pub struct MascotFoodSelectContent(/* private fields */);Expand description
IL2CPP class: App.MascotFoodSelectContent
Inherits: BasicMenuContent
Implementations§
Source§impl MascotFoodSelectContent
impl MascotFoodSelectContent
pub fn base(self) -> BasicMenuContent
Source§impl MascotFoodSelectContent
impl MascotFoodSelectContent
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
pub fn ui_name() -> Il2CppString
pub fn set_ui_name(value: Il2CppString)
Source§impl MascotFoodSelectContent
impl MascotFoodSelectContent
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create() -> MascotFoodSelectContent
pub fn create() -> MascotFoodSelectContent
Create() overload
Source§impl MascotFoodSelectContent
impl MascotFoodSelectContent
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn set_help_text_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_y_method_info() -> &'static MethodInfo
pub fn calc_w_method_info() -> &'static MethodInfo
pub fn calc_h_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl MascotFoodSelectContent
impl MascotFoodSelectContent
Sourcepub unsafe fn calc_cursor_moved_pos_y(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_y( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to MascotFoodSelectContent’s own CalcCursorMovedPosY. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to MascotFoodSelectContent’s own GetMenuItemContentMax. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to MascotFoodSelectContent’s own CalcW. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to MascotFoodSelectContent’s own CalcH. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn awake(this: impl Into<IlInstance>)
pub unsafe fn awake(this: impl Into<IlInstance>)
Direct (non-virtual) call to MascotFoodSelectContent’s own Awake. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for MascotFoodSelectContent
impl Clone for MascotFoodSelectContent
Source§fn clone(&self) -> MascotFoodSelectContent
fn clone(&self) -> MascotFoodSelectContent
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for MascotFoodSelectContent
impl FromIlInstance for MascotFoodSelectContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuContent for MascotFoodSelectContent
impl IBasicMenuContent for MascotFoodSelectContent
fn m_src_material(self) -> Material
fn set_m_src_material(self, value: Material)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_win_animator(self) -> Animator
fn set_m_win_animator(self, value: Animator)
fn m_obj_front_cursor(self) -> GameObject
fn set_m_obj_front_cursor(self, value: GameObject)
fn m_obj_back_cursor(self) -> GameObject
fn set_m_obj_back_cursor(self, value: GameObject)
fn m_obj_viewport(self) -> GameObject
fn set_m_obj_viewport(self, value: GameObject)
fn m_obj_vertical_scroll_bar(self) -> GameObject
fn set_m_obj_vertical_scroll_bar(self, value: GameObject)
fn m_obj_scroll_bar_handle(self) -> GameObject
fn set_m_obj_scroll_bar_handle(self, value: GameObject)
fn m_obj_content(self) -> GameObject
fn set_m_obj_content(self, value: GameObject)
fn m_back_content(self) -> GameObject
fn set_m_back_content(self, value: GameObject)
fn m_cursor(self) -> BasicMenuContent_Cursor
fn set_m_cursor(self, value: BasicMenuContent_Cursor)
fn m_scroll(self) -> BasicMenuContent_Scroll
fn set_m_scroll(self, value: BasicMenuContent_Scroll)
fn m_pos(self) -> Vector2
fn set_m_pos(self, value: Vector2)
fn m_pos_old(self) -> Vector2
fn set_m_pos_old(self, value: Vector2)
fn m_anchor_type(self) -> BasicMenu_AnchorType
fn set_m_anchor_type(self, value: BasicMenu_AnchorType)
fn m_anchored_pos_original(self) -> Vector2
fn set_m_anchored_pos_original(self, value: Vector2)
fn m_anchor_min_original(self) -> Vector2
fn set_m_anchor_min_original(self, value: Vector2)
fn m_anchor_max_original(self) -> Vector2
fn set_m_anchor_max_original(self, value: Vector2)
fn m_obj_content_base_local_pos(self) -> Vector3
fn set_m_obj_content_base_local_pos(self, value: Vector3)
fn m_back_content_base_local_pos(self) -> Vector3
fn set_m_back_content_base_local_pos(self, value: Vector3)
fn m_color(self) -> Color
fn set_m_color(self, value: Color)
fn m_request_adjust(self) -> bool
fn set_m_request_adjust(self, value: bool)
Source§impl IMascotFoodSelectContent for MascotFoodSelectContent
impl IMascotFoodSelectContent for MascotFoodSelectContent
fn m_food(self) -> GameObject
fn set_m_food(self, value: GameObject)
fn m_food_count(self) -> GameObject
fn set_m_food_count(self, value: GameObject)
fn m_food_help(self) -> GameObject
fn set_m_food_help(self, value: GameObject)
fn m_help_root(self) -> GameObject
fn set_m_help_root(self, value: GameObject)
Source§impl IObject_2 for MascotFoodSelectContent
impl IObject_2 for MascotFoodSelectContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for MascotFoodSelectContent
impl IBehaviour for MascotFoodSelectContent
impl IComponent for MascotFoodSelectContent
impl IMonoBehaviour for MascotFoodSelectContent
impl IObject for MascotFoodSelectContent
Auto Trait Implementations§
impl Freeze for MascotFoodSelectContent
impl RefUnwindSafe for MascotFoodSelectContent
impl !Send for MascotFoodSelectContent
impl !Sync for MascotFoodSelectContent
impl Unpin for MascotFoodSelectContent
impl UnwindSafe for MascotFoodSelectContent
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Source§impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
GetMenuItemContentMax() overloadSource§fn get_rect_transform(self) -> RectTransform
fn get_rect_transform(self) -> RectTransform
GetRectTransform() overloadGetMenu() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSource§fn is_opening(self) -> bool
fn is_opening(self) -> bool
IsOpening() overloadSource§fn is_closing(self) -> bool
fn is_closing(self) -> bool
IsClosing() overloadSource§fn set_animator(self, anim: impl Into<Animator>)
fn set_animator(self, anim: impl Into<Animator>)
SetAnimator(crate::unity_engine::animator::Animator) overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorWidth(i32) overloadSource§fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorHeight(i32) overloadSource§fn now_cursor_width(self) -> f32
fn now_cursor_width(self) -> f32
NowCursorWidth() overloadSource§fn now_cursor_height(self) -> f32
fn now_cursor_height(self) -> f32
NowCursorHeight() overloadSource§fn get_screen_scale(self) -> f32
fn get_screen_scale(self) -> f32
GetScreenScale() overloadSource§fn init_obj_reference(self)
fn init_obj_reference(self)
InitObjReference() overloadSource§fn set_cursor_move_frame(self, frame: impl Into<f32>)
fn set_cursor_move_frame(self, frame: impl Into<f32>)
SetCursorMoveFrame(f32) overloadSource§fn cursor_move_instant(self)
fn cursor_move_instant(self)
CursorMoveInstant() overloadSource§fn set_scroll_frame(self, frame: impl Into<f32>)
fn set_scroll_frame(self, frame: impl Into<f32>)
SetScrollFrame(f32) overloadSource§fn set_scroll_bar_handle_size(self, size: impl Into<f32>)
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IsScrollBusy() overloadSource§fn scroll_instant(self)
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ScrollInstant() overloadSource§fn reset_scroll(self)
fn reset_scroll(self)
ResetScroll() overloadSource§fn set_cursor_color(self, c: impl Into<Color>)
fn set_cursor_color(self, c: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn put_cursor_in_front(self)
fn put_cursor_in_front(self)
PutCursorInFront() overloadSource§fn put_cursor_in_back(self)
fn put_cursor_in_back(self)
PutCursorInBack() overloadSource§fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
SetCursorToKeepAnimatorState(bool) overloadSource§fn move_front_cursor_from(
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from_y: impl Into<f32>,
frame: impl Into<f32>,
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MoveFrontCursorFrom(f32, f32, f32) overloadSource§fn move_front_cursor_from_2(
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from_menu_item: impl Into<BasicMenuItem>,
frame: impl Into<f32>,
)
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MoveFrontCursorFrom(crate::app::basicmenuitem::BasicMenuItem, f32) overloadSource§fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
SetFrontCursorVisibility(bool) overloadSource§fn restart_cursor_anim(self)
fn restart_cursor_anim(self)
RestartCursorAnim() overloadGetSubMenuBaseTransform() overloadSource§fn un_suspend(self)
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UnSuspend() overloadSource§fn set_color(self, color: impl Into<Color>)
fn set_color(self, color: impl Into<Color>)
SetColor(crate::unity_engine::color::Color) overloadBuildMenuItemContent() overloadSource§fn build_material(self)
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BuildMaterial() overloadSource§fn build_content_pos(self)
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BuildContentPos() overloadSource§fn get_cursor_offset_x(self) -> f32
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AfterBuild() overloadSource§fn get_anchor_type(self) -> BasicMenu_AnchorType
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GetAnchorType() overloadSource§fn set_anchor_type(
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anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
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x: impl Into<f32>,
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x: impl Into<f32>,
y: impl Into<f32>,
) -> Vector2
fn screen_point_to_local_point( self, x: impl Into<f32>, y: impl Into<f32>, ) -> Vector2
ScreenPointToLocalPoint(f32, f32) overloadSetTransformAsSubMenu(crate::app::basicmenu::BasicMenu, crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn update_pos(self)
fn update_pos(self)
UpdatePos() overloadSource§fn update_after_scroll(self, is_force_update: impl Into<bool>)
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fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMascotFoodSelectContentMethods for __Twhere
__T: IMascotFoodSelectContent,
impl<__T> IMascotFoodSelectContentMethods for __Twhere
__T: IMascotFoodSelectContent,
Source§fn set_help_text(self, help: impl Into<Il2CppString>)
fn set_help_text(self, help: impl Into<Il2CppString>)
SetHelpText(::unity::Il2CppString) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadGetMenuItemContentMax() overloadSource§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload