Skip to main content

ProfileCardRoot

Struct ProfileCardRoot 

Source
pub struct ProfileCardRoot(/* private fields */);
Expand description

IL2CPP class: App.ProfileCardRoot Inherits: MonoBehaviour

Implementations§

Source§

impl ProfileCardRoot

Source

pub fn base(self) -> MonoBehaviour

Source§

impl ProfileCardRoot

Source§

impl ProfileCardRoot

Source

pub fn cctor()

.cctor() overload

Source§

impl ProfileCardRoot

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn start_method_info() -> &'static MethodInfo

Source

pub fn set_start_handler_method_info() -> &'static MethodInfo

Source

pub fn is_opening_method_info() -> &'static MethodInfo

Source

pub fn set_alpha_method_info() -> &'static MethodInfo

Source

pub fn update_card_method_info() -> &'static MethodInfo

Source

pub fn updata_user_name_method_info() -> &'static MethodInfo

Source

pub fn update_title_method_info() -> &'static MethodInfo

Source

pub fn update_hyphen_method_info() -> &'static MethodInfo

Source

pub fn update_photo_method_info() -> &'static MethodInfo

Source

pub fn destroy_photo_method_info() -> &'static MethodInfo

Source

pub fn update_comment_method_info() -> &'static MethodInfo

Source

pub fn update_play_time_method_info() -> &'static MethodInfo

Source

pub fn update_play_time_2_method_info() -> &'static MethodInfo

Source

pub fn update_favorite_character_method_info() -> &'static MethodInfo

Source

pub fn update_favorite_map_method_info() -> &'static MethodInfo

Source

pub fn update_bg_method_info() -> &'static MethodInfo

Source

pub fn update_bg_2_method_info() -> &'static MethodInfo

Source

pub fn update_frame_method_info() -> &'static MethodInfo

Source

pub fn update_frame_2_method_info() -> &'static MethodInfo

Source

pub fn update_character_stamp_method_info() -> &'static MethodInfo

Source

pub fn update_character_stamp_2_method_info() -> &'static MethodInfo

Source

pub fn update_text_deco_method_info() -> &'static MethodInfo

Source

pub fn update_text_deco_2_method_info() -> &'static MethodInfo

Source

pub fn update_text_color_method_info() -> &'static MethodInfo

Source

pub fn update_text_color_2_method_info() -> &'static MethodInfo

Source

pub fn update_free_stamp_method_info() -> &'static MethodInfo

Source

pub fn set_free_stamp_visibility_method_info() -> &'static MethodInfo

Source

pub fn add_free_stamp_method_info() -> &'static MethodInfo

Source

pub fn remove_free_stamp_method_info() -> &'static MethodInfo

Source

pub fn clear_free_stamp_method_info() -> &'static MethodInfo

Source

pub fn clear_free_stamp_2_method_info() -> &'static MethodInfo

Source

pub fn get_stamp_object_method_info() -> &'static MethodInfo

Source

pub fn get_stamp_method_info() -> &'static MethodInfo

Source

pub fn set_stamp_frame_active_method_info() -> &'static MethodInfo

Source

pub fn is_stamp_exist_method_info() -> &'static MethodInfo

Source

pub fn get_overlapped_stamp_method_info() -> &'static MethodInfo

Source

pub fn get_overlapped_stamp_index_method_info() -> &'static MethodInfo

Source

pub fn contain_method_info() -> &'static MethodInfo

Source

pub fn get_rect_method_info() -> &'static MethodInfo

Source

pub fn open_method_info() -> &'static MethodInfo

Source

pub fn switch_pages_method_info() -> &'static MethodInfo

Source

pub fn is_swithcing_pages_method_info() -> &'static MethodInfo

Source

pub fn is_front_method_info() -> &'static MethodInfo

Source

pub fn switch_scale_method_info() -> &'static MethodInfo

Source

pub fn scale_small_method_info() -> &'static MethodInfo

Source

pub fn scale_small_immediately_method_info() -> &'static MethodInfo

Source

pub fn scale_large_method_info() -> &'static MethodInfo

Source

pub fn is_scaling_small_method_info() -> &'static MethodInfo

Source

pub fn is_scaling_large_method_info() -> &'static MethodInfo

Source

pub fn is_scaled_small_method_info() -> &'static MethodInfo

Source

pub fn close_method_info() -> &'static MethodInfo

Source

pub fn is_closing_method_info() -> &'static MethodInfo

Source

pub fn is_closed_method_info() -> &'static MethodInfo

Source

pub fn destroy_method_info() -> &'static MethodInfo

Source

pub fn cctor_method_info() -> &'static MethodInfo

Source§

impl ProfileCardRoot

Source

pub unsafe fn open(this: impl Into<IlInstance>)

Direct (non-virtual) call to ProfileCardRoot’s own Open. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source§

impl ProfileCardRoot

Source

pub fn new() -> Self

.ctor() — no args

Trait Implementations§

Source§

impl ClassIdentity for ProfileCardRoot

Source§

const NAMESPACE: &'static str = "App"

Source§

const NAME: &'static str = "ProfileCardRoot"

Source§

fn class() -> Class

Source§

impl Clone for ProfileCardRoot

Source§

fn clone(&self) -> ProfileCardRoot

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for ProfileCardRoot

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IObject_2 for ProfileCardRoot

Source§

impl IProfileCardRoot for ProfileCardRoot

Source§

fn m_rect_transform(self) -> RectTransform

Source§

fn set_m_rect_transform(self, value: RectTransform)

Source§

fn m_animator(self) -> Animator

Source§

fn set_m_animator(self, value: Animator)

Source§

fn m_canvas_group(self) -> CanvasGroup

Source§

fn set_m_canvas_group(self, value: CanvasGroup)

Source§

fn m_frame_image(self) -> Image

Source§

fn set_m_frame_image(self, value: Image)

Source§

fn m_bg_image(self) -> Image

Source§

fn set_m_bg_image(self, value: Image)

Source§

fn m_front_page(self) -> GameObject

Source§

fn set_m_front_page(self, value: GameObject)

Source§

fn m_user_name(self) -> TextMeshProUGUI

Source§

fn set_m_user_name(self, value: TextMeshProUGUI)

Source§

fn m_hyphen(self) -> GameObject

Source§

fn set_m_hyphen(self, value: GameObject)

Source§

fn m_title(self) -> TextMeshProUGUI

Source§

fn set_m_title(self, value: TextMeshProUGUI)

Source§

fn m_title_bg_image(self) -> Image

Source§

fn set_m_title_bg_image(self, value: Image)

Source§

fn m_photo(self) -> Image

Source§

fn set_m_photo(self, value: Image)

Source§

fn m_character_stamp(self) -> Image

Source§

fn set_m_character_stamp(self, value: Image)

Source§

fn m_comment(self) -> TextMeshProUGUI

Source§

fn set_m_comment(self, value: TextMeshProUGUI)

Source§

fn m_comment_bg_image(self) -> Image

Source§

fn set_m_comment_bg_image(self, value: Image)

Source§

fn m_player_info_caption(self) -> TextMeshProUGUI

Source§

fn set_m_player_info_caption(self, value: TextMeshProUGUI)

Source§

fn m_player_info_caption_bg_image(self) -> Image

Source§

fn set_m_player_info_caption_bg_image(self, value: Image)

Source§

fn m_play_time_caption(self) -> TextMeshProUGUI

Source§

fn set_m_play_time_caption(self, value: TextMeshProUGUI)

Source§

fn m_play_time(self) -> TextMeshProUGUI

Source§

fn set_m_play_time(self, value: TextMeshProUGUI)

Source§

fn m_play_time_bg_image(self) -> Image

Source§

fn set_m_play_time_bg_image(self, value: Image)

Source§

fn m_birthday_caption(self) -> TextMeshProUGUI

Source§

fn set_m_birthday_caption(self, value: TextMeshProUGUI)

Source§

fn m_birthday(self) -> TextMeshProUGUI

Source§

fn set_m_birthday(self, value: TextMeshProUGUI)

Source§

fn m_birthday_bg_imane(self) -> Image

Source§

fn set_m_birthday_bg_imane(self, value: Image)

Source§

fn m_difficulty_caption(self) -> TextMeshProUGUI

Source§

fn set_m_difficulty_caption(self, value: TextMeshProUGUI)

Source§

fn m_difficulty(self) -> TextMeshProUGUI

Source§

fn set_m_difficulty(self, value: TextMeshProUGUI)

Source§

fn m_difficulty_bg_image(self) -> Image

Source§

fn set_m_difficulty_bg_image(self, value: Image)

Source§

fn m_mode_caption(self) -> TextMeshProUGUI

Source§

fn set_m_mode_caption(self, value: TextMeshProUGUI)

Source§

fn m_mode(self) -> TextMeshProUGUI

Source§

fn set_m_mode(self, value: TextMeshProUGUI)

Source§

fn m_mode_bg_image(self) -> Image

Source§

fn set_m_mode_bg_image(self, value: Image)

Source§

fn m_favorite_character_caption(self) -> TextMeshProUGUI

Source§

fn set_m_favorite_character_caption(self, value: TextMeshProUGUI)

Source§

fn m_favorite_character(self) -> TextMeshProUGUI

Source§

fn set_m_favorite_character(self, value: TextMeshProUGUI)

Source§

fn m_favorite_character_bg_image(self) -> Image

Source§

fn set_m_favorite_character_bg_image(self, value: Image)

Source§

fn m_favorite_map_caption(self) -> TextMeshProUGUI

Source§

fn set_m_favorite_map_caption(self, value: TextMeshProUGUI)

Source§

fn m_favorite_map(self) -> TextMeshProUGUI

Source§

fn set_m_favorite_map(self, value: TextMeshProUGUI)

Source§

fn m_favorite_map_bg_image(self) -> Image

Source§

fn set_m_favorite_map_bg_image(self, value: Image)

Source§

fn m_relay_caption(self) -> TextMeshProUGUI

Source§

fn set_m_relay_caption(self, value: TextMeshProUGUI)

Source§

fn m_relay_caption_bg_image(self) -> Image

Source§

fn set_m_relay_caption_bg_image(self, value: Image)

Source§

fn m_relay_play_count_caption(self) -> TextMeshProUGUI

Source§

fn set_m_relay_play_count_caption(self, value: TextMeshProUGUI)

Source§

fn m_relay_play_count(self) -> TextMeshProUGUI

Source§

fn set_m_relay_play_count(self, value: TextMeshProUGUI)

Source§

fn m_relay_play_count_bg_image(self) -> Image

Source§

fn set_m_relay_play_count_bg_image(self, value: Image)

Source§

fn m_versus_caption(self) -> TextMeshProUGUI

Source§

fn set_m_versus_caption(self, value: TextMeshProUGUI)

Source§

fn m_versus_caption_bg_image(self) -> Image

Source§

fn set_m_versus_caption_bg_image(self, value: Image)

Source§

fn m_versus_map_theme_caption(self) -> TextMeshProUGUI

Source§

fn set_m_versus_map_theme_caption(self, value: TextMeshProUGUI)

Source§

fn m_versus_map_theme(self) -> TextMeshProUGUI

Source§

fn set_m_versus_map_theme(self, value: TextMeshProUGUI)

Source§

fn m_versus_map_theme_bg_image(self) -> Image

Source§

fn set_m_versus_map_theme_bg_image(self, value: Image)

Source§

fn m_versus_play_count_caption(self) -> TextMeshProUGUI

Source§

fn set_m_versus_play_count_caption(self, value: TextMeshProUGUI)

Source§

fn m_versus_play_count(self) -> TextMeshProUGUI

Source§

fn set_m_versus_play_count(self, value: TextMeshProUGUI)

Source§

fn m_versus_play_count_bg_image(self) -> Image

Source§

fn set_m_versus_play_count_bg_image(self, value: Image)

Source§

fn m_versus_rate_caption(self) -> TextMeshProUGUI

Source§

fn set_m_versus_rate_caption(self, value: TextMeshProUGUI)

Source§

fn m_versus_rate(self) -> TextMeshProUGUI

Source§

fn set_m_versus_rate(self, value: TextMeshProUGUI)

Source§

fn m_versus_rate_bg_image(self) -> Image

Source§

fn set_m_versus_rate_bg_image(self, value: Image)

Source§

fn m_info_line_image(self) -> Array<Image>

Source§

fn set_m_info_line_image(self, value: Array<Image>)

Source§

fn m_front_stamp_root(self) -> GameObject

Source§

fn set_m_front_stamp_root(self, value: GameObject)

Source§

fn m_front_stamp_origin(self) -> GameObject

Source§

fn set_m_front_stamp_origin(self, value: GameObject)

Source§

fn m_back_page(self) -> GameObject

Source§

fn set_m_back_page(self, value: GameObject)

Source§

fn m_sortie_count_caption(self) -> TextMeshProUGUI

Source§

fn set_m_sortie_count_caption(self, value: TextMeshProUGUI)

Source§

fn m_sortie_count_caption_bg_image(self) -> Image

Source§

fn set_m_sortie_count_caption_bg_image(self, value: Image)

Source§

fn m_sortie_count(self) -> Array<ProfileCardRoot_SortieCountInfo>

Source§

fn set_m_sortie_count(self, value: Array<ProfileCardRoot_SortieCountInfo>)

Source§

fn m_achievement_caption(self) -> TextMeshProUGUI

Source§

fn set_m_achievement_caption(self, value: TextMeshProUGUI)

Source§

fn m_achievement_caption_bg_image(self) -> Image

Source§

fn set_m_achievement_caption_bg_image(self, value: Image)

Source§

fn m_achievement(self) -> Array<ProfileCardRoot_AchievementInfo>

Source§

fn set_m_achievement(self, value: Array<ProfileCardRoot_AchievementInfo>)

Source§

fn m_back_stamp_root(self) -> GameObject

Source§

fn set_m_back_stamp_root(self, value: GameObject)

Source§

fn m_back_stamp_origin(self) -> GameObject

Source§

fn set_m_back_stamp_origin(self, value: GameObject)

Source§

fn m_bg_highlight_animator(self) -> Animator

Source§

fn set_m_bg_highlight_animator(self, value: Animator)

Source§

fn m_frame_highlight_animator(self) -> Animator

Source§

fn set_m_frame_highlight_animator(self, value: Animator)

Source§

fn m_text_deco_highlight_animator(self) -> Animator

Source§

fn set_m_text_deco_highlight_animator(self, value: Animator)

Source§

fn m_text_highlight_animator(self) -> Animator

Source§

fn set_m_text_highlight_animator(self, value: Animator)

Source§

fn m_title_hightlight_animator(self) -> Animator

Source§

fn set_m_title_hightlight_animator(self, value: Animator)

Source§

fn m_photo_highlight_animator(self) -> Animator

Source§

fn set_m_photo_highlight_animator(self, value: Animator)

Source§

fn m_chara_stamp_highlight_animator(self) -> Animator

Source§

fn set_m_chara_stamp_highlight_animator(self, value: Animator)

Source§

fn m_comment_highlight_animator(self) -> Animator

Source§

fn set_m_comment_highlight_animator(self, value: Animator)

Source§

fn m_favorite_character_highlight_animator(self) -> Animator

Source§

fn set_m_favorite_character_highlight_animator(self, value: Animator)

Source§

fn m_favorite_relay_map_highlight_animator(self) -> Animator

Source§

fn set_m_favorite_relay_map_highlight_animator(self, value: Animator)

Source§

fn m_open_position_y(self) -> f32

Source§

fn set_m_open_position_y(self, value: f32)

Source§

fn m_small_position(self) -> Vector2

Source§

fn set_m_small_position(self, value: Vector2)

Source§

fn m_small_scale(self) -> Vector2

Source§

fn set_m_small_scale(self, value: Vector2)

Source§

fn m_is_front(self) -> bool

Source§

fn set_m_is_front(self, value: bool)

Source§

fn m_is_efigs(self) -> bool

Source§

fn set_m_is_efigs(self, value: bool)

Source§

fn m_stamp_is_visible(self) -> bool

Source§

fn set_m_stamp_is_visible(self, value: bool)

Source§

fn m_bg_data(self) -> ProfileCardBgData

Source§

fn set_m_bg_data(self, value: ProfileCardBgData)

Source§

fn m_bg_data_loading(self) -> ProfileCardBgData

Source§

fn set_m_bg_data_loading(self, value: ProfileCardBgData)

Source§

fn m_frame_data(self) -> ProfileCardFrameData

Source§

fn set_m_frame_data(self, value: ProfileCardFrameData)

Source§

fn m_frame_data_loading(self) -> ProfileCardFrameData

Source§

fn set_m_frame_data_loading(self, value: ProfileCardFrameData)

Source§

fn m_photo_texture2d(self) -> Texture2D

Source§

fn set_m_photo_texture2d(self, value: Texture2D)

Source§

fn m_photo_sprite(self) -> Sprite

Source§

fn set_m_photo_sprite(self, value: Sprite)

Source§

fn m_start_handler(self) -> ProfileCardRoot_StartHandler

Source§

fn set_m_start_handler(self, value: ProfileCardRoot_StartHandler)

Source§

impl IlType for ProfileCardRoot

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for ProfileCardRoot

Source§

impl IBehaviour for ProfileCardRoot

Source§

impl IComponent for ProfileCardRoot

Source§

impl IMonoBehaviour for ProfileCardRoot

Source§

impl IObject for ProfileCardRoot

Auto Trait Implementations§

§

impl Freeze for ProfileCardRoot

§

impl RefUnwindSafe for ProfileCardRoot

§

impl !Send for ProfileCardRoot

§

impl !Sync for ProfileCardRoot

§

impl Unpin for ProfileCardRoot

§

impl UnwindSafe for ProfileCardRoot

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IBehaviourMethods for __T
where __T: IBehaviour,

Source§

fn get_enabled(self) -> bool

get_enabled() overload
Source§

fn set_enabled(self, value: impl Into<bool>)

set_enabled(bool) overload
Source§

fn get_is_active_and_enabled(self) -> bool

get_isActiveAndEnabled() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IComponentMethods for __T
where __T: IComponent,

Source§

fn get_transform(self) -> Transform

get_transform() overload
Source§

fn get_game_object(self) -> GameObject

get_gameObject() overload
Source§

fn get_component(self, type: impl Into<SystemType>) -> Component

GetComponent(::unity::SystemType) overload
Source§

fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )

GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overload
Source§

fn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool

Source§

fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component

GetComponentInChildren(::unity::SystemType, bool) overload
Source§

fn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0

Source§

fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

Source§

fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )

Source§

fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

Source§

fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

Source§

fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component

GetComponentInParent(::unity::SystemType) overload
Source§

fn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

Source§

fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )

Source§

fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

Source§

fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )

GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overload
Source§

fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )

GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
Source§

fn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

Source§

fn get_tag(self) -> Il2CppString

get_tag() overload
Source§

fn set_tag(self, value: impl Into<Il2CppString>)

set_tag(::unity::Il2CppString) overload
Source§

fn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>

Source§

fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool

CompareTag(::unity::Il2CppString) overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IMonoBehaviourMethods for __T
where __T: IMonoBehaviour,

Source§

fn is_invoking(self) -> bool

IsInvoking() overload
Source§

fn cancel_invoke(self)

CancelInvoke() overload
Source§

fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)

Invoke(::unity::Il2CppString, f32) overload
Source§

fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )

InvokeRepeating(::unity::Il2CppString, f32, f32) overload
Source§

fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)

CancelInvoke(::unity::Il2CppString) overload
Source§

fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool

IsInvoking(::unity::Il2CppString) overload
Source§

fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine

StartCoroutine(::unity::Il2CppString) overload
Source§

fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overload
Source§

fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine(self, routine: impl Into<IEnumerator>)

StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine_2(self, routine: impl Into<Coroutine>)

StopCoroutine(crate::unity_engine::coroutine::Coroutine) overload
Source§

fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)

StopCoroutine(::unity::Il2CppString) overload
Source§

fn stop_all_coroutines(self)

StopAllCoroutines() overload
Source§

fn get_use_gui_layout(self) -> bool

get_useGUILayout() overload
Source§

fn set_use_gui_layout(self, value: impl Into<bool>)

set_useGUILayout(bool) overload
Source§

fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overload
Source§

fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine

StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)

StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overload
Source§

fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)

StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn get_script_class_name(self) -> Il2CppString

GetScriptClassName() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<__T> IObject_2Methods for __T
where __T: IObject_2,

Source§

fn get_instance_id(self) -> i32

GetInstanceID() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
Source§

fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
Source§

fn get_name(self) -> Il2CppString

get_name() overload
Source§

fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
Source§

fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
Source§

fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IProfileCardRootMethods for __T
where __T: IProfileCardRoot,

Source§

fn ctor(self)

.ctor() overload
Source§

fn start(self)

Start() overload
Source§

fn set_start_handler( self, start_handler: impl Into<ProfileCardRoot_StartHandler>, )

SetStartHandler(crate::app::profilecardroot::ProfileCardRoot_StartHandler) overload
Source§

fn is_opening(self) -> bool

IsOpening() overload
Source§

fn set_alpha(self, alpha: impl Into<f32>)

SetAlpha(f32) overload
Source§

fn update_card(self, card: impl Into<ProfileCard>)

UpdateCard(crate::app::profilecard::ProfileCard) overload
Source§

fn updata_user_name(self, user_name: impl Into<Il2CppString>)

UpdataUserName(::unity::Il2CppString) overload
Source§

fn update_title(self, title_data: impl Into<ProfileCardTitleData>)

UpdateTitle(crate::app::profilecardtitledata::ProfileCardTitleData) overload
Source§

fn update_hyphen(self)

UpdateHyphen() overload
Source§

fn update_photo(self, image: impl Into<Array<u8>>)

UpdatePhoto(::unity::Array<u8>) overload
Source§

fn destroy_photo(self)

DestroyPhoto() overload
Source§

fn update_comment(self, comment_string: impl Into<Il2CppString>)

UpdateComment(::unity::Il2CppString) overload
Source§

fn update_play_time(self, play_time: impl Into<f32>)

UpdatePlayTime(f32) overload
Source§

fn update_play_time_2(self, hour: impl Into<i32>, minute: impl Into<i32>)

UpdatePlayTime(i32, i32) overload
Source§

fn update_favorite_character( self, character_data: impl Into<ProfileCardFavoriteCharacterData>, )

UpdateFavoriteCharacter(crate::app::profilecardfavoritecharacterdata::ProfileCardFavoriteCharacterData) overload
Source§

fn update_favorite_map(self, map_data: impl Into<ProfileCardFavoriteMapData>)

UpdateFavoriteMap(crate::app::profilecardfavoritemapdata::ProfileCardFavoriteMapData) overload
Source§

fn update_bg(self, pcbgid: impl Into<Il2CppString>)

UpdateBg(::unity::Il2CppString) overload
Source§

fn update_bg_2(self, bg_data: impl Into<ProfileCardBgData>)

UpdateBg(crate::app::profilecardbgdata::ProfileCardBgData) overload
Source§

fn update_frame(self, pcfid: impl Into<Il2CppString>)

UpdateFrame(::unity::Il2CppString) overload
Source§

fn update_frame_2(self, frame_data: impl Into<ProfileCardFrameData>)

UpdateFrame(crate::app::profilecardframedata::ProfileCardFrameData) overload
Source§

fn update_character_stamp(self, id: impl Into<Il2CppString>)

UpdateCharacterStamp(::unity::Il2CppString) overload
Source§

fn update_character_stamp_2( self, stamp_data: impl Into<ProfileCardCharacterStampData>, )

UpdateCharacterStamp(crate::app::profilecardcharacterstampdata::ProfileCardCharacterStampData) overload
Source§

fn update_text_deco(self, pctdid: impl Into<Il2CppString>)

UpdateTextDeco(::unity::Il2CppString) overload
Source§

fn update_text_deco_2(self, deco_data: impl Into<ProfileCardTextDecoData>)

UpdateTextDeco(crate::app::profilecardtextdecodata::ProfileCardTextDecoData) overload
Source§

fn update_text_color(self, pctcid: impl Into<Il2CppString>)

UpdateTextColor(::unity::Il2CppString) overload
Source§

fn update_text_color_2( self, text_color_data: impl Into<ProfileCardTextColorData>, )

UpdateTextColor(crate::app::profilecardtextcolordata::ProfileCardTextColorData) overload
Source§

fn update_free_stamp( self, free_stamp_list_array: impl Into<Array<List_1<ProfileCard_FreeStamp>>>, )

UpdateFreeStamp(::unity::Array<crate::system::collections::generic::list_1::List_1<crate::app::profilecard::ProfileCard_FreeStamp>>) overload
Source§

fn set_free_stamp_visibility(self, visible: impl Into<bool>)

SetFreeStampVisibility(bool) overload
Source§

fn add_free_stamp( self, free_stamp: impl Into<ProfileCard_FreeStamp>, page: impl Into<i32>, )

AddFreeStamp(crate::app::profilecard::ProfileCard_FreeStamp, i32) overload
Source§

fn remove_free_stamp( self, free_stamp: impl Into<ProfileCard_FreeStamp>, page: impl Into<i32>, )

RemoveFreeStamp(crate::app::profilecard::ProfileCard_FreeStamp, i32) overload
Source§

fn clear_free_stamp(self)

ClearFreeStamp() overload
Source§

fn clear_free_stamp_2(self, page: impl Into<i32>)

ClearFreeStamp(i32) overload
Source§

fn get_stamp_object(self, index: impl Into<i32>) -> ProfileCardStampObject

GetStampObject(i32) overload
Source§

fn get_stamp(self, index: impl Into<i32>) -> ProfileCard_FreeStamp

GetStamp(i32) overload
Source§

fn set_stamp_frame_active( self, stamp_index: impl Into<i32>, actived: impl Into<bool>, )

SetStampFrameActive(i32, bool) overload
Source§

fn is_stamp_exist(self, rect: impl Into<ProfileCardRoot_RectInfo>) -> bool

IsStampExist(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overload
Source§

fn get_overlapped_stamp( self, rect: impl Into<ProfileCardRoot_RectInfo>, ) -> ProfileCard_FreeStamp

GetOverlappedStamp(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overload
Source§

fn get_overlapped_stamp_index( self, rect: impl Into<ProfileCardRoot_RectInfo>, ) -> i32

GetOverlappedStampIndex(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overload
Source§

fn contain(self, rect_transform: impl Into<RectTransform>) -> bool

Contain(crate::unity_engine::recttransform::RectTransform) overload
Source§

fn get_rect(self) -> Rect

GetRect() overload
Source§

fn open(self)

Open() overload
Source§

fn switch_pages(self)

SwitchPages() overload
Source§

fn is_swithcing_pages(self) -> bool

IsSwithcingPages() overload
Source§

fn is_front(self) -> bool

IsFront() overload
Source§

fn switch_scale(self)

SwitchScale() overload
Source§

fn scale_small(self)

ScaleSmall() overload
Source§

fn scale_small_immediately(self)

ScaleSmallImmediately() overload
Source§

fn scale_large(self)

ScaleLarge() overload
Source§

fn is_scaling_small(self) -> bool

IsScalingSmall() overload
Source§

fn is_scaling_large(self) -> bool

IsScalingLarge() overload
Source§

fn is_scaled_small(self) -> bool

IsScaledSmall() overload
BlinkBg(bool) overload
BlinkFrame(bool) overload
BlinkTextDeco(bool) overload
BlinkText(bool) overload
BlinkTitle(bool) overload
BlinkPhoto(bool) overload
BlinkCharacterStamp(bool) overload
BlinkComment(bool) overload
BlinkFavoriteCharacter(bool) overload
BlinkFavoriteRelayMap(bool) overload
Source§

fn close(self)

Close() overload
Source§

fn is_closing(self) -> bool

IsClosing() overload
Source§

fn is_closed(self) -> bool

IsClosed() overload
Source§

fn destroy(self)

Destroy() overload
Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.