pub struct HubUtil(/* private fields */);Expand description
IL2CPP class: App.HubUtil
Inherits: Object
Implementations§
Source§impl HubUtil
impl HubUtil
pub fn s_hub_params() -> HubParams
pub fn set_s_hub_params(value: HubParams)
Source§impl HubUtil
impl HubUtil
Sourcepub fn get_params() -> HubParams
pub fn get_params() -> HubParams
get_Params() overload
Sourcepub fn is_params_valid() -> bool
pub fn is_params_valid() -> bool
IsParamsValid() overload
Sourcepub fn get_unit_display_num() -> i32
pub fn get_unit_display_num() -> i32
GetUnitDisplayNum() overload
Sourcepub fn get_pad_threshold() -> f32
pub fn get_pad_threshold() -> f32
get_PadThreshold() overload
Sourcepub fn get_player_max_speed() -> f32
pub fn get_player_max_speed() -> f32
get_PlayerMaxSpeed() overload
Sourcepub fn get_player_accel() -> f32
pub fn get_player_accel() -> f32
get_PlayerAccel() overload
Sourcepub fn get_player_decel() -> f32
pub fn get_player_decel() -> f32
get_PlayerDecel() overload
Sourcepub fn get_player_rotate_speed_rate() -> f32
pub fn get_player_rotate_speed_rate() -> f32
get_PlayerRotateSpeedRate() overload
Sourcepub fn get_player_dash_stop_time() -> f32
pub fn get_player_dash_stop_time() -> f32
get_PlayerDashStopTime() overload
Sourcepub fn get_player_dash_speed_intensity() -> f32
pub fn get_player_dash_speed_intensity() -> f32
get_PlayerDashSpeedIntensity() overload
Sourcepub fn get_spring_gravity_y() -> f32
pub fn get_spring_gravity_y() -> f32
get_SpringGravityY() overload
Sourcepub fn get_player_speed_curve(magnitude: impl Into<f32>) -> f32
pub fn get_player_speed_curve(magnitude: impl Into<f32>) -> f32
GetPlayerSpeedCurve(f32) overload
Sourcepub fn get_turn_curve() -> AnimationCurve
pub fn get_turn_curve() -> AnimationCurve
GetTurnCurve() overload
Sourcepub fn get_min_look_at_dist() -> f32
pub fn get_min_look_at_dist() -> f32
get_MinLookAtDist() overload
Sourcepub fn get_max_look_at_dist() -> f32
pub fn get_max_look_at_dist() -> f32
get_MaxLookAtDist() overload
Sourcepub fn get_pad_allowance() -> f32
pub fn get_pad_allowance() -> f32
get_PadAllowance() overload
Sourcepub fn get_others_body_weight() -> f32
pub fn get_others_body_weight() -> f32
get_OthersBodyWeight() overload
Sourcepub fn get_others_head_weight() -> f32
pub fn get_others_head_weight() -> f32
get_OthersHeadWeight() overload
Sourcepub fn get_empty_word() -> Il2CppString
pub fn get_empty_word() -> Il2CppString
get_EmptyWord() overload
Sourcepub fn get_character_appearance(
pid: impl Into<Il2CppString>,
accessory: impl Into<Il2CppString>,
) -> CharacterAppearance
pub fn get_character_appearance( pid: impl Into<Il2CppString>, accessory: impl Into<Il2CppString>, ) -> CharacterAppearance
GetCharacterAppearance(::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcepub fn get_player_appearance(
pid: impl Into<Il2CppString>,
) -> CharacterAppearance
pub fn get_player_appearance( pid: impl Into<Il2CppString>, ) -> CharacterAppearance
GetPlayerAppearance(::unity::Il2CppString) overload
Sourcepub fn create_look_at(
game_object: impl Into<GameObject>,
disabled_param: impl Into<bool>,
) -> HubLookAtController
pub fn create_look_at( game_object: impl Into<GameObject>, disabled_param: impl Into<bool>, ) -> HubLookAtController
CreateLookAt(crate::unity_engine::gameobject::GameObject, bool) overload
Sourcepub fn is_hub_sequence() -> bool
pub fn is_hub_sequence() -> bool
IsHubSequence() overload
Sourcepub fn is_player_female() -> bool
pub fn is_player_female() -> bool
IsPlayerFemale() overload
Sourcepub fn is_complete(cid: impl Into<Il2CppString>) -> bool
pub fn is_complete(cid: impl Into<Il2CppString>) -> bool
IsComplete(::unity::Il2CppString) overload
Sourcepub fn pid_to_gid(pid: impl Into<Il2CppString>) -> Il2CppString
pub fn pid_to_gid(pid: impl Into<Il2CppString>) -> Il2CppString
PIDToGID(::unity::Il2CppString) overload
Sourcepub fn gid_to_pid(gid: impl Into<Il2CppString>) -> Il2CppString
pub fn gid_to_pid(gid: impl Into<Il2CppString>) -> Il2CppString
GIDToPID(::unity::Il2CppString) overload
Sourcepub fn try_get_sortie_unit(pid: impl Into<Il2CppString>) -> Unit
pub fn try_get_sortie_unit(pid: impl Into<Il2CppString>) -> Unit
TryGetSortieUnit(::unity::Il2CppString) overload
Sourcepub fn is_sortie_unit(pid: impl Into<Il2CppString>) -> bool
pub fn is_sortie_unit(pid: impl Into<Il2CppString>) -> bool
IsSortieUnit(::unity::Il2CppString) overload
Sourcepub fn is_best_reliance(pid: impl Into<Il2CppString>) -> bool
pub fn is_best_reliance(pid: impl Into<Il2CppString>) -> bool
IsBestReliance(::unity::Il2CppString) overload
Sourcepub fn get_now_year() -> i32
pub fn get_now_year() -> i32
GetNowYear() overload
Sourcepub fn is_birthday(pid: impl Into<Il2CppString>) -> bool
pub fn is_birthday(pid: impl Into<Il2CppString>) -> bool
IsBirthday(::unity::Il2CppString) overload
Sourcepub fn is_hero_birthday() -> bool
pub fn is_hero_birthday() -> bool
IsHeroBirthday() overload
Sourcepub fn is_birthday_present_got(pid: impl Into<Il2CppString>) -> bool
pub fn is_birthday_present_got(pid: impl Into<Il2CppString>) -> bool
IsBirthdayPresentGot(::unity::Il2CppString) overload
Sourcepub fn can_promise_engage(unit: impl Into<Unit>) -> bool
pub fn can_promise_engage(unit: impl Into<Unit>) -> bool
CanPromiseEngage(crate::app::unit::Unit) overload
Sourcepub fn is_avaliable_dispos(
data: impl Into<HubDisposData>,
timezone_type: impl Into<HubUtil_TimezoneType>,
) -> bool
pub fn is_avaliable_dispos( data: impl Into<HubDisposData>, timezone_type: impl Into<HubUtil_TimezoneType>, ) -> bool
IsAvaliableDispos(crate::app::hubdisposdata::HubDisposData, crate::app::hubutil::HubUtil_TimezoneType) overload
Sourcepub fn level_up_reliance(
a: impl Into<Unit>,
b: impl Into<Unit>,
level: impl Into<RelianceData_Level>,
)
pub fn level_up_reliance( a: impl Into<Unit>, b: impl Into<Unit>, level: impl Into<RelianceData_Level>, )
LevelUpReliance(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::reliancedata::RelianceData_Level) overload
Sourcepub fn get_reliance_suffix_letter(
level: impl Into<RelianceData_Level>,
) -> Il2CppString
pub fn get_reliance_suffix_letter( level: impl Into<RelianceData_Level>, ) -> Il2CppString
GetRelianceSuffixLetter(crate::app::reliancedata::RelianceData_Level) overload
Sourcepub fn can_any_reliance_level_up() -> bool
pub fn can_any_reliance_level_up() -> bool
CanAnyRelianceLevelUp() overload
Sourcepub fn can_any_god_level_up() -> bool
pub fn can_any_god_level_up() -> bool
CanAnyGodLevelUp() overload
Sourcepub fn can_any_reliance_level_up_2(
pid: impl Into<Il2CppString>,
without_a_plus: impl Into<bool>,
) -> bool
pub fn can_any_reliance_level_up_2( pid: impl Into<Il2CppString>, without_a_plus: impl Into<bool>, ) -> bool
CanAnyRelianceLevelUp(::unity::Il2CppString, bool) overload
Sourcepub fn can_any_reliance_level_up_player(
pid: impl Into<Il2CppString>,
without_a_plus: impl Into<bool>,
) -> bool
pub fn can_any_reliance_level_up_player( pid: impl Into<Il2CppString>, without_a_plus: impl Into<bool>, ) -> bool
CanAnyRelianceLevelUpPlayer(::unity::Il2CppString, bool) overload
Sourcepub fn get_a_plus_ascii_name() -> Il2CppString
pub fn get_a_plus_ascii_name() -> Il2CppString
GetAPlusAsciiName() overload
Sourcepub fn continuous_sortie_count(pid: impl Into<Il2CppString>) -> i32
pub fn continuous_sortie_count(pid: impl Into<Il2CppString>) -> i32
ContinuousSortieCount(::unity::Il2CppString) overload
Sourcepub fn is_exists_mid(label: impl Into<Il2CppString>) -> bool
pub fn is_exists_mid(label: impl Into<Il2CppString>) -> bool
IsExistsMID(::unity::Il2CppString) overload
Sourcepub fn has_story_talk(pid: impl Into<Il2CppString>) -> bool
pub fn has_story_talk(pid: impl Into<Il2CppString>) -> bool
HasStoryTalk(::unity::Il2CppString) overload
Sourcepub fn has_swimsuit(pid: impl Into<Il2CppString>) -> bool
pub fn has_swimsuit(pid: impl Into<Il2CppString>) -> bool
HasSwimsuit(::unity::Il2CppString) overload
Sourcepub fn get_swimsuit() -> AccessoryData
pub fn get_swimsuit() -> AccessoryData
GetSwimsuit() overload
Sourcepub fn get_animal(locator: impl Into<Il2CppString>) -> AnimalData
pub fn get_animal(locator: impl Into<Il2CppString>) -> AnimalData
GetAnimal(::unity::Il2CppString) overload
Sourcepub fn is_capture_animal(animal: impl Into<AnimalData>) -> bool
pub fn is_capture_animal(animal: impl Into<AnimalData>) -> bool
IsCaptureAnimal(crate::app::animaldata::AnimalData) overload
Sourcepub fn get_animal_capture_num(animal: impl Into<AnimalData>) -> i32
pub fn get_animal_capture_num(animal: impl Into<AnimalData>) -> i32
GetAnimalCaptureNum(crate::app::animaldata::AnimalData) overload
Sourcepub fn set_animal_capture_num(
animal: impl Into<AnimalData>,
num: impl Into<i32>,
)
pub fn set_animal_capture_num( animal: impl Into<AnimalData>, num: impl Into<i32>, )
SetAnimalCaptureNum(crate::app::animaldata::AnimalData, i32) overload
Sourcepub fn inc_animal_capture_num(
animal: impl Into<AnimalData>,
num: impl Into<i32>,
)
pub fn inc_animal_capture_num( animal: impl Into<AnimalData>, num: impl Into<i32>, )
IncAnimalCaptureNum(crate::app::animaldata::AnimalData, i32) overload
Sourcepub fn get_encount_material_base() -> i32
pub fn get_encount_material_base() -> i32
get_EncountMaterialBase() overload
Sourcepub fn get_encount_material_item_count() -> i32
pub fn get_encount_material_item_count() -> i32
GetEncountMaterialItemCount() overload
Sourcepub fn get_item_count_with_bonus(
item: impl Into<ItemData>,
base_count: impl Into<i32>,
) -> i32
pub fn get_item_count_with_bonus( item: impl Into<ItemData>, base_count: impl Into<i32>, ) -> i32
GetItemCountWithBonus(crate::app::itemdata::ItemData, i32) overload
Sourcepub fn update_locate(pid: impl Into<Il2CppString>)
pub fn update_locate(pid: impl Into<Il2CppString>)
UpdateLocate(::unity::Il2CppString) overload
Sourcepub fn get_is_first_entry() -> bool
pub fn get_is_first_entry() -> bool
get_IsFirstEntry() overload
Sourcepub fn set_is_first_entry(value: impl Into<bool>)
pub fn set_is_first_entry(value: impl Into<bool>)
set_IsFirstEntry(bool) overload
Sourcepub fn get_last_scenario_chapter() -> Il2CppString
pub fn get_last_scenario_chapter() -> Il2CppString
get_LastScenarioChapter() overload
Sourcepub fn set_last_scenario_chapter(value: impl Into<Il2CppString>)
pub fn set_last_scenario_chapter(value: impl Into<Il2CppString>)
set_LastScenarioChapter(::unity::Il2CppString) overload
Sourcepub fn get_is_condition_morning() -> bool
pub fn get_is_condition_morning() -> bool
get_IsConditionMorning() overload
Sourcepub fn set_is_condition_morning(value: impl Into<bool>)
pub fn set_is_condition_morning(value: impl Into<bool>)
set_IsConditionMorning(bool) overload
Sourcepub fn get_is_condition_day() -> bool
pub fn get_is_condition_day() -> bool
get_IsConditionDay() overload
Sourcepub fn set_is_condition_day(value: impl Into<bool>)
pub fn set_is_condition_day(value: impl Into<bool>)
set_IsConditionDay(bool) overload
Sourcepub fn get_is_condition_evening() -> bool
pub fn get_is_condition_evening() -> bool
get_IsConditionEvening() overload
Sourcepub fn set_is_condition_evening(value: impl Into<bool>)
pub fn set_is_condition_evening(value: impl Into<bool>)
set_IsConditionEvening(bool) overload
Sourcepub fn get_is_condition_night() -> bool
pub fn get_is_condition_night() -> bool
get_IsConditionNight() overload
Sourcepub fn set_is_condition_night(value: impl Into<bool>)
pub fn set_is_condition_night(value: impl Into<bool>)
set_IsConditionNight(bool) overload
Sourcepub fn get_is_condition_weapon_opened() -> bool
pub fn get_is_condition_weapon_opened() -> bool
get_IsConditionWeaponOpened() overload
Sourcepub fn set_is_condition_weapon_opened(value: impl Into<bool>)
pub fn set_is_condition_weapon_opened(value: impl Into<bool>)
set_IsConditionWeaponOpened(bool) overload
Sourcepub fn get_is_condition_item_opened() -> bool
pub fn get_is_condition_item_opened() -> bool
get_IsConditionItemOpened() overload
Sourcepub fn set_is_condition_item_opened(value: impl Into<bool>)
pub fn set_is_condition_item_opened(value: impl Into<bool>)
set_IsConditionItemOpened(bool) overload
Sourcepub fn get_is_condition_refinement_opened() -> bool
pub fn get_is_condition_refinement_opened() -> bool
get_IsConditionRefinementOpened() overload
Sourcepub fn set_is_condition_refinement_opened(value: impl Into<bool>)
pub fn set_is_condition_refinement_opened(value: impl Into<bool>)
set_IsConditionRefinementOpened(bool) overload
Sourcepub fn get_is_condition_accessory_opened() -> bool
pub fn get_is_condition_accessory_opened() -> bool
get_IsConditionAccessoryOpened() overload
Sourcepub fn set_is_condition_accessory_opened(value: impl Into<bool>)
pub fn set_is_condition_accessory_opened(value: impl Into<bool>)
set_IsConditionAccessoryOpened(bool) overload
Sourcepub fn get_is_condition_tent1() -> bool
pub fn get_is_condition_tent1() -> bool
get_IsConditionTent1() overload
Sourcepub fn set_is_condition_tent1(value: impl Into<bool>)
pub fn set_is_condition_tent1(value: impl Into<bool>)
set_IsConditionTent1(bool) overload
Sourcepub fn get_is_condition_tent2() -> bool
pub fn get_is_condition_tent2() -> bool
get_IsConditionTent2() overload
Sourcepub fn set_is_condition_tent2(value: impl Into<bool>)
pub fn set_is_condition_tent2(value: impl Into<bool>)
set_IsConditionTent2(bool) overload
Sourcepub fn get_is_condition_tent3() -> bool
pub fn get_is_condition_tent3() -> bool
get_IsConditionTent3() overload
Sourcepub fn set_is_condition_tent3(value: impl Into<bool>)
pub fn set_is_condition_tent3(value: impl Into<bool>)
set_IsConditionTent3(bool) overload
Sourcepub fn get_is_condition_fire() -> bool
pub fn get_is_condition_fire() -> bool
get_IsConditionFire() overload
Sourcepub fn set_is_condition_fire(value: impl Into<bool>)
pub fn set_is_condition_fire(value: impl Into<bool>)
set_IsConditionFire(bool) overload
Sourcepub fn get_is_condition_fortune_hut_opened() -> bool
pub fn get_is_condition_fortune_hut_opened() -> bool
get_IsConditionFortuneHutOpened() overload
Sourcepub fn set_is_condition_fortune_hut_opened(value: impl Into<bool>)
pub fn set_is_condition_fortune_hut_opened(value: impl Into<bool>)
set_IsConditionFortuneHutOpened(bool) overload
Sourcepub fn get_is_condition_flea_market() -> bool
pub fn get_is_condition_flea_market() -> bool
get_IsConditionFleaMarket() overload
Sourcepub fn set_is_condition_flea_market(value: impl Into<bool>)
pub fn set_is_condition_flea_market(value: impl Into<bool>)
set_IsConditionFleaMarket(bool) overload
Sourcepub fn get_is_condition_statue() -> bool
pub fn get_is_condition_statue() -> bool
get_IsConditionStatue() overload
Sourcepub fn set_is_condition_statue(value: impl Into<bool>)
pub fn set_is_condition_statue(value: impl Into<bool>)
set_IsConditionStatue(bool) overload
Sourcepub fn get_is_condition_refine_god_weapon_opened() -> bool
pub fn get_is_condition_refine_god_weapon_opened() -> bool
get_IsConditionRefineGodWeaponOpened() overload
Sourcepub fn set_is_condition_refine_god_weapon_opened(value: impl Into<bool>)
pub fn set_is_condition_refine_god_weapon_opened(value: impl Into<bool>)
set_IsConditionRefineGodWeaponOpened(bool) overload
Sourcepub fn get_is_condition_muscle_hard_opened() -> bool
pub fn get_is_condition_muscle_hard_opened() -> bool
get_IsConditionMuscleHardOpened() overload
Sourcepub fn set_is_condition_muscle_hard_opened(value: impl Into<bool>)
pub fn set_is_condition_muscle_hard_opened(value: impl Into<bool>)
set_IsConditionMuscleHardOpened(bool) overload
Sourcepub fn get_is_condition_muscle_master_and_endless_opened() -> bool
pub fn get_is_condition_muscle_master_and_endless_opened() -> bool
get_IsConditionMuscleMasterAndEndlessOpened() overload
Sourcepub fn set_is_condition_muscle_master_and_endless_opened(value: impl Into<bool>)
pub fn set_is_condition_muscle_master_and_endless_opened(value: impl Into<bool>)
set_IsConditionMuscleMasterAndEndlessOpened(bool) overload
Sourcepub fn get_is_condition_dragon_ride_hard_opened() -> bool
pub fn get_is_condition_dragon_ride_hard_opened() -> bool
get_IsConditionDragonRideHardOpened() overload
Sourcepub fn set_is_condition_dragon_ride_hard_opened(value: impl Into<bool>)
pub fn set_is_condition_dragon_ride_hard_opened(value: impl Into<bool>)
set_IsConditionDragonRideHardOpened(bool) overload
Sourcepub fn get_is_condition_dragon_ride_expert_opened() -> bool
pub fn get_is_condition_dragon_ride_expert_opened() -> bool
get_IsConditionDragonRideExpertOpened() overload
Sourcepub fn set_is_condition_dragon_ride_expert_opened(value: impl Into<bool>)
pub fn set_is_condition_dragon_ride_expert_opened(value: impl Into<bool>)
set_IsConditionDragonRideExpertOpened(bool) overload
Sourcepub fn get_is_condition_pool_circle_swim() -> bool
pub fn get_is_condition_pool_circle_swim() -> bool
get_IsConditionPoolCircleSwim() overload
Sourcepub fn set_is_condition_pool_circle_swim(value: impl Into<bool>)
pub fn set_is_condition_pool_circle_swim(value: impl Into<bool>)
set_IsConditionPoolCircleSwim(bool) overload
Sourcepub fn is_first_access_refine_god_weapon() -> bool
pub fn is_first_access_refine_god_weapon() -> bool
IsFirstAccessRefineGodWeapon() overload
Sourcepub fn set_first_access_refine_god_weapon()
pub fn set_first_access_refine_god_weapon()
SetFirstAccessRefineGodWeapon() overload
Sourcepub fn get_current_cooking_pid() -> Il2CppString
pub fn get_current_cooking_pid() -> Il2CppString
get_CurrentCookingPid() overload
Sourcepub fn set_current_cooking_pid(value: impl Into<Il2CppString>)
pub fn set_current_cooking_pid(value: impl Into<Il2CppString>)
set_CurrentCookingPid(::unity::Il2CppString) overload
Sourcepub fn get_person_limit_count() -> i32
pub fn get_person_limit_count() -> i32
get_PersonLimitCount() overload
Sourcepub fn get_god_person_limit_count() -> i32
pub fn get_god_person_limit_count() -> i32
get_GodPersonLimitCount() overload
Sourcepub fn get_animal_limit_count() -> i32
pub fn get_animal_limit_count() -> i32
get_AnimalLimitCount() overload
Sourcepub fn get_kizuna_person_limit_count() -> i32
pub fn get_kizuna_person_limit_count() -> i32
get_KizunaPersonLimitCount() overload
Sourcepub fn get_dragon_ride_level() -> i32
pub fn get_dragon_ride_level() -> i32
get_DragonRideLevel() overload
Sourcepub fn set_dragon_ride_level(value: impl Into<i32>)
pub fn set_dragon_ride_level(value: impl Into<i32>)
set_DragonRideLevel(i32) overload
Sourcepub fn get_is_dragon_ride_time_test() -> bool
pub fn get_is_dragon_ride_time_test() -> bool
get_IsDragonRideTimeTest() overload
Sourcepub fn set_is_dragon_ride_time_test(value: impl Into<bool>)
pub fn set_is_dragon_ride_time_test(value: impl Into<bool>)
set_IsDragonRideTimeTest(bool) overload
Sourcepub fn get_is_dragon_ride_walk_through() -> bool
pub fn get_is_dragon_ride_walk_through() -> bool
get_IsDragonRideWalkThrough() overload
Sourcepub fn set_is_dragon_ride_walk_through(value: impl Into<bool>)
pub fn set_is_dragon_ride_walk_through(value: impl Into<bool>)
set_IsDragonRideWalkThrough(bool) overload
Sourcepub fn get_dragon_ride_total_score() -> i32
pub fn get_dragon_ride_total_score() -> i32
get_DragonRideTotalScore() overload
Sourcepub fn set_dragon_ride_total_score(value: impl Into<i32>)
pub fn set_dragon_ride_total_score(value: impl Into<i32>)
set_DragonRideTotalScore(i32) overload
Sourcepub fn get_dragon_ride_normal_target_count() -> i32
pub fn get_dragon_ride_normal_target_count() -> i32
get_DragonRideNormalTargetCount() overload
Sourcepub fn set_dragon_ride_normal_target_count(value: impl Into<i32>)
pub fn set_dragon_ride_normal_target_count(value: impl Into<i32>)
set_DragonRideNormalTargetCount(i32) overload
Sourcepub fn get_dragon_ride_big_target_count() -> i32
pub fn get_dragon_ride_big_target_count() -> i32
get_DragonRideBigTargetCount() overload
Sourcepub fn set_dragon_ride_big_target_count(value: impl Into<i32>)
pub fn set_dragon_ride_big_target_count(value: impl Into<i32>)
set_DragonRideBigTargetCount(i32) overload
Sourcepub fn get_dragon_ride_link_target_count() -> i32
pub fn get_dragon_ride_link_target_count() -> i32
get_DragonRideLinkTargetCount() overload
Sourcepub fn set_dragon_ride_link_target_count(value: impl Into<i32>)
pub fn set_dragon_ride_link_target_count(value: impl Into<i32>)
set_DragonRideLinkTargetCount(i32) overload
Sourcepub fn get_dragon_ride_special_target_count() -> i32
pub fn get_dragon_ride_special_target_count() -> i32
get_DragonRideSpecialTargetCount() overload
Sourcepub fn set_dragon_ride_special_target_count(value: impl Into<i32>)
pub fn set_dragon_ride_special_target_count(value: impl Into<i32>)
set_DragonRideSpecialTargetCount(i32) overload
Sourcepub fn get_dragon_ride_roulette_target_count() -> i32
pub fn get_dragon_ride_roulette_target_count() -> i32
get_DragonRideRouletteTargetCount() overload
Sourcepub fn set_dragon_ride_roulette_target_count(value: impl Into<i32>)
pub fn set_dragon_ride_roulette_target_count(value: impl Into<i32>)
set_DragonRideRouletteTargetCount(i32) overload
Sourcepub fn get_dragon_ride_assist_score() -> i32
pub fn get_dragon_ride_assist_score() -> i32
get_DragonRideAssistScore() overload
Sourcepub fn set_dragon_ride_assist_score(value: impl Into<i32>)
pub fn set_dragon_ride_assist_score(value: impl Into<i32>)
set_DragonRideAssistScore(i32) overload
Sourcepub fn get_dragon_ride_play_rank_num() -> i32
pub fn get_dragon_ride_play_rank_num() -> i32
get_DragonRidePlayRankNum() overload
Sourcepub fn set_dragon_ride_play_rank_num(value: impl Into<i32>)
pub fn set_dragon_ride_play_rank_num(value: impl Into<i32>)
set_DragonRidePlayRankNum(i32) overload
Sourcepub fn get_dragon_ride_retire_flag() -> bool
pub fn get_dragon_ride_retire_flag() -> bool
get_DragonRideRetireFlag() overload
Sourcepub fn set_dragon_ride_retire_flag(value: impl Into<bool>)
pub fn set_dragon_ride_retire_flag(value: impl Into<bool>)
set_DragonRideRetireFlag(bool) overload
Sourcepub fn get_dragon_ride_walk_through_list() -> Array<DragonRidePresetParamData_CourseData>
pub fn get_dragon_ride_walk_through_list() -> Array<DragonRidePresetParamData_CourseData>
get_DragonRideWalkThroughList() overload
Sourcepub fn set_dragon_ride_walk_through_list(
value: impl Into<Array<DragonRidePresetParamData_CourseData>>,
)
pub fn set_dragon_ride_walk_through_list( value: impl Into<Array<DragonRidePresetParamData_CourseData>>, )
set_DragonRideWalkThroughList(::unity::Array<crate::app::dragonridepresetparamdata::DragonRidePresetParamData_CourseData>) overload
Sourcepub fn get_dragon_ride_using_preset_id() -> Il2CppString
pub fn get_dragon_ride_using_preset_id() -> Il2CppString
get_DragonRideUsingPresetID() overload
Sourcepub fn set_dragon_ride_using_preset_id(value: impl Into<Il2CppString>)
pub fn set_dragon_ride_using_preset_id(value: impl Into<Il2CppString>)
set_DragonRideUsingPresetID(::unity::Il2CppString) overload
Sourcepub fn get_dragon_ride_target_suicide_sec() -> f32
pub fn get_dragon_ride_target_suicide_sec() -> f32
get_DragonRideTargetSuicideSec() overload
Sourcepub fn set_dragon_ride_target_suicide_sec(value: impl Into<f32>)
pub fn set_dragon_ride_target_suicide_sec(value: impl Into<f32>)
set_DragonRideTargetSuicideSec(f32) overload
Sourcepub fn get_dragon_ride_target_suicide_sec_random_range() -> f32
pub fn get_dragon_ride_target_suicide_sec_random_range() -> f32
get_DragonRideTargetSuicideSecRandomRange() overload
Sourcepub fn set_dragon_ride_target_suicide_sec_random_range(value: impl Into<f32>)
pub fn set_dragon_ride_target_suicide_sec_random_range(value: impl Into<f32>)
set_DragonRideTargetSuicideSecRandomRange(f32) overload
Sourcepub fn get_dragon_ride_assist_level() -> i32
pub fn get_dragon_ride_assist_level() -> i32
get_DragonRideAssistLevel() overload
Sourcepub fn set_dragon_ride_assist_level(value: impl Into<i32>)
pub fn set_dragon_ride_assist_level(value: impl Into<i32>)
set_DragonRideAssistLevel(i32) overload
Sourcepub fn get_debug_dragon_ride_assist_set() -> bool
pub fn get_debug_dragon_ride_assist_set() -> bool
get_DebugDragonRideAssistSet() overload
Sourcepub fn set_debug_dragon_ride_assist_set(value: impl Into<bool>)
pub fn set_debug_dragon_ride_assist_set(value: impl Into<bool>)
set_DebugDragonRideAssistSet(bool) overload
Sourcepub fn get_is_dragon_ride_result_check() -> bool
pub fn get_is_dragon_ride_result_check() -> bool
get_IsDragonRideResultCheck() overload
Sourcepub fn set_is_dragon_ride_result_check(value: impl Into<bool>)
pub fn set_is_dragon_ride_result_check(value: impl Into<bool>)
set_IsDragonRideResultCheck(bool) overload
Sourcepub fn get_is_dragon_ride_result_check_assist() -> bool
pub fn get_is_dragon_ride_result_check_assist() -> bool
get_IsDragonRideResultCheck_Assist() overload
Sourcepub fn set_is_dragon_ride_result_check_assist(value: impl Into<bool>)
pub fn set_is_dragon_ride_result_check_assist(value: impl Into<bool>)
set_IsDragonRideResultCheck_Assist(bool) overload
Sourcepub fn get_is_dragon_ride_result_check_high_score() -> bool
pub fn get_is_dragon_ride_result_check_high_score() -> bool
get_IsDragonRideResultCheck_HighScore() overload
Sourcepub fn set_is_dragon_ride_result_check_high_score(value: impl Into<bool>)
pub fn set_is_dragon_ride_result_check_high_score(value: impl Into<bool>)
set_IsDragonRideResultCheck_HighScore(bool) overload
Sourcepub fn get_fishing_lure_type() -> i32
pub fn get_fishing_lure_type() -> i32
get_FishingLureType() overload
Sourcepub fn set_fishing_lure_type(value: impl Into<i32>)
pub fn set_fishing_lure_type(value: impl Into<i32>)
set_FishingLureType(i32) overload
Sourcepub fn get_fishing_get_fish_id() -> Il2CppString
pub fn get_fishing_get_fish_id() -> Il2CppString
get_FishingGetFishID() overload
Sourcepub fn set_fishing_get_fish_id(value: impl Into<Il2CppString>)
pub fn set_fishing_get_fish_id(value: impl Into<Il2CppString>)
set_FishingGetFishID(::unity::Il2CppString) overload
Sourcepub fn get_fishing_get_fish_size() -> f32
pub fn get_fishing_get_fish_size() -> f32
get_FishingGetFishSize() overload
Sourcepub fn set_fishing_get_fish_size(value: impl Into<f32>)
pub fn set_fishing_get_fish_size(value: impl Into<f32>)
set_FishingGetFishSize(f32) overload
Sourcepub fn get_is_play_muscle_exercise() -> bool
pub fn get_is_play_muscle_exercise() -> bool
get_IsPlayMuscleExercise() overload
Sourcepub fn set_is_play_muscle_exercise(value: impl Into<bool>)
pub fn set_is_play_muscle_exercise(value: impl Into<bool>)
set_IsPlayMuscleExercise(bool) overload
Sourcepub fn initialize_condition()
pub fn initialize_condition()
InitializeCondition() overload
Sourcepub fn finalize_condition()
pub fn finalize_condition()
FinalizeCondition() overload
Sourcepub fn is_condition(condition_type: impl Into<HubUtil_ConditionType>) -> bool
pub fn is_condition(condition_type: impl Into<HubUtil_ConditionType>) -> bool
IsCondition(crate::app::hubutil::HubUtil_ConditionType) overload
Sourcepub fn init_cooking_person()
pub fn init_cooking_person()
InitCookingPerson() overload
Sourcepub fn setup_character_dispos_type(
chara: impl Into<Character>,
dispos_type: impl Into<HubDisposData_DisposTypes>,
)
pub fn setup_character_dispos_type( chara: impl Into<Character>, dispos_type: impl Into<HubDisposData_DisposTypes>, )
SetupCharacterDisposType(crate::combat::character::Character, crate::app::hubdisposdata::HubDisposData_DisposTypes) overload
Sourcepub fn setup_character_ground_height(
chara: impl Into<Character>,
ground_offset: impl Into<f32>,
gravity: impl Into<f32>,
)
pub fn setup_character_ground_height( chara: impl Into<Character>, ground_offset: impl Into<f32>, gravity: impl Into<f32>, )
SetupCharacterGroundHeight(crate::combat::character::Character, f32, f32) overload
Source§impl HubUtil
impl HubUtil
pub fn get_params_method_info() -> &'static MethodInfo
pub fn is_params_valid_method_info() -> &'static MethodInfo
pub fn get_unit_display_num_method_info() -> &'static MethodInfo
pub fn get_pad_threshold_method_info() -> &'static MethodInfo
pub fn get_player_max_speed_method_info() -> &'static MethodInfo
pub fn get_player_accel_method_info() -> &'static MethodInfo
pub fn get_player_decel_method_info() -> &'static MethodInfo
pub fn get_player_rotate_speed_rate_method_info() -> &'static MethodInfo
pub fn get_player_dash_stop_time_method_info() -> &'static MethodInfo
pub fn get_player_dash_speed_intensity_method_info() -> &'static MethodInfo
pub fn get_spring_gravity_y_method_info() -> &'static MethodInfo
pub fn get_player_speed_curve_method_info() -> &'static MethodInfo
pub fn get_turn_curve_method_info() -> &'static MethodInfo
pub fn get_min_look_at_dist_method_info() -> &'static MethodInfo
pub fn get_max_look_at_dist_method_info() -> &'static MethodInfo
pub fn get_pad_allowance_method_info() -> &'static MethodInfo
pub fn get_others_body_weight_method_info() -> &'static MethodInfo
pub fn get_others_head_weight_method_info() -> &'static MethodInfo
pub fn get_empty_word_method_info() -> &'static MethodInfo
pub fn get_character_appearance_method_info() -> &'static MethodInfo
pub fn get_player_appearance_method_info() -> &'static MethodInfo
pub fn create_look_at_method_info() -> &'static MethodInfo
pub fn is_main_method_info() -> &'static MethodInfo
pub fn is_hub_sequence_method_info() -> &'static MethodInfo
pub fn is_player_female_method_info() -> &'static MethodInfo
pub fn is_complete_method_info() -> &'static MethodInfo
pub fn pid_to_gid_method_info() -> &'static MethodInfo
pub fn gid_to_pid_method_info() -> &'static MethodInfo
pub fn try_get_sortie_unit_method_info() -> &'static MethodInfo
pub fn is_sortie_unit_method_info() -> &'static MethodInfo
pub fn is_best_reliance_method_info() -> &'static MethodInfo
pub fn get_now_year_method_info() -> &'static MethodInfo
pub fn is_birthday_method_info() -> &'static MethodInfo
pub fn is_hero_birthday_method_info() -> &'static MethodInfo
pub fn is_birthday_present_got_method_info() -> &'static MethodInfo
pub fn can_promise_engage_method_info() -> &'static MethodInfo
pub fn is_avaliable_dispos_method_info() -> &'static MethodInfo
pub fn level_up_reliance_method_info() -> &'static MethodInfo
pub fn get_reliance_suffix_letter_method_info() -> &'static MethodInfo
pub fn can_any_reliance_level_up_method_info() -> &'static MethodInfo
pub fn can_any_god_level_up_method_info() -> &'static MethodInfo
pub fn can_any_reliance_level_up_2_method_info() -> &'static MethodInfo
pub fn can_any_reliance_level_up_player_method_info() -> &'static MethodInfo
pub fn get_a_plus_ascii_name_method_info() -> &'static MethodInfo
pub fn continuous_sortie_count_method_info() -> &'static MethodInfo
pub fn is_exists_mid_method_info() -> &'static MethodInfo
pub fn has_story_talk_method_info() -> &'static MethodInfo
pub fn has_swimsuit_method_info() -> &'static MethodInfo
pub fn get_swimsuit_method_info() -> &'static MethodInfo
pub fn get_animal_method_info() -> &'static MethodInfo
pub fn is_capture_animal_method_info() -> &'static MethodInfo
pub fn get_animal_capture_num_method_info() -> &'static MethodInfo
pub fn set_animal_capture_num_method_info() -> &'static MethodInfo
pub fn inc_animal_capture_num_method_info() -> &'static MethodInfo
pub fn get_encount_material_base_method_info() -> &'static MethodInfo
pub fn get_encount_material_item_count_method_info() -> &'static MethodInfo
pub fn get_item_count_with_bonus_method_info() -> &'static MethodInfo
pub fn update_locate_method_info() -> &'static MethodInfo
pub fn get_is_first_entry_method_info() -> &'static MethodInfo
pub fn set_is_first_entry_method_info() -> &'static MethodInfo
pub fn get_last_scenario_chapter_method_info() -> &'static MethodInfo
pub fn set_last_scenario_chapter_method_info() -> &'static MethodInfo
pub fn get_is_condition_morning_method_info() -> &'static MethodInfo
pub fn set_is_condition_morning_method_info() -> &'static MethodInfo
pub fn get_is_condition_day_method_info() -> &'static MethodInfo
pub fn set_is_condition_day_method_info() -> &'static MethodInfo
pub fn get_is_condition_evening_method_info() -> &'static MethodInfo
pub fn set_is_condition_evening_method_info() -> &'static MethodInfo
pub fn get_is_condition_night_method_info() -> &'static MethodInfo
pub fn set_is_condition_night_method_info() -> &'static MethodInfo
pub fn get_is_condition_weapon_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_weapon_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_item_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_item_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_refinement_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_refinement_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_accessory_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_accessory_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_tent1_method_info() -> &'static MethodInfo
pub fn set_is_condition_tent1_method_info() -> &'static MethodInfo
pub fn get_is_condition_tent2_method_info() -> &'static MethodInfo
pub fn set_is_condition_tent2_method_info() -> &'static MethodInfo
pub fn get_is_condition_tent3_method_info() -> &'static MethodInfo
pub fn set_is_condition_tent3_method_info() -> &'static MethodInfo
pub fn get_is_condition_fire_method_info() -> &'static MethodInfo
pub fn set_is_condition_fire_method_info() -> &'static MethodInfo
pub fn get_is_condition_fortune_hut_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_fortune_hut_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_flea_market_method_info() -> &'static MethodInfo
pub fn set_is_condition_flea_market_method_info() -> &'static MethodInfo
pub fn get_is_condition_statue_method_info() -> &'static MethodInfo
pub fn set_is_condition_statue_method_info() -> &'static MethodInfo
pub fn get_is_condition_refine_god_weapon_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_refine_god_weapon_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_muscle_hard_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_muscle_hard_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_muscle_master_and_endless_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_muscle_master_and_endless_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_dragon_ride_hard_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_dragon_ride_hard_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_dragon_ride_expert_opened_method_info() -> &'static MethodInfo
pub fn set_is_condition_dragon_ride_expert_opened_method_info() -> &'static MethodInfo
pub fn get_is_condition_pool_circle_swim_method_info() -> &'static MethodInfo
pub fn set_is_condition_pool_circle_swim_method_info() -> &'static MethodInfo
pub fn is_first_access_refine_god_weapon_method_info() -> &'static MethodInfo
pub fn set_first_access_refine_god_weapon_method_info() -> &'static MethodInfo
pub fn get_current_cooking_pid_method_info() -> &'static MethodInfo
pub fn set_current_cooking_pid_method_info() -> &'static MethodInfo
pub fn get_person_limit_count_method_info() -> &'static MethodInfo
pub fn get_god_person_limit_count_method_info() -> &'static MethodInfo
pub fn get_animal_limit_count_method_info() -> &'static MethodInfo
pub fn get_kizuna_person_limit_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_level_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_level_method_info() -> &'static MethodInfo
pub fn get_is_dragon_ride_time_test_method_info() -> &'static MethodInfo
pub fn set_is_dragon_ride_time_test_method_info() -> &'static MethodInfo
pub fn get_is_dragon_ride_walk_through_method_info() -> &'static MethodInfo
pub fn set_is_dragon_ride_walk_through_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_total_score_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_total_score_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_normal_target_count_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_normal_target_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_big_target_count_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_big_target_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_link_target_count_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_link_target_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_special_target_count_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_special_target_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_roulette_target_count_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_roulette_target_count_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_assist_score_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_assist_score_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_play_rank_num_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_play_rank_num_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_retire_flag_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_retire_flag_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_walk_through_list_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_walk_through_list_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_using_preset_id_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_using_preset_id_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_target_suicide_sec_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_target_suicide_sec_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_target_suicide_sec_random_range_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_target_suicide_sec_random_range_method_info() -> &'static MethodInfo
pub fn get_dragon_ride_assist_level_method_info() -> &'static MethodInfo
pub fn set_dragon_ride_assist_level_method_info() -> &'static MethodInfo
pub fn get_debug_dragon_ride_assist_set_method_info() -> &'static MethodInfo
pub fn set_debug_dragon_ride_assist_set_method_info() -> &'static MethodInfo
pub fn get_is_dragon_ride_result_check_method_info() -> &'static MethodInfo
pub fn set_is_dragon_ride_result_check_method_info() -> &'static MethodInfo
pub fn get_is_dragon_ride_result_check_assist_method_info() -> &'static MethodInfo
pub fn set_is_dragon_ride_result_check_assist_method_info() -> &'static MethodInfo
pub fn get_is_dragon_ride_result_check_high_score_method_info() -> &'static MethodInfo
pub fn set_is_dragon_ride_result_check_high_score_method_info() -> &'static MethodInfo
pub fn get_fishing_lure_type_method_info() -> &'static MethodInfo
pub fn set_fishing_lure_type_method_info() -> &'static MethodInfo
pub fn get_fishing_get_fish_id_method_info() -> &'static MethodInfo
pub fn set_fishing_get_fish_id_method_info() -> &'static MethodInfo
pub fn get_fishing_get_fish_size_method_info() -> &'static MethodInfo
pub fn set_fishing_get_fish_size_method_info() -> &'static MethodInfo
pub fn get_is_play_muscle_exercise_method_info() -> &'static MethodInfo
pub fn set_is_play_muscle_exercise_method_info() -> &'static MethodInfo
pub fn initialize_condition_method_info() -> &'static MethodInfo
pub fn finalize_condition_method_info() -> &'static MethodInfo
pub fn is_condition_method_info() -> &'static MethodInfo
pub fn init_cooking_person_method_info() -> &'static MethodInfo
pub fn setup_character_dispos_type_method_info() -> &'static MethodInfo
pub fn setup_character_ground_height_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HubUtil
impl ClassIdentity for HubUtil
Source§impl FromIlInstance for HubUtil
impl FromIlInstance for HubUtil
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for HubUtil
impl IHubUtil for HubUtil
impl IObject for HubUtil
Auto Trait Implementations§
impl Freeze for HubUtil
impl RefUnwindSafe for HubUtil
impl !Send for HubUtil
impl !Sync for HubUtil
impl Unpin for HubUtil
impl UnwindSafe for HubUtil
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§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
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§unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
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fn __injected_fields() -> Vec<InjectedFieldDescriptor>
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Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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__U: ClassIdentity,
fn ctor(self, capacity: i32)where
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fn get_capacity(self) -> i32where
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__U: ClassIdentity,
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Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
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self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
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Self: Sized,
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Self: Sized,
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Self: Sized,
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Self: Sized,
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Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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Self: Sized,
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Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload