pub struct MyRoomMovieMenuItemContent(/* private fields */);Expand description
IL2CPP class: App.MyRoomMovieMenuItemContent
Inherits: BasicMenuItemContent
Implementations§
Source§impl MyRoomMovieMenuItemContent
impl MyRoomMovieMenuItemContent
pub fn base(self) -> BasicMenuItemContent
Source§impl MyRoomMovieMenuItemContent
impl MyRoomMovieMenuItemContent
pub fn setup_objects_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn build_text_method_info() -> &'static MethodInfo
pub fn update_text_color_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl MyRoomMovieMenuItemContent
impl MyRoomMovieMenuItemContent
Sourcepub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
pub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
Direct (non-virtual) call to MyRoomMovieMenuItemContent’s own Build. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_text(this: impl Into<IlInstance>)
pub unsafe fn build_text(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomMovieMenuItemContent’s own BuildText. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update_text_color(this: impl Into<IlInstance>)
pub unsafe fn update_text_color(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomMovieMenuItemContent’s own UpdateTextColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update(this: impl Into<IlInstance>)
pub unsafe fn update(this: impl Into<IlInstance>)
Direct (non-virtual) call to MyRoomMovieMenuItemContent’s own Update. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for MyRoomMovieMenuItemContent
impl Clone for MyRoomMovieMenuItemContent
Source§fn clone(&self) -> MyRoomMovieMenuItemContent
fn clone(&self) -> MyRoomMovieMenuItemContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MyRoomMovieMenuItemContent
impl FromIlInstance for MyRoomMovieMenuItemContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItemContent for MyRoomMovieMenuItemContent
impl IBasicMenuItemContent for MyRoomMovieMenuItemContent
fn m_text_base_color(self) -> Color
fn set_m_text_base_color(self, value: Color)
fn m_text_blend_color(self) -> Color
fn set_m_text_blend_color(self, value: Color)
fn m_frm_content(self) -> GameObject
fn set_m_frm_content(self, value: GameObject)
Source§impl IMyRoomMovieMenuItemContent for MyRoomMovieMenuItemContent
impl IMyRoomMovieMenuItemContent for MyRoomMovieMenuItemContent
fn m_name(self) -> GameObject
fn set_m_name(self, value: GameObject)
Source§impl IObject_2 for MyRoomMovieMenuItemContent
impl IObject_2 for MyRoomMovieMenuItemContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for MyRoomMovieMenuItemContent
impl IBehaviour for MyRoomMovieMenuItemContent
impl IComponent for MyRoomMovieMenuItemContent
impl IMonoBehaviour for MyRoomMovieMenuItemContent
impl IObject for MyRoomMovieMenuItemContent
Auto Trait Implementations§
impl Freeze for MyRoomMovieMenuItemContent
impl RefUnwindSafe for MyRoomMovieMenuItemContent
impl !Send for MyRoomMovieMenuItemContent
impl !Sync for MyRoomMovieMenuItemContent
impl Unpin for MyRoomMovieMenuItemContent
impl UnwindSafe for MyRoomMovieMenuItemContent
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Source§impl<__T> IBasicMenuItemContentMethods for __Twhere
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) -> Coroutine
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StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IMyRoomMovieMenuItemContentMethods for __Twhere
__T: IMyRoomMovieMenuItemContent,
impl<__T> IMyRoomMovieMenuItemContentMethods for __Twhere
__T: IMyRoomMovieMenuItemContent,
Source§fn setup_objects(self)
fn setup_objects(self)
SetupObjects() overloadSource§fn build(self, menu_item: impl Into<BasicMenuItem>)
fn build(self, menu_item: impl Into<BasicMenuItem>)
Build(crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn build_text(self)
fn build_text(self)
BuildText() overloadSource§fn update_text_color(self)
fn update_text_color(self)
UpdateTextColor() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload