload

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pub fn get_is_condition_muscle_hard_opened() -> bool

get_IsConditionMuscleHardOpened() overload

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pub fn set_is_condition_muscle_hard_opened(value: impl Into<bool>)

set_IsConditionMuscleHardOpened(bool) overload

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pub fn get_is_condition_muscle_master_and_endless_opened() -> bool

get_IsConditionMuscleMasterAndEndlessOpened() overload

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pub fn set_is_condition_muscle_master_and_endless_opened(value: impl Into<bool>)

set_IsConditionMuscleMasterAndEndlessOpened(bool) overload

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pub fn get_is_condition_dragon_ride_hard_opened() -> bool

get_IsConditionDragonRideHardOpened() overload

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pub fn set_is_condition_dragon_ride_hard_opened(value: impl Into<bool>)

set_IsConditionDragonRideHardOpened(bool) overload

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pub fn get_is_condition_dragon_ride_expert_opened() -> bool

get_IsConditionDragonRideExpertOpened() overload

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pub fn set_is_condition_dragon_ride_expert_opened(value: impl Into<bool>)

set_IsConditionDragonRideExpertOpened(bool) overload

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pub fn get_is_condition_pool_circle_swim() -> bool

get_IsConditionPoolCircleSwim() overload

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pub fn set_is_condition_pool_circle_swim(value: impl Into<bool>)

set_IsConditionPoolCircleSwim(bool) overload

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pub fn is_first_access_refine_god_weapon() -> bool

IsFirstAccessRefineGodWeapon() overload

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pub fn set_first_access_refine_god_weapon()

SetFirstAccessRefineGodWeapon() overload

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pub fn get_current_cooking_pid() -> Il2CppString

get_CurrentCookingPid() overload

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pub fn set_current_cooking_pid(value: impl Into<Il2CppString>)

set_CurrentCookingPid(::unity::Il2CppString) overload

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pub fn get_person_limit_count() -> i32

get_PersonLimitCount() overload

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pub fn get_god_person_limit_count() -> i32

get_GodPersonLimitCount() overload

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pub fn get_animal_limit_count() -> i32

get_AnimalLimitCount() overload

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pub fn get_kizuna_person_limit_count() -> i32

get_KizunaPersonLimitCount() overload

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pub fn get_dragon_ride_level() -> i32

get_DragonRideLevel() overload

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pub fn set_dragon_ride_level(value: impl Into<i32>)

set_DragonRideLevel(i32) overload

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pub fn get_is_dragon_ride_time_test() -> bool

get_IsDragonRideTimeTest() overload

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pub fn set_is_dragon_ride_time_test(value: impl Into<bool>)

set_IsDragonRideTimeTest(bool) overload

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pub fn get_is_dragon_ride_walk_through() -> bool

get_IsDragonRideWalkThrough() overload

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pub fn set_is_dragon_ride_walk_through(value: impl Into<bool>)

set_IsDragonRideWalkThrough(bool) overload

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pub fn get_dragon_ride_total_score() -> i32

get_DragonRideTotalScore() overload

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pub fn set_dragon_ride_total_score(value: impl Into<i32>)

set_DragonRideTotalScore(i32) overload

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pub fn get_dragon_ride_normal_target_count() -> i32

get_DragonRideNormalTargetCount() overload

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pub fn set_dragon_ride_normal_target_count(value: impl Into<i32>)

set_DragonRideNormalTargetCount(i32) overload

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pub fn get_dragon_ride_big_target_count() -> i32

get_DragonRideBigTargetCount() overload

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pub fn set_dragon_ride_big_target_count(value: impl Into<i32>)

set_DragonRideBigTargetCount(i32) overload

get_DragonRideLinkTargetCount() overload

set_DragonRideLinkTargetCount(i32) overload

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pub fn get_dragon_ride_special_target_count() -> i32

get_DragonRideSpecialTargetCount() overload

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pub fn set_dragon_ride_special_target_count(value: impl Into<i32>)

set_DragonRideSpecialTargetCount(i32) overload

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pub fn get_dragon_ride_roulette_target_count() -> i32

get_DragonRideRouletteTargetCount() overload

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pub fn set_dragon_ride_roulette_target_count(value: impl Into<i32>)

set_DragonRideRouletteTargetCount(i32) overload

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pub fn get_dragon_ride_assist_score() -> i32

get_DragonRideAssistScore() overload

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pub fn set_dragon_ride_assist_score(value: impl Into<i32>)

set_DragonRideAssistScore(i32) overload

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pub fn get_dragon_ride_play_rank_num() -> i32

get_DragonRidePlayRankNum() overload

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pub fn set_dragon_ride_play_rank_num(value: impl Into<i32>)

set_DragonRidePlayRankNum(i32) overload

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pub fn get_dragon_ride_retire_flag() -> bool

get_DragonRideRetireFlag() overload

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pub fn set_dragon_ride_retire_flag(value: impl Into<bool>)

set_DragonRideRetireFlag(bool) overload

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pub fn get_dragon_ride_walk_through_list() -> Array<DragonRidePresetParamData_CourseData>

get_DragonRideWalkThroughList() overload

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pub fn set_dragon_ride_walk_through_list( value: impl Into<Array<DragonRidePresetParamData_CourseData>>, )

set_DragonRideWalkThroughList(::unity::Array<crate::app::dragonridepresetparamdata::DragonRidePresetParamData_CourseData>) overload

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pub fn get_dragon_ride_using_preset_id() -> Il2CppString

get_DragonRideUsingPresetID() overload

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pub fn set_dragon_ride_using_preset_id(value: impl Into<Il2CppString>)

set_DragonRideUsingPresetID(::unity::Il2CppString) overload

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pub fn get_dragon_ride_target_suicide_sec() -> f32

get_DragonRideTargetSuicideSec() overload

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pub fn set_dragon_ride_target_suicide_sec(value: impl Into<f32>)

set_DragonRideTargetSuicideSec(f32) overload

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pub fn get_dragon_ride_target_suicide_sec_random_range() -> f32

get_DragonRideTargetSuicideSecRandomRange() overload

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pub fn set_dragon_ride_target_suicide_sec_random_range(value: impl Into<f32>)

set_DragonRideTargetSuicideSecRandomRange(f32) overload

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pub fn get_dragon_ride_assist_level() -> i32

get_DragonRideAssistLevel() overload

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pub fn set_dragon_ride_assist_level(value: impl Into<i32>)

set_DragonRideAssistLevel(i32) overload

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pub fn get_debug_dragon_ride_assist_set() -> bool

get_DebugDragonRideAssistSet() overload

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pub fn set_debug_dragon_ride_assist_set(value: impl Into<bool>)

set_DebugDragonRideAssistSet(bool) overload

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pub fn get_is_dragon_ride_result_check() -> bool

get_IsDragonRideResultCheck() overload

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pub fn set_is_dragon_ride_result_check(value: impl Into<bool>)

set_IsDragonRideResultCheck(bool) overload

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pub fn get_is_dragon_ride_result_check_assist() -> bool

get_IsDragonRideResultCheck_Assist() overload

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pub fn set_is_dragon_ride_result_check_assist(value: impl Into<bool>)

set_IsDragonRideResultCheck_Assist(bool) overload

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pub fn get_is_dragon_ride_result_check_high_score() -> bool

get_IsDragonRideResultCheck_HighScore() overload

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pub fn set_is_dragon_ride_result_check_high_score(value: impl Into<bool>)

set_IsDragonRideResultCheck_HighScore(bool) overload

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pub fn get_fishing_lure_type() -> i32

get_FishingLureType() overload

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pub fn set_fishing_lure_type(value: impl Into<i32>)

set_FishingLureType(i32) overload

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pub fn get_fishing_get_fish_id() -> Il2CppString

get_FishingGetFishID() overload

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pub fn set_fishing_get_fish_id(value: impl Into<Il2CppString>)

set_FishingGetFishID(::unity::Il2CppString) overload

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pub fn get_fishing_get_fish_size() -> f32

get_FishingGetFishSize() overload

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pub fn set_fishing_get_fish_size(value: impl Into<f32>)

set_FishingGetFishSize(f32) overload

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pub fn get_is_play_muscle_exercise() -> bool

get_IsPlayMuscleExercise() overload

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pub fn set_is_play_muscle_exercise(value: impl Into<bool>)

set_IsPlayMuscleExercise(bool) overload

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pub fn initialize_condition()

InitializeCondition() overload

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pub fn finalize_condition()

FinalizeCondition() overload

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pub fn is_condition(condition_type: impl Into<HubUtil_ConditionType>) -> bool

IsCondition(crate::app::hubutil::HubUtil_ConditionType) overload

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pub fn init_cooking_person()

InitCookingPerson() overload

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pub fn setup_character_dispos_type( chara: impl Into<Character>, dispos_type: impl Into<HubDisposData_DisposTypes>, )

SetupCharacterDisposType(crate::combat::character::Character, crate::app::hubdisposdata::HubDisposData_DisposTypes) overload

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pub fn setup_character_ground_height( chara: impl Into<Character>, ground_offset: impl Into<f32>, gravity: impl Into<f32>, )

SetupCharacterGroundHeight(crate::combat::character::Character, f32, f32) overload

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pub fn cctor()

.cctor() overload

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impl HubUtil

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pub fn get_params_method_info() -> &'static MethodInfo

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pub fn is_params_valid_method_info() -> &'static MethodInfo

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pub fn get_unit_display_num_method_info() -> &'static MethodInfo

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pub fn get_pad_threshold_method_info() -> &'static MethodInfo

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pub fn get_player_max_speed_method_info() -> &'static MethodInfo

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pub fn get_player_accel_method_info() -> &'static MethodInfo

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pub fn get_player_decel_method_info() -> &'static MethodInfo

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pub fn get_player_rotate_speed_rate_method_info() -> &'static MethodInfo

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pub fn get_player_dash_stop_time_method_info() -> &'static MethodInfo

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pub fn get_player_dash_speed_intensity_method_info() -> &'static MethodInfo

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pub fn get_spring_gravity_y_method_info() -> &'static MethodInfo

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pub fn get_player_speed_curve_method_info() -> &'static MethodInfo

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pub fn get_turn_curve_method_info() -> &'static MethodInfo

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pub fn get_min_look_at_dist_method_info() -> &'static MethodInfo

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pub fn get_max_look_at_dist_method_info() -> &'static MethodInfo

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pub fn get_pad_allowance_method_info() -> &'static MethodInfo

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pub fn get_others_body_weight_method_info() -> &'static MethodInfo

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pub fn get_others_head_weight_method_info() -> &'static MethodInfo

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pub fn get_empty_word_method_info() -> &'static MethodInfo

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pub fn get_character_appearance_method_info() -> &'static MethodInfo

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pub fn get_player_appearance_method_info() -> &'static MethodInfo

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pub fn create_look_at_method_info() -> &'static MethodInfo

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pub fn is_main_method_info() -> &'static MethodInfo

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pub fn is_hub_sequence_method_info() -> &'static MethodInfo

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pub fn is_player_female_method_info() -> &'static MethodInfo

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pub fn is_complete_method_info() -> &'static MethodInfo

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pub fn pid_to_gid_method_info() -> &'static MethodInfo

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pub fn gid_to_pid_method_info() -> &'static MethodInfo

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pub fn try_get_sortie_unit_method_info() -> &'static MethodInfo

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pub fn is_sortie_unit_method_info() -> &'static MethodInfo

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pub fn is_best_reliance_method_info() -> &'static MethodInfo

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pub fn get_now_year_method_info() -> &'static MethodInfo

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pub fn is_birthday_method_info() -> &'static MethodInfo

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pub fn is_hero_birthday_method_info() -> &'static MethodInfo

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pub fn is_birthday_present_got_method_info() -> &'static MethodInfo

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pub fn can_promise_engage_method_info() -> &'static MethodInfo

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pub fn is_avaliable_dispos_method_info() -> &'static MethodInfo

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pub fn level_up_reliance_method_info() -> &'static MethodInfo

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pub fn get_reliance_suffix_letter_method_info() -> &'static MethodInfo

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pub fn can_any_reliance_level_up_method_info() -> &'static MethodInfo

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pub fn can_any_god_level_up_method_info() -> &'static MethodInfo

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pub fn can_any_reliance_level_up_2_method_info() -> &'static MethodInfo

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pub fn can_any_reliance_level_up_player_method_info() -> &'static MethodInfo

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pub fn get_a_plus_ascii_name_method_info() -> &'static MethodInfo

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pub fn continuous_sortie_count_method_info() -> &'static MethodInfo

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pub fn is_exists_mid_method_info() -> &'static MethodInfo

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pub fn has_story_talk_method_info() -> &'static MethodInfo

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pub fn has_swimsuit_method_info() -> &'static MethodInfo

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pub fn get_swimsuit_method_info() -> &'static MethodInfo

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pub fn get_animal_method_info() -> &'static MethodInfo

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pub fn is_capture_animal_method_info() -> &'static MethodInfo

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pub fn get_animal_capture_num_method_info() -> &'static MethodInfo

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pub fn set_animal_capture_num_method_info() -> &'static MethodInfo

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pub fn inc_animal_capture_num_method_info() -> &'static MethodInfo

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pub fn get_encount_material_base_method_info() -> &'static MethodInfo

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pub fn get_encount_material_item_count_method_info() -> &'static MethodInfo

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pub fn get_item_count_with_bonus_method_info() -> &'static MethodInfo

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pub fn update_locate_method_info() -> &'static MethodInfo

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pub fn get_is_first_entry_method_info() -> &'static MethodInfo

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pub fn set_is_first_entry_method_info() -> &'static MethodInfo

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pub fn get_last_scenario_chapter_method_info() -> &'static MethodInfo

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pub fn set_last_scenario_chapter_method_info() -> &'static MethodInfo

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pub fn get_is_condition_morning_method_info() -> &'static MethodInfo

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pub fn set_is_condition_morning_method_info() -> &'static MethodInfo

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pub fn get_is_condition_day_method_info() -> &'static MethodInfo

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pub fn set_is_condition_day_method_info() -> &'static MethodInfo

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pub fn get_is_condition_evening_method_info() -> &'static MethodInfo

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pub fn set_is_condition_evening_method_info() -> &'static MethodInfo

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pub fn get_is_condition_night_method_info() -> &'static MethodInfo

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pub fn set_is_condition_night_method_info() -> &'static MethodInfo

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pub fn get_is_condition_weapon_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_weapon_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_item_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_item_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_refinement_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_refinement_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_accessory_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_accessory_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_tent1_method_info() -> &'static MethodInfo

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pub fn set_is_condition_tent1_method_info() -> &'static MethodInfo

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pub fn get_is_condition_tent2_method_info() -> &'static MethodInfo

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pub fn set_is_condition_tent2_method_info() -> &'static MethodInfo

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pub fn get_is_condition_tent3_method_info() -> &'static MethodInfo

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pub fn set_is_condition_tent3_method_info() -> &'static MethodInfo

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pub fn get_is_condition_fire_method_info() -> &'static MethodInfo

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pub fn set_is_condition_fire_method_info() -> &'static MethodInfo

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pub fn get_is_condition_fortune_hut_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_fortune_hut_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_flea_market_method_info() -> &'static MethodInfo

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pub fn set_is_condition_flea_market_method_info() -> &'static MethodInfo

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pub fn get_is_condition_statue_method_info() -> &'static MethodInfo

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pub fn set_is_condition_statue_method_info() -> &'static MethodInfo

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pub fn get_is_condition_refine_god_weapon_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_refine_god_weapon_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_muscle_hard_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_muscle_hard_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_muscle_master_and_endless_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_muscle_master_and_endless_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_dragon_ride_hard_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_dragon_ride_hard_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_dragon_ride_expert_opened_method_info() -> &'static MethodInfo

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pub fn set_is_condition_dragon_ride_expert_opened_method_info() -> &'static MethodInfo

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pub fn get_is_condition_pool_circle_swim_method_info() -> &'static MethodInfo

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pub fn set_is_condition_pool_circle_swim_method_info() -> &'static MethodInfo

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pub fn is_first_access_refine_god_weapon_method_info() -> &'static MethodInfo

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pub fn set_first_access_refine_god_weapon_method_info() -> &'static MethodInfo

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pub fn get_current_cooking_pid_method_info() -> &'static MethodInfo

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pub fn set_current_cooking_pid_method_info() -> &'static MethodInfo

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pub fn get_person_limit_count_method_info() -> &'static MethodInfo

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pub fn get_god_person_limit_count_method_info() -> &'static MethodInfo

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pub fn get_animal_limit_count_method_info() -> &'static MethodInfo

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pub fn get_kizuna_person_limit_count_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_level_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_level_method_info() -> &'static MethodInfo

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pub fn get_is_dragon_ride_time_test_method_info() -> &'static MethodInfo

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pub fn set_is_dragon_ride_time_test_method_info() -> &'static MethodInfo

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pub fn get_is_dragon_ride_walk_through_method_info() -> &'static MethodInfo

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pub fn set_is_dragon_ride_walk_through_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_total_score_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_total_score_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_normal_target_count_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_normal_target_count_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_big_target_count_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_big_target_count_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_special_target_count_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_special_target_count_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_roulette_target_count_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_roulette_target_count_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_assist_score_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_assist_score_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_play_rank_num_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_play_rank_num_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_retire_flag_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_retire_flag_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_walk_through_list_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_walk_through_list_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_using_preset_id_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_using_preset_id_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_target_suicide_sec_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_target_suicide_sec_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_target_suicide_sec_random_range_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_target_suicide_sec_random_range_method_info() -> &'static MethodInfo

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pub fn get_dragon_ride_assist_level_method_info() -> &'static MethodInfo

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pub fn set_dragon_ride_assist_level_method_info() -> &'static MethodInfo

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pub fn get_debug_dragon_ride_assist_set_method_info() -> &'static MethodInfo

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pub fn set_debug_dragon_ride_assist_set_method_info() -> &'static MethodInfo

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pub fn get_is_dragon_ride_result_check_method_info() -> &'static MethodInfo

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pub fn set_is_dragon_ride_result_check_method_info() -> &'static MethodInfo

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pub fn get_is_dragon_ride_result_check_assist_method_info() -> &'static MethodInfo

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pub fn set_is_dragon_ride_result_check_assist_method_info() -> &'static MethodInfo

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pub fn get_is_dragon_ride_result_check_high_score_method_info() -> &'static MethodInfo

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pub fn set_is_dragon_ride_result_check_high_score_method_info() -> &'static MethodInfo

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pub fn get_fishing_lure_type_method_info() -> &'static MethodInfo

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pub fn set_fishing_lure_type_method_info() -> &'static MethodInfo

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pub fn get_fishing_get_fish_id_method_info() -> &'static MethodInfo

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pub fn set_fishing_get_fish_id_method_info() -> &'static MethodInfo

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pub fn get_fishing_get_fish_size_method_info() -> &'static MethodInfo

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pub fn set_fishing_get_fish_size_method_info() -> &'static MethodInfo

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pub fn get_is_play_muscle_exercise_method_info() -> &'static MethodInfo

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pub fn set_is_play_muscle_exercise_method_info() -> &'static MethodInfo

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pub fn initialize_condition_method_info() -> &'static MethodInfo

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pub fn finalize_condition_method_info() -> &'static MethodInfo

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pub fn is_condition_method_info() -> &'static MethodInfo

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pub fn init_cooking_person_method_info() -> &'static MethodInfo

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pub fn setup_character_dispos_type_method_info() -> &'static MethodInfo

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pub fn setup_character_ground_height_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl HubUtil

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for HubUtil

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "HubUtil"

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fn class() -> Class

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impl Clone for HubUtil

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fn clone(&self) -> HubUtil

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for HubUtil

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for HubUtil

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fn il_type() -> &'static Il2CppType

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impl Copy for HubUtil

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impl IHubUtil for HubUtil

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impl IObject for HubUtil

Auto Trait Implementations§

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impl Freeze for HubUtil

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impl RefUnwindSafe for HubUtil

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impl !Send for HubUtil

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impl !Sync for HubUtil

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impl Unpin for HubUtil

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impl UnwindSafe for HubUtil

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IHubUtilMethods for __T
where __T: IHubUtil,

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fn ctor(self)

.ctor() overload
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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.