pub struct MapFadeManager(/* private fields */);Expand description
IL2CPP class: App.MapFadeManager
Inherits: SingletonMonoBehaviour_1<crate::app::mapfademanager::MapFadeManager>
Implementations§
Source§impl MapFadeManager
impl MapFadeManager
pub fn base(self) -> SingletonMonoBehaviour_1<MapFadeManager>
Source§impl MapFadeManager
impl MapFadeManager
Sourcepub fn is_cut_change(
camera: impl Into<Camera>,
position: impl Into<Vector3>,
rotation: impl Into<Quaternion>,
) -> bool
pub fn is_cut_change( camera: impl Into<Camera>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, ) -> bool
IsCutChange(crate::unity_engine::camera::Camera, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion) overload
Sourcepub fn entry(collision: impl Into<CharacterCollision>)
pub fn entry(collision: impl Into<CharacterCollision>)
Entry(crate::app::charactercollision::CharacterCollision) overload
Sourcepub fn remove(collision: impl Into<CharacterCollision>)
pub fn remove(collision: impl Into<CharacterCollision>)
Remove(crate::app::charactercollision::CharacterCollision) overload
Source§impl MapFadeManager
impl MapFadeManager
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn setup_fade_object_method_info() -> &'static MethodInfo
pub fn clear_fade_object_method_info() -> &'static MethodInfo
pub fn get_radius_scale_method_info() -> &'static MethodInfo
pub fn clear_transparent_method_info() -> &'static MethodInfo
pub fn update_transparent_point_method_info() -> &'static MethodInfo
pub fn update_transparent_between_method_info() -> &'static MethodInfo
pub fn update_transparent_impl_method_info() -> &'static MethodInfo
pub fn is_cut_change_method_info() -> &'static MethodInfo
pub fn update_fade_speed_method_info() -> &'static MethodInfo
pub fn update_transparent_method_info() -> &'static MethodInfo
pub fn update_destruction_method_info() -> &'static MethodInfo
pub fn update_destruction_2_method_info() -> &'static MethodInfo
pub fn clear_destruction_method_info() -> &'static MethodInfo
pub fn update_fader_object_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn entry_method_info() -> &'static MethodInfo
pub fn remove_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MapFadeManager
impl ClassIdentity for MapFadeManager
Source§impl Clone for MapFadeManager
impl Clone for MapFadeManager
Source§fn clone(&self) -> MapFadeManager
fn clone(&self) -> MapFadeManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapFadeManager
impl FromIlInstance for MapFadeManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapFadeManager for MapFadeManager
impl IMapFadeManager for MapFadeManager
fn m_transparents(self) -> List_1<CharacterCollision>
fn set_m_transparents(self, value: List_1<CharacterCollision>)
fn m_destructions(self) -> List_1<CharacterCollision>
fn set_m_destructions(self, value: List_1<CharacterCollision>)
fn m_transparented(self) -> List_1<MapCollision>
fn set_m_transparented(self, value: List_1<MapCollision>)
fn m_temp_collisions(self) -> List_1<MapCollision>
fn set_m_temp_collisions(self, value: List_1<MapCollision>)
fn m_alpha_collisions(self) -> Dictionary_2<MapCollision, f32>
fn set_m_alpha_collisions(self, value: Dictionary_2<MapCollision, f32>)
fn m_fade_objects(self) -> List_1<MapObject>
fn set_m_fade_objects(self, value: List_1<MapObject>)
fn m_colliders(self) -> Array<Collider>
fn set_m_colliders(self, value: Array<Collider>)
fn m_layer_destruction_mask(self) -> i32
fn set_m_layer_destruction_mask(self, value: i32)
fn m_layer_transparent_mask(self) -> i32
fn set_m_layer_transparent_mask(self, value: i32)
fn m_camera_position(self) -> Vector3
fn set_m_camera_position(self, value: Vector3)
fn m_camera_rotation(self) -> Quaternion
fn set_m_camera_rotation(self, value: Quaternion)
fn m_fade_speed(self) -> f32
fn set_m_fade_speed(self, value: f32)
Source§impl IObject_2 for MapFadeManager
impl IObject_2 for MapFadeManager
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISingletonMonoBehaviour_1<MapFadeManager> for MapFadeManager
impl ISingletonMonoBehaviour_1<MapFadeManager> for MapFadeManager
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for MapFadeManager
impl IBehaviour for MapFadeManager
impl IComponent for MapFadeManager
impl IMonoBehaviour for MapFadeManager
impl IObject for MapFadeManager
Auto Trait Implementations§
impl Freeze for MapFadeManager
impl RefUnwindSafe for MapFadeManager
impl !Send for MapFadeManager
impl !Sync for MapFadeManager
impl Unpin for MapFadeManager
impl UnwindSafe for MapFadeManager
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fn clear_destruction(self)
ClearDestruction() overloadSource§fn update_fader_object(self)
fn update_fader_object(self)
UpdateFaderObject() overloadSource§fn late_update(self)
fn late_update(self)
LateUpdate() overloadSource§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload